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All Posts by Deewe

All Posts by Deewe

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1435 posts found
Originally posted by Foomerang

I remember before swtor launched, bioware devs held a q&a panel with fans. This guy asked about space off rails and the dev that answered basically clowned him. Saying something like, " han and chewie didnt go wandering around in space looking for asteroids to mine lol". And everyone laughed.

 

Reminds me, another one from D.Erickson on playing alien species during pax 2010:

"If you can't imagine it making out with Princess Leia, you probably won't be able to play it."

Fans answer: 

 

Originally posted by Gishgeron

Originally posted by Onomas
Normaly once a P2P game goes free there is a huge zerg of gamers to try it out. Doesnt mean its getting better just means people that didnt want to pay 50-80$ for the box has a chance to try it now. And as most F2P games the population usualy dies down. SWTOR just felt like playing KOTOR and i cant justify paying a monthly fee or even trying it for free until they turn this into a real mmorpg.

   What you just said was that, as of this writing, SWOTOR is like playing KOTOR for free.  Holy hell man, thats the best sales pitch I've ever heard.  They should hire you for PR.  You've all but sold me on trying the F2P.

Originally posted by LachyFTW
I don't doubt that they have seen an increase in subs since F2P started because that's all part of the hype and some peeps fall for it however in a couple of months the game will be back to the way it was before.

 

Question is how many of the new players are really spending $$$ and so providing funds to make the game better in the long term?

 

Now Gishgeron got it right, would they advertise TOR as a "free" KOTOR well we would get an insane numbers of players for sure. But then, long term (after the class story is done), see above.

Originally posted by Sevenstar61

 

Why is the Space Project so awesome when they have not given any details?

 

Because until they give any details, people can imagine its as good as they want it to be.

I disagree. I actually think it can go both ways as we can see on this forum. Some people here still think that SP is a BS because of no details.

BioWare is not really very good in giving out information about future content. Look at Makeb... or Ilum. They both are coming very soon and we have very little information about it.

I think that they want to surprise people, but sometimes they really go overboard with the secrecy.

Wishful thinking considering past record and latest unfoldings.

Originally posted by Sevenstar61
** sarlacc ingested stuff **
The fun part is, that most of the haters are so obsessed with SWTOR that they actually still sub so they can post negative posts on SWTOR forums /grin

We both know i'm no hater, just want the game to be much better ;)

The game won't improve if people keep praising BioWare when they keep half delivering.

 

(edit: half being generous)

Originally posted by furh98
Originally posted by Deewe
Originally posted by cronius77
Originally posted by mikahr
Originally posted by cronius77

the game is still going and the population is not bad at all now free to play or not , its not the largest flop in history yet , it might be later down the road but they are pushing out patches once every 6 weeks now and promise to live by it so it has plenty of time and playerbase to turn it around and make it a solid game. People enjoy it , its not the largest flop in history of mmorpgs and how do you know 6 months from now EA might make its money back or more? I know players spending 100s of dollars just on gambling boxes in game so in a business standpoint its not flopping. I understand you obviously truely hate the game and have a bone to pick obviously , but just because they spent 300 mil on it and it lost players doesnt mean its a flop with EA hiring now all over their company site for devs for bioware austin.

Get your facts straight, they are NOT pushing patches every 6 weeks, its now altered to every 6-8 weeks. lol Last one WASNT 6 weeks.

And, just to note, those are miniscule updates, WZ, or OP or FP or fe dailies.

Ypu mentioned AoC and WHO in contest of biggest flops and SWTOR is bigger flop than those. Im sure there are people that enjoy AoC and WHO still. Its beside the point though.

And we shall see how it works out, but knowing SWTORs history...its not promising.

the last thing i seen on the forums from hickman was still every 6 weeks and thats all im saying to you man is wait and see , they are trying to fix major issues with the game that people are complaining the loudest about . Be optimistic instead of just being negative here and give it a chance.

Last stance being:

17. How are we holding to our six week promise for game updates?

Jeff: I think it is going great right now. If you have being watching in the past 4-5 months we talked pretty aggressively about keeping to a 6-8 weeks schedule for updates and I think we hit that pretty darn good. It is diffcult, let me just put it that way. The development process to stay at quality can be very diffcult in that short amount of time.

We might have a 9 week over the holidays just because we actually let our guys spend a little time because last year we were all here. I think we will have a 9 week between the next update before the holidays and the update after that. But we should be back to 6-8 week updates after that. I see no reasons in the future that we won’t stay on that. We will keep trying to 6 but for the sake of quality go to 8 if we need to. 

We will be doing another one of these closer to our next Game update so we will be back!

 

BTW please allow me and the investors to disagree with your statement. TOR failed very hard on most people expectations. Seems to me the right word would be: deceived ;)

 

TOR development in short: 

  • 6 years: started in Dec, 2005 
  • 200ish millions:  3+ times Rift budget, 5+ ttimes AoC
  • 800 people vs 200ish for other MMO
 
All that and they were bleeding subs even faster than SWG and had to go F2P even before the first year.
To my knowledge none game whent that low that fast.
 
 
 
 

[mod edit]

Hate? Why for?

 

These are just facts.

 

BTW check AoC and WAR...

Originally posted by cronius77
Originally posted by mikahr
Originally posted by cronius77

the game is still going and the population is not bad at all now free to play or not , its not the largest flop in history yet , it might be later down the road but they are pushing out patches once every 6 weeks now and promise to live by it so it has plenty of time and playerbase to turn it around and make it a solid game. People enjoy it , its not the largest flop in history of mmorpgs and how do you know 6 months from now EA might make its money back or more? I know players spending 100s of dollars just on gambling boxes in game so in a business standpoint its not flopping. I understand you obviously truely hate the game and have a bone to pick obviously , but just because they spent 300 mil on it and it lost players doesnt mean its a flop with EA hiring now all over their company site for devs for bioware austin.

Get your facts straight, they are NOT pushing patches every 6 weeks, its now altered to every 6-8 weeks. lol Last one WASNT 6 weeks.

And, just to note, those are miniscule updates, WZ, or OP or FP or fe dailies.

Ypu mentioned AoC and WHO in contest of biggest flops and SWTOR is bigger flop than those. Im sure there are people that enjoy AoC and WHO still. Its beside the point though.

And we shall see how it works out, but knowing SWTORs history...its not promising.

the last thing i seen on the forums from hickman was still every 6 weeks and thats all im saying to you man is wait and see , they are trying to fix major issues with the game that people are complaining the loudest about . Be optimistic instead of just being negative here and give it a chance.

Last stance being:

17. How are we holding to our six week promise for game updates?

Jeff: I think it is going great right now. If you have being watching in the past 4-5 months we talked pretty aggressively about keeping to a 6-8 weeks schedule for updates and I think we hit that pretty darn good. It is diffcult, let me just put it that way. The development process to stay at quality can be very diffcult in that short amount of time.

We might have a 9 week over the holidays just because we actually let our guys spend a little time because last year we were all here. I think we will have a 9 week between the next update before the holidays and the update after that. But we should be back to 6-8 week updates after that. I see no reasons in the future that we won’t stay on that. We will keep trying to 6 but for the sake of quality go to 8 if we need to. 

We will be doing another one of these closer to our next Game update so we will be back!

 

BTW please allow me and the investors to disagree with your statement. TOR failed very hard on most people expectations. Seems to me the right word would be: deceived ;)

 

TOR development in short: 

  • 6 years: started in Dec, 2005 
  • 200ish millions:  3+ times Rift budget, 5+ ttimes AoC
  • 800 people vs 200ish for other MMO
 
All that and they were bleeding subs even faster than SWG and had to go F2P even before the first year.
To my knowledge none game whent that low that fast.
 
 
 
 
Originally posted by Nukewrk
Originally posted by mikahr
Originally posted by Nukewrk

Well to use this point every mmo out there beside LOTRO (rohan area) and gw2(fails in other areas) are failures.. They all have tagging. 

LOTRO doesnt have rush for clickies for years now, thank you.

And open tagging is best think in LOTRO...well...since launch.

Sooooooo...why SWTOR, game that is out in 2012 doesnt have things that other have for years now (public quests/rifts/open tagging/personalized clickies...to name a few)

Open tagging in LOTRO has only been out for a couple months since ROHAN has launched.  So open tagging has not been out for years.

Top of my hat, few things you wish TOR had from LotRO:

  • Toggle hands, boots, cloak/back, shoulder slots
  • Gear dyes
  • Appearance tabs & a good Gear UI
  • Wardrobes
  • Recall to house (ie space ship)
  • Housing 
  • UI skins, addons
  • Target of target transfer
  • Interesting crafting
  • Sitting on chair
  • Chat bubbles
  • A world that feels alive
  • Good NPC AI
  • Socialisation tools
  • Day/night cycle
  • Swimming?
  • Pet classes (You can't use companions in full groups in TOR)
  • Non pet classes (You can't solo conveniently in TOR without companions)
  • Good FPS a myriad of graphics settings and a draw distance slider
  • Good network synchronisation
  • Nice environmental music
  • Fluff & minigames
  • More than one type of weapon per class
  • "Realistic" environments
 

 

Originally posted by BlueLantern

and EA had little faith in it as well.

 

"When I was in EA we were deeply concerned about how boring SWTOR’s gameplay was. And that was back in 2010. They finally realized the truth and decided to delay the game for another year to try to fix it. The final build was more fun by several orders of magnitude than the previous, but it was still not enough. It felt like another WoW. They failed to innovate in any sensible way. They bet everything on the franchise, the VO and Bioware’s signature narrative (which if you have played Mass Effect 3, you’ll know it’s not what it used to be anymore). Lucasarts realized the game was going to fail and forced a new deal in 2011 that would remove them from the production credits. George Lucas may be a bad moviemaker, but who can doubt he is a terrific businessman."

 

since some people still to this day claim EAlouse was discredited somehow, here's a revealing quote from a guy who worked there up until a few months ago.

Read the whole thread here and I have to admit this is an interesting quote. As always in those there's a part of truth the difficulty being which is it ;)

 

Anyway, whatever the game sucks now and it's delivering content and improvements so slowly that you'd got to be really bored by anything else to enjoy it atm.

Thanks to dulfy, 

 

Here's a detailed transcript: Clicky

 

Few things to notice:

  • Massive? influx of players with F2P. However doesn't tell if they spend money at all.
  • Non subbed players will soon be able to buy more characters slots.
  • Expect Illum in march with PvP and more... new amazing buldings mention in PvP note (lol)
  • New itemization in Makeb, ie your gear will become obsolete.
  • Makeb supposedly soon but suggesting at the same time Republic isn't done.
  • If you aren't in the top tier in PvP, gear wise, you'll keep being ganked but they'll try you not to...
  • Space "secret project" not dead but don't expect it before say... 1 year?
  • Focus on milking players with new cartel packs each month
  • Weekly updates on market during holiday
  • Chat bubbles, ready check, ... on backburner.
  • Legacy expect slight changes. Apart that not even in the talked about subjects.
  • No minigames in any close future
  • Cathar success will make or kill any further attempt at new specie because it's expansive.
  • Note the lack of emphasis on V.O. content

Speaking of 1.6 & life day orbs, they are already in the game files, so you can already check the upgoming items: here

 

Originally posted by Sevenstar61

Livestream Q&A Coverage from today

Q: How often will new gear become available on the Cartel Market?

Hickman: Our intent is to update it weekly. Add one or two new things, changes some prices. There will be an update next week. There will be a big update before the holidays.

Schubert: We have a new cartel pack with super rare items planned for each month for the next several months.

Hickman: New Life Day items coming soon. Life Day robes, orbs, tinsel bomb, and the Czerka LD-1 Celebrator - something red, festive, and you can ride it.

Schubert: We'll be adding new stuff regularly. We want to add archetypal armor, stuff that looks like a traditional Jedi Knight and the iconic classes.

 

New Cartel PAck. NOOOOOOO!!!!!! Sigh... need more coins LMAO

 

All items are already in the game's files: shop here

Originally posted by skydiver12

 


Originally posted by Sevenstar61
Always thought that a success in everything is a positive thinking. BioWare gives F2P players one thing that was asked the most. And guess what... it brings mostly negativity here.

 

Don't you guys see any light in the tunnel? So depressing to see so much negativity everywhere.

Don't you think that you would be more happy if you actually could see that glass is half full than half empty?

Just a suggestion of course.



There is a thin line between positive thinking and denial. Reading comprehension plays a large role in it, which you obviously lack if you think anyone is negative about more slots! There is feedback on more slots and handling of the situation. Negativity is for the second.

 

We are happy, we see lights and no one, not a single comment actually is negative about more slots.

They are negative about trying to sell an asine douchebag decision as a great "listening to players" when removing it afterwards.

You don't piss on people and tell them it's raining, stop it and then claim "the sun is shining again, am i not generious?"


It has zero to do with "half glass" logical maps or negtive thinking. It's about posting what you think about this kind of behaviour and also most post even adress how to do it better. It's just that some "positive" people can't comprehend light and shadow and just see black as soon as there is a black spot.

There is a lot of positive aspects to "negative" posts you just can see them.

This made my day ;)

 

Some of us (still subscribed) can see how much better could this game be.

However it does not means we are blind to all PR sh*t TOR execs are throwing at us.

And still we can answer politely and explicitely:

 

It does not prevent us from posting... say "constructive" threads either. Ex:

 

Or redirect players @cool stuff

See...

Originally posted by Sevenstar61

Fixed

 

1.5.1a Patch Notes

11/28/2012

Companion Characters

  • Companion Characters will now summon with the proper stat bonuses from equipped gear.

/thread ;)

nvm

Waiting?

 

  1. Epic video (a must to see)
  2. That's the real story
  3. Makazie one
  4. The crossroads of destiny:

A must to watch for BH:

  1. Part 1
  2. Part 2
  3. Part 3

Some fun stuff:

 

 

SW exposition running in Edmonton.

Here's some pics I took in Montreal 

I even got a close up of Han... pants (actually to check the yellow stripes).

 

 
Originally posted by Sevenstar61

Always thought that a success in everything is a positive thinking. BioWare gives F2P players one thing that was asked the most. And guess what... it brings mostly negativity here.

Don't you guys see any light in the tunnel? So depressing to see so much negativity everywhere.

Don't you think that you would be more happy if you actually could see that glass is half full than half empty?

Just a suggestion of course.

Well the light you see isn't the resurrection of the game the end of it.

 

At this point the game needs a defibrillator in the way of new leads that gets a clue about:

  1. Communicating with their clients
  2. Managing teams, budgets and schedules
  3. MMOs
  4. Quality and polishing
  5. R.O.I
 
Check their forum, there isn't any communication at all but patch notes and well PR stuff.
 

 

Originally posted by nate1980
To those complaining about xp,

For a game focused on the leveling experience (the story) , and with most people who quit doing so because they ran out of content, why are you all so concerned about reduced xp? Why rush through the best part of the game? I remember when it tool me 3 years to get my first 50 in DAOC and here we have people complaining about the leveling speed in SWTOR?

Get real. Beware is giving players what they want, but then people move the bar so they can keep complaining. First it was hotbars, now its xp gain, next it'll be the helmet slot people won't play over. Ridiculous.

Not sure they are giving people what they want.

 

We asked for less stuns in PvP and everybody agrees on Mercenary and Gunnery Trooper needed some luving. In 1.4 they increased stuns duration and nerfed even more those classes.

 

Now about your example, F2P players are getting XP slow... when regular players that have been asking for a XP toggle for nearly one year still don't have it.

Originally posted by ericlatrelle

First off, if it would have been up to me, the game wouldn't have had to go F2P in the first place. I would have created an actual MMO that people would have paid and stayed for. I would have actually listened to the Beta testers, weekend testers and the actual players after launch to correct the deficiences that were present and the ones that weren't foreseen after launch.

It amazes me that people truly think it is hard to correct issues and to take in and implement feedback. But I guess it's like someone said, common sense really isn't that common.

There's a thing obviously STOR managers lacked is: common sense.

 

Sadly they had really great suggestion over the years on the forums and well some designers new better but it was them against the ones in power during a global economy crisis...

Unless you are caped or don't use companion I'd suggest people putting TOR on hold for the next hours/days as they are totally messed up

 

"All of my companions have under 10k Health? And the old 're-equip gear' trick is undone the moment you mount/dismount/desummon/zone in to another area. 

So basically companions were made useless last patch. Awesome


-EDIT-


IF YOU DO ANY OF THE FOLLOWING 

GEAR REVERTS TO BEING 'NON EXISTENT'


- Take an elevator
- Summon a different companion
- When a companion returns from crew skill
- Desummon and resummon same companion.
- Start a quest
- Mount/dismount
- Send your companion to sell inventory junk
- Using your holocommunicator
- Using Rocketboost
- Using Quicktravel
- Using Priority Transport/fleet
- Getting knocked off speeder throws you in to combat and therefore cannot gear switch = usually means you die or run away clinging for life.
- Using any of the hangar elevators on fleet.



Yeeeh totally not gamebreaking to have to re-equip gear any time you do any of the above."

 

Clikcy

 

Seems there's another more annoying bug:

If when you log in, as a subscriber, the system cannot get whatever it needs to verify your subscription it:
1) Deletes all digital subscriber/founder/etc items
2) Locks your toon like a F2P toon
3) Deletes the configuration for your 3-6th bars
etc.

Lucky for me I didn't have things like additional bank tabs on that toon or more than 300k credits 

Logged out, log back in, sub is back, digital items are in the mail like a new toon; configuration is gone.

Originally posted by lucasdeis
http://www.darthhater.com/articles/swtor-news/22477-preferred-status-players-receiving-two-additional

Awaken me when they roll back most of the class changes since 1.2 in PvP, especially the last ones making Trooper even worse than before and well the ones making the game feels more a Stun Wars...

 

 

Sad as in other games I would have been hammered with requests for free stuff and well did not even got a PM for TOR.

 

It's depressing to see there's so little interest in this game anymore :(

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