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All Posts by SlyLoK

All Posts by SlyLoK

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1079 posts found
Originally posted by adam_nox
where's the gameplay footage?

It isnt good atm so no worries.

Originally posted by Niklacz


Originally posted by SlyLoK
Oh my goodness. First you think for some reason that Brad created Rift and then you somehow take him talking about the OR in an interview as him also creating it? Wow.


No, i think Aradune has made it pretty clear that he himself wasn't involved in Rift, but a couple of his friends were, who, if i understood correctly, are now on his team, working for him on Pantheon. And you cannot fault him for that, it's a wise business decision to surround yourself with industry veterans. Richard Garotte is a name we're all familiar with here, he and Aradune made a deal to exchange capes and shawls with emblems of their respective games earlier this year (might have been late 2013).

Now, with regard to the Oculus Rift, i have no idea which role he played in its development. Call me a skeptic, but so far i haven't seen any evidence which would support this rumor, unless he got screwed over really bad in the deal, and didn't receive any of that Facebook money.

I still dont think you understand anything that you are saying. He never said the friends that he has that worked / works on Rift are now helping him with Pantheon. Maybe they volunteer when they can but he didnt say they were helping him just that he knows people that worked on Rift  and that he didnt when someone said that he created Rift. And throwing Richard Garriotts name in this is very weird and means virtually nothing.

Brad had nothing to do with OR.. Nothing at all. So there is no rumor to it and the only suggestion of it came from someone that was seriously misinformed in this thread.


Originally posted by Niklacz


Originally posted by blueturtle13

Originally posted by Aradune

Originally posted by Niklacz  

Originally posted by blueturtle13 Also Brad is not the reason Vanguard did not perform at the financial level that was expected. I loved the game and thousands apon thousands did as well. The ISSUE which Brad admits was that the technology required to run that game in 2007 was too ahead of it's time. So it lost a ton of money. He was screwed over by Sony, Screwed over making Vanguard. So THEN he goes and creates Rift which is still a top performer today on the market.
  I'm not gonna lie, Rifts was one hell of a game, so i'd like to take the occasion to say Thanks a ton to Aradune McQuaid, i enjoyed that one a lot, might reactivate my account if that somehow contributes to the support of Pantheon.
Actually I did not work on Rifts, though I have good friends that did.  I was the producer on EQ 1 & Vanguard, and was also involved managing EQoA, the first several EQ 1 expansions, SW:G early on, etc.
   Oh My! I am so sorry Brad I was thinking in reference to an interview you did talking about the Oculus Rift haha                           My bad good sir!


What, seriously? I mean if what you say is true and he was indeed involved in developing the Oculus (in addition to EverQuest, Van-Guard, Star Wars: The Game), that's all the more impressive, i had no idea whatsoever. Does this man ever get any sleep LOL. But then i don't really know, man. Why would the current game need any external funding, didn't the OR get sold to Facebook for quite a hefty sum? Not sure what to think about that :(


Oh my goodness. First you think for some reason that Brad created Rift and then you somehow take him talking about the OR in an interview as him also creating it? Wow.

Anyway. I think Pantheon could " look " good enough now if they redo the moving and attack animations and then add clothing physics. I think clothing / hair physics are just being forgot about in games today. The power is there but for whatever reason devs are going all out to get the best screenshot graphics and not the best playing graphics.

I suspect that once they believe the game is ready for people to jump in and playtest they will put Alpha access on one of the backer tiers on their site and also do another kickstarter along side of it. I bet they would get a good amount of money coming in at that point. I personally wouldnt do more than a $50 tier for alpha access though.

Originally posted by TiamatRoar
I sometimes wonder if Landmark was supposed to be a part of EQN (EQN's housing, perhaps, as you've stated) but they decided they needed money NOW and thus cut it off and released it as its own game.  The gradual disconnect of it from EQN in developer commentary etc as time went on contributed to that feeling.

I wouldnt be surprised if Landmark was mainly put out to bring in funds for both games. They probably overestimated how much money would come in and now updates have been really slow for months. Building tools still need a ton of work , no PvE ( supposed to have been in game months ago ) , lakes and streams continue to be pushed back , even after a month of optimizations the game still doesnt run all that well with shadows..etc. They are already talking about open beta even with the game in just a raw state .. Open Beta = More people = more cash shop purchases.

I do not have any proof that reviews are paid for but I first got the suspicion about 10 years with IGN when the NFL 2K series and Madden were going head to head. The 2K games had much better on the field gameplay with consecutive hit tackles , gang tackling , presentation..etc. But no matter what Madden would always score like .1 higher for whatever reason.  Especially when it came to NFL 2K5 and Madden 2005.. 2K absolutely trounced Madden in every possible way but yet IGN had 2K5 at 9.4 and Madden at 9.5.

All the while Madden continued to have issues with super linebackers ( which is back in Madden 15 ) , defenses that know what side you are running to and would also mirror audibles / flipping the play ( also back in Madden 15 ) , no gang tackling or multi hit tackles , no signature animations and plenty more. 

Havent trusted IGN since.. Come to think of it I dont think I ever visited their site again. My belief is that some reviews are bought and paid for in some form or another.

The top is the Dark Elf Armor. It looks ok but there is something off putting about it. Hard to say. Shoulders possibly? Maybe it will look better on a Dark Elf.

The next is the Mage Robes. I like this one except the part around the back of the neck.

Right now  there are head gear , chest , gloves and boots. However the chest armor does the entire armor graphic... In the picture of the robes I had gloves and a helmet equipped with no graphic for either showing.

They also added an ability to Sword and Bow and also redid the abilities on the Staff. I think the staff is the clear winner as far as fun IMO. The following video shows the armors and weapon abilities.

Edit : Also want to point out there there are no physics on the armor yet just set animations when you move around. 

Originally posted by Moar61

Isn't the $1.00 usually just like a "check" on the cards validity and gets refunded? 

Haven't experienced anything like that so far, and I've canceled/resubbed a few times now. It's always worked smoothly for me

Correct. The charge will probably go through at a later time.

Amazon Game Studios? Most likely a mobile game that will release and be forgotten about after a week.
Originally posted by Necrite666

Since the first Warcraft was mentioned by the OP:

1st Warcraft == Warhammer Fantasy rip-off (for lack of WH license)

StarCraft == Warhammer 40K rip-off

WoW == dumbed down EQ rip-off based on Warhammer copycat IP*

Hearthstone == dumbed down Magic the Gathering rip-off based on Warhammer copycat IP*

Still Blizzard succeed in selling their s***.

So why criticising Jagex for learing from them?

Sorry for this trollish post, but I just don't get why people tend to think of Blizzard as a source of creativity when most of their games are a patchwork of stolen thoughts.


* meanwhile degenerated into comicstyle parody of a fantasy universe which causes eye bleed

To be fair for Blizzard.. They were working with GWS until they pulled out and so Blizzard went ahead and made adjustments and released Warcraft. I am sure GWS has been regretting that decision ever since. 

I dont see how Starcraft ripoffs WH40K? Not much alike as far as I can tell.

WoW wasnt " dumbed down " until much later and even now it can be one of the more difficult MMOs if you so choose.

Never played Hearthstone and probably never will. TCGs are not for me. But I hear from new players and veterans of the genre that it is really good.

Originally posted by Allein
Originally posted by Rydeson

True.. I do think EQN is going to play a lot more like GW2..  The combat is going to be zergy.. I have not seen anything that disproves that..  If 1 person can solo a small group of mobs, then what do you think happens when a group of players get together?   Strategy goes out the window and it becomes a zerg farm..  Oh sure that group can move into a more dangerous area that challenges them, but then they hook up with another group, and again. = ZERG..  Anytime players can unite that allows them to blitz and zerg through mobs like a hot knife through butter, they will..

But like I said before.. We have seen nothing of what combat AI will be like..  Lets wait for the REAL game play of 4 players vs. 4+ mobs and see how that fight evolves.. I know where my bet is going.. lol

Why didn't people zerg in EQ?

Why won't those reasons hold true in EQN?

Did you even play EQ? I question whether you did if you even have to ask those questions.

I dont know about a remake but another game based around Middle Earth that didnt follow the books would be nice.
I would have to say Rift , LoTRO or EQ2.

Just stumbled across this thread and the improvement shown overtime is outstanding. Great work.

That is one tiny head though haha.

I would change your password for your email address too. They would have to have access to your email to change things like secret question , answer and password.
Originally posted by Gestankfaust
Originally posted by Archlyte
Originally posted by Gestankfaust

[quote] -Heroic Movement could have looked like Assassin's Creed or the new LoTR game, but because the dev team are all nursing newborns or something, they chose for it to look like the Marvel Buddies. Heroic Movement, and MOBA combat could have been achieved fine with realistic models. [/quote]


Once it could not have looked like single player games without severely compromising game play. Every character on screen has to be rendered be every one in view. Everything you make "optimal" or "high quality" in animations and/or graphics affects this.


This is not to say I like the current look, but you must know that going as far as to say it could look as good as *insert SP game here* just wont work on most MMOs. If you expect to get a wide scope of players.

I never said it had to Be those games, just more like that than what they made. I know the difference between a single player game's resources and what you have in an MMORPG.

You are mucking up my point so I will re-state.

They could have used movements that are just above human agility and speed capabilities and it would have looked fantastic.

I'm not mucking up your are. You pointed out two of the best looking and best animated SP games to date to say what they could have done in an MMO. can't be done to that scale in any MMO without huge drops in FPS and processing. I understand what you mean, but you reached too far.

You completely jumped off the deep end. The graphics couldnt really be done in an MMO ( though Black Desert looks close ) but the animations could easily. However for balance reasons I doubt all the wall climbing would be a success in an MMORPG environment.

As per the posted screenshot earlier. It is a Barbarian. At SOE FanFaire that had Humans , Dark Elves and Barbarians fighting. 

I watched the first 2 or so hours of the stream and it was sad. I feel sorry for them.








Originally posted by Aelious
Indeed. SoEMote and the world NPCs in general due the emotions through AI.

We will be in 3rd person and probably zoomed out a decent bit because of how the combat is going to be.. Unless we zoom in when interacting with NPCs I fail to see how facial expressions add anything of significance to gameplay ( and I HOPE we dont have to deal with those mini cutscenes so many MMOs use when talking with NPCs. I hate that! ). I know I wouldnt be able to hardly see any emotes at my normal camera setup.

Maybe SOE should rename EQN to Free Realms Next.. Much bitter fit honestly.

Looking at the Barbarian picture up a few posts... Outside of the boots and face it is acceptable. Though it would look better if there was a cloak / cape coming over his shoulders that attach to those things ( arg I forget what they are called ) on the chest armor at the shoulder.

Not sure why the boots would be the size of his waste and both the size of the chest width.. Nonsense.

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