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Thinking of coming back... suggestions welcome.
General Discussion « WAR (Warhammer Online)
8/07/09 9:36:05 PM
Originally posted by Tuutob
Take it for what it's worth, but here's my POV (been playing since launch)
There aren't all that many choices left as far as servers go, but the best bet at the moment is Iron Rock. It is the most consistently high population server for both factions. You'll see a fair number of people from the get-go on IR.
Yes, a couple of classes are out-and-out better than the others. On the Order faction the poster child is the Bright Wizard, followed closely by the Warrior Priest. For Destruction, the only one that potentially qualifies as imbalanced is the Squig Herder. The larger problem is that in almost every instance, the Order versions of each class mirror are superior to the Destruction ones.
The endgame is present - which is better than I can say for most MMOs a year in - but it grows stale rather quickly. Unfortunately due to design, the only way that the PvP end game tends to progress is when one faction outnumbers the other. If the factions are relatively balanced the endgame tug of war is pretty much a stalemate. If one faction gets the upper hand numerically though, it tends to set up a downward spiral for the other side that only stops if the winning faction stops pushing their advantage long enough for the defeated side to recover.
End game PvE isn't tremendously varied, but it's there. 5 group sized instanced dungeons that you step through as you get the gear from each one. You're not locked into PvE or PvP, but depending on your class the gear from one stream or the other might be the set you prefer / need to obtain (i.e. most healers want the PvE sets for pure healing - though it's not always that cut-and-dried).
WAR is a game still facing some significant up-hill challenges. Mostly around class balance and overall population balance. The main worry about the game is that it won't sustain low server populations the way a more PvE focused game might. Not only do you need a good number of people on your side to play - you also need a good (and even) number on the other side to be your "content". If one side disappears the server usually goes down shortly thereafter. Hence why the game has consolidated so many servers since this time last year.