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All Posts by GoldenArrow

All Posts by GoldenArrow

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767 posts found
Play Tera. It's free!

Glad they put some effort into advertising the F2P.

Wish EU TERA did something aswell :P

I heard from a reliable source that they are going to charge people for different kind of Foundry packs.

I.E Tile sets, objects, monsters, events...

Originally posted by rojo6934

nice review. Even though i already played some of the korean beta i know how good the combat is and its very good. Everything else plays very nice too.

The only thing i really dont like and would not pay a sub for if it had one, is the TERA questing system. Its as bad, grindy, repetitive as TERA in that regard (at least when i played it it was like that). I hope they add some dynamic questing before launching in NA.

Patiently waiting for B&S to come out in the west and waiting for a B2P model announcement too. 

Biggest issue I have with Tera aswell, the quest grind is really long/repetitive/boring at times.

Although I don't have anything against the traditional quest grinding as long as it has enough instances and other stuff hidden in between. B&S has really easy levelling courve in KR and they westernize it even more when it arrives to the west.

B&S also have solo instances so pushing those in levelling experience makes it stay fun for bit longer.

Ultimately I'm not worried about B&S levelling.

Originally posted by Epic1oots
Good thing when i bought GW2 I expected it to be just like any other console game that will only last you 15hrs-80hrs/ couple weeks playtime. You people expecting a B2P game to last months, years, forever is just expecting way too much from todays mmorpgs. Sure Anet would want you to continue playing because of their cash shop items. But they already got your money and made their money. So really GW2 is a no different game than any other console 60$ games that dont last long. Why do you think theres a Personal Story? You finish that, that's it. Everything else you can do in the game is just simply something more for you to play do, run around, socialize and nothing more. You paid the game for the Personal Story. Thats it boys. Anet got you good.

I was rather disappointed with GW2 aswell.

But then again comparing it to a console game that lasts for 80hrs~ is a bit silly.

They are constantly updating and patching the game. Making more content and fixing the issues. These updates are completely free so after you buy the game, you don't actually need to put a dime in it to get all the upcoming updates except for the major expansions.

Originally posted by sadWinds
i've heard advice from experiened player ingame that no one wants mystic on endgame, i hope it isnt true lol.. Currently i had a lvl 25 mystic(dont wanna reroll -_-)

Pugs probably don't want a mystic if they can get a priest.

Statics usually run with Mystics, because people are skilled and don't get hit too much. Mystic's buffs provide better damage and faster clears. In kTera (different version) everyone prefers Mystic over Priest because their skill level with the game is completely different from ours and they even consider Priest a noob class.

In the end it doesn't matter which support you play but in my opinion:

 

Priest for Pugs

Mystic for Masters.

Why hype something that is 6-8 months away.

Let's see when the NA/EU closed beta starts in the future.

NCSoft should push this game out before Trion releases Archeage.

If these games come out neck and neck B&S won't even stand a chance.

This said, if B&S is F2P/B2P it'll do just fine, as a subscription game I can't gurantee anything :p

These korean action combat games are bit of a niche, but they do have a solid fanbase in the western world. Tera was doing "ok" and now that its going F2P it has more players than ever, which makes me believe tha B&S will also have loads of people giving the game a try. It's a big plus that B&S starts and progressess a lot faster than Tera so people won't give up on the game pre-level 22 like it's with Tera.

It's obnoxious how many derpies are calling Tera's combat slow and static when they haven't seen it in the latter levels. Guess their non-existant attention span and need to get everything "right now" will work better with B&S.

This said, I'm really excited about B&S because I love skill-based combat and since is still months away I have plenty of time to play Tera

Having no healers and the intense 1vs1 duels are my main interests.

The levelling experience is around 8 for your first playthrough. Even if you choose different class/side the 2nd playthrough isn't even close as much fun.

Everything else in the game is pretty much a 0.

So yeah, I think 6.6 is bit harsh because it should be around 4.

Originally posted by jtcgs
Originally posted by Pivotelite

  I need to make some videos to shut up all these damn people who talk about TERAs combat not being action combat, slow, or complain about rooting.

 

Hello, rooting is part of what makes action combat action, every action has a reaction, you dont charge up a big swing when you can clearly see the enemy is about to swing which would leave you vulnerable. Its common sense and requires you to actually use your brain.

 

Secondly, TERA has progression unlike all these others themepark games lately, your character at level 1, 10, 30 and 60 feels totally different unlike a certain extremely popular game that released recently.

 

The problem with that is TERA is too limiting early on and with that style of combat it makes you feel slow and clunky, but then once youre 60 with all your glyphs, skills and attack speed and movement speed buffs... you realize its very fast paced, especially when one mistake = dead.

 You go on and make your video, wont change a thing because I played the game and already know. The lack of tab targeting does not make combat, action combat and the idea that having a rooted character when attacking = action combat isnt even worth laughing at.

Rooting means your character CANNOT move, dodge as a skill LIMITS dodge, the time between attacks LIMITS attacks...and as for TERAs progression, having a fireball 1 at lvl 1, fireball 2 at lvl 7, fireball 3 at lvl 12 or whatever it was all adds up to ONE FREAKING SKILL in the end. The grand total of skills per character in Tera is very low and has no real variety...and that game your refuse to mention thats really popular has classes that are very diverse with a large amount of skills, doesnt root characters, has a dodge that can be done in ANY direction and the attack rate is even faster. and no, one mistake = dead does not = action combat either.

If the game was any "faster" it would be impossible to play.

Why?

Level to 60 and find out.

March.

So slow, EU style.

I never saw any reason to sub in the first place o/

TL2 would be great if it had  closed online play.

At the moment is only decent :/

Because of 3 factions there's never a situation where you can't win.

If 1 side is dominating people always gang up on that faction.

None of the pre-orders are worth the money.

Having the first pack valued at 50$ gives reference of an insanely expensive cash shop PW-style.

Considering the dungeon master tool needs to bought aswell there probably won't be a massive community in creating adventures, which becomes their downfall. Unless they change their stuff this game is going to sink.

It's odd, I was happy to spend a lot of money on D3 collector, but I can't be arsed to buy stash for PoE.

Guess the charm lies in being free.

 

Good thing is that PoE is constantly getting developed and updated so there's new stuff to be seen. Unlike D3 with it's 4 month shitty update cycle.

The game isn't _that_ good.

But it meets the demand and the F2P model is awesome.

I fear TESO will be too easy.

Failure?

I think the idea is great.

I'ts your typical Diablo clone with constantly adding new classes/content.

I'm quite sure the old servers will die horribly. Considering the economy is built on the old v1.0 version and all of it's updates.

Fresh start, fresh economy and fresh community.

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