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All Posts by Loben

All Posts by Loben

10 Pages 1 2 3 4 5 6 7 » Last
187 posts found

How is this any different from moon mining? It sounds like they're just making planets into moons and adding some new dodads that float next to them to mine them out.... Or are they saying you'll be able to actually land/dock on the planets and set up junk?

Also does this mean you cant automatically warp to 0 on planets for fear of being shot by a base?

Originally posted by Phry
Originally posted by Kyleran

One great thing about EVE is, just when you think not much is ever going to change, things change dramatically to the balance of power in 0.0.

Great game.


 

Eve, the only game that doesnt have scripted storylines that games with scripted storylines wish they had

 

The problem is it seems like it's always the same story: Giant megacorp holds lots of 0.0 space. Someone high up in the corp steals everything he can and disbands everyone after he's done. 

The game would be much cooler if these alliances actually went down due to being overthrown in combat even internal combat....not some disgruntled guy deciding he wants to loot his own corp. While it's great that Eve allows you lots of freedom, they should allow you to setup your alliance in such a way to prevent one person from destroying everything with a few clicks. Same story is getting old. I would rather massive battles than another story about a single eveonline douchebag screwing people over.

 

It almost was the last time I played. I think this was about 3 yrs ago. I'm hoping recent and past "expansions" have made the game a lot better.

Unfortunately, it seemed like pvp rarely occurred and when it did, it was mostly in the form of staring at a gates for hours...and hours. Extremely boring. Also I hated the cash grind when you weren't looking at gates. AND I really hated the way the Tier 2 blueprint lottery worked. Either join some megacorp with a 15 yr old tyrant corp leader screaming at people in vent, or have a 0.00000000001% chance of getting a T2 blueprint.....the next time they even gave them.

I liked the idea of the game and a lot of things in the game, but the pvp was usually either ganking or blob warfare, and took forever to actually happen. The things to do apart from pvp.... i.e. making money.....was also on the boring side. Granted most of what I did was grind missions to make money. I had no real blueprints and I was too lazy to search for an unsaturated "niche" T1 market somewhere in BFE. I never really got into mining, but I considered trying it after seeing the same mission story uncountably many times.

I've heard some people say a big part of the appeal is the politicing or metagaming. To be honest, I hate politics in real life. So politics in a video game are even worse and a lot nerdier (and possibly angrier). I understand CCP allowing the metagaming to take place. However, it's hard for me to enjoy doing something that I know will cause someone else grief. 

This isn't meant as a troll. I just have mixed feelings about the game. I think it's almost good.....but before I would always  just get bored and end up reading forums and messing with ship setups more than actually playing. 

So hypothetically, if I were to resub, would I find that some of these things have changed and there are new ways to entertain yourself? Or fundamentally, are the things you do on a regular basis, for the most part, the same?

 You should be asking, what's the point of leveling up at all? Why even have levels?

The answer is to make players feel as through they are gradually becoming more powerful and improving. The problem is you spend all this time improving for what purpose? End game. You want to be able to use all that power for something. After all you worked hard to get it. 

People want a game they can hang around in with their friends. If there is no "end game" after the usual level grind, it's generally hard to do that, especially with a leveling system. Also an end game facilitates grouping even more since there are no level differences and you can finally do the same things your friends are doing.

The problem really is levels and inability to effectively play with your friends when there are level differences. Unfortunately everyone designs games based on the EQ type model rather than UO skill system type. The best games seem to be those without levels. These also happen to be the games without any real "end game". See UO, Eve, pre-CU SWG, etc...... although Eve is a bit boring/problematic  for other reasons...

 

 I really hate when people use "breath of fresh air" to describe something they like...... it's so annoying and meaningless.

It's like saying, "Hi, I want to say something meaningful to show my support of this concept, but I lack the originality to think of a new analogy that wasn't used by the 10 people posting above me."

I also can't stand "woot", "toon", "hardcore <insert word>", "rofl",  "carebear", and I'm sure there's lots of others....

 At long last I can play a midget with freakishly long legs, a proportionally tiny head, and a giant gut. I can now die in peace.

Given the current 75 votes and 54. 7% Elyos vs. 45.3% Asmodian, the 95% Wald confidence interval for the population proportion for Elyos is (0.447,0.646).  Since 0.5 is contained in this interval, there is insufficient evidence to conclude that the proportion of people playing one faction is greater than the other. However, there are issues with sampling bias given the way the poll was conducted.

I saw a post with a dev reply on the CO forums about this. He said basically that if you ordered from Gamestop or Bestbuy(I think... might have been Amazon)  then you get the headstart..... implying that other places do not get it.

 

I also pre-ordered from D2D. :( Then I noticed that gamestop has a digital download. I hate collecting CDs and boxes for games. I'd rather have somewhere I can download them in the future. I guess the good news is D2D and Steam don't remove your ability to download the game after a period of time like gamestop.

This debate really has no meaning. You're arguing semantics over a few catch phrases. Games are either generally fun or they're not.  If they're not, it's usually a combination of factors.  It has nothing to do with being a "sandbox" game or an "fps" game or whatever. You can create whatever contrived categories you want and try to force them on every game on the list, but that doesn't offer any real insight into why a particular game is bad or what can be done to improve the genre. If anything, it's probably this type of thinking that kills creativity in the genre.

It's funny that people hold up UO as the pinnicle of  mmo's. If memory serves, everyone in UO looked exactly the same (wearing a robe, riding the same horse, usually with polearm or katana). There were really only 3-4 viable combat builds for a character. Everyone had the same house. PvP occured in the same areas. It's ironic that the very things you complain about are an inherent part of the game everyone likes to idolize as the greatest "sandbox" game ever.

I agree with Bladin. The OP is nothing more than an obnoxious spin on the same stale "argument" that gets posted over and over again. Also, the idea that devs read threads like this and take anything they read to heart is laughable.  Let's hope that's true because if it's not, the game industry is in trouble.

Originally posted by zmortis

I think that a preliminary trend can be established based on the small data set here.  At the time of this post Destruction has a lead over Order amoung self identified Independents, Conservatives, and Liberals.  This suggests that people who identify with those political factions are all more likely to identify with Anarchy and personal freedom (aka destruction) than they are to identify with Fascism and state control (aka order).  Thank you to everyone who participated.

 

It doesn't suggest anything like you say.....or really anything at all.

Originally posted by Zanetanos
Originally posted by Loben

You're going to have an issue with confounding variables if you try to do any type of regression or correlation study.

 

Confounding variables only matter in causative studies, not in correlative statistical tests.  The most important thing here is that he probably won't have enough people for a statistically significant sample.

 

Even at low correlations (p=0), with only about 400 people (which is not uncommon here), you can get about a  0.1 error at the 0.05 level. Your sample doesn't have to be huge to make inferences. Political polls are usually a few thousand people and they draw inferences about populations of millions of people. The most important thing here is that the sampling method is bad, and the question will probably produce bias.

This is all assuming that the correlation is linear in nature. 

Also most people don't distinguish between statistically correlated and causality. I assume by the title of the post that the intention is to draw conclusions of the causitive kind. 

 

Originally posted by zmortis
Originally posted by Loben

You're going to have an issue with confounding variables if you try to do any type of regression or correlation study.


 

Given the average number of responses on the polls here, I doubt I'll receive a statistically relevant number of responses anyway.  I'm happy with this just being a informal "fun" poll without serious overtones, or extreme debate.  I do work with several mathmaticians, so I'm sure I can get them to do the number crunching if the sample size becomes a relevant percentage of players in WAR.  However, I'm just a former English Major, with a job in the US Government IT sector.  So don't expect too rigorous of a mathmatical and statistical sampling from me.

I hope this helps.

 

You don't need all that many responses to make inferences about the population if you draw from a random sample (although this one is not random). However, here your question probably has some bias since many people may see being destruction as negatively related to their chosen political party.  Also, any conclusions you reach from the data will be suspect because of the confounding.  For example, the population of storks in Europe is highly correlated (p-value<<<0.05) to the birth rate, but obviously storks don't deliver babies.

You're going to have an issue with confounding variables if you try to do any type of regression or correlation study.

This is possibly one of the nerdiest things I have ever read, and that's saying a lot.

I wonder if xfire double counts for people with multiple accounts (which is everyone that plays Eve).

These forums are complete garbage. The vast majority of posts here are people bashing games they have never played, or people that played for an hour then whine. Back in the day when this site started, it could be useful as a place to get information on games. That is definitely not the case now. You could have the greatest MMO ever created, and 99% of the posts would seemingly come from people who registered for the sole purpose of bashing that game.

 

As someone who has played almost every major mmo to hit the market since UO (and who has a level 80 char in AoC), I can safely say this is a great game.

There are bugs, and there are some things that need to be implemented, but as an MMO that has just started, it's certainly one of the best launches I've played. It has the potential to really be a long term competitor in the market.

The only real complaints I have are 1) In large groups characters tend to blink on and off your screen at close range  (hopefully will be fixed soon) and 2) I could do with less zoning, but it's not a game breaker. Most of the other stuff is minor or is already in the process of being fixed. They seem to release a new patch every few days.

I logged into the server the nanosecond that it was supposed to be up. Needless to say it didn't work. I spent all morning preparing hotpockets and putting in my catheter. This is an outrage! How can Funcom just decide to delay the opening 3 hours??? What do they expect me to do, go outside?? The world is going to end and it's all Funcom's fault. I hope they're happy because I'm not. That's offensive tackle #1. Twenty more and I'm going to record a demerit for Funcom. Thirty of those and I'm going to consider writing a nasty letter to Norway. I'm sorry if this is ranting but we can't let gaming companies get away with this!

50 dkp minus!

Play UO (on seige perilous preferably). It may not have cutting edge graphics but the gameplay is good, and the KR client isn't too bad now. There are some really good freeshards as well, but you didn't hear me say that.

I think this is the first negative post I've seen on these forums that isn't a flat out troll. I pretty much agree with everything you said. You ideas about logos and CPs are great. The game would definitely  be on another level if they  had implemented any of that. These are the real reasons not to like TR, as opposed to "the intro sux",  "I can't open my inventory with i", "TR is a WoW clone", etc.

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