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All Posts by SlyLoK

All Posts by SlyLoK

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1286 posts found
Originally posted by Satarious
Originally posted by azzamasin
Originally posted by Satarious

For those of you who haven't seen it, here's some awesome commentary on the physics in this game and how it prevents all sorts of cheating:  link

Unlike most other MMOs out there, the physics is going to be locked down on the server.

This will lead to some serious desynching for slower connections.

You mean you haven't gotten Google Fiber yet?! :P  Sucks to be you.   But seriously, how many people are on slower connections these days with high speed  broadband access everywhere?

You would be surprised.. Many areas still only have access to 3mb DSL lines that are oversold and congested everyday. Others are stuck with a monopoly that charge an arm and a leg for decent speeds. There is a town near me that only has a cable company and their 15/2 package is $100.

The US is pretty horrible in the broadband rankings.

Originally posted by Satarious
Originally posted by DMKano



The problem is always code. The servers will continue to be faster - but again showing this with 4 characters on a dev s erver with unfisinshed code vs final release on live server.... two diffrent things. I hope they can pull it off, I remain skeptical.

Actually, they've been testing load with about a thousand users & bots.  But we're both probably  talking out of our asses since neither of us have actually seen the results of these load tests they've been performing.  The proof is in the pudding.  I'm just going off by what they've said so far.

And bots may or may not put the same amount of stress on a server as a real player.

Anyway. The last time I played a game that tried this there were pretty bad rubberbanding issues during certain times.. Passing a player especially was bad. You would think your were walking by on your screen but server side you kept walking into the player so you continuously would get yanked back.

Originally posted by azarhal
Originally posted by SlyLoK

I dont think EQN is vaporware or will be vaporware.. I just think their lack of planning and direction finally caught up to them. That has been the issue from the get go. With Landmark they never really finished one thing before moving on to the next bit ( sometimes really random stuff ) and I am sure they were the same with whatever was going on with EQN behind the scenes.

Doing R&D isn't the same thing as "lack of planning and direction" and you might want to read about Agile development for the context of "never finished one thing before moving to the next bit" part.

Domino did a twitch interview recently (Reddit TLDR) that is quite informative about what they are doing right now. It's technically a Landmark show, but she talks about EQNext in it.

My first hand experience with Landmark tells me they have had no real plan or direction for it for a long time other than to try and milk players. So IMO I am right to think they are facing the same issues with EQN.

I dont think EQN is vaporware or will be vaporware.. I just think their lack of planning and direction finally caught up to them. That has been the issue from the get go. With Landmark they never really finished one thing before moving on to the next bit ( sometimes really random stuff ) and I am sure they were the same with whatever was going on with EQN behind the scenes.

Maybe they decided to move on from Melee combat? They have never been able to have good combat in their games. If they just do guns this time they should have less trouble. Other than combat their games usually are pretty good.
The structures in the bottom screenshot look a lot like Warcraft.
Originally posted by nimander99
Originally posted by SlyLoK
Originally posted by nimander99
So far, nothing noticeable has happened since Lambert came on, and he's been here (in his new position) since b2p went live, so I hear what the author is saying, but its not gonna happen as it hasn't happened.

I think you mean since the console launch. I am pretty sure Paul stayed until then and maybe a little after.


Nope, he left right after B2P went live. We actually just discovered on forums that he had been gone several months, and made some posts to that effect 2 days ago, so I chuckled when I saw this article literally 2 days after we found he was gone according LinkedIn, then one of the mods confirmed it for us.

This link and confirmation says after the console launch. Where did you see that he left months ago?

Originally posted by nimander99
So far, nothing noticeable has happened since Lambert came on, and he's been here (in his new position) since b2p went live, so I hear what the author is saying, but its not gonna happen as it hasn't happened.

I think you mean since the console launch. I am pretty sure Paul stayed until then and maybe a little after.

I dont think it will be a negative but has a chance to be a positive. The person replacing him has Craglorn under his belt already ( not counting anything in Oblivion ) and Craglorn for me is some of the best content I have experienced in an MMO in quite awhile. It actually makes me look forward to future PvE additions even more.

Paul going to gearbox can only mean one thing... Borderlands is going more into the MMO genre. 

I knew the name looked familiar. It wasnt very good if I recall correctly.
Originally posted by makasouleater69
I don't think I have seen such bad patches in a mmo before. It takes them 6 plus hours to change like 5 things and the patch is 6 gbs. It's kinda rediclous.

Wouldnt it be obvious that it isnt just 5 things when a patch is 6gb? 

Seems like he wanted to go back home to Austin from what I have read.. He has been with ESO since it started I think? That would make it how many years? 6 or 7? That is a long time.

Now with the guy that did Craglorn at the helm I am a bit more inclined to believe we will see some more impressive PvE content in the future outside of what is already coming.

Originally posted by Classicstar

More and more reviews popping up in last few days showing a different picture then the day one reviews and Fury X seems not so slow as most think it is. Fury X is not beaten in all games example Farcry 4 or latest assassin creed.

Some case it performs better in 2560x1440p then TX or TI and in 4K same Fury X performs better then TX and TI.

Overall is TX and TI faster but if drivers for Fury X are optimized and windows 10 we may see a complete different result.

That is what I am thinking too. The card is getting good results around high resolutions because that is why AMD is marketing it for right now and designing its drivers around to push. Once they get around to optimizing the drivers as a whole I expect different results. That could be 2 or 3 months if not longer though.

I remember when they said Torchlight 1 would help them get their MMO version of Torchlight out sooner. Then I remember them announcing Torchlight 2 and saying the same thing. And now there is a mobile version.

At this point I am going to say that they are just cashing in on all the D2 fans that are still whining over Blizzard North.

My first impression was... extreme boredom. I am still waiting on a PSO replacement after all these years and was hoping Skyforge would be similar enough. Guess I will continue to play PSO2.
How many more times are they going to apologize before learning to keep their heads out of theirs butts? It is like they try to rip people off and then they realize they cant get away with it so they say " Im sorry ". It is going to keep happening until people get tired of calling them on it and eventually Bungie will get away with it.
Originally posted by MrSnuffles


AMD has made a crucial mistake and this is an amateur mistake which immediately disqualifies them for me.

They make a great card with high bandwidth memory which is exceptional for high resolutions especially 4K but these muppets include only 4GB of it. You can't run full steam when you do not have enough coal.

When you run games like Witcher 3 in 4K and see how the AMD FX drops to 4FPS because it runs out of memory while the NVIDIA 6GB cards chugg along nicely you can't but wonder what they where thinking at AMD when they designed this card. If you turn down some memory intensive options the FX is on par if not better than NVIDIA.

It's sad because they could have single-handedly taken the 4K market like a storm but they stumble on a rookie mistake.


Maybe next time AMD...maybe.

As of right now 4GB is the limitation for HBM on a graphics card ( or so some reviews have said. ). That should change in the future though.

Originally posted by 13lake

techpowerup sums it up the best: 

The good 

~ Great performance at 4K
~ Low gaming noise
~ Compact form factor
~ Low temperatures
~ Power efficient gaming
~ HBM memory, tons of bandwidth
~ Multi-monitor power consumption greatly improved
~ Backplate included
~ ZeroCore power
~ Dual-BIOS
~ Support for AMD FreeSync
~ Supports AMD Virtual Super Resolution and Framerate Target Control

The bad

~ Slower than expected in sub-4K resolutions
~ Pump emits permanent high-pitched whine
~ Some coil noise
~ Could be much quieter in idle
~ 4 GB of VRAM
~ Lack of HDMI 2.0
~ No memory overclocking
~ Radiator takes up extra space
~ No DVI / analog VGA outputs


The card performs way better at 4k than at 1440p or 1080p, lol, it's the anti-aliasing which is killing it, and half the benchmarking websites used 14.2/15.4 drivers. Still focusing on driver tweaking for 4k performance is not a productive thing.

Fury X average performance compared 980 Ti is exactly the same @4k and then it just drops at 1440p to about 6% and then an abysmal 14% difference @1080p, ...

I expect once more drivers come along that some of those negative will be taken care of especially lower res performance.

This is also the first I have heard of any high pitched whine. Could have been a bad pump. I dont see how noise is a negative though since its noise level stays pretty much the same from idle to under load. It is much quieter than other cards in that regard.

Radiator taking up extra space? Really? The card itself is much smaller than other cards and the radiator somehow is a negative? 

HDMI 2.0.. Not needed at all but would have been nice to have. No DVI or analog is certainly not a negative.

The 4GB VRam isnt a negative either. It is the first release of something new and much different than what is out there now.

I am wondering if they will with later released enable overclocking or if it can be with a driver release. It is new memory and such after all. They may be taking a cautious approach.

Water Cooling as standard should be listed as a " Good " also. That is an extra 100 bucks right there saved. 

IMO once more efficient drivers and Win 10 come along it will out perform the 980 Ti. 

Originally posted by Signex

They even bumped the price didn't they? i thought it's price was gonna be 550$, now i heard it's actually 650$?

One is at 550 and the other 650.

Anyways. I dont think AMD has been beaten at all. Their 390X even with it being a respin has performance at the 980 GTX fir 100 dollars less. That seems like a win to me. And their Fury cards are going to be priced lower than Nvidias flagship cards with similar if not better performance. Seems like another win there.

At this point though many people are settled into the idea that nvidia is the best at any price and that AMDs are nothing but trouble. AMD may never get rid of that perception. I have owned 1 AMD / Radeon card in my time and it worked great until it crapped out and XFX wouldnt replace it even with the lifetime warranty. With the prices AMD has now my next card is most likely going to be from AMD.

DX12 should bring more equality to the table and less " exclusive " features that seem to crop up.

Originally posted by Daffid011
Originally posted by Nanfoodle

Where do you get these numbers? Steam? Most people who bought the game from the start bought it from SoE direct because if you did, you can get a refund at any time. Steam didnt even sell Landmark till much later in its closed beta phase. Unless you are saying you have insider info? I play Landmark and its not nearly as barren as some like you post. And what does this have to do with EQN being a good game or not? Landmark as well is only a shell of what they are making it to be. Landmark is in closed beta and still testing Alpha systems. EQN is not even in beta. So how you judge a product I have no clue. 

Yes from Steam.  Landmark went from an average of 700+ players to less than 40. 

How do you know most people bought Landmark from SOE?  Where do you get your numbers from to make such claims?  Steam is the dominate source for PC games.  So much so that SOE/Daybreak only sells H1Z1 on steam.  I'm sure they didn't throw away 30% of their income to make it exclusive to steam.  The evidence speaks directly against what you think is happening.

As for Landmark being a shell of what EQN might be someday, ok.   Someday that might become true, however anyone can watch the progress and proficiency of work done on Landmark which currently is EQN.

Pretty easy to judge what is available. 







I think LM access was up for purchase before going to steam. I may be wrong since it has been awhile. I know I bought it from SOE. However the population has never been strong and when it had a spike of players it was due to a content patch or the wipe which quickly faded.

I am very skeptical of Landmark actually lasting past this year.

They said at the start of the year that they were moving focus to EQN and now they said it again recently. Not sure why they thought it required another announcement. Anyways I hope they realize that they need to show something this year. People were expecting a lot of information at last years SOE ( which I think isnt going to happen anymore ) and got literally nothing. It is long past time to show something.

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