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All Posts by jerlot65

All Posts by jerlot65

29 Pages « 1 2 3 4 5 6 7 » Last
563 posts found
Originally posted by Fignar
Originally posted by Dudehog

What will be the verdict? I think we're going to see a pretty big negative response from players. Considering the lack of real beta testing for operations, the chances of them actually being fun, balanced and not buggy are pretty slim. 

And yes, I realize some players have already started raiding. I'm talking about a few weeks from now when the majority of the server is 50 and endgame starts becoming the main focus.

 

My guild already started EV last week and to be honest it is just so buggy it is not even funny - 8 resets, bosses never appearing, boss mechanics bugging out completely resulting in complete raid wipes, whole party dropping dead randomly after reviving on the republic ship, etc etc etc.

Don't want to ***  people off but this game is so not finished and won't be I don't think for months. I would forgive them if the raiding was a little bugged and PVP functioned properly but because the PVP is so pointless and non-existant on ilum and warzones so pants I can't. 

I call BS, because I never had hardly any problems raiding EV. So  why dont you come back when you actually did it.

Hey MMORPG.com can we get some real stories up in here.  I iknow most of your fans ae sandbox fanboys, but can we stop with the crappy stories....




Originally posted by wormywyrm






Originally posted by WhySoShort












Originally posted by Gudrunix









My predictions, for what they're worth:










  • Diablo 3 hits later than anticipated (easy prediction; Blizzard is always late in releasing major titles), probably some time in the summer






  • Mists of Pandaria hits on schedule, but only after having major features cut at the last minute (anyone anticipating it hitting earlier than scheduled is dreaming; has Blizzard *ever* released a title early in its entire history?)






  • Blizzard keeps Titan in the freezer after its management decides not to do anything that would interfere with the WoW cash cow in any way






  • Secret World severely disappoints






  • Guild Wars 2 releases in the fall, to favorable reviews, but does not quite meet expectations






  • Star Wars: The Old Republic cranks out content to keep subscriptions up and manages to stay alive






  • Rift continues to dwindle toward Vanguard-esque irrelevance, with a small but highly dedicated player base that is not quite enough to fund new development






  • Mobile MMOs continue to disappoint






  • MOBAs continue to strengthen, with League of Legends dominating the market, Heroes of Newerth following in a distant second place, and Dota 2 prompting everyone to ask:  why, exactly, did Valve decide to invest so much into developing a game that is a straightforward but mediocre copy of a freely downloadable custom maps







A little bleak, but very likely, I shouldn't wonder.





+1.  Quality predictions.  




I think that SWTOR will running strong as free to play by the end of 2012 or early 2013.  That is the only change to these predictions I would make.




I think that the OP predictions are also good.  I think Titan will be announced 2013 but its possible they'll announce it late 2012.







 




You are dreaming if you think SWTOR will go F2P





 

Originally posted by pharazonic
Originally posted by drbaltazar

2 million at 100$ each turn in 200 million at lunch!almost 2/3 recoup if it costed 300 million so no sweat this is a huge success!

EA/BW has said they need to sell $500k copies to break even.

That said, an MMO's monetary success or failure does nothing to it in the eyes of the community and rightfully so. 

AoC has a positive cash flow right now and the game is actually making FC money since F2P. But just because AoC's financial reports look pretty doesn't mean FunCon is a great MMO developer does it? 

 

Similarly, take WoW - the game has a lot of negatives. But if you were to judge it on the basis of how muc money they rake in, they're the best MMO ever. 

 

 


they said they need 500K subs not $500 in box sales.  Not trying to aruge against your point but just wanted to clear that up.

Originally posted by Alx_Starfire

"Well Made" except for disappearing General/Guild/Party Chat, No mail between Mains and Alts, No preferences saved, broken missions and the list goes on.

And this thing was beta tested??

 

 

Mail between main and alts?  I mail my alts all kinds of stuff.......  This is probably the least bug free mmo launch ever.....

Originally posted by rawfox
Originally posted by jerlot65
Originally posted by rawfox
Originally posted by Doomedfox

I dont see the problem if the game is down ill just do something else if i ever will be that addicted to a game that i need to be on the gameside while the game is doing an update or else ill suffer withdraw i think it would be time to stop playing all together.

The problem that you obviously dont grab, is, that people like me have timeframes, were we can play or relax in forums.

Once this timeframe ended, i have to deal with real life again.

The other occurance with your misunderstanding is, it is not a problem that the game went down, it is coz also the forums went down, so i have to relax here - honestly not a bad place to share opinions :)

 

 

So you forgot that servfers were going to be down and now pissed becuase the website is down along wit thewebsite server?  How exactly is keeping the website server up goig to help you remember when thegame servers are goign to be up?

 

This complaint is quite hilarious.  i love these troll.

i would be able to get more informations on swtor.

i would be able to see if any events are maybe planned, we just had launch, you remember ?

i would be able to do alot of things outside the game on the swtor website and even if i only check my personal account for the fun, it is not common practise, to completely close the whole game presence.

also im not "pissed".

im sorry for you, haveing too many trolls arround so you dont get someone for real anymore :(

http://db.darthhater.com/

http://www.darthhater.com/

http://www.torhead.com/

http://www.swtorstrategies.com/2011/07/swtor-companions-list.html

 

Thats just to start, have fun and quit whining.

 

Originally posted by paintchips
Originally posted by SuperXero89
Originally posted by Draemos
Originally posted by SuperXero89
Everyone tells me to use Doc, so he gets the gear upgrades, and I can't imagine he's a very good DPS.  That said, I don't view kiting as soloing, rather kiting is what you do when you actually cannot solo what you're fighting.  Taking advantage of movement mechanics so that the mob can never actually hit you always felt like a borderline exploit to me.

 

So in other words you don't want to take advantage of the abilities your character has?  Got it.  

Also, I have no idea what your doing wrong against "strong" mobs, but you obviously are.  I see other Marauders rip through them.

You should not have to kite elites just to kill them.  If you do, you've proved my point that the class is underpowered.  

It's pretty obvious that BioWare intended for the snare to be a PvP ability.

Wait! are people seriously suggesting that you should kite with your melee class?? If you have to play your class in a manor that's completely contrary to it's intended design thats sort of suggest that something seriously wrong with the class...

 

 

Um, you can kite in melee.  Hit him and kite until your cooldoans are active againa nd hit him again, then kite some more.  Are you seriously saying becuase melee can kite there is something wrong with the game?  I call it a breath of fresh air when playing melee.

 

Back on topic.  i level a merc, an operative, a juggernaut, and assassin all to mid 30's and been having fun with all four in pvp.  i dont really see any over/under power with any of them.,  I can tell you thought like the above paragraph, melee has some nice starts to do (especially in pvp), that doesnt require you only to chase mindlessly people around hope to whack them with your sword a few times.  Again, breath of fresh air!

Originally posted by rawfox
Originally posted by Doomedfox

I dont see the problem if the game is down ill just do something else if i ever will be that addicted to a game that i need to be on the gameside while the game is doing an update or else ill suffer withdraw i think it would be time to stop playing all together.

The problem that you obviously dont grab, is, that people like me have timeframes, were we can play or relax in forums.

Once this timeframe ended, i have to deal with real life again.

The other occurance with your misunderstanding is, it is not a problem that the game went down, it is coz also the forums went down, so i have to relax here - honestly not a bad place to share opinions :)

 

 

So you forgot that servfers were going to be down and now pissed becuase the website is down along wit thewebsite server?  How exactly is keeping the website server up goig to help you remember when thegame servers are goign to be up?

 

This complaint is quite hilarious.  i love these troll.

Originally posted by sgel
Originally posted by alloin

GZ on getting to 18, you almost entered the real world, nice review for a tutorial area !!

Having to not have fun in order to have fun later on.. isn't a very good idea for a  game ;)

I thought the first 18 levels were pretty fun.  As a amattter of fact, due to the story and the bioware touch, leveling characters up thru the early levels has been the more fun in this game then any other I played.

Originally posted by Vhaln
Originally posted by alloin

GZ on getting to 18, you almost entered the real world, nice review for a tutorial area !!

 

Only MMO I know of where people call most of the zones in the game starter areas.

 

thats cool.....isn;t that a kobold from DAOC in your avatar?

Originally posted by wireded21
Originally posted by FireFork
Originally posted by wireded21

  • It doesn't feel like an MMO
  • I found myself skipping more and more of the dialogue/cut scenes as time went on
  • You spend a large amount of time either queuing for warzones or trying to find groups for flashpoints
  • It's too easy to play most of the content on your own and hence makes it less of an MMO

Easy? compared to what, wow ? lol. Solo 1 - 85 hunter with zero death?

 

 

And just because WoW got it so wrong doesn't mean we should accept it from a brand new 100's million $$$ MMO such as this.

Like other people I just hope that this game is the game that breaks the camels back and we see an move forward in the MMO genre. This game may be remembered for stirring up so much dissapointment that it changes the face of MMO's for the better so I guess we can at least thank EA\Bioware for that...

 

How many MMO's out there really push their MMO portions of the game (like raids, dungeons, world pvp) in teh first 20 or so levels?  Hardly none.  Most MMO's give you a taste of grouping and a taste of world pvp and a taste of other "mmo features" but most of the first 20 levels is about YOUand getting to know the world and characters.

SO people like you complaining about "lac of MMO" features, or otherrs that say "there is no end game",  just stop already.  Because you ahvent played the game enough to be considered "informed" on such features.

Originally posted by TheCrow2k
Originally posted by Equintin

Seriously,if you dont like ToR then i would recommend quiting the mmo gaming industry.This obviously is my point of view but i really think that for now this is the most complete mmo out there and if you find yourself not liking it than maybe its time for you to rethink the type of game you want,you`ll probably find out that mmos arent for you.

Thankyou oh great lord of MMO gaming, we all bow to your will.......

 

Most complete game ? umm hello lack of endgame......

 

SWTOR will cater to the needs of many MMO'ers and it will fall short for mony others you can write all the threads you like but it wont change this fact. I think a lot of dissapointment in the game is coming from starwars fans rather than MMO fans.

What End game is lacking?  SWTOR has tons of end game.  Or do you just blindly read other people reviews of the game?

Originally posted by talasam

I did get my code. I got early accses tho. Just don't have other code to enter now original one you saing you have two different code one for pre-order and one original?

 

DID YOU ORDER DIGITAL COPY OR BOX COPY!?!?!?!?!?!?!?!?!

How dare thee put a postive review of SWTOR on MMORPG.  Its a themepark game for god's sake.

Originally posted by talasam

I pre-order my copy of SWTOR trough Origin recive my pre-order code and redimed it, got early access to game now yesterday they send as alert that you have to re enter the original code for game and set up your accont in order to continue play after 12/22 update. Well i'm confuse here.. I didn't recive any new code form Origin SWTOR still is listed as unrelieased game in my game. Trying to contact origin just follow the link in web page led me to deadth end since SWTOR site is down for maintanence. And yea Origin charge my cc got my card . So my question is is there anyone there with same problem and any solutions found for moment.sry for my bad enlish :/.

The pre order code is was to prove that you preordered the game, hence the reason you got "early access".  now you need to enter the actual product to prove that you bought the game.  If they did not do it.  People would pre order, type in their pre order code and then cancel the preorder and have 1 month of free game play.

 

i really dont see the "confusion" tehre, especially since most games work this way when it comes with early access or beta invites for pre orders.

 

Now the fact you have not recieved a code, did you order a digital copy or a box copy?

 

Originally posted by Loekii
Originally posted by Snaylor47

Two raids, planet dedicated to end-game World PvP and soloing, and a pletera of heroic/nightmare level dungeons.

Have we seen a number of neutral reviews of those elements?

 

I am hearing good comments about Iluim (Pvp), but what about the other things you mention. 

 

you probably wont see a lot of end game reviews, you know, probably because most people havent even hit level 50 yet.......

Originally posted by Lowcaian
Originally posted by snapfusion

What IF they add craftable ships and ground transport, where every piece was crafted and assembled, and where each finished product was different in some way to the last?

 

What IF they added open space exploration ala tie fighter or eve?

 

What IF in the same gameworld they continued to expand the explorable universe with planets that served nothing more than to be a place to explore and harvest rare materials from plants and animals or too collect trophies?

 

What are your what IF's?

We had that, it was called JTL and I loved it. Sorry as much as I would like that, it isn't going to happen. People would not be able to read the stats on the components and do some simple arithmetics anyway. Remember Mcintyre. Reading is bad, so is creating your own stuff.

JTL wasn't an MMO, next!

Originally posted by er99
Originally posted by mithoss

wait a second...so swotor isnt a mmorpg its a morpg... so world events are out of the question eh?

No its an 'OG'  Simply an online game. pretty much just x-box live in my opinion.

ya nothing MMO about this game...........

Also I have a question.  They are opening new servers every day and have light to standard populations.  Why don't you roll on one of those servers?  Or maybe you can come up with a better answer on how not to get players to over populate servers......

 

This game marks the biggest launch in MMO history and I think they are doing a fine job on rolling it out.  Now, two to three weeks after launch and you are still waiting two hours (even though I think thats BS), then you can start complaining.

Originally posted by Margulis

I would rather deal with a week or two of crowded started zones than deal with the emptiness of how things are now with all of this instancing of zones.  Getting a random group together to take out a rare mob or tackle a heroic quest shouldn't be an issue when my server is "very heavy", but it is when the players are spread out over a bunch of copies of the zone I'm in.  Cities never even feel busy, it's lonely out there.

Crowded starter areas we would have to deal with for a few weeks.  This problem will always exist. 

Working as intended.  I have no issues with this.

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