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All Posts by SlyLoK

All Posts by SlyLoK

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So disappointed
General Discussion « H1Z1
1/14/15 1:21:13 PM
Originally posted by Nanfoodle
Originally posted by SlyLoK
Hopefully the zombies are more like the ones in The Last of Us or The Walking Dead and actually are a threat.

H1Z1 claims intelligent undead with emergent AI that will be unpredictable. I would try the game before judging it to harshly. 

Then they have a long way to go judging from what has been shown so far.

So disappointed
General Discussion « H1Z1
1/13/15 4:26:40 PM
Hopefully the zombies are more like the ones in The Last of Us or The Walking Dead and actually are a threat.
Originally posted by BillMurphy
I rather expect that servers will only hold a few hundred max per server. In fact, I believe the idea right now is to get them UP TO 500 people, so probably only a few hundred per server to start.  

I think it was FrankieIn1080p ( could be wrong ) that said that too. Seems strange to me.

Originally posted by hammarus
Its cool an all they are going for a record turn out, good thing they specified FPS.  EVE Online will school anyone when it comes to total numbers involved in a pvp fight.

How many would they have? Most of the ordinary battles I get into in PS2 have 200+ at one time and I have heard of upwards of 900+ in certain areas but never knowingly experienced it myself.

Originally posted by Ayurox


Originally posted by Amylion   Because I have no clue where all this money could have gone! What I saw in Landmark was the same state as was shown at SOE Live 2013.


i stopped reading after this ...

You have NO clue whatsoever what your talking about !!!

They are right actually. Go back and look at the pre alpha hype video they put out.. The game just now is catching up to it and in some ways still far behind. The world is still really small , no in land water , really poor tools ..etc.

Funny thing in the OP is that they said the voxel engine is great , ocean looks great and props are great.. Ocean and props arent voxels. And we still cant sit use props so they are far from great.

After a year and the game is still just a shell with thrown together half done systems just so they can move on to something else. It was about 7 or 8 months ago when I realized that SOE really had no idea what they were doing. Now reading this it makes perfect sense.

MMORPGs rubbing off in other genres. I am all for large worlds in any genre but not the grind really.

Other genres rubbing off in MMORPGs.. Is bad all round. The RPG is disappearing in favor of more shallow features.


Everquest Next is actually Free Realms Next hijacking the Everquest name in an awful and disrespectful way.. I predict garbage. Being free to play is the only reason this game will stick around.
They talk like alpha access will be soon.. Check in on it every couple of months I would say or maybe once a month to catch the monthly progress video.
It looks like their plan now is to work on improving the graphics to try and attract investors or maybe they will take another crack at kickstarter.

VR will be a big thing in the adult industry , military and simulations like walking on another planet / flying..etc.

Games on the other hand IMO will not be a big market for it.

There are already studies about how much strain is on your neck from just looking down at your cell phone. Add this " it aint that bad " device the stress most likely multiplied a large amount. So they all need to survive the lawsuits first anyway.

I thought I would start similar discussion here as not everyone can post on the official boards ( Like me ).

What type of questing if any would you want?

Less is more IMO. I wouldnt want to see hundreds and hundreds of quests that ahve no point. I like the way ESO handles it in that many of quests you will get are picked up as you are out and about and most of them have a point to them. I also wouldnt want to see the game have questing as the main form of progression.

There is also talk about having to complete certain tasks before you can go to the next " tier ".. I am not sure if I like being forced to do something to progress.

Soloing and Grouping.

Games should have both. This game will probably not have a big population and not having some solo content will mean even smaller player numbers and more trouble for groups.

Con System

I like the way EQ1 had it but I would rather see an experiment done with an enemy naming scheme. Lets say you come across a bandit camp and you see the following level 20 enemies. Just by looking at their name you would get a general idea of their strength.

Bandit Underling - This enemy is basically the ' go do that ' of the bandits and is weaker than the others. This enemy would be good for a solo player. 

Bandit Henchman / Hunter - These enemies do the heavy lifting of the group and are well trained combatants. These enemies would be good for 2+ players of around level 20. 

Bandit Captain / Lieutenant / Leader - These enemies have a great amount of experience and skill. These enemies would be good for full groups.

Yep. About the only thing to hope for with EQN is for most buildings to be mesh and not voxels. Even up close in LM buildings look awful including the so called " amazing " builds. They also need to make use of mesh to voxel / voxel to mesh tech to help but that will bring a ton of pop in when it changes making it look bad anyway.

Then you have the awful bleed effect that can happen on the terrain when different materials touch each other.. It is a mess.

In the end IMO it may be cause more problems and headaches than it is worth.

Originally posted by L0C0Man
Originally posted by sassoonss
Wow GW2 expansion is set to hit in Q3 2015.

They've predicted GW2 getting an expansion twice already, though, in 2013 and 2014.

However, if an expansion is coming out, makes sense for it to be on Q3 2015. Season 2 of living story is closing this month, an announcement is supposed to come out on PAX South on the 24th, which would leave enough time until Q3 to market and raise hype for it, plus would be enough time for a third living story season leading to it, and the chinese release was on may 2014, Q3 would be enough time (over a year) for chinese players to experience the "vanilla" game before an expansion.

I think many people thought GW2 was going to go with an expansion every year or so.

If ESO goes f2p instead of going b2p or staying p2p then I could see them having the first 2 or 3 zones for free and then selling access to each of the other zones.

I hope not.

Originally posted by DMKano

Morrowind is the best ES game period.

Morrowind is far ahead of both Skyrim and ESO in terms of *gameplay* - but then again comparing single player vs online games is a bit silly.

My 2c

Morrowind is my favorite too.. Maybe it is because it was the first TES I played. It is kinda funny though.. All these games going with more " action / visceral " combat and Morrowind ( that is often stated as someones favorite TES or even RPG ) used dice roll combat and skill level to determine if you hit in melee.

As for the article.

Graphics / Sound

I would say this is a tie. In both games I have been blown away by the visuals. Both games have great sound and music too.


ESO wins here IMO. Tons of skills to use and many different items to craft. 


Tough one. Skyrim.


Umm. A MMO versus a single player game. Obvious choice. ESO.


Depends on what type of gamer you are.. Prefer MMOs and playing with other people? Then ESO wins. More of a single player gamer that wants to use tons of mods or make their own? Then Skyrim.

Overall overall

Pretty dumb article.

Originally posted by Thornrage

They are all impressive.

No other MMO I have played looks as good as this one.

Agreed. I have played many an IMO ESO is head and shoulders above the rest.. Everything just fits and seems to have purpose for being there. Most games anymore have craptastic world design ( TERA for example ) and it defeats the purpose of having good graphics / art.

Players that had the 6 month option prior to it being removed seem to have been grandfathered in as people have reported to have had another 6 months auto renewed.

But it isnt similar....

Another thing I forgot to address in the OP was that ESO isnt made by the same developers. They are owned by the same company but that is it..

Originally posted by lizardbones
Originally posted by Theutus


Yes and no.


They are running on the same or similar engine, so the questing system, money system, inventory, etc. are going to be familiar.  Ditto for the combat and AI.  It will seem familiar, but it's not the same thing.  Most obvious is the setting.  I think the skill system has some notable differences as well.


If you really liked FO3 or FO:NV, and you're a fan of the medieval fantasy settings with magic, dragons, etc., then there's a really good chance you'll like Skyrim.


ESO does not use the same or similar engine. They are either using something they built or a heavily modified Hero Engine. Questing , money and UI does not mean they are using the same engine.. Wow.

As per the OP.. No. ESO does not play like games with guns.

GW2 has been overdue for an expansion for a long time and ANet has milked their gems shop far to long. Just imagine where GW2 could have been had they had 2 expansions by now.. New areas , weapons , skills , enemies and possibly tweaked mechanics for better group play.
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