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5/24/08 4:22 PM
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Viewed 6266, Replies 114
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Originally posted by killagoose
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5/24/08 4:17 PM
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Viewed 4492, Replies 90
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Originally posted by AmazingAvery Another smart move by Funcom if true.
Spread the population thinner to make it harder for people to realize the zones are capped by only 48 people instead of 100 per instance as some poster here pointed out. |
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5/24/08 4:07 PM
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Viewed 4492, Replies 90
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Originally posted by Draconus
Seems like a riot in there. |
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5/24/08 3:56 PM
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Viewed 4492, Replies 90
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Originally posted by ianubisiBlocking the official forums from public viewing should tell you all you need to know. The ONLY reason a mmo company does that is when they have something to hide and they aren't finished with milking box sales yet. See: Hellgate London for a very recent example. |
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5/24/08 3:34 PM
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Viewed 2601, Replies 52
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Originally posted by Enigma I don't have the game unfortunately. I was enticed by all the hype to try the game out but after the Hellgate/Flagship fiasco I am much less willing to fill the pockets of companies that employ questionable marketing tactics, even if the game turns out to be a good one (I mean AoC, not Hellgate god rest its soul). 48 players max per instance per zone might have done it. |
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5/24/08 3:19 PM
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Viewed 2601, Replies 52
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Originally posted by Enigma Well that kind of explains why they restricted even forum viewing privileges to people who already bought the box.
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5/24/08 3:13 PM
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Viewed 2601, Replies 52
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Originally posted by NemeralThe guy actually said Funcom and the devs CONFIRMED that each zone will only hold a maximum of 48 players. So whether you believe him or not, he was NOT referring to the 48 vs 48 battles but the maximum amount of players allowed in each instance of each zone. |
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5/24/08 3:07 PM
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Viewed 80, Replies 3
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It helped immensely. I mean, did anyone actually believe they left the NDA in place all the way up until days before release "in order to preserve the integrity of higher level content"? |
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5/24/08 2:59 PM
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Viewed 6266, Replies 114
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Originally posted by Enigma Wow... if this is true then it is very disappointing. Smart of Funcom to not publicly announce this or not correct people when they were claiming each zone can hold up to 100 though. This will probably make #5 of Funcom box-sales milking strategy on my list (not saying it's a bad thing, because they are in this to make money after all). |
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5/24/08 2:52 PM
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Viewed 6266, Replies 114
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Originally posted by Bleri This is a matter of playstyle preferences. People who powerlevel to the cap sees very little reason to group. People who play the game for fun can take advantage of the lower lvl instances. One of the most fun and rewarding experience for me in WoW was 3 manning the entire SFK at lvl22 max with paladin/warlock/hunter. So to conclude WoW is a single player game until the cap is a bit misleading. |
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5/24/08 2:46 PM
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Viewed 502, Replies 12
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Originally posted by thamighty213 Or being forced to give up chasing after a zone boundary/zoning point because he will no doubt get a jump on you now for having finished loading the zone before you. |
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5/24/08 2:35 PM
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Viewed 2601, Replies 52
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Originally posted by Fr0z3nSiNx It's actually 10+ mil, but according to most WoW-haters, only the subs in North America who can afford a $2000+ gaming rig to play other "next gen" MMOs count. |
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5/24/08 2:32 PM
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Viewed 6266, Replies 114
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Originally posted by Cyber-Couch I don't know, that's what I'm trying to ask because I always thought that zones are capped at 100 players. |
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5/24/08 2:31 PM
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Viewed 6266, Replies 114
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Originally posted by Anlar One thing that AoC fans always ignore is that console and single player games can afford to go for extreme graphics in order to "push the technology envelope" because the game is basically done when it's released. You play by yourself without worrying about other players clogging up your system and there's no pressure for the devs to push out further content for the game. MMOs are completely different and sacrificing gameplay experience for a few more pixels and polygons is like digging your own grave. |
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5/24/08 2:21 PM
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Viewed 1289, Replies 28
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Originally posted by mcharj11My apologies, what I should've said was: Are you really taking a review posted in a site with THREE huge AoC banners on every single page regardless of game and platform seriously? Nobody is THAT naive and delusional. |
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5/24/08 2:13 PM
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Viewed 6266, Replies 114
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Originally posted by Vortigon I'm getting the vibe that some people simply looked at the map, looked at the background, and concluded that the zones are massive without trying to explore.
Can someone also confirm that the zones are only capped to 48 players? |
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5/24/08 2:00 PM
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Viewed 487, Replies 16
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Originally posted by paladinum
Also, is it too much to ask these days for game developers to make their game compatible with the OS that the VAST MAJORITY of the computer ships with (32 bit version, not 64)? Your assinine comments regarding vista are sadly what's fueling this poor practice. 90% of the times the only reason people downgrade to xp is because "they heard their friends say that it sucks". |
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5/24/08 1:48 PM
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Viewed 6266, Replies 114
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Originally posted by VendaynRepeating undesirable features of a game is really no different than fanboys praising the game ad nauseam. People who are on the fence like me are happy that there are posts like these to balance out all the "THIS IS THE BEST GAME EVAR!" posts so we can make a more informed decision. For example, are the zones really capped at 48 people or not? Because that's a farcry from the 100 player limit that I've been led to believe in the past. |
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5/24/08 1:39 PM
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Viewed 6266, Replies 114
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Originally posted by Enigma The limit is 48? I thought people were saying it's 100 per instance per zone. |
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5/24/08 1:36 PM
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Viewed 1289, Replies 28
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Originally posted by UOvet Major gaming sites with an abundant source of advertisement income can afford some subjectivity. Does Gamezone's approach of having THREE gigantic banners on EVERY SINGLE PAGE of their website regardless of gaming platform and the particular game on the page look like they have an abundant source of advertisement income to you? |
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