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All Posts by AG-Vuk

All Posts by AG-Vuk

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674 posts found
Originally posted by Hrimnir
Originally posted by erikk3189
Originally posted by AG-Vuk
You couldn't pay me enough to believe a word this guy says. He has zero credibility.

 

You, me and about three-thirds of the worlds gaming population. The other quarter are made up of new first-time players who don't know his history and the remaining few are those who'll believe anything they're told.

You wish it was three thirds.  The reality is you are all a bunch of band wagoning tools who hate Smed/SOE because its popular to do so because they were blamed for the NGE when in fact that was lucasarts fault.

The rest of us who are capable of rational thought realize that people make mistakes and don't worry about being part of the cool crowd that loves to hate on anything and everything.

My distain runs deeper then just NGE, but you believe what you want . The man is a snake oil salesman  of the worst kind. He make Used Car salesmen seem honorable and trustworthy. If he were any more slimy , he'd be a terrestrial gastropod mollusk, which I'm pretty certain he is.

You couldn't pay me enough to believe a word this guy says. He has zero credibility.
Microsoft and Sony as all do devs . People want the ioption and don't want to feel like their privacy is being infringed on , period . A company can put out the greatest think since chocolate ice cream , if it looks and smells like an infringement on privacy people are going to avoid it. That's why PS 4 is better then Xbox One.  You can come on here and talk up the tech all you want , it won't be entering my house. On top of that I'll advise everyone I know to avoid it also.  To say that the check in daily is required is ridiculous. I can go months without turning on a PC and it updates, a consequence of going months with it off.  How is this new console different then todays PC. Why is that Microsoft is making this so difficult ?
Statistically they'll go to where they have the most sales and their largest customer base is. The rest are statistically below the 5% threshold of significance. If they are getting 95 % of the their customer base they calculate that's a good start, doesn't mean they won't cover the other areas , just means their are issues that need to be addressed first. The 24/7 online issue may be one. ( really bad idea btw M$ )
Originally posted by

Originally posted by MMOman101

I hate to say it but, I think the future of MMOs should be on the next consoles. 

I know a lot of people hate the idea of MMOs on consoles, but there is no need to make a game for a controller only and a Mouse and Keyboard should work on next gen consoles.

Its not that alot of player hate the idea of MMO's being on consoles, its that Consoles become out of date far too fast in technology. MMO's evolve, when a new one comes out it could have higher settings than what the console can match. What then? You could say.. that will never happen.. but it has.. every time.

Inherently, the main advantage the consoles have is 8 gigs of ram.  The sad reality is no one is making games that are only 64-bit apps yet.  32 bit apps, even on a 64 bit box, have a default maximum of 2 gigs, in Windows.  That can be increased by  making the app large address aware. 

As you stated most games are designed for 2gb memory.. however I do believe you are missing the point of the memory, and why gamers stack 8gb, 16gb, and in my case 32gb. The memory isnt there for the games sake, its for system performance. I cant think of anyone who bought memory for a game.. they bought it to speed up their system so they could play the games, and run other programs in background, like fraps or a VoiP, without slowing their system down.

At the end of the day though, developers are building games with only 2 gigs of available memory for PC.  The two next gen consoles will both have 8 gigs available and I have to assume that is because they will be coded for greater than 32 bit apps.  Being able to load 8 gigs will be a huge benefit in making seamless open worlds.  Having ~4x the amount of available ram is nothing to sneeze at. 

as i said previously the memory isnt there for the game its there for the systems performance.

I think it would wonderful it developers would start making games 64 bit only.  I just don’t see it happening in the near future.  Consoles give hardware/software standardization.  This along with the greater memory should allow for huge open spaces and limited loading.  Two things that should be standards in MMOs. 

Developers havent made 64bit games because it hasnt been necessary. Typical thought from a publisher is lets save money. to design a 64 bit game would take a mountain of resources as they would have to completely create new scripting languages and programs. the engine alone would be a nightmare to design.... now I could be wrong.. i never tried to create a 64 bit game. However I do know that most of the computers in this world arent running 8 gigs of ram. hence why the developers havent tried to increase the memory requirement. and why when Chris Roberts was asked why he was setting the graphics setting so high for his game Star Citizen he flat out stated "Im not designing this game for everyone, Im designing it for those who want it."

Thoughts.

I'll add that what Akunmawaith is more correct. Devs have held back mainly due to the concept of universality. Statistically speaking they want to appeal to the largest variety of gamers available. That means a whole range of systems. That's why a minimum requirement set. The one limiting factor has been developers ambition to get their games out on X-box and PS.

I've always suspected that the last few years ( 2 - 3 ) , games were being released that were basically console games for PC. It's become clear that these games are set for conversion to console market once these console systems are available. ( think SWTOR, anything by Cryptic etc... ) Console makers need to populate their systems with games quickly on release. What better way then to tell Devs that if they have the games released with these parameters the conversion to a larger market will be easy. They sell it as a win- win.

 

Originally posted by Nadia
Originally posted by Caldrin

The xbox one would become useless if they didnt have access to the net after 30 days.

its 24 hours - not 30 days

http://www.independent.co.uk/life-style/gadgets-and-tech/microsoft-confirms-xbox-one-will-have-24hour-offline-gaming-limit-8649310.html

 

This looks like an anti-piracy move more then anything else , although I see shades of what EA was trying to do with Origin in this also. This was obviously done with the Devs blessings and support. I suspect Sony will be on this also . If there's profit to be made from these action neither company will pass up the opportunity. This is going to become the new reality of gaming .

Thank you, all those who've made Consoles the number one gaming system. You've empowered 2 companies to monopolize the industry and our entertainment. Congratulations. PC's = independence , that's now being crushed. These 2 companies will institute their own version of PRISM along with the main Dev companies.

Originally posted by Mardukk
[mod edit]

What do you mean "will", this is the original design philosophy. That's the main reason PC gaming was superior to consoles. The systems where based on the console modem being the source of internet connection. If they are abandoning this design philosophy consoles could actually become more viable v PC's, to a degree.

Originally posted by Nanfoodle

 

/thread. This is why PC gamers wont keep playing a MMO designed to play on a console. 

Nice pretty graph. too bad it doesn't consider the next Gen consoles. Like to see the stats on that. I'm no fan of consoles , if fact I hate them , but if you're going to roll stuff out it needs to relevant to the systems theses new games will be played on. That said Elder Scrolls Online on consoles = ugh. I get there's a push to by M$ and $ony to get these systems populated and probably incentives. It just sucks. this graph will be probably relevant in 5 years again.

Originally posted by Burntvet
The only reason this game and some other recently released games got so much hype, is the absolute lack of anything resembling a good game released in the last several years. Not a one had any longevity at all. People will grasp at anything, things have been so bad. (Oh, and MMORPG.com is paid to praise mediocre games to the skies, but then, we knew that.)

Should've just posted : Marketing, marketing , marketing and more marketing.

Nice , but should be optional ( as in can be toggled ) and kept within a cost limit.
Originally posted by simplius

its not perfect, but at least the Price is reasonable

Far from it. I'll direct you to this conversation. http://www.mmorpg.com/discussion2.cfm/post/5771624/Just-hit-50.html#5771624 Also I hardly consider even improving. Reskinning CO and then grafting in a extremely poor version of  SFC III as your combat space model, made this a poor start that's just not salvageable. Especially considering the initial design decisions and engine.

Originally posted by Razeekster

I just got a warning for this comment on a Neverwinter news announcement: "This game is total crap. I have nothing good to say about it or Cryptic Studios. MMORRPG.com will of course continue praising it to kingdom come."

 

I made this comment a few days ago and got warned for it today too. Apparently though someone at MMORPG.com really loves Neverwinter because I should in no way be having my freedom of speech restricted in this way. This is crossing the line.

 

I tend to usually ignore the warnings I get from MMORPG.com because they usually ammount to nothing because the warnings are usually for things that aren't that huge of a deal, and things that you honestly wouldn't get into trouble for accept for at MMORPG.com. But now my speech is being restricted? Really?

 

Am I only allowed to praise every game on MMORPG.com now? 

And guess what ? You've probably earned a small vacation for reposting the thing you were warned for. The post will probably be deleted. GL. I agree with everything you say about Cryptic , but you can't fight the almighty Dollar. This site stays open on advert dollars and attracting traffic.

Brahaha ! OP, you're funny. MMO's were evolving this way and doing this before WoW . WoW just happen to be the most popular to survive from the era that evolved this style. I don't see people blaming SWG ? or in fact any of it's predecessors. What you should rightfully state is " I'm sick of the Genre ".
Originally posted by dotdotdash

It's interesting to note that Cryptic North is in the same area as Runic Games, another PWE studio.

Is it possible that Cryptic North has been created with the long-term goal of taking the Torchlight franchise into the MMO space? Runic have said they have no immediate intentions of doing so, but that does not mean that their parent - PWE - agree. Could it be that Runic Games will be moving on to pastures new, and Cryptic North will be taking on the task of Torchlight Online?

^ This just when you thought Cryptic had run out of IP's to ruin , they find one. This is exactly what it means.

Coupling it to Consoles -----> = disappointment. 
Looks like I'll be avoiding all new Sony games. I'm not a fan of the cross system games. They just never seem to be as good on PC when they are designed for Consoles. It seems Sony is more interested in getting as much traffic on it's console as it can. Thanks, but no thanks.
Since so many games in general are instanced like SWTOR, time for devs to add player set levels. Easy , Normal and Hardcore ,almost like the raid zones. I kinda tired of playing everything on easy or normal mode, it's become boring.
Originally posted by simplius
Originally posted by untatkiestyer

Star Trek Online is still a far cry from the kind of experience Gene Roddenberry would knowingly embrace were he with us today. Socio-political overtones aside, at its heart Star Trek is about exploration, discovery and diving headlong into the great unknown. To do the license real justice Star Trek Online should be a living, breathing economy-led sandbox game where the players themselves have the scope to become captains of legend and, by extension, an intrinsic part of game lore. Factions and alliances should rise and fall and great battles should be fought to the dying breath.

so, a mix of SWG and EVE?

that kind of game is only enjoyable for a small hardcore crowd

if STO had gone that way, it would be dead now

If only it were a mix of EVE and SWG, sigh. Now it just wallows in mediocrity, which is way better.

Originally posted by Shadanwolf

I would appreciate answers to some noob questions.

 

-Can I simply explore and adventure on new worlds(pve)  ? 

 No

-How robust is crafting ? 

 Cryptic crafting is rudimentary and basically useless.

-Is there faction vs faction conflict with territorial control.If so how  much a part of the game is it ?

Arena PvP, no territorial.

-Is this basically a pve game with fighting against npc?

Yes, some raid content 5 man groups. Some large number PvE zones.

-is there a website or two devoted to the game where someone who really wants to get into the game can go ?

http://sto.gamepedia.com/Main_Page

 

Thanks in advance for the help.

This game meets the bare essentials for an MMO. You'll have about a months worth of content before you tire of it. It can now be considered a 2 faction game, with no interaction except in pvp queued zones.

While I don't deny EVE is a great MMO. They've made their share of flubs. Problem is, age is creeping up on it also. Not sure how long they can keep upgrading without a complete overhaul to keep it relevant. I'm sure they have a nervous eye on Star Citizen, on the horizon. Not sure DUST 514 was the right path, either. Time will tell. It may be they'll survive by adapting to consoles ? Personally I think it's heading in the wrong direction. Short of putting it on a new engine though , it's options are starting to get limited.

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