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All Posts by SlyLoK

All Posts by SlyLoK

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885 posts found
Originally posted by rindon
Originally posted by yumpinyimini

I already thought the Naa'vi were rip offs of ... I mean inspired by the Night Elves.


 

avatar was written in the late 80's early 90's. only reason it took so long was because james cameron was not happy with the animation technology until now.

 

Actually it was because no studio was going to give him the money he wanted. The movie would have been made much earlier had anyone backed it.

To me.. Avatar is a vastly overrated film much like Titanic.

I honestly done think the game will be around long enough to get to the point where the ring is destroyed. My bet is Turbine will have moved on to something new and if LoTRO is still around at that time then it probably wont have much support behind it.

LoTR was supposed to be Turbines golden ticket but they severely over estimated the lores draw. Just IMO but they should have put that game setting as AFTER the ring was destroyed.

Best thing to do is just ignore group quests and get to 50 asap so you can do Moria.. Thats when groups start to consistently appear.

Taking my Warden from 1-47 i was able to find a group to do a group only quest...Once. And that was the kill X trolls in the North Downs. Just isnt worth sittin around for days waiting to get a group when you can move on and keep progressing. I looked for a good week for a group to do the Tomb of Elendil instance but a group never materialized.

Bradywine server btw.

I believe the movie will have a large budget.. and I think Raimi is a good choice. We will also get to see Bruce Campbell in the movie in some form.

Originally posted by GTwander

I played UO back in the summer of 98' and it was 15$. Granted I didn't play any other MMOs till SWG in 03', but it, and everything since has been 15 as well.

LOL.. I am just going to say no and ask you to stop making yourself look like a douche.

On topic .. I dont think any MMO is worth 15$. MMOs could get by just fine at 9.95 a month like they used to but they wanted more and most likely the price will be up to 20$ and people will still say " Its still cheaper than movies blah blah blah blah ".. Thats what they want you to think.

I am not sure if ArenaNet knows what they are getting into.. They arent going to get by with just box sales + " expansions " every 4 , 5 or 6 months. It costs much more to run an MMO than what they had with GW. The game will probably be good but I for 1 will not buy a rinky dink expansion every time I blink.

The next FF will probably be good but I hate FF so I will never play it.

TOR will also probably be good but I dont have the urge to play it.

WoW.. Been covered already.

For FPS there isnt anything close to Spellborn.

I dont think it will do so well..

Originally posted by HitechLolife

You guys are playing the game wrong. The true joy in this game is in scouring through trash. I spend most of my time in game going from scrap heap to scrap heap on my motorcycle (custom built from said scrap heaps).

That said, sure the combat is clunky and unpolished but it is still fun in it's own way. The addition of hitboxes is something new and it's satisfying being rewarded for headshots in an MMO. Particularly with a scoped rifle. It's no CoD4 by any means but it's still more fun than playing yet another autotarget faceroller (I play them too, don't get me wrong.).

Crafting is really integral to enjoying this game. You find yourself enjoying combat more after you worked hard to put that scope on your gun or are gleefully mowing down mutants that stand in your way of more precious scrap heaps. If you focus on giving building your character the best equipment possible or a sweet looking ride the game becomes exciting. Best part is it's all within your power to get it - you aren't reliant on rare drops or raid invites. You go out and master the junkyard.

 

I play all my games that way.. Vanguard I made all my equipment myself ( made a nice profit off other players too ) , EQ2 same , WoW same..ect. The only one of those games that kept me playing longer than a month was WoW ( kept going back to the others and playing a month every now and then ). Like I said.. It takes more than just crafting to keep me interested and probably other people too.

Going from resrouce to resource gets boring after awhile and is probably a reason why I have toned down my MMO gaming habit.

If FE ever gets its combat in order and actually develops a decent tutorial then I may be back to try it again.

I played the trial for about 2 hours.. The tutorial is awful and needs to be changed completely.

The indoor graphics are ok but the outdoor.. man. Talk about someone puking and smearing it on a canvas.

The combat is pretty bad.. There isnt much else to say about it.

I didnt have time to get into crafting but its going to take a lot more than 1 decent area of a game to keep me/people playing ( see Vanguard ).

Anyways.. After those 2 hours I quit and uninstalled the game.

Not sure if its a scam or not but I have serious doubts on whether the game will be worth it or not. Right now it looks like its going to be pretty bad.

Originally posted by joshe

 


Originally posted by phrank
BTW he is a 20 something with no business experience so that part was accurate... and that is my biggest concern with SV.
What would you choose: play a game made by businessmen or by a long time gamers ?

 

Originally posted by thinktank001
I don't think anyone really cares what a dev thinks atm. Although there seems to be more to this post than just a current " state of the game ". ( looks more like a reply ) However, I definitely don't like how he simply downplays another person's opinion on looting mechanics. Despite the appeal that manual looting has it is definitely one of those mechanics that needs to be scrutinized very carefully before implementing.
He also doesn't seem to understand that if players are reporting errors that are indeed not errors that means there is a severe lack of communication between the player base and devs. If it is not an error tell them it is not an error. Simple problem and simple solution. Hopefully things can change for the better in upcoming months.


 

Taking into consideration all top lvl games during their development time, there was NO COMMUNICATION between devs and communities at all.
SV communicates with MO fans all the time, and they do it by themselve. Not by a dedicated PR person.
Do you got the difference now ?

Regarding looting mechanics, this aint a fkin WoW/aion/MUo/AoC, or any other dumbed down and simplified to death 99% automated game.
Every badly thought or implemented mechanic is going to have a huge, negative impact on other game aspects.

Some ppl are just unable to think beyond the standards.
But why are they only whining that another game isn't another dumbed down EQ clone ?

fyi: I'm astonished seeing what games are/were you playing, and for which ones you are waiting. Every one negates another one.

 

So someone who played and enjoyed UO and wouldnt mind seeing a newer game like it couldnt possible like a game like WoW or EQ2 right? Where do you goons come from?

Lets put this as simple as possible because thats the way it needs to be around here it seems. If MO releases in a bad state then its going to fail. Its that simple. It doesnt matter if the game is different.. This isnt 99 or early 2000s when we would play any crappy MMO just because..

I am leaning toward fail at the moment. And the more I read fanboy comments the closer I get to wishing and wanting for the game to fail. Some of you guys already make people put up red flags when it comes to the quality of the potential community the game will have. Insults left and right like everyone who disagrees with you is somehow a lesser being.

As far as the looting goes.. If its like UO and can be smoothly and quickly then whatever. If its a mess like DF then its dumb and shouldnt be used.

There will be no box in the US until they get a " publisher ".

Outside of the wow factor of walking around middle earth the game just doesnt offer much. It only takes a week for that to wear off and then soon after you realize how boring the game is.

Before MoM expansion was release the game wasnt doing to well ( estimated to have less than 150k players ) but now its probably back around 200k or more.

 

I would like to see a SP game on the same scope as an MMO..

Has WoTLK been released in China yet? Wouldnt be unexpected for the numbers to increase again when it does.

I guess this makes MO more " hardcore "? lol

I played UO and EQ for a few years each and AC for only a month.

I like instances but I also would like to see more open dungeons..

I dont think any MMO has had AI on par with some single player games.. In MMOs the " difficulty " of mobs is determined by how much HP , damage it does and if it has any abilities to be used and not its intelligence. Its not going to change.

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