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All Posts by Fariic

All Posts by Fariic

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1457 posts found
Originally posted by FikusOfAhazi
Originally posted by Fariic
Originally posted by Jackdog
Originally posted by Fariic


Accually no.  WoW had the exact same issues when it released.  In fact Blizzard spent the better part of a year optimising the engine to get rid of as much lag as possible.  In fact they're still releasing patches to help improve the performance.

I really don't understand why people expect an MMO to be released will absolutely no flaws; hell most PC games I buy have this feature to update so that patches can be downloaded to fix bugs or performance issues the game was shipped with.  This isn't an MMO exlusive problem, it's a PC software problem; not even your operating system is perfect at release, and people expect a video game to be.

Yeah WoW was so buggy they had to double their servers within the first month of launch and you could not find a box on a shelf  for weeks after it's launch.

Get off the tune of all PC games are bug infested at launch, you sound like a SOE PR rep. That may be true for SOE but other companies have seen the writing on the wall already. I can think of one MMORPG which will be releasing in April that plays smooth as silk and is already ten times as polished and has a ton more content than Vanguard. Whether it will be fun is a subjective decision by each player, but the quality is there already. SOE just pushes their games out the door way too early. They did it with SWG, EQII and now Vanguard. You would think one of these days they would get the message.

By the way my fifty bucks is still in my bank account, I will wait and look at Vanguard again when the free ten day trial email arrives.


when did I say it was bug infested?  WoW had performance issues for over a year, go back and look at all of the past patch note, everyone had a fix in it to optimize the engine; has squat to do with rushing the game out the door.  And I don't recall WoW breaking release day records either, one of the biggest contributors to it's success has been word of mouth.  Hell, I myself got several people who don't normally play MMO's to give WoW a try.  And if you think that only Sony games are released with bugs your delusional.  A good chunk of PC games, and now with consoles so readily able to connect to the internet, console games as well are released with bugs that need to be patched up after release.  People can't seem to graspt that the longer a game sits in dev. the more money it LOSES, taking longer after release to begin turning a profit. 

I'm not preaching as a Sony rep, or saying that Vanguard is without fault.  I'm telling you to get your head out of your ass and get of the "WoW is the perfect little princess of the MMO world."  If you played WoW when it was released and continued for any length of time you would know what kind of a pain in  the ass it was for the first half of the year.  Christ, you're still lucky if you can get through a tuesday evening without trouble; WoW is the only MMO I've ever played that Mondays were dreaded becuase the following morning it was pretty much given that Blizzard would fubar the servers for maintenance.

Vanguard hasn't even been officially released yet, betas been closed for what, a week or a little more, and you seem to know exactly how the game is playing before you've even played it.  Once again, beta TESTING is not PLAYING.  Beta testing isn't there so you can preview the game for free, it's there to help the developes determine what problems need to be corrected to make the game playable at launch, and that's exactly what they did.  Hell in two days before the games even officially launched sigil has done a helluva job improving the performance.  Let us not forget that WoW was also coded to run on a low end PC, and half of the video setting that are in the game now didn't get in there until almost a year after launch.  Options like anitalliasing, antisotropic filtering, you know, thing that are pretty much standard on every other PC game released in the past few years.  How about weather effects?  It didn't rain in Azeroth for almost a year; nor could you adjust the bloom effects in the game, you know what Blizzard calls spell effects.  WoW also uses somethng around half the pollygons as Vanguard, and yet I recall constant server crashes and some of the worst lag I've encountered in an MMO for the first several MONTHS.  In fact, people bitched that WoW was rushed to the shelves when it was released as well.  People really have short memories when they chose to.

Something tells me you would be singing an entirely different tune if the game wasnt published by Sony.  SWG and EW2 didn't turn out the way you wanted?  That's funny cause I recall EQ being a very popular game; infact didn't it get the nickname Evercrack?  Hey smart guy, guess who was responsible for EQ?  That's right, Mr. Mcquaid and that evil empire Sony.  But you prolly know more about how to produce a hit game then Sigil or Sony. 

If you think that LoTR is going to release completely bug free then I got some property in south florida I think would be perfect for you.


Alot of the problems you listed with WOW were due to the completely full servers with 2k people waitng to get on. No one expected it to get that big that fast. WOW had a ton of bugs...however it was a finished game in the eyes of the consumer. Then 3 years worth of little bits of content that was free. They are just now releasing the first content you have to pay more to get. they also spent more money on getting their game to play on low end machines than sigil spent in its entire devopment of vanguard.( exageration) The rest of what you say is prolly correct.


Loot bug had nothing to do with pop and still occurs.  The lag in IF with only a few other people isn't a pop problem.  The lag caused by people zoning into and out of the capital cities isn't a pop problem.  The lag outside of Org. due to the zoning into and out of the city was not a pop problem.  The graphical glitches on things like griphons and bats wasnt a pop thing.  Bugs in the battle grounds that provided unfair advantages to one faction are not a pop problem, in fact there is still a bug on the horde side that allows you to bypass the gate on horde side before the match starts in WSG is still present.  Items that wouldn't show the proper graphics.  Server crashes when the server is at low pop the day after the server is opened isn't due to population.  UI bugs aren't caused by pop.  For almost a year I couldn't run the full screen glow effect and see underwater at the same time.  Losing enchants on weapons when you zone wasn't a pop problem.  Temp. buffs on weapons being wiped when you zone isn't a pop problem.  I won't get into the length of time it took them to balance the game by completely redoing most every classes talent trees, oh wait, there are still balancing issues.  How bot the pally bug or shaman bug when the game was released.  How bout the gold dupping bug when the game was released? How long did it taket them to fix the boat problem?  Remember falling through the boats in the middle fo the ocean and having to spirit rez because you couldn't get back to your body.  They even had the same problem with the blimps.  Or how about your tombstone not showing up on the minimap so you could find your corpse, or even when you found your corpse not being able to rez.  Quests were bugged so that items you needed wouldn't drop also.  WoW was by no means bug free when it hit the shelves and they've been fixing the bugs with every patch since release as just about every MMO does. 

You didn't play wow in the first year it was released did you?  If you had you would know about all the bugs they had to adress with the game.  You can even find the old patch nots or even the current patch notes and see all the bugs they had to fix that had absolutely nothing to do population.

I can even take it a step further.  When WoW was released the servers they used were junk and unable to maintane the loads, it took them over a year to upgrade to the appropriate hardware.  At release this had nothing to do with the numbers of people playing.  WoW doesn't use servers that allow for 10k people to log on at a time.  between the US and Oceanic player base you have under 3 miilion people playing and Blizzard has to use around the order of 50 servers to handle those people.  Other games are able to sustain roughly that same number of people with only a half dozen servers.  It's not the number of people, it's the low capacity servers that Blizzard used.  You can even site Blizzard for not being prepared to deal with the problem at launch. 

How about with every magor patch Blizzard has had to change parts of thier UI code?  Now why would they need to do that?

Games only been out 2 years not 3.  An xpac was supposed to be release every YEAR not 2 according to blizzard original plan. 

There is a difference between a game breaking bug and bugs that are just an annoyance. WoW didn't have any game breaking bugs, but it did have a hell of a lot of annoying ones, and I fully expect VG to be the same way.  AS I would expect just about any MMO.  It takes time to work out all of the little kinks in games like these.

Originally posted by Grachus
So I've been toying with the idea of buying Vanguard after having tried the beta.  I've been reading forum posts to flesh out my decision, and I've come to realize that this game really does lack in a lot of ways.

My background:  I've played UO, EQ, DAOC, WOW, EVE -- hell -- I even played the old D&D online on TEN.  Currently I'm playing WOW casually and a lot of EVE.

Here's the problem with Vanguard, in a nutshell:  It promised a lot, and delivered very little.

I remember reading about the Diplomacy track and how important it was going to be for quests, character development, etc.  I was excited.  It was something that appealed to me as I get tired, quickly, of the same old hack and slash in MMORPGs.  What was delivered for diplomacy?  A mediocre - at best - card game with crappy graphics and very little integration into the broader world.  Fun?  Sure, I guess.  What was promised?  Not really.

People speak of Vanguard's world as being so large and immersive, but I don't see it.  It reminds of me of the same old Everquest city with tons of NPCs that I have no reason to care about or talk to.  The world itself is like a big children's diorama without any real depth, personality, or purpose.

And much, much more:

-- No purpose to post-level cap gameplay (at least WOW has arenas)
-- No integration of Diplomacy into major adventuring quests, from what I can see
-- Poor graphics (clipping, "moonwalking", poor animations, poor spell graphics -- I'm on a mid-range system x2 4400+, 7800 GTx, 2GB RAM, expected more in terms of graphics)
-- Classes that feel "hackneyed".  There's nothing less exciting to see your first skills all be lame iterations of each other (ie., Monk -- all just plain damage through level 14... WHT!?)

The reality of this game is this:  It's like that chick who looks hot, but then you get up close, and you realize she's covered in stretch marks and acne.  Getting into Vanguard give me this same, "Oh shit!" moment when you finally see what's going on.

I'm not a hater; I don't think the game is awful.  It's just not good, and that's the problem for most people.  With so much hype, talent, and time behind this game -- how did it turn out to be so mediocre??  Other games out there provide a much more fun, exciting time:

-- WOW is, despite all it's hate, polished, clean, fun -- you can go play for an hour and have a GOOD time.
-- EVE is, despite all it's hate, a big virtual sandbox that leaves people room to explore
-- Guild Wars is, despite all it's hate, the best PvP game in existence
-- EQ is, at this point, a much better game than Vanguard

So there you have it.  Where does VG succeed?  Customers have a choice of an easy, smooth MMO (WOW), sandbox MMO (EVE), PvP MMO (GW), and "classic" (EQ).  Where does VG fit in?  I don't even see the "nitsch" people are talking about.


My two cents,
Enjoy!


Im impressed that you can get all of this from a beta test.

WoW is the same repetetive gameplay pre and post expantion with little depth and next to nothing to do at the lvl cap (PvP through BG and more raiding is the same thing they've given us for the past 2 years) but perfect if you don't want to feel like a part of the world.

EVE wasn't my cup of tea, but I played the game itself to make my mind up of that, not the beta

Guild Wars was also not my cup of tea and not an MMO in traditional sence, and again I played the accuall game, not the beta

EQ also wan't what I was looking for, although it did keep my attention for a few months, once again I played the game not the beta

If you want to know what the game is like and don't want to buy it yet, then wait for the reviews to hit the magazines and internet.  Giving a halfassed review of a game while it's in beta is like reviewing a movie before it's been fully edited. 

Originally posted by Jackdog
Originally posted by Fariic


Accually no.  WoW had the exact same issues when it released.  In fact Blizzard spent the better part of a year optimising the engine to get rid of as much lag as possible.  In fact they're still releasing patches to help improve the performance.

I really don't understand why people expect an MMO to be released will absolutely no flaws; hell most PC games I buy have this feature to update so that patches can be downloaded to fix bugs or performance issues the game was shipped with.  This isn't an MMO exlusive problem, it's a PC software problem; not even your operating system is perfect at release, and people expect a video game to be.

Yeah WoW was so buggy they had to double their servers within the first month of launch and you could not find a box on a shelf  for weeks after it's launch.

Get off the tune of all PC games are bug infested at launch, you sound like a SOE PR rep. That may be true for SOE but other companies have seen the writing on the wall already. I can think of one MMORPG which will be releasing in April that plays smooth as silk and is already ten times as polished and has a ton more content than Vanguard. Whether it will be fun is a subjective decision by each player, but the quality is there already. SOE just pushes their games out the door way too early. They did it with SWG, EQII and now Vanguard. You would think one of these days they would get the message.

By the way my fifty bucks is still in my bank account, I will wait and look at Vanguard again when the free ten day trial email arrives.


when did I say it was bug infested?  WoW had performance issues for over a year, go back and look at all of the past patch note, everyone had a fix in it to optimize the engine; has squat to do with rushing the game out the door.  And I don't recall WoW breaking release day records either, one of the biggest contributors to it's success has been word of mouth.  Hell, I myself got several people who don't normally play MMO's to give WoW a try.  And if you think that only Sony games are released with bugs your delusional.  A good chunk of PC games, and now with consoles so readily able to connect to the internet, console games as well are released with bugs that need to be patched up after release.  People can't seem to graspt that the longer a game sits in dev. the more money it LOSES, taking longer after release to begin turning a profit. 

I'm not preaching as a Sony rep, or saying that Vanguard is without fault.  I'm telling you to get your head out of your ass and get of the "WoW is the perfect little princess of the MMO world."  If you played WoW when it was released and continued for any length of time you would know what kind of a pain in  the ass it was for the first half of the year.  Christ, you're still lucky if you can get through a tuesday evening without trouble; WoW is the only MMO I've ever played that Mondays were dreaded becuase the following morning it was pretty much given that Blizzard would fubar the servers for maintenance.

Vanguard hasn't even been officially released yet, betas been closed for what, a week or a little more, and you seem to know exactly how the game is playing before you've even played it.  Once again, beta TESTING is not PLAYING.  Beta testing isn't there so you can preview the game for free, it's there to help the developes determine what problems need to be corrected to make the game playable at launch, and that's exactly what they did.  Hell in two days before the games even officially launched sigil has done a helluva job improving the performance.  Let us not forget that WoW was also coded to run on a low end PC, and half of the video setting that are in the game now didn't get in there until almost a year after launch.  Options like anitalliasing, antisotropic filtering, you know, thing that are pretty much standard on every other PC game released in the past few years.  How about weather effects?  It didn't rain in Azeroth for almost a year; nor could you adjust the bloom effects in the game, you know what Blizzard calls spell effects.  WoW also uses somethng around half the pollygons as Vanguard, and yet I recall constant server crashes and some of the worst lag I've encountered in an MMO for the first several MONTHS.  In fact, people bitched that WoW was rushed to the shelves when it was released as well.  People really have short memories when they chose to.

Something tells me you would be singing an entirely different tune if the game wasnt published by Sony.  SWG and EW2 didn't turn out the way you wanted?  That's funny cause I recall EQ being a very popular game; infact didn't it get the nickname Evercrack?  Hey smart guy, guess who was responsible for EQ?  That's right, Mr. Mcquaid and that evil empire Sony.  But you prolly know more about how to produce a hit game then Sigil or Sony. 

If you think that LoTR is going to release completely bug free then I got some property in south florida I think would be perfect for you.

Originally posted by Jackdog
Originally posted by swede2
Originally posted by Jackdog
Originally posted by brostyn
How are we signing a different tune? We aren't playing it. We didn't buy it.

We said the game at its current state is pathetic. We said there is nothing 3rd gen about it. We said that its not even an EQ clone. Its a weak EQ2 clone, which is pretty sad considering EQ2 is real lame.
I'll keep my eyes on this game, but I don't know one game that has gotten better with age. A game usually gets worse as devs make mistake after mistake. Mainly, listening to a vocal minority.

eh EQII improved a bit, aftrer they listened to all us Haters that is. Fanboys are the worst enemys the genre has, been that way since the UO betas. If a gamwe is good it will succeed , if it sucks and continues to suck it will fall into the never never land of The Matrix  and other grade B & C games,

Thats bull jack look at WoW got to be the worst game ive ever played ,does that make it bad nope just means i dont like it. Vanguards is a good game for my style of play and sigil can do whatever they want with it, But the day i dont like it or cant find any fun in it is the last day they will ever get one pennny out of me

 I never cared for WoW's game world myself, never even liked the strategy games, I was more a Starcraft player. However WoW 's success has to do with the fact that it was pretty darn complete, polished and downright fun straight from the box when it launched and the Devs went for simple fun play style over buggy complexity. To para phrase another poster from another thread " It's time for developers to realize it is hard enough to just make a MMORPG that is fun without getting tied up in a bunch of unnecessary BS.

What good is having 37 classes and 25 races ( not Vanguards real numbers I know) if they all pretty much look and play badly. Brad's ego caused him to bite off more than he could chew and now he is paying the price with a mediocre game at launch. He would have been far better off to start with half what he did and concentrated on quality control then added in more later as expansion packs.


Accually no.  WoW had the exact same issues when it released.  In fact Blizzard spent the better part of a year optimising the engine to get rid of as much lag as possible.  In fact they're still releasing patches to help improve the performance.

I really don't understand why people expect an MMO to be released will absolutely no flaws; hell most PC games I buy have this feature to update so that patches can be downloaded to fix bugs or performance issues the game was shipped with.  This isn't an MMO exlusive problem, it's a PC software problem; not even your operating system is perfect at release, and people expect a video game to be. 

What I really don't understand is the people that don't have interest in this game, judged it off of a beta test (BTW you don't "play" the beta, you TEST the beta), and have no intentions of buy the game still patroll these forums to preach how bad it is.

Stop thinking of WoW and believing that every game should model after it.  You want the truth?  There is not a SINGLE thing in WoW that the Blizzard devs didn't get from a half dozen other MMO's.  WoW is as much a clone as every other MMO being released.  About the only game that is doing something wholey unique or original is AoC.  WoW also had brand recocnition, for over a decade millions of people played the warcraft series, so It kinda goes without saying that it was going to be one of the largest grossing MMO's in history.  Consider that in the US prior to WoW any MMO that was able to hit the 500k mark was considered a success; even today a game that is able to reach 150k is considered succesfull.  For gods sake eve is considered a highly succesfull game and I don't believe they've come close to 75k players.  Games are modelled after dif. demographics.  Eve runs on one server and is intended to carry a small, compared to most MMO"s, subscription base.  You don't need millions of people to play the game for it to make a profit; in fact it can be all relative.  The more people playing the more servers you need the more tech guys it takes to maintane and service the servers, more CS specialist, etc etc. 

How about this.  One guy made a comment about were the pre-order money was going.  Consider the 8 million people playing wow, about half of them for the past 2 years; lemme ask, were did all of that money go?  Every MMO releases content patches and expantions yet WoW has had only one xpac and the content they release every 4 to 6 months really hasn't been that great considering only a small percentage of the people playing are able to experience that content.  WoW isn't the model for future MMO's to get it right.  EQ, UO, AO, DAoC, Shadowbane, and every other 1st gen MMO with any moderate amount of success is the model.

Think you shouldn't have to upgrade your PC to play a new game?  That's cool, Sony should send me the neccasary parts for my PS2 to play the PS3 games becuase I shouldn't have to upgrade my console after 5 years to play the newest console games.  Upgrading is a part of PC gaming and always has been, you can't bash a game for that, if anything bash the video card makers because instead of every 5 years like the consoles you have to upgrade about every 2 years to keep up, and that's not the software developers fault, theyre just trying to keep up with consoles.

Those that bashed the game in beta and continue to bash it now hold zero weight.  They never "played" the game, and unless your the dev. responsible for the game you don't really have any idea when the game should be released.  Another 6 months of beta?  Again for the guy who thinks he knows were the pre-order money is going.  Allow me to enlighten you.  The pre-order money went to pay the people who spent the last few years working on an IP that wasn't making zero profit, that money went to pay back the banks and capital lenders who put the money need to begin work on the IP with the understanding that they in turn would make money when the IP was released.  Vanguard isn't making a profit today.  Friday was the start of Sigil's climb from black, and no one involved in vanguard is going to see a profit for several months to come.  Another 6 months means they continue to climb deeper into that black hole and backers continue to recieve nothing for the investments they made.  You don't know what kind of pressure they were under by the peoples that put of the millions it takes to develope a game like this to release,  You don't know how truelly ready the game is for launch because areas of the game were locked in beta, because monitoring tools are running that on release wont run and therefore can give a false idea of what the games performance is like. 

You may not like that combat, crafting, or the over all "feel" of the game from beta, and that's cool, but why would you continue to troll a forum to tell people that the game isn't good when you have never "played" the game.

Originally posted by desnow
Originally posted by therain93

Yeah but with Windows Live to debut this summer, the likelihood of crossover is still possible.

That will only be for Vista exclusives. I have not heard of AoC being Vista exclusive at this time. So I would doubt it highly. DX10 inclusiono is one thing, but VIsta only would kill off a fair amount of the potential player base, even some with high end machines.

Kinda gotta have Vista for dx10, otherwise all of that optimization and building off of the vista system would be a complete waste of time. :)
Originally posted by desnow
Computers and Xboxs will play on seperate servers from all the current known info.

That's odd, could have swore I read that PC and console owners would get to play together.  Age of conan is a Games for Windows game as well as a 360 game and I think that by splitting the two would go against the Games for Windows guidelines.  I mean even if you ignore the fact that with the release of Vista we'll be seeing the advent of Live Anywhere whose only purpose is to bring console and PC gamers together.  Walk into EB or any store with a Games for Windows kiosk up and take a look at Halo2.  And you may want to recheck that info, I really coulda swore that the entire intent from the beginning was to bring PC and console gamers together in AoC.

Every person I know with a 360 doesn't even know what a forum is; not to mention the mouse/ keyboard over controller for FPS is an age old debate.  You should be a little more open minded about cross platform MMO's.  FF11 already does it, don't know how many people are playing the console version of FF11, and Microsoft is a HUGE force in both the PC and console market.  Along with the entire push with the "games for windows" marketing and the success of the 360, I would have to say that cross platform gaming of any kind is good for everyone.


Originally posted by Holyavenger1
You may also want to consider that while a developer can screw up or throw overboard the features that he announced, he cannot do that with graphics. Hence graphics bear more importance, especially in a to-be-released games, because they're the only reliable thing you have.




 

Ding!! 

 

And this is why so many games are lacking in any real depth, but I don't think this is so much the developers fault but the company that is making the monetary investment in the game to start.  Pretty games sell; so if you make the game really, really pretty with few features you are more likely to sell a ton of copies up front.  MMO's also start in the black more so then a single player game.  All those servers to pay for and run, the CS department to fund; I think that software companies focus on getting a return for all the money they put out before anyones ever bought the game that they go for the "safe" thing and overload on graphics in an ettept to sell more. 

 

I think that it won't be long before software companies learn that MMO players are not the same as single player console gamers, and we require more depth to our games. 

Not one person I know has recomended Gears of War because of the graphics.  They keep telling me how much fun the game is.

 

Graphics matter but I don't think it's to the extent of having to compare apples to oranges.  WoW isn't the prettiest game on the market, but I played it.  I played it because for a while it was fun.  Lineage 2, EQ2, MXO, CoH, EvE, etc. are all much prettier games, but I haven't played any of them for nearly as long as WoW, with the exception of CoH.

 

Art style and graphics also don't go hand in hand.  EQ2 has amazing graphics, but L2 has the most impressive art style of just about any game I have ever played. 

 

Most people are graphics whores, I am, but I think that when It comes to MMO's it's the gameplay more then the graphics that matter.  I also think that developers keep kicking themselves in the nuts when they produce a game that is graphically stunning and geared towards hardcore players.  I've gotten the impression over the years that hardcore MMO players are less the graphics whores then the casual.  The casual gamer/MMOer wants to hop into a game, play for a bit, then do something else; they look for graphics.  The hardcore only needs it to look good enough to spend  several hours a night with; these people I think pay a little more attention to gameplay.

 

Inovation has nothing to do with graphics; everything to do with gameplay.  Well see inovation from a large commercial game the day that software companies loosen the vice grips from the testes of the software developers trying to make a game that can claim to compete with WoW.

 

A game that's pretty and allows players to truelly be a part of the world they play in.  Untill then well keep on playing the newest piece of crap because it's prettier then the last piece of crap.

You can also kill the bots to.  Sometimes that can be a nice little break from grinding.  Just don't kill more then 5 at a time :)

Never played FFXI.

L2 isn't as hard to lvl in as some may like you to think.  And it has getten MUCH easier.  Also the end game is PvP, but since you can do PvP at any lvl I guess you can say it takes about the time to create a character to enjoy end game :)

Being effective at pvp on the other hand...


Originally posted by BriarFox

Jack Thompson is a grandstanding blow hard to be sure but that doesn't mean that the gaming industry isn't full of a bunch of immature idiots who are their own worst enemy.


There is a generational and cultural disconnect between the gaming community and society at large. This gulf is made worse by the perverse delight that a great number of game developers and players take in making society uncomfortable. It is sort of like the kid who gets a thrill out of showing up at grandma's for Thanksgiving with enough rings through his eyebrow, nose and ears to hang a shower curtain. The discomfort of his family is his main goal, not any sense of self expression.


Dave's article is typical of the sophomoric garbage that is offered as a defense of the industry. Thompson is a hypocrite, yes. But me thinks the lady protests too much. This industry is ran mostly by a bunch of socially inept geeks with a bad case of arrested development and funded by companies who would sell their own daughters for a buck. Most game developers can't even get a date, let alone be the parents of teenagers and worried about the impact that games may have on their children.


See, ranting like an asshole won't help your case and the above paragraph did not help mine.


Point is that the industry resists any suggestion that it may want to self edit or self police. Any effort on the behalf of parent groups to rate games or inform parents about content that is not suitable for teens and children is met with anger and or ridicule. The truth is that the industry not only doesn't want government involvement, they don't really want parental involvement either. They have accepted the current rating system because they know that they don't really have a choice and that public opinion would turn against them without it. They would be most satisfied if parents just gave their credit cards to the little punks and let them have at it. Of course this is until society goes down the tubes and really does begin to look like one of American McGee's games.






So if you're a game developer you can't get a date let alone find a woman to have your children?  How sophomoric is that?

 

Self edit or self police?  In order to do that then some sort of guide lines would have to be laid down as to what a developer can put into a game to start with.  Then from thier they would police themselves by ensuring that that content doesn't make it into the game. 

 

Or do you mean restraint on the part of game devs.?  Restraint would be a little more fitting as it would take some to keep excessive violence to the point of being needless out of games.  But would we stop thier.

 

Can your same assumption be made of the movie industry, or how about music; after all we all know that hip hop is the bane of the music industry.  Are all producers simply trying to hide from thier responsibilities as adults to edit a song every time an artist tells a girl to get low?  Let's ignore the deflamitory remarks I've heard in rock, metal, country, blue grass and just focus on hip hop as the evil enteprise much like video games.

 

China has, is, or was implementing a law that limitted how long the chinese peoples could play video games, or just MMO.  This is a communist country and better suited for the ideals of Mr. Thompson and anyone else that feels that the government has a right to say what we can watch, play, say, or listen to.

 

The same constitutional rights that allow a game dev. like rockstar to produce the games they produce, also give you the same rights to make an assinine comment like game devs. can't get dates or have children.  Funny how that works.

I forget the name of the guy in the middle of the debate, but he had it right.

 

IT IS THE RESPONSIBILITY OF THE PARENTS TO MONITOR THE ACTIVITIES OF THIER CHILDREN.  It is not up to politicians and lawyers to determine what is appropriate for ME to play as a 30 yr old adult.  MA ratings on video games are thier for a reason.  If Mr. Thompson was trying to put pressure on retailers to ensure that the sales of MA rated games are sold to only those individuals over the age of 18 that would be all well and dandy, but to say that a developer doesn't have the right to produce a game because he doesn't like the content is plain assinine. 

 

How much jumping back and forth from the web page to the client is involved Amorphism?

 


Originally posted by reavo
It might sound selfish, but I just want to see as much as there is to see while I'm alive. 

I'm amazed at the fact that we went to the moon.  But I'm even more amazed that we stopped and haven't gone further or worked on ways of seeing more. 

I can't imagine how exciting it would be to see men land on the moon again.  Talk about a most watched program!  And I think it would spawn a new interest in kids to pursue careers in science.  It would also give us some new heroes to look up to.  And we need that right now.  Some heroes that are of intelligence, bravery, and hard work.  Something we can all be proud of and a new era to look forward to.


Accually we have gone further and seen more.

130+ planets discovered and NASA will be putting a new space telescope into orbit very soon that will be able to locate earth sized planets.  I think we even have a probe passing the edge of our own solar system as we speak. 

We haven't stopped, the public is losing interest as information is taking longer to relay back to us.


Originally posted by Infliction

Originally posted by Merodoc
I cannot walk ten virtual feet on the internet without tripping over a crude anti-American insult or flame for being a "conservative, bible-thumping redneck."
It is absurd. Not all Americans feel one way, are one way, or act one way--yet we all are ostracized for views we may or may not hold. It is absurd to hold today's generation to blame or at fault because of the actions of previous generations. Americans today have no say over foreign policy or what our president does; similarly, it is unfair to play monday morning quarterback with our history. I think we should discuss the inane and absurd people who rant and rave about America even though they have never lived in America and know scant few Americans.
Disclaimer: I am not a patriot, a blind follower of any dogma, so do no call me such terms. Similarly, I did not vote for Bush nor do I ever intend to support members of his cabinent. And I am not fat, and I drive a green car.


Because we voted, and re-elected.... A conservative, bible-thumping redneck. Hooray majority vote!

Except that the magority didn't vote for bush.  He lost the popular vote and the popular vote is the magority. 

The world views americans based on our presisdent, and we as americans typically do the same to other countries. 

American extremists dont strap bombs to thier themselves and walk into the middle of a crowded market full of innocent people.  American extremists dont kidnap civillians and soldiers and use them in an attept to free other extremists to that they have more men to strap bombs to themselves.

People seem to think that this sort of thing is an Isreal vs whoever thing. 

Somalian muslim extremists are declaring war on ethiopians for aiding the somalian government.

Iranian president has made it clear that he want nuclear weapons to destroy isreal.

Lebonese politicians claim that hezbalah attacks isreal because of isreali ocupation of lebonese land.  Land that hasn't been occupied for 6 years now. 

Syria provides trade routes into lebanon.

Isreal agrees to pull troops out of the gaza strip and palanstine agrees to blow up isreali soldiers and civiliians for giving them what they wanted.

Dimplomacy hasn't worked in the middle east for 50yrs and will never work as long as the muslim extremist that run those contries are allowed to operate with immunity from the rest of the world.  This isn't about occupation.  This is about a jewish state in the middle of the worlds largest population of muslims, muslims who don't even like each other I might add.  The only solution that would make lebenon, palenstine, syria, iran, liberia, and whoever else happy, would be the removal of the country of isreal.  How many times do they have to tell the world so plainly as they do.  The middle east can not have piece as long as there is a jewish controlled country in the middle east.  This war has been 50 yrs in the making and its about damn time that isreal is doing what the rest of the world has been to scared to do. 

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