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Am I the only one who HATES dragon age?
General Gaming « General Discussion 12/01/09 12:06:40 AM
Originally posted by tryklon
ahhh ps3 version
you know what? get a xbox 360 or the pc version and throw that garbage away =P
There is something wrong here. Dragon Age on the PS3 has better graphics than the 360 version. It is not just an "opinion" you can check many comparisons in the internet. When we talk about graphics and Dragon Age from the best to the worst version - PC-PS3-360. As I said, you can find a lot of comparisons, textures are far better in the PS3 than in the 360 in this game. About the topic, it is a good game but overhyped as almost all recent Bioware games. ... |
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Originally posted by Cyborg99
Yes I got the picture. The valour of majority. Of course Oblivion and Fallout 3 are the sandbox and RPGs of the majority. ... just like WoW... But just like WoW is not enough for some players, Oblivion and especially Fallout 3 is not adequate for everyone. Even players who enjoy sandboxes. But remember, if majority opinions would be equal to ultimate truth... well...I think you get it...
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Originally posted by Cyborg99
Oh I see, I need to simplify... to hold your hand so you can understand. Now I get it. See, I am not saying Oblivion and Fallout 3 are not "open ended rpg's". What I am saying is, with the limited and casual game experience Fallout 3 has the openess, progression and sandbox aspects are lacking and to me, sometimes those details were just an illusion or just a small detail into its gameplay. While with some less casual open ended games I had much more feeling into the gameplay. The sandbox experience was much more intense even with some games not related to RPG, so I don't see Failout3 as a real sandbox game, it would need more depth to its "openess". Is it enough? You may say... "ooh, but to me, the casual open ended experience I had in Fallout 3 was enough" I am ok with it, but you do prefer to use "links"... you know how ironic it is if we take your first post in this thread right? |
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Originally posted by Cyborg99
You do have some real issue to understand what is a player and personal experience, right? Ok, lets try to forget all your flaming and arrogance ...when you can go check the non official Morrowind into Oblivion version, no hand helding. Just a side note, you said "Get enough people together and that opinion turns into a fact." ... I see...this is funny, all I can think about when I read this is ... well, nevermind. Just a tip go get Gothic series, Morrowind, Fallout 1-2, Sacred you may like it and understand what I said. Maybe a player like you that doen't like linearity and hand helding ( and all the irony on it) may have some good time with these games.
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Originally posted by Cyborg99
Read again what I said. Oblivion with its hand helding system, leveling system and casual approach destroy all the meaning behind exploration. Compare it even to its predecessor Morrowind. Fallout 3 with its linear main story and lack of polish, progression and side quest content make the sandbox aspect much more of an illusion and a real feature. What I said will not be in the wikipedia, it is based on player experience. If you are basing your opinion and game experience into "links", it would be pointless, right? So you need a link hand helding you even for you to develop an opinion? I see... Anyway, about your "sandbox" and "hand helding" argument... trust-me you need to play more games. Oblivion and Fallout 3 are the supra example of casual modern RPG, you and every randon today´s Shooter player has them as favorite "RPGS", "Sandbox" ;)
Umbral says, "Fallout3 is NOT a sandbox" Wikipedia (many gamers) say: Fallout 3 is a sandbox You decide who right......
Cyborg don't be such a kid, if you like sandboxes you would probably even enjoy all the games I mentioned;). And I will say it again, I didn't have a real "Sandbox" experience with Fallout 3 because its linear main storyline and unpolished and limited side content and lack of progression killed it to me... while other games that are less casuals have a much more open ended experience. But as you need someone to hold your hand even to formulate an opinion, I am ok with it... I will give you an example. Resident Evil 5 is considered a Survival Horror... go play Silent Hill 1-2-3 and Siren and try to see RE5 as a Survival Horror;).
EDIT- and by the way, there is a non official version of Morrowind using Oblivion's graphics in progress...without the annoying Oblivion's hand helding... ... |
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Originally posted by Cyborg99
en.wikipedia.org/wiki/Nonlinear_gameplay Fallout 3 and Oblivion are in there. Where's your link?
Read again what I said. Oblivion with its hand helding system, leveling system and casual approach destroy all the meaning behind exploration. Compare it even to its predecessor Morrowind. Fallout 3 with its linear main story and lack of polish, progression and side quest content make the sandbox aspect much more of an illusion and a real feature. What I said will not be in the wikipedia, it is based on player experience. If you are basing your opinion and game experience into "links", it would be pointless, right? So you need a link hand helding you even for you to develop an opinion? I see... Anyway, about your "sandbox" and "hand helding" argument... trust-me you need to play more games. Oblivion and Fallout 3 are the supra example of casual modern RPG, you and every randon today´s Shooter player has them as favorite "RPGS", "Sandbox" ;) |
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Originally posted by Cyborg99
Oblivion and Fallout 3??? Are you serious? Oblivion is the pure example of a "hand helding" game, not only that, but the whole leveling system is the most casual you can get. When the whole world level with you exploration has no meaning. Fallout3 is NOT a sandbox, it is a huge map with little to no content where only the main storyline is polished, in the end Fallout 3 is a linear and "small" game with the illusion of openess caused by its map. Fallout 3 is a shallow action RPG that was made with the intention to seduce COD gamers and unfortunately killed what Fallout originaly was. Not a bad game, but not a true fallout, not a true sandbox, and trust me you are not "special" because you like it. Morrowind would be a better example , even GTA, Saints Row and Infamous would be a better sandbox example. Sacred (one and two) and Gothic series are better examples than Oblivion and Fallout 3. To tell the truth Sacred 2 is much more "open" and less "hand helding" than Oblivion even with its issues.
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Originally posted by Palebane
CCP will not be able to create a real World of Darkness MMORPG. What a game like Eve requires is much, much, much more simple than what a World of Darkness game would require. Blizzard, NCsoft, SOE and all big MMO companies would not be able to create it too, not now, not in the next 3 years. Today or in the next 2-3 years it may be possible to create a single player game that really express what the World of Darkness is about in a single player environmental and in a more limited experience. It would be the game that Vampire Bloodlines was not able to be... but a World of Darkness MMO? Not now, not in the next years... |
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I am disgusted at the fetishization of Eurasians in Korean MMOs.
The Pub at MMORPG.COM « General Discussion 10/05/09 9:19:52 PM
Originally posted by AmandaVarone
In my opinion your criticism has 2 major issues. 1- Hero idealization. What you mentined happens in western games, movies and almost all "visual" productions too. Even in classic art you will find different types of human figure idealization not only related to heroes. I found it strange that only the Eurasian archetype are a real issue to your eyes. 2-Men idealization. In eastern games men is sexualized and idealized just like women. It is easy to find muscular bodies with little to no clothes in western and eastern games. The idealized image of men in these games are even more idealized than women image. From muscular build to beauty faces the image of men in all game history is the image of an ultra sexual, ultra strong, masculine but with feminine smooth beauty aswell. I am not against idealizations. From the extreme of beauty to the extreme of uglyness and inadequacy. But I am a bit tired of these repetitive western cliches. The one related to the eurasian looks and the one related to the sexualization of women... The truth is you find all archetypes in these games but with the appeal to beauty and exoticism and every human image is sexualized NOT only women image. This kind of western complaing that comes from men and women are much more a reflex of insecurity than anything. From Von Stuck to Klimt you will find idealized beauty and usually much more focused on the female image while in these games you find idealized human figure. The hero (male and female) will usually express an image of strength, confidense and strong sexual appeal just like any strong animal of its kind.
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Laokoko
At level 25 you will see just a small difference, at higher level the difference of performance between a offensive and a defensive Templar in PvP and PvE is huge. Even manastones builds already make a noticeable difference. |
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Take a look here.
http://www.aionarmory.com/stigmaCalc.aspx?id=6
You can have a very offensive build, a strong defensive one or a mix between the two. In every big update they are expanding a bit of the stigma system, soon it will probably have more options. But taking my experience as example the final result with stigma builds is very representative. Much more representative than the pratical result of newer games trees like AOC and WAR but with less options than expanded games like Everquest 2 and WoW. ...
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Originally posted by jhall229
EQ2 is one of the few MMOs using motion capture and maximized is very well done. Even if you don't like them you can't call them techinically "sloppy" sorry. Lets not forget cloth animation. EQ2 shadows runs pretty well in today´s PCs and it is more intense and present than LOTRO shadows. DX10 in LOTRO is more of a gimmick than anything. Try to compare the full world dynamic shadows of Everquest 2, AOC and even DX9 games like DOOM3 and FEAR with the shadows in LOTRO ...I am talking about full world dymanic shadows keep it in mind. Of course I am talking about EQ2 with maxed graphics and we all know that today a lot of players play EQ2 with max settings and no issue. EQ2, AOC and AION are only MMOs today with complex animations especially if you compare to Vanguard, Lotro and War. You may prefer ring animations but this is a matter of personal taste. The thing with EQ2 is its artsyle and design it is not for everyone but we can't call it sloppy. Audio quality, from voice overs to music and effects is also great. I personally enjoy the musical ambiences and orchestrations too but this is a matter of personal taste. |
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Originally posted by kagda
There are some differences in some skills especially stigmas (a different view on talent trees). The zones are different too with different stories and atmosphere. There is not good or evil side. The game lore is not a high fantasy expression with good and evil defined. They look different as a result of the place they live and the type of life they have... if you play the game you will see what I am talking about and understand the lore behind it. I don't belive a game need combinations of races, some games have only humans some don´t to tell the truth I am a bit tired of the multi race cliche. As I said they are the same race but in different sides of a shattered world. ... |
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Originally posted by kagda
I think you misunderstood me Kagda. (not about the race) OB and CB are open and closed beta. There was no real Closed Beta in NA he didn't experienced the end game because he had no time to do it in open and closed NA game previews. What he said about AION end game is not exacly truth. The only reason I made this comment is because bastii was calling some users here liers and made a big deal about people lying positively about AION... and then he start lying here... just that. Chinese and Korean versions are up for a long time so a lot of western players already experienced AION´s end game in asian servers ...(not the case with Bastii). I did not say that most people playing in NA and EU servers did not experience end game (now players are starting to experience it) because they are not at the same level of asian players. It was just a matter of time (and bastii lies). I enjoy AION in both versions. |
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Kagda AION has one playable race but 2 different civilizations. Elyos and Asmodians are the same race with distinct development with unique lore and appearance. This is not the typical MMORPG detail but it fits well into the game universe and feels unique in a roleplaying point of view. You can create an unique character (fat, strong, skinny) and that helps to create a more deep sense of civilization, just like in human race we see all kind of different humans... |
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Originally posted by bastii
No Bastii I didn´t want to play the NA CB and OB (and I had acess to both) as I was playing the end game from the asian version.(edit-just check my post history here and you will find some posts expressing a bit of my experience into the chinese version since the chinese ob, just a little bit of information but it will work as proof). Confess Bastii maybe you played CB and OB ( as a miriad of NA players) but you didn't experienced AION´s endgame. A lie is a lie and you lied about AION´s end game definition and about you experiencing the end game in CB. I agree with you lying players and reviews are an issue :). ... |
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Originally posted by bastii
Did you experience AION's end game Bastii? Based on what you said, I think you did not. ... and I thought you were the one saying that lying "players" are a big issue among MMORPGs. ... |
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People lying is what's killing this genre.
The Pub at MMORPG.COM « General Discussion 10/03/09 4:09:29 AM
Originally posted by Shol Interesting... |
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People lying is what's killing this genre.
The Pub at MMORPG.COM « General Discussion 10/03/09 3:42:37 AM
Originally posted by Ilvaldyr I haven't played Aion yet (beyond the first few levels) so I won't comment on it, but in regards to alternating gameplay in WoW, I'll give you a list of the quests that are currently in my journal as I level my Paladin in WoW. 1. Go to location, disturb a next, kill a huge eagle that turns up to protect it. Harvest it's eyes, use a magical disguise to turn into a wolf and go take the eagle eyes to the alpha wolf in the area. 5. Locate and kill some scourge warlocks, collect their magical devices and use them to zap to death some sleeping giants before they wake up. 6. Locate and kill the necromancer controlling said scourge forces. Yes, most of the quests have a common theme (kill stuff) but there is a lot of variety there. Far more so than standing in one place and repeatedly killing something in order to make ones XP bar go up.
I don't see why you have the impression that in AION you will just stand in one place and repeatedly kill something in order to make ones XP bar go up. In AION there are a ton of kill quests, crafting quests, lore related quests and PVP quests. If you know where to look and if you do group questing you will not need to to "stand in one place and repeatedly kill something in order to make ones XP bar go up." Group questing and hunting gives a huge amount of XP. Leveling in AION IS slower than WoW, a bit more similar to the early days of Everquest 2 some people will call it "grind" (just keep in mind it will be quest grind, especially group oriented) some people will like it. Edit- AION leveling and PvP is much, much more enjoyable in groups, people who want to reach end game fast alone or be a loner avenger in PVP will have hard times. ...
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Graphically, AoC, LoTRO, then...Aion?
The Pub at MMORPG.COM « General Discussion 10/02/09 8:26:26 PM
A lot of users here are confusing, graphic, artstyle and personal taste even with the fact the 3 aspects compose a game´s visuals. Everquest2, AION and AOC have the better animation and character modeling (by better I mean more sophisticated not a matter of taste). Vanguard has superior textures, vegetation and indoor locations geometry if we compare to LOTRO Everquest 2 (even using old shaders) and AOC have the best dynamic shadow system. AION has superior character modeling and animations than LOTRO and AOC. LOTRO only has nice natural open field locations but they are technicaly inferior if we compare to Vanguard natural open field locations. Models and indoor locations in Lotro are very outdated comparing to other MMOs. (this is why every LOTRO screenhot we see are from open field locations usually without characters or without close ups). DX10 doesn´t help to "fix" these graphical inconsistencies. Vanguard has some fantastic aspects but characters and animations are horrid. AOC has some nice aspects too but vegetagion is out of place and outdated (this is what happens when you try to update an ancient engine to use the latest shaders). Lotro has nice "green" locations but it is by no means sophisticated even with dx10 gimmick and higher resolution textures (AION could use some of these). A lot of people like LOTRo´s artstyle and a lot of people love AION artstyle, but when we talk about advanced graphics (indoors and outdoors), animations and models (the techinical side of 3D) AOC, AION, EQ2, Vanguard (and of course the upcoming Tera and some other games) all have some strong points and some let downs. Edit-In my opinion AION has a superior visual composition than Lotro and AOC as it is the most visualy balanced of them. You don't find huge visual "holes" in AION like you can find in LOTRO (characters and animations) and AOC (vegetation and functional issues). ...
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