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SW MMO : you WILL be disappointed!
The Pub at MMORPG.COM « General Discussion 10/11/08 1:45:34 PM
Originally posted by tillamook
Tillamook, I wanted to say I'm always impressed of how much, interesting, data you're able to digg when it comes to MMO. Though, I'm not sure what does means Elder's game of (pre-NGE) SWG, even if kind of a vet. |
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Age of Conan: Cultural Armor Dev Journal
News Discussion « General Discussion 10/11/08 8:57:32 AM
Looks nice, still can I have PANTS for my male character please? Or at least the choice. |
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SW MMO : you WILL be disappointed!
The Pub at MMORPG.COM « General Discussion 10/10/08 10:21:33 AM
Originally posted by Alindale
Please note the OP stated later on that English is not his/her native language. I believe what the OP was trying to express, and I could very well be wrong, is that people that played SWG do not want any SW based MMO, they want a MMO based on SWG. A new MMO based on the aspects that made Pre-NGE SWG beloved by the Vets. As much as I would like that, as a SWG Vet I know it will not happen under any circumstance. Bioware's style of game play is completely different than SWG and many of the sanbox features that were in SWG will not be in Bioware's upcoming MMO. Still, I am looking forward to trying the game and seeing what it has to offer to the fans of Star Wars. *EDIT* Edited due to not knowing the OP's gender and had assumed the OP was male.
Well Gajari your post made me really laugh but I feel sad for my English skills. I do my best to improve it, (read books, watch tv, voice chat..) even it's really hard as I tend to think in multiple languages and well it gets messy, really! Alindale, thank you for your words and try to explain what I was trying to say.
For the story, when I first heard about SWG, long before launch, I was looking forward a mix of Dark Forces I (not Jedi Knight) with X-Wing. I was really disappointed by SWG combat system. But it let us chat and fight at the same time, so it was great. I really liked the socialization, full med-centers and cantina's (before messy players cities). For me the hologrind and the CU was a major blow to the game, it killed the social aspect. Players where able to heal themselves and well everybody was out macro-grinding. I did play NGE for a few months but it was the death blow to SW. It could have been great with a real FPS engine. Sadly SOE, once again, delivered a half finished product. Pre-CU SWG could have been THE MMO out there. For me it will always be Caveman Galaxies : cave dungeons and Janta owning a full equiped futuristic combatant with stone knives, dude!
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Once again the marketing team is all wrong. Most of the answers have been mentionned : * Vets want HOT as a planet. * Vets don't want NGE = broken semi-FPS gameplay * Better merge server to keep players than expect huge come back. Focus on what you have guys. * Vets liked socialization and crafting, both are dead. * Vets don't want another WoW farming / grind game (Sith Waist anyone?) * No boxes on shelves = no new comers * Vets will be back to try Hot, then leave when the trial ends. I know that's all my friends do. We log back, visit new places, kill a few mobs, take pics of us, our houses then we are done.
SOE has only 2 ways to bring back SWG to life
Edit: didn't mention the 3rd one = make a new game, as it's already being done.
See you around a cantina on october 21th...
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Hardest boss encountered in an MMORPG?
The Pub at MMORPG.COM « General Discussion 10/09/08 5:01:22 PM
SWG: SMED ;) |
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SW MMO : you WILL be disappointed!
The Pub at MMORPG.COM « General Discussion 10/09/08 4:35:30 PM
Originally posted by Locklain
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SW MMO : you WILL be disappointed!
The Pub at MMORPG.COM « General Discussion 10/09/08 3:56:59 PM
First I'd like to apologize for my English, as some might have guessed it isn't my mother tongue. I didn't want it to sound negative. More like: be prepared it won't be THE SW game you (we) are expecting. In fact I just wanted to warn the fans about a SW MMO. This way they won't be too desesperate when the core features will be revealed. On top of that I have the uttermost respect for the quality of the games Bioware delivered so far. I'm pretty sure their MMO will be great. I think Venge Sunsoar sums it very well: Originally posted by VengeSunsoar
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SW MMO : you WILL be disappointed!
The Pub at MMORPG.COM « General Discussion 10/09/08 2:56:21 PM
And I mark my words : this no matter how polished Bioware SW MMO will be. Why? Because players feels for SW universe. They care for it and so aren't using logic but memories of how "good" it was or I should say, "remember" it was. When we see how SWG vets still feel about it, 5 years later, and the trend in WoW, AoC and WAR forums I predict the Bioware MMO forum will be a big mess with strong words and riots in the following months. Players don't want a SW MMO they want their SW game delivered on a plate, huge difference. Let the force be with Bioware community management team, I mean... the Sith side of the force ;)
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Interesting article about a partnership with FUNCOM
General Discussion « Age of Conan 10/09/08 2:28:33 PM
Originally posted by Unfinished Seems someone needs a big hug. Whent smoothly for me and well download was fast even more really fast, regarding some others publishers and the size of the data. |
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Dear Santa, I want a game with...
The Pub at MMORPG.COM « General Discussion 10/08/08 8:15:09 AM
Nice post. Let me add.
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Age of Conan: Getting to Know the New Game Director
News Discussion « General Discussion 10/07/08 2:53:09 PM
Originally posted by Guillermo197
I couldn't have said it any better myself. Gaute "Disaster" Godager has left the building. So Craig can be forth coming and express himself and admit that Gaute screwed up big time! There is a good reason Gaute left (better described as he HAD to leave). If you sell 800.000 copies and then couple months later, except for a couple servers, all game servers have turned into a ghost town. Then I call that a dissaster! And all those players left for a good reason. And if you even want a small percentage of them back, then you better start with an Open Apology to the community that your predecesor screwed over their entire playerbase and litterly chased them out of the game. As that is what happened. And it will be very, I repeat, it will be very very hard for Funcom to get even a small percentage of their customers back. There is just so much that need to be done in that game, I don't even know where to start or where to end. But I do feel for Craig tho. That he is the one that has to step in and clean up the mess Gaute left behind...... again. Cheers
I agree the forum moderation is a disaster on the US part, inconsistent for the least. They need to hire pros... I think they did apologize and there are limits Craig can't go over. Honestly could he really say : hey we screwed big time, Gaute work blows and blah blah blah... no can't do Sir. Funcom needed a head they took Gaute. If you step back SOE didn't do half that with SWG. Personally I'm giving Funcom a 6-12 months. Then I'll be back to check how things goes on so I can try my collector's edition mount I never had the level to try out, funny indeed.
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Age of Conan: Getting to Know the New Game Director
News Discussion « General Discussion 10/07/08 1:47:35 PM
Jumping on the proposal for questions to Stradden. First even if I'm not anymore subscribed to AoC I can say, as many others players, I'm following the game closely and I do see the improvements and more important better communication. I'm parsing below the post I made when I quit the game the questions in blue are the ones I'm still asking. For Now I have an issue with itemization as stats should matter in the near future. Unless there is social clothing how will you let players have their characters look like the way they want to? For quite some time now, I saw no official word on the UI, which is still a major hindrance as the interface between the player and the game. I'm still hopeless for socialization, still not as much as WAR though... By the way your customer service never actually answered my personal email, nor your community managers my PMs. In this I have some faith with you, as new Product Director, that the service will improve. As a final note I did read the data about crafting changes and well I'm sorry but I'm not impressed nor even interested in so far. Almost forgot : why don't you merge English US and European forums? US are dead and there are much less official posts than europeans ones.
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Well regarding the core gameplay of most MMOs, so AoC, is loot (surprise bags) there is a serious issue there as players have no clue how good is their reward. |
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I'm confused how they pushed live tooltips with 0.1% display... Old story, still same for shields hooks 1 feet behind the back. |
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LucasArts, BioWare Prepare To Announce Joint Project...Oct 21st
The Pub at MMORPG.COM « General Discussion 10/06/08 2:23:57 PM
Nice, can't wait! I'm just sad I'm not part of the team that's working on this title :| ...would be something!
P.S: OP, thanks for the info. |
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Originally posted by lumache
My guess is it's just a tooltip display issue. If not then there is something to be done, seriously. |
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Couldn't resist to be the devil's advocate : Bringing items from +25% to +50% is a 100% increase in their effect = x2 on their actual stats. Also it would increase the global stats form 125% to 150% which is a 20% increase form now. Don't forget you can make number say what you want depending on how you read them. I guess now people enthousiasmed by the change would be less interesting when they'll see it's a .2 increase only. My 2t. |
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Warhammer Online : Age of Reckoning: Compare and Contrast - Use of IP
News Discussion « General Discussion 10/06/08 9:01:18 AM
Originally posted by Alienovrlord
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As a player I expect items to have a better description and an explanation of what are the real effect of each stats. This without having to browse through unofficial testing articles. I do hope this is the first part that'll be fixed in the following updates. Now I have an issue withe the increase of effects of the equipment. I have the feeling this could turn AoC into another WoW where characters look isn't the choice of the players anymore. I agree 50% is far from over 300% as in WoW but still the issue arises. Players will be going to choose their equipment (only?) for the stats. With this increase there is an urgent need for social clothing or something like that. Unless AoC wants to take the WoW clone path. Lastly, please, give us pants! |
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I checked the PvP gear and when I read Vambraces of the Vanguard PvP Level 3 There is no way a "normal" player would grind or whatever for that kind of stuff ; unless maybe for the look... so they are another clone of "insert class". I still think AoC has a nice potential but please, FunCom, do something, at least on displayed stats if nothing else. |
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