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All Posts by comradedoug

All Posts by comradedoug

1 Page 1
17 posts found

Ive been playing a Marauder since my first beta, and I definetly liked the guide. Marauder is most assuredly a user-heavy kind of class. My entire keyboard is filled with hotkeys. That said, I hate talking about crap like "skill" because there are too many variables. What I would say is that to get the most out of a marauder you have to put in effort to figure it out. Although I am borderline outraged that a Juggernaught can do even an approachable amount of damage compared to me. Marauder = DPS only. Jugg = Tank/DPS/Never die. I dont know why TOR has the holy trinity if any class can do any role except the melee DPS classes.


The one on balmorra is a bad example, it was one of the longest bonus series involving the most travel. Most of them are quick and easy XP, with great rewards.

 

Cant complain. Plus, they extend the story a bit.

This is the first Quiz I've ever gotten all the questions right. Love this game, I just hope they will continue to develop it and attempt to get new players on the servers. {mod edit}

Originally posted by trancejeremy

Seriously, this must be a joke.

Yes, I know they switched over to F2P, but somehow Sony managed to do that with EQ2 and still worked on another full XP due out in Feb 2011.

I have to admit, I was completely wrong about the F2P switch. I really thought Turbine would be pushing out stuff in the cash shop to buy, be it boosters or a new mount or outfit every months.

But instead, their strategy (besides selling the stat tomes) is to sell re-cycled content available in the game to the new people for insanely high prices.

I mean, look at SoA + Moria. It was a little more than a year (like what, 16 months? Maybe a year and a half). It was a full expansion pack and in between we got what 3 areas? (Evendim, Forochel, and Eregion)

 If you had a head on your shoulders you would have read that they are deploying the features listed on the isengard expansion over a period of time, not all at once at the date listed.

Deep breaths.

 





Originally posted by DaSpack
Hi guys.
I'm just dropping by to let people know that I have been in AoC now for about 15 months, and that I love it. There were a few that ensured me that AoC could not keep me interested in the long run. To those I have to say that I think you are very much wrong (at least for my case), and that the game actually opens up more the longer you stay in. I'm still AoCing, and shedding blood for our guild and battlekeep. I would be interested in hearing other peoples views on this :). Drop a line or two on the subject.


 
Good work. I really appreciate the vision of the game and enjoy the game play quite a bit but even I couldn't keep going non-stop due to the frustrating start and post-launch stall.
 
 
 



Originally posted by Jazqa
Norse mythology. Vikings and shit, ya know?


Excellent idea. Plenty of warfare during that period to allow for PvP and PvE. That would be epic...implement long boats like other games have implemented naval features (vanguard etc)

Probably some kind of historical MMO. Perhaps Classic Greece/Rome...or The 100 Year War between england and france. Medieval Period always gives one good armor options for design.
I would have faction warfare. If I were to chose Rome I would attempt to implement some kind of political system.

An interesting question. But I feel like a similar game would have taken its place. In my mind the thing that differentiates WoW from others is the ease of becoming acclimated to the game and its wide appeal. I would guess such a game would have been made whether WoW was first or not. The move to user friendly, theme park games was going to happen one way or another IMO. In that way, WoW was not revolutionary but more symptomatic of the changing times away from the early MMOs.

I'm not sure if its been said before but simply not enough people play MMOs for it to be an Opium of the masses as said by Karl Marx when referring to religion.

Welcome to the game! I hope you find the community as great as I have found it.

Just depends on what you like. If you like distanced DPS then go for hunter, if you like being in the thick of things, go for the champion. One thing that can be said with definity is that Hunters are better in PvMP, because you can kill things from a distance instead of having to go run after them. I played a hunter up to level 46 or so...its pretty fun overall, easy to level. My main is a champ, also pretty easy to solo with.

I've played a lot of MMOs and none of them compare to LOTRO for me. The community is great, the graphics are outstanding and its just plain fun! LOTRO will also always be my #1 mmo.

Well im glad some people are enjoying the game, because I know I am. If your not, why do you even care enough to stop by these forums?

 I gave it a 10, I'm having a lot of fun with AoC after playing LotRO and WAR. 

 Like people have said above me, its really up to you. Ive played AoC and WAR and i prefer WAR because of the few little unique things that I like. But its really up to you.

 Well, I played LOTRO for a long while and am now enjoying WAR. But its really as simple as playing what you like. LOTRO is a great game, WAR is pretty good too.

 I can see what you mean by not wanting to play what a majority of other people are playing, but I would recommend playing what you like. As thats what's most important in the end.

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