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All Posts by SlyLoK

All Posts by SlyLoK

36 Pages First « 6 7 8 9 10 11 12 » Last
719 posts found

lol @ the Celestial Steed being on this list.. Its skeleton is an outline of a constelation and that trumps anything and everything anyone could perceive as " wrong " with it.


The deer is on the ground.. Obviously fake. lol

Originally posted by Monkpowah
Originally posted by cagar
I think the contest idea would be cool. Make a test server for players to test the mods, then let them vote. Have contests for different things tho. One contest for open world terrain, one for instance zones ( if applicable ), One for monsters/npc's . Etc. The developers can do the scripting of what npc goes where by the stories the modders give to explain their zone Or npc. That way the lore comes with the mod.

That's a great idea! Let the players decide it :) And the Devs could give the winning modder full credit, maybe a free 6 months of play as well, or something. I could see some amateur modders getting jobs from well made add ons.

If any company is going to be making money off a player made creation then that player should be compensated and free game time isnt it.

Originally posted by Vhaln

Did you like RDR and GTA4?  I'm still waiting for my copy from Gamefly, but I'm hoping it's on par with those two.  After RDR, I did feel like Rockstar might be sticking too closely to the formula they've created, but it still felt like a top notch game.  The sandbox shooter probably isn't for everyone though.  I love the wide open feel of thier games, but I'm wondering if it just feels aimless to some, or if they really are slipping.

LA Noire has very little in common with those games.

If by " best " you mean " most unbalanced " then I would agree.

A Mystical Land is already out..

Its very possible.. I think Facebook is pretty much a gaming website.

The 360 version is in terrible shape for sure..

I have it for PC and its ok at best and I honestly dont see the online portion being very popular for an extended period.

Cant expect a game to mantain 12 million subs forever.

I just want to know what type of game Titan will be.

I already play 3 2D Tile based Online RPGs in RPG Reborn and Kingdom of Drakkar. ( along with a remade version of an old game )

So my answer would be.. Yes I would play a 2D MMO.

Dont think 30 days of PSN+ isnt enough? Stock up on all those permanent items only PSN+ members have like themes and avatars and such. ( Obviously free games while on PSN+ are not permanent )

I think any game that wants to be a sandbox should look back to the olden days of MUDs and Graphical MUDS to draw from. Class and Skill systems would definitely be improved if they did so.

I cant wait to play it.

I played PSO1 to death on the Dreamcast.

Didnt really enjoy PSU as much as PSO. To much crafting and having to rush , rush , rush through missions is a big no no for me.

PSO was all about the cool bosses and loot.. Hope Sega doesnt forget that this time.

Originally posted by Larsa

Xsyon, at the moment - and perhaps in the future too - is not a combat-centric game. In it's current state it's a sandbox that is much more like A Tale in the Desert (a MMORPG without any combat at all!) than Darkfall or other wargames. Everybody thinking about joining Xsyon to battle mobs and other players should stay away, at least for the time being. You also should stay away if you expect a finished game, Xsyon is not.

Yet, it seems to be extraordinarily difficult for many current MMORPG players to grasp the concept of an MMORPG that is not focused on combat. Thus let me restate the obvious: Xsyon is not the game for you if combat is the main thing you want to do in your MMORPG.

Perhaps it's this for many people almost alien concept of an MMORPG that causes usually respected posters on these boards (@Kyleran, yes, you) to post a bunch of mis-information about Xsyon.

Just because the game released in this state doesnt mean the game was intended to be that way.

They talked up combat and PvE before but have failed miserably.

Originally posted by kinido
Originally posted by SlyLoK
Originally posted by Unlight
Originally posted by Manasu

Q: Are there any diseases related to players, pets and live-stocks?
A. There are various infections and diseases that NPC's, pets, live-stocks can get. And there is also a possibility of infecting others.
So, if you enter a big city, while being diseased, you will generate a huge epidemic.

Can anyone else see where *this* is headed?

Yea.. WoW all over again.

I dont see this going over well unless being seriously tweaked.

How is it WoW all over again? are you talking about that stupid event we had pre-Naxxramas ? Duh, that was a .... " HAHAHA IM GONNA INFECT YOU FOR AN ACHIEVEMENTTTTT " ... lol, you were suppose to get infected and all that jazz. This is a completely different thing, which hopefully will be a detriment to your character, like, move speed down,strength slowly decreases etc etc :D :D :D. 

No.

Edit : I might as well just say it.. The bug with ZG that allowed a disease to stay on characters after leaving the dungeon. Entire servers were infected with it.

What AA wants to do isnt going to happen and I bet that this feature isnt in the game yet either and I dont think ever will be. Its just isnt good mechanics.

Originally posted by Unlight
Originally posted by Manasu

Q: Are there any diseases related to players, pets and live-stocks?
A. There are various infections and diseases that NPC's, pets, live-stocks can get. And there is also a possibility of infecting others.
So, if you enter a big city, while being diseased, you will generate a huge epidemic.

Can anyone else see where *this* is headed?

Yea.. WoW all over again.

I dont see this going over well unless being seriously tweaked.

I personally feel that WoW still has the best graphics / animations out of any MMO out there.

It seems to me that so many of the people that bash WoW do so out of jealousy or out of the assumptiion it somehow makes the look cool / fit in. Its pretty pathetic.

I will take Blizzard over just about anyone.

Trion took 100 million dollars and made a slightly better looking Warhammer Online.. No thanks.

I dont know why people are hating on the levels.. Atleast it encourages you to play the game whereas skills just promotes sparring with a friend or guildmates. Thats what UO turned into ( and very quickly ) and thats what any skills based game would turn into.

People are also forgetting that it IS possible to have both in a single game. Having levels doesnt exlude the ability to have an underlying skill based system and VV.

A game that just has a skill progression system has 1 and only 1 goal and thats to increase your skills and that gets boring ( which leads to sparring ). But adding a level system with it you have 2 goals to shoot for. Instead of saying " No reason to grind much today because none of my skills are close to the next " you would say " I am going to shoot for X lvl today because none of my skills are close to the next ".

If a game is just going to have one or the other then levels are the way to go. It gives a player a reason to get out and do something instead of sitting around while looking for a sparring partner.

Since I like PvE.. 200 for me would be nice.

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