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All Posts by Deewe

All Posts by Deewe

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1937 posts found
Originally posted by xenogias

I'm still wondering why alot of pre-nge swg fans seem to think any Star Wars MMO has to be a sandbox. I like others wouldnt mind a sandbox thats good, but no one says Bioware is going to make it.



First time I heard about SWG I dreamt about a game that combined DarkForces I and Tie Fighter.
I was disappointed by the queued combat style at launch. I adapted and understood it was a need as it let players chat (type) and combat at the same time.
Pre-CU socialisation, crafting and templating was great, combat system medium at best. Everything was worse after that.
When I left SWG, some time after NGE I tryed and loved Battelfront, that was StarWarsy.
With in game voice chat feature available now I look forward an FPS SW MMO with console melee combos. Sandbox... not sure,.
I've been reading a lot on SWG and Bioware MMO rumors.
So far there where no hints about a complex crafting system, and we know the crafted items put a huge load on SWG databases. So we can guess bioware would avoid this issue.
It's been written there would be around 9 professions with smuggler and BH. Once again Bioware seems to avoid the troublesome issues to balance 32 professions and infinite templates. I agree there where way too many professions in SWG.
In SWG there where no instances nor quests to do at launch and for some time. So you could log in and sat clueless about what to do. Knowing Bioware and regarding their announcements we know players will interact with NPCs. It seems there will be many many dialogues. I fear there will be too much of them and we'll loose the freeness feeling we had in SWG.
The biggest concern I have is about socialisation. I read player would follow a storyline going from a planet/location to another. It seems to put a huge constraint on socialising with others players. If it's true I hope they have put a high emphasis on this and found ways to enhance socialisation.
Contrary to many players I was never fond of JTL as it was a pale copy of Origin Wing Commander (poor) UI and (bad) flight dynamics. X-wing series had far superior UI, ship management and flight dynamics. In Bioware MMO we are supposed to get fully customisable player ships, sounds good for that part. I hope the ship management will be great. I'm pretty sure we'll get capital ships and space stations as it was really high in demand in SWG.
About the Jedi stuff, maybe it's just me but I was and I'm still not looking forward being this Jedi hero. I'd rather them be rare and played by NPC (or GM). When it's become common it looses the preciousness.
Now the most important question is when?

I try to send a PM to him and I wasn't able to do so as the link to PM is missing in his sig.

So I posted the question in the general forum as I know he was reading it and the post was deleted immediately.

Well if it's the case it's sad.

Originally posted by demo3210


2) Competitive land zones that offer perks when captured by guilds.  Perks are worth fighting for.  Also raises your guild banner/flag over that land. 


4) PVP rewards for mass pvp not just gank kills

5) Less tedious crafting and make it so it is not a MONEY SINK.  1G for a resource because you can't progress to the next tier w/o the item and/or not being level 80?  Give me a break. 


  1. Memory leak, nothing new but still very very annoying. Guess it's the devs nightmare for now
  2. Pvp rewards are nice till they aren't that was done in WoW. Means better than Looted/crafted items
  3. Supposedly there are many new clothes available. I still looking for them
  4. Mass Pvp is nice, reward could be you control the access to a specific zone for a few time
  5. Crafting in AoC. I'd rather not comment.



People Would Rather Wait For More WoW

The sad truth that we realize, after this past month, is that speculating and reading about upcoming changes for WoW: WotLK is actually more fun and interesting than playing Age of Conan.


LOL how can you juge a WotLK when it's not even available?

Regarding the few stuff we know about WotLK I can say so far it will be boring as hell.

Same grind fest, same unfun BOP and loot system.

At least maybe, and I mark my words maybe player customisation will be nice. Which I seriously doubt be as good as LotRo's one.


On a last note, my guess is the author is one of these forums marketers hired to blend within communities and post fake stuff looking serious...



Originally posted by AmazingAvery

Thats right mate, playing when I can, in between work. Wife is not well at the moment so looking after her, whilst waiting results of her brain scan.

At first I'd said so sorry to hear that.

I'd rather say wish you the results will say all is fine or nothing serious. Keep faith!

Geez so much hate and no interesting suggestions.

Originally posted by bonzoso21

Actually, an AO rating would kill the game's retail sales...just ask Rockstar, which lost tens of millions in the fiscal quarter following the "hot coffee" scandal. 98% of North American retailers do not stock AO rated games per store policy, so an AO re-rating by the ESRB would cost Funcom millions. Between the retailers returning their unsold copies and refusing to stock the game until it had been re-manufactured to remove the AO content and then re-rated to M by the ESRB, Funcom would lose months of potential sales and have to eat the development costs associated with removing the content. Plus, as was the case with GTA: San Andreas, there are the millions of "Kyle's Moms" out there who would seek damages for the innocence stripped from their little angels by the developer and the game industry (Take-Two awarded close to $1 million in total).


Seems logic.

You can take SWG for example.

At peak they had 450k subs and 24 servers limited to 3k players online.

I should rephrase my question:  do you think the M rating is an issue and preventing Funcom from delivering the M game?

Like many players have the feeling they are removing M stuff from the game.

Back on  topic please ladies and gentlemen ;)

Originally posted by Teala 

 If Funcom doesn't get on the ball this game will be another Vanguard.


Don't think so, you aren't very fair with AoC.

It's far from Vanguard, really.

Originally posted by Nekral

AOC Will not fail.  AOC will be NO 2MMORPG for a long time (WOW can not been beaten....:))


The game will become better and better  with time.


Should be.

At first they have to fix the zoning memory fix then improve the UI quite a lot.

Many players will leave AoC when WAR launches. Some will come back in the next 3 months and some will move to something else.

So I got an infraction point for that post, that was deleted :


I have the feeling the more it goes the moreFuncom is removing M stuff from the game.

If it's true, is the M rating the real issue?

Shouldn't they upgrade to a A rating?

Not that it would kill the sales, I would even say otherwise.


What do you think?


Edit : geez got 3 more points for asking an answer on why my first post was trolling at all.


You have received an infraction at Age of Conan Forums.

Reason: Reposting Moderated Material
This is an infraction for posting material pertaining to moderation.

If you have any concerns regarding customer service or account issues, please email one of the addresses at the following site:


Or you can send a private message to Famine.

This infraction is worth 3 point(s) and may result in restricted access until it expires.  Serious infractions will never expire.

Original Post:
[quote]Hello again,

still no answer since I received an infraction at Age of Conan Forums on July 3rd, 2008.

Even more disturbing is when you read the following:

Erling was also pleased to say that their customer service team has been growing by leaps and bounds and are solving almost 100% of all petitions in a day.

And here's some link of the [URL=]follow up so far[/URL].

Famine will you please?[/quote]

All the best,
Age of Conan Forums[/QUOTE]


The last strike, got this one yesterday:



Dear Arnwald,

You have received an infraction at Age of Conan Forums.

Reason: Spam
Please reread the Social Guidelines.

This infraction is worth 1 point(s) and may result in restricted access until it expires.  Serious infractions will never expire.

Original Post:

Original Post: post 1656371

[quote]Nah don't be afraid not a repost :)

Was fun chatting with you tonight.

Take care.



All the best,
Age of Conan Forums[/QUOTE]

Was having  a nice time chatting with the mods, and it's how some of them rewards you for saying thank you. Great time :|

The way communication is handled is getting insane, really.

It leans towards SWG...

Originally posted by VultureSkull

"save" ...........

Said as if AoC is going to fail. Which, unfortunatley for all the haters, it will not.


That was a teaser ;)

So far I'm not impressed with the suggestions nor with the lack of them.

I do hope next SW MMO won't have heavy texts as Bioware games.

I would loose all interest for a SW MMO.

If I want to read text I get a book, in MMO I like to interact with others players.


Originally posted by Teala

Nice list.   Here is compilation of a wish list created by players that has been posted numerous times on the official boards that mysteriously gets deleted after a bit.   This list combined with your list would ave this game.

Here is a link.

Wish List

I read the whole list and here's the new stuff I found :

All classes without mana pools would receive another stamina bar: one bar would be for sprinting/blocking, the other bar would be for combos.

Bear Shaman
Your whole class has been rewritten and now includes six pets you can call on that you can control in combat! The choices for pets include. Lynx, Bear, Eagle, Boar, Tiger, Lion - each with it's own special attacks and abilities.

I see many people bashing the game and saying Funcom has to do this and that.

Even, it is always the same suggestions that are asked again and again.

So, do you think you can contribute and find something new that hasn't been already asked?

I mean in terms of gameplay ;)

Check the list here:


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