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All Posts by AG-Vuk

All Posts by AG-Vuk

39 Pages 1 2 3 4 5 6 7 » Last
765 posts found
Sony at this point is all about making console games , there is no way this game will ever be SWG successor.  Those that think otherwise look a any of there recent offerings. It will definitely be an improved console game , but that's all.
Originally posted by deadhead1974
So this game H1Z1 zombie shooter is the game smed says the SWG lovers will come home too?  The church picture in his tweet fits the post apoc zombie theme.  I guess we can use lazer swords and swat zombies. =/

Look anything Sony now produces is meant for PS 4 release. Console game will be a Console game in all it's simplicity. 8 button gameplay cannot possible even come close to SWG. That also applies to EQN .

Last time I remember that happening on a fairly random basis was Vanguard. This was of, far longer duration, more dramatic and entertaining. Lmao, thank you.
Consequence of the game Devs making their games cross platforms and the age of appealing to gamers who grew-up using console game controllers.   Welcome to the realization that MMO's will never be more in-depth and sophisticated then this. 
Originally posted by Distopia
Originally posted by AG-Vuk
 

It'll be a long time before Sony can ever touch the Stars Wars franchise. The evil empire EA with the blessing of Disney has absconded with the rights for the future years to come. So, no worries there.

Uhh they let them make that clone war abomination of free realms afterbirth. On top of that EA holds no rights for online entertainment, Disney still holds that and is branching out to other companies with offers. Never say never.

Really ?  My reading comprehension must be off.

http://www.polygon.com/2013/5/6/4306022/ea-disney-star-wars-games-exclusive-rights

 

 

 

 

Originally posted by Burntvet

And talk is cheap, even more so from a professional liar like Smed.

Actions are what count, not empty promises.

Had Smed been "sorry" about the NGE and that, he could have opened up a classic server as a way to "make it right" , even one would have shown something, but he didn't do that. (And the game did not close that long ago, he had plenty of chances.)

 

So nothing Smed says now makes any difference, then or now.

The only thing he is sorry about, is that SOE has a crap reputation, and  that has cost SOE a whole lot of money.

 

 

^ This and Sony moving all their games to console only. They've become basically irrelevant in the PC gaming market. Which honestly I don't think they even really care.

Originally posted by BlackWatch
Originally posted by Burntvet
Originally posted by Tbau
Originally posted by Burntvet

All of this presupposes that the majority of SWG (escpecially pre-NGE) veterans would ever give Smed/SOE 10 cents for anything.

Which I contend wouldn't happen.

Looking at how many of them played EQ2, I would say they would if it has enough of SWGs gameplay. The setting was secondary to community and gameplay.

Among the 50 or so people I personally know that were SWG players back in the day, not one has played any SOE MMO since the SWG fiasco (beyond a free vet trial).

Many/most are off MMOs altogether.

Might not be typical, but I don't think it is that unusual, either.

 

Honestly, I hate Smed.  I hate SOE.  

Hate.

I know there were others involved in the downfall of SWG and all of the horrific changes and lack of fixes to the game, but he's the face and name most frequently associated with it.

Sony/SOE... for allowing the absolute abuse of one of the most powerful IPs ever.... shame, shame, shame.

It'll be a long time before Sony can ever touch the Stars Wars franchise. The evil empire EA with the blessing of Disney has absconded with the rights for the future years to come. So, no worries there.








Originally posted by Karahandras







First page read quit well, second page read like you were desperate to think of something to push the score up.  It ;ools like star trek but is kinda dull and doesn't really offer anythin new, but has lsated 4 years 9/10 what?????????








It's also seems clear that the reviewer didn't try any real interaction with the playerbase in sto and reads like you just say a bunch of fleet names about.  There only seems to be a few actual active guilds about that interact with it's members,  most seem to consist of a few of people(at best) that rarely talk(if ever).  Try running a few pugs, joining a fleet or two or  reading the chat for longer than a few mins and still give social that high a score.








....... else.









Pretty well this. It also $eem$ that $pending adverti$ing dollar$ on thi$ $ite entitle$ Cryptic to influence the rating/review  of it'$ game$. Gotta love how the all might dollar work$. Hopefully at the 5 year mark the license will be pulled and the game dies. It'll be interesting to see what CBS decides to do. Probably one of the points of the article, is to convince CBS that game is worth the extension.











 




 

End game is like all endgame. People you got there with and have ground all the content with, get bored and distracted by other games and leave. It becomes the constant search to find replacements and gear people that wears thin. I can tolerate the lulls with pvp. It's the backwards steps due to attrition that cause me to start looking at other games. The above post has it correct for the most part.
Originally posted by GeezerGamer

Not too long ago, in a thread not too far away, I was in a discussion regarding a debate over whether this game is a success or failure. Most of that thread dealt with speculative financials. At this point, I really don't care about that. What I want to know is "How good is the game?" I never bought it, I didn't play it during it's initial release period. I picked it up briefly right after it went F2P but didn't play for very long. I ended up doing an OS refresh and since I was still actively playing GW2 at the time, SWTOR never really found it's way back on my hard drive.

So, I've challenged myself to find out if this game is worthwhile or if it's truly a failure. I intend to get the answer to the question above. Is SWTOR worth playing? That is all. I intend to play this game fairly and unbiased, but I will use a perspective based on what other games offer.

At this point, the game is back on my hard drive and is finishing the update. Iv'e created a Smuggler on Jedi Covenant named Geeze.

 

As of now, I have little to say on the game since my experience is next to nothing at this point but, I'll play this through and from time to time, I'll report back on what I think is both good and bad about this game for anyone interested.

My advice, if you try this game do it as a sub. For $ 15 /mo there are no restriction and you will enjoy it more. That said this weekend is a 2XP weekend you'll level fairly quickly. The f2p model leaves a lot to be desired.

It's a decent game. That's the problem ! It just decent, for all the money they spent , they so wildly missed the potential of this game and hamstrung it with the design decisions. No game will ever meet every ones expectations. Yet they chose poorly and missed even on a majority of expectations. When you design games with an eye on the console market you severely limit the potential of a game.  The design decision you make also come back to bit you in the arse.
Originally posted by Elikal

I ..... littering the UI with 4+ full quickbars of skills felt SO outdated to me, even more now. Essentially ALL MMOs released since then have left this Everquest-combat behind in one way or the other, making combat more action packed and with fewer skills. Even in the days when EQ2 was new I found it mildly superfluous to have 10 different variants of fireballs, just to litter my many quickbars. But we didn't know better back then.

..... *hand wave*

I started reading and got this point. You suddenly lost all credibility with me. Please go back to playing consoles and leave the MMO market . These are not the games you are looking for. *hand wave *

If it's anything like the ships, it's a joke. The ship is such a joke, they made bypasses to interacting with them to get to planets. They could better spend their time and money.
More then likely you bought credits and EA was able to track the ingame transaction . Or they used your account info to spam chat and advertise. And guess what every time someone sees one of those they get reported promptly and ignored. EA has gotten pretty serious with these guys. So the ban you got goes for all EA games your account is registered for.  Basically unless you can prove EA made a mistake you're screwed. Consider it a lesson learned and don't do it again and move on.  They don't ban accounts by accident or out of malice.
Planes =/= Plains  One is generally a grassy field the other is generally a motorized vehicle. I'll let you fight about which is which.
Originally posted by ktanner3
I do wish they hadn't wasted resources on PVP centric stuff and made it known from the start that it's a PVE centric game. If players want to go at each other then let them go overt and have at it.

  I'm under the impression that they are trying to bring  2 back into alignment. How successful they will be will be seen in future content. PvP gear gives a distinct advantage in open world so just be aware of that. ( if you choose a PvP server ) Saying that , I've 3 solid pvp toons and 4 pve .  It's just a matter of switching gear and slight spec differences, depending on class.

  Oh, OP. Mercs are the easiest and fastest leveling class in the game. If it was your first toon played, you probably learned on it and made your Powertech much easier leveling. You started the game with a healer !!! You want a difficult leveling, start a warrior class. You don't get a healer until Balmorra and the class quest completion.

  Overall the game is improving , a bit slowly for my tastes. The content release is an issue. I'd also like to see new mechanics released, making the game more interesting or improve quality of gameplay. Spec/equipment change buttons, macro's, new boss mechanics etc... Currently all boss mechanics are the same with slight twists. EA a piece of advice, there are a lot of great games that had some fun mechanics, get off your butts and do some searching around. I could name 5 off the top of my head now.

Alpha testing, yes. In fact there are companies that hire people ( gamers )  to alpha test . I've alpha tested several games. Beta testing is a whole different creature. It's more about stress testing then actually testing the game itself. Probably why so many beta test complaints are ignored. FYI , they already are aware of most game breaking issues.
Wall of text, please use paragraphs. I began reading and lost interest quickly. Why ? You begin to ramble aimlessly.
So far I'm beginning to doubt it'll actually materialize. While I see a good amount of hype and excitement about the game. I've given money ( with the expectation that I may never see any results or return.) and refuse to give anymore ( fool me once shame on you , fool me twice shame on me ) until I see substantially more tangible progress in the games development. I'm all for games that funded this way, but at some point you actually will need to produce and actual game to garner more support. So theoretical discussions are just that since a lot has been promised but little delivered.
You're also , by making this extremely public, much more difficult for EA to a ) catch the person/people  b ) surmise the mechanic that he is using to exploit the game by. c ) develop a way to counter it. They may not be moving at the pace you want , but I've seen them fix pvp exploits. They don't always move quickly since it is a process but they eventually do fix it. Anyone remember the warping in Huttball/voidstar wall?
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