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All Posts by Silvermachin

All Posts by Silvermachin

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12 posts found

Most important info i found on the faq side:

 

Are zombies fast like in Day Z?

No, They are described as classical "Slow" zombies and they go from roaming to limping as they try to run.

 

Yessss....most important thing to get a *dawn of the dead* feeling...:D

Originally posted by cura

250 persons in the world. Real mmo

Well the idea of this kind of mmo is the feeling of beeing alone, and youre one of the last surviviors. If u play on a server with 10.000 others it feels more like woodstock...

Most important thing to me is...what kind of zombies are implemented? I want the sloooow ones, like in dawn of the dead, (classic version, not remake). And i want thousands of them. If they plan to give me 5 bullets and 10 zombies running for me like olympic sprinters, forget it!

 

I dont want another game like left 4 dead, which i call *Land of the rocket zombies*. I want hack and slay, not hit and run...

I quitted Wot after beeing onehit in my tier 9 Jagdtiger. The endgame is flooded by artillery players and even heavy tanks getting killed in seconds. Playing tier 10 heavy tank maus is the same crap. When u show up on battlefield it  hails grenades and u get killed in 8 of 10 games by arty.


Looks like the 27th wow clone to me....


My last comment was deleted, so i dont have anything to say...:D

Abother wow clone, no one needs...

Well at first, give us a huge world. And if i say huge i mean HUUGE. And because the world is so huge, we dont need a lot different servers, which are all mirrors from the same world. Instead of mirrors of one and the same thing, let the servers be different kingdoms. If my friend is playing in an other kingdom(server) i can make a journey to him, which needs time. One day if its a near kingdamom. Maybe a week or 2 if its far away.

Implement guilds and factions like in other games, but also implement nations. Every kingdom (server)is a own nation which can make war to other nations. After war has been declared, people has to move to the borderzones within a week and at weekend will be fougth 2 days.

Because the world is so huge, housing do not need to be instanced. Set areas for settling here and there, so the players can build citys. Divide the area into parcels, which can be bought by players, to build houses. If a player buys 4 adjacent parcels, he can became farmer. Or maybe raise horses or cattles on his land. So he can produce leather or meat, warhorses or mules for miners. Set city areas near ozeans, for players who likes to be fisherman. Areas near mounains for miners.

Imagine a huuuge world, with one million players divided into 50 countrys. If u dont like it anymore to play in your country, u can sell your house, pick up all your stuff, and relocate to a northern nation, which is a bit like the vikings. Or how about an island nation at southsea?

For sure there ara a lot of dungeons also, an many monsters, and great adventures. I dont wanna design a copy of second life!

 

Only a few thougts out of my dreams...;)

Well my first great mmo was ultima online, which i played for 4 years. After that daoc,ao,aoc,wow,vco,fe and so on and so on. No matter what game u play, after a couple of week u feel, like u have never changed and stil play the game u left before. None of the games i have played longer than 12 moth, some i left even after 3 month cause of being bored. To use an m16 gun instead of a bow is no innovation. And to use a spaceship instead of a dragon or eagle is also the same. And if my mob has 16 bit colours or 32 bit realy doesnt matter to me.

What i am talkin about, is a milestone. Do u remember donkey kong or pacman? And then a game comes up to the scene like popolous or civilization. Thats a change and innovation. The last mmo i was interested in, (cant remeber the name) was cancelled 1 or 2 years ago. This was some kind of fantasy but looked more like the ancient rome and u could have had up to 6 npc followers. Maybe u take 6 archers with you, or 3 warriors and 3 healers, somthn like that. That was not new for offlinegames but a very interesting detail in an onlinegame. This is what i am talkin about ;)

I play computer games now for more than 20 years. When i played my first mmo, i was sure, onlinegaming is the best thing, that could ever happened to people like me, which loves it to play games.

 

But instead making games better and better, developers makes them more and more boring. I have looked not only once into the list of games in this forum. But no matter which game u look at, its the same old crap over and over. Doing meaningless quests, farming gold or items which may be useless at the next addon. Playing a warrior, a healer, a mage. leveling ur first char, ur second ur third, learn all prfessions, so u can make all crap by yourself. Killing the same players 10 times 100 times 1000 times. And no matter what game u choose, after 3 month u have seen 90% of the game and there is nothing to explore left.

So my question is, where is the innovation? Why do peaple make new games, but dont go new ways? Every new game is a 98% copy of games which already exists. I dont have to play betas anymore, a simply look into the features list of every new game is enough to see, its a cheap remake of existing games again.

I think, the first couraged company which creates a real new concept of online gaming will have much more players than blizzard ever had.

How about creating a own section in this forum for player ideas for games? Let players describe how a world would look like, they create. Maybe a voting function in every thread, so others would be able, to show if they likes the concept. I think companys would like this idea also, to get some new ideas of gaming and a voting function, to check the feedback from other gamers.

I think hundreds of companys are building planes. Its time for the invention of the helicopter now ;)

 

btw sry for my bad english ;)

More and more games looks like manga style. Do really so many people like that, or is it just the fact, a lot of mmos came from asia today?

I dont like this "kiddy-style" and its difficult to find a new and interesting mmo in "western-style" today.

Looks like advanced amiga graphics...

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