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Dear BioWare, I really want to love your game...
General Discussion « Star Wars: The Old Republic 1/24/12 6:41:37 AM
Originally posted by GMan3 Jut wanted to step in to apologize for being a jerk yersterday. In fact James Ohlen replied to me on the forums about the appearance tabs and while I disliked the content of the answer, it was one of the time I do appreciated his honesty. That being said, character's look through mods are, atm, seriously limited, especially while levelling characters. For example I have a hard time finding pants that suits my top on my Sith Warrior and now I'm stuck with an orange/brown top and a grey skirt.
For the space sim I'd rather not have anything what they delivered. Even the space map is poorly executed. And why deliver this when players can already play CWA for free? |
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Dear BioWare, I really want to love your game...
General Discussion « Star Wars: The Old Republic 1/23/12 11:25:49 PM
Originally posted by GMan3 Even James Ohlen Disagress with you: "Will this system provide you as much options as the appearance tab you are asking for? No it won’t. But it definitely provides a whole lot more visual customization than a purely drop driven MMO as you can modify the equipment you find/buy in the game with any fitting mod you buy/find/craft." BTW he said that before Blizzard unveiled the transmogrification ;)
And for the space sim you know you can play it for free in CWA, right? |
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Dear BioWare, I really want to love your game...
General Discussion « Star Wars: The Old Republic 1/23/12 10:25:07 PM
Originally posted by Sovrath Like when they say they knew people would not like the space sim and they kept working on it? Or like when they state they are aware the mod system is inferior to appearance tabs, and they keep it? Or even when they post on the beta forums the beta testers are only here to test bugs and they don't take into account their feedback?
Hrmmm not sure. And before you ask, don't trust me? Google is your friend. |
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Dear BioWare, I really want to love your game...
General Discussion « Star Wars: The Old Republic 1/23/12 10:12:31 PM
Originally posted by Drakxii Because he looks like he's blaming others for their failure: look they wanted us to fail, they didn't even let us try nor gave us the benefits of the doubt. |
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"but I don't see us as not being innovative." -SWTOR game director James Ohlen
General Discussion « Star Wars: The Old Republic 1/23/12 10:09:56 PM
Originally posted by Suraknar Reminds me the NGE |
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Dear BioWare, I really want to love your game...
General Discussion « Star Wars: The Old Republic 1/23/12 10:05:44 PM
Originally posted by Sovrath That's something you can say to your wife, friends, colleagues but not to a mass media. |
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Quite funny and sad at the same time as pointing at real issues and decisions. |
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Dear BioWare, I really want to love your game...
General Discussion « Star Wars: The Old Republic 1/23/12 9:55:33 PM
Originally posted by Snaylor47 Seeing the latest video I would tend towards the same direction. Still in the past, since 2008 they've been pretty much inflexible. Ex: They knew the space sim blows, still not only they kept wasting $$$ and time on it AND they put quite a big emphasys too.
Also I'm not sure I'm supposed to expect great things from a manager stating: "We knew that there was going to be people who wanted us to fail. But that's just the nature of the game. If you're going to build a huge game and try to go out to a lot of people, you're going to have people who just react poorly."
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Please OP stop making me drooling, I don't want to be over hyped by this game.
Seems mostly each time I read something on this game I have the feeling the devs really knows what makes a FUN mmo. |
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About being evil, according to Bioware
General Discussion « Star Wars: The Old Republic 1/22/12 12:43:41 PM
Originally posted by Pelaaja Noticed that too. Felt like the lead writer/editor had an issue with money, And tormenting people would be much more evil as killing people could be very much ligh sided too depending on the situation.
That being said, IMHO being Sith does not means being evil, I would say it's more a matter of power trip. Many Jedi felt to the dark Side to use the force for better and they where slowly but surely drown into the dark side. I do not feel that in TOR at all.
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leaked: early bw brainstorming session for swtor
General Discussion « Star Wars: The Old Republic 1/22/12 12:32:03 PM
Text ;)
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Leakz inside:
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When the testing started, an epic post:
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And the rumors about the beta spread out the galaxy:
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BioWare war room after the E3 multiplayer video reveal, thread:
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leaked: early bw brainstorming session for swtor
General Discussion « Star Wars: The Old Republic 1/22/12 12:31:08 PM
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Originally posted by Robsolf Agreed still, having meaningless death penalties removes most of the stress and so the fun from combat. IMHO SWG had a good concep. Upon death your character would loose a bit of his max health pool. So while you can still play, would you keep dieying you would start being really penalized. And it was nothing that even the rich characters or gld buyers could get rid easily either.
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With all the money and resources.... this is what SWTOR should have been
General Discussion « Star Wars: The Old Republic 1/21/12 11:49:41 PM
Originally posted by sanosukex Yup a modernised version of x-wing vs tie fighter would have been quite impressive. Much more than JTL which was fair compared to it. |
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Dear BioWare, I really want to love your game...
General Discussion « Star Wars: The Old Republic 1/21/12 11:46:29 PM
Originally posted by NaughtyP K I Lol'd.
Let's take a few guesses:
And in 6 months they can add things they kept from the launch like the already done companions. Personnaly I expect to see them unlocked with the legacy system. We'll see...
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Bioware/EA worst company ever
General Discussion « Star Wars: The Old Republic 1/21/12 11:19:48 PM
Originally posted by Myrdynn Either you have short memory or you weren't here:
SoE got the palm with:
At least BioWare
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Dear BioWare, I really want to love your game...
General Discussion « Star Wars: The Old Republic 1/21/12 11:12:17 PM
Originally posted by tillamook Yup the game shall get better in the next +/-6 months.
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Dear BioWare, I really want to love your game...
General Discussion « Star Wars: The Old Republic 1/21/12 11:15:10 AM
Originally posted by sanosukex Funny thing is I was toying with the classes in my head and I came down to the exact same thing as both of you.
Not only it's easier for BioWare than a total revamp and the to follow disaster, but it's better for players too. IMHO a win win situation.
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Dear BioWare, I really want to love your game...
General Discussion « Star Wars: The Old Republic 1/21/12 8:42:56 AM
Originally posted by Snaylor47 Thanks for the feedack |
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Dear BioWare, I really want to love your game...
General Discussion « Star Wars: The Old Republic 1/20/12 9:32:26 PM
As many other's I've been digging through these (TOR) forums for too long, yet I was experienced enough to know better than eat your (BioWare) buzz words like heroic crafting, massive PvP and epic space battle with closed eyes.
1) Please stop the PR bull*.Players aren't dumb and mindless sheep. When you praise your game for being so awesome, innovative and so on you are just making all of you @BioWare/LA/EA look like fools. It's fine to sell your game, but please be honest towards your present and future customers, well at least if you are trying to build a long term relationship.2) Please tune down the speech tone If you don't know better take Trion World as reference, whether you like or not their game, they have one of the best communication/marketing team MMO wide, especially considering their lower budget. BTW do not look further, you have a great and talented person among your troops, Emmanuel Lusinchi, is the kind of communication medium you need atm*. 1) Don't half deliver your next core UI improvements.Moving and scaling features is far from enough. You need target of target, mouse over healing, bubble chats, weapon preview, character doll/closet zoom and more... in the next patch. For example we saw that we'll be able to more the minimap frame, still its actual layout won't look nice at the top of the screen if you don't flip it or clean it ; and players want to scale framesindividually.2) UI skinsMight be a long time before you deliver UI API, so let players toy with XML files and customize the whole look of the UI. Allow them to make the game UI fit their liking.3) AddonsFrom former interviews you clearly know you needed them at launch. Question is when? We players, use the game UI like 100% of the time during our live sessions. Hope you have a dedicated big budget for UI enhancements. 1) We need to be able to choose to what battlefront we queue.BTW Huttball isn't a BattleFront, it's a fun Football game but glowbat sticks are hindering feeling epic waving lightsabers around.2) We need more open world PvP and even more be able to PvP from level 1 on any planets especially on PvP servers.Only one open world PvP =/= world PvP.3) Buying PvP gear is a way too complex and not even a fun process. PvP is for now your most broken mechanism. After fixing the broken instances improve them so we have less boss kiting and more of the epic battles you mentioned during the game development.
CLASSES 1) Dual speccing.It won't hinder the game and will promote grinding more gear. Rift has 5 specs per characters and it's not doing that bad, is it? And it'll help mitigate the lack of healers.2) AC respec.After the 4th alt it's getting really annoying to hear the same shared VO again and again, not to hear the same class V.O. again and space dialog skipping needs to be spammed to skip to the dialog choices.3) (edited) More interesting and viable class builds
STORY 1) Make dialog choices text displayed fit the spoken lines.Too often I'm puzzled by my character's lines. It makes it so I'm watching a movie not playing a character I have the control upon.2) Revamp many of the Sith choiceWhy is it almost always about greed? It does not fit any iconic classes but Smuggler and BH.
WORLD 1) Scripted, clickable NPC & Mobs CRAFTING 1) Make all crafting profession more than time and money sinks
CHARACTER'S CUSTOMIZATION 1) Body All in all give back the option to customize the character's look in the players hands. 1) Add multiplayer game play
FLUFF 1) Mini games Like Pazaak/Sabbac - Pod/Swoop racing
SOCIALIZATION 1) Remove the need to go to mail boxes and GTN it's just a plaster. As a MMO player I'm used to pay to beta test a game. Still with games like WoW then LotRo and lately Rift, this is becoming a feature of the past. Feature I don't miss at all.
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It takes entire team of almost 500 people to make a game
But It takes a small indie developer to make something like this?
The fuck are these big name? game makers doing?