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All Posts by Waterlily

All Posts by Waterlily

102 Pages First « 4 5 6 7 8 9 10 » Last
2023 posts found

 Firiona is a 7 letter word, obviously too long a word to remember for the poor girl.

1. NON-THEIST (100%)

Non-theists generally include atheists and agnostics and others such as "Scientific Skeptic" and "Secular Humanist" who do not adhere to a belief in an intelligent, personal deity - God or gods.

Originally posted by Ephimero
"I was wrong" is too hard to swallow.

 

That's fine.

Originally posted by Ephimero
Originally posted by Waterlily
Originally posted by Ephimero
Originally posted by Waterlily
Originally posted by velimirius

NCsoft had brought pvp to the west with Lineage and GW.

 

That was Ultime Online, not Lineage, an American company. UO had PVP before Lineage was even a pipe-dream.

 

Lineage was released 3 months after Ultima online. Pipe-dream?

Dude, you sure are on fire today.

It was released a year later. Go check your "facts".

 

Ultima online was released on september of 1997, haven't found anything more concrete abut Lineage than 1998, still, your pipe-dream comment was way off.

Lineage was released in September in Korea, exactly 1 year later. Keep pretending your "3months" is correct though, for your own sake. 

I'm pointing out what a joke that the claim "Koreans know PVP" in this review is, that's all.

Originally posted by Ephimero
Originally posted by Waterlily
Originally posted by velimirius

NCsoft had brought pvp to the west with Lineage and GW.

 

That was Ultime Online, not Lineage, an American company. UO had PVP before Lineage was even a pipe-dream.

 

Lineage was released 3 months after Ultima online. Pipe-dream?

Dude, you sure are on fire today.

It was released a year later. Go check your "facts".

Originally posted by velimirius

NCsoft had brought pvp to the west with Lineage and GW.

 

That was Ultime Online, not Lineage, an American company. UO had PVP before Lineage was even a pipe-dream.

Originally posted by Ephimero 

If by very late you mean 12 hours after starting if you know what you're doing, guess you're right.

But no.

 

No, she obviously played the English client, which doesn't offer PVP at all, since only 1 race is available. How does she come out with statements like:

"Koreans know how to do PVP"

then?

Same here,

MMO right now offer nothing I haven't already done in EQ. The leveling, classes, high-fantasy, solo -> group -> raid, holy trinity (tank/healer/dps) is all copied from EQ. I don't get how reviewers even tolerate this garbage anymore. Stuff like Aion getting good reviews seriously bothers me, how many time can you copy the same games and how long can the same old companies hold the strangehold on MMO games.

I do play Street Gears though, it's a roller blade MMO and pretty fun. MMO do not need to be the same thing over and over, but as long as the same companies (SoE, Blizzard, NCsoft) have the biggest budgets, they don't care and will keep making the same crap and the same people will keep buying it.

Review
Anyone following this title for any length of time already knew that, but if you're just now catching on to Aion: Koreans do not do PvP as an afterthought.

 

 

Really?

Could I ask you what type of PVP you were involved in. Since I played CAion and know PVP doesn't start until very late into the game, I doubt you did any significant PVP at all.

.

.

This review is way too optimistic, but then I expected nothing less, 99% of mmorpg's reviews are too postitive.

 

Originally posted by ProfRed
Originally posted by MarL

Why would anyone not want instant gratification, ya id rather spend two weeks grinding something to pretend like im having fun.

 

 

It's like saying i'd rather take 2 steps and then be at the top of Mount Kilimanjaro rather than spending 2 weeks climbing it.  How special would anything in life be without the journey there?  If you don't want to mountain climb then just take a helicopter ride to the top.  If you don't want to play MMO's and just want to be at end game in some arena then why not play a CoD or Starcraft or Demigod or one of the other thousand arena based games?

 

I don't play MMO to beat endgame and to "climb the Kilimanjaro". Lately MMO restrict more and more abilities behind levels and timesinks and 99% of the game is hidden behind progression, only MMO do this.

The same argument you use is used by others to justify poor experiences at the beginning of the game. I knocked Aion for sucking for 20 levels and all the counterarguments can be summed up in one sentence: "the game only starts around level X".

Well I'm not playing games to start having fun at point X, I play them to have fun the minute I start them up. If that makes me part of the "instant gratification" crowd, so be it, but I play games for fun, not to show off.

I used to play like that in EQ, but realised that the carrot on a stick approach limits gameplay on purpose.

Originally posted by Goronian

In EQ? Sure. UO? Sure. LA2, FFXI, VG? Sure. But in WoW, AoC and (especially) WAR not so much. I spent more time, looking for a guild, chatting around and desperatly looking for groups in WoW, then I spent playing. And then I've realized, that I already have a mount, can kill enemies five levels higher, than me, gain a solid level per two hours of play and run trough content like crazy, without going to the instances. That's where I drew the line.

 

Well that's another argument entirely, you're saying there's noth enough cooperation within the game and not enough incentive for players to group? I agree with that.

But you also claim that solo players should be exempt from leveling or progressing so fast. I completely disagree with that. Realise that leveling was made popular in MMO, not because it's a good concept, but because slowing players down and not giving them all the abilities at once forces them to "level" and pay up the monthly fee.

Players demanding faster progression and getting those abilities at a more enjoyable rate is completely fair, MMO imo are way too slow still. Way too many timesinks and way too many roadblocks to slow players down. The reason people grouped in EQ and in FFXI wasn't because the game was slow, it's just because grouping was easier, the players were different and a lot more time was spent chatting in the game. 

It's not about instant gratification. Especially solo players see a lot of the content over and over and level at a very slow pace compared to players who group. If you want to see new things, zones, mobs and get new abilities the game makes you advance.

What many (not all) MMO do is slow you down, if you haven't noticed yet. They keep players on a little leash and put a string in front of them. Want to see the next room? Follow the string and jump through all the hoops and you can see something new.

It's not "their" fault if they want to experience more gameplay and more parts of the game at a faster rate. The "smell the roses and enjoy the game" argument is bull when you aren't granted access to a majority of the game unless you progress.

Why is so much content 1080i, even movies are 1080i resolution, basically ripping content in two pieces and making it worse than 420p DVD quality.

I wonder what the point is of HD images if the quaility of interlaced isn't any better than DVD, UNLESS they use progressive. But from what I understand even Blu-ray is 1080 interlaced sometimes, depending on the movie.

Why do we even have interlaced still?

 

Difference between interlaced - progressive:

www.youtube.com/watch

Hey

Grats, I think you're going overboard claiming you're sane though.

< 2001

How does WoW relate to this article?

In regards to the violence in games, some developers are just looking for trouble. Some E3 trailers were just dispicable. I'm not in any way in favor of banning games because there's violence in them, but some companies (Valve) need to get a clue before they release trailers.

I really don't get the attraction some people have with Aion, I guess it's a fab and it's "cool" to like Aion. That's how it is in Asia at least. The game itself is terrible imo.

But Waterlily...waterlily...Aion has wings111.

These Aion threads are getting worse by the minute.

There's no PVP in the game for the first 30 levels, what are you talking about OP.

Aion has managed to throw concepts of 10 different MMO together and mixed them into a bowl and they made an incoherent game which tries to do everything and isn't good at anything.

Originally posted by drbaltazar

mm if we start with the birth rate of the 90 s i would say that the chance of a new player in america are very low compared to say china or india

theres probably new player but i bet a lot less then there was in the 90

thats one of the reason asian market is the target thats where the numbers of player are

for every player here they can grab 10000 there easy lol

its a new market same as we were in the 90s(mmo)

 

It's a different market. Blizzard makes less than 10 percent of their profit from China. The Chinese currency and buying power in China is still very low and usually companies lease the game out to a Chinese distributer.

Yes China is a huge market but you need multiple players to even equal the profit you would make from a European or North American player.

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