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5/06/08 1:07 PM
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Viewed 957, Replies 23
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Haha, that really is funny =) |
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5/05/08 5:38 PM
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Viewed 957, Replies 23
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What everyone should realise, is that catizone, kairarr and killerxion are really (a) developer(s). |
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5/01/08 5:09 PM
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Viewed 2606, Replies 75
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Originally posted by Catizone I've actually read that before when looking for information on Darkfall. No, I idon't think that's biased at all. |
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5/01/08 1:07 PM
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Viewed 4076, Replies 92
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Polarization you make great points, I think you've zeroed in on the most likely explanation anyone can make with the available information. |
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5/01/08 12:33 PM
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Viewed 2606, Replies 75
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Originally posted by Catizone Your posts are very biased. So is the article you're referring to, which by the way was written by an AoC supporter. It's even called "Age of Conan Editorial: Piercing the Darkness". That in itself does of course not mean the text will be biased, but upon reading it, it's a little obvious. If I was developing something, I don't see how what people said would make me "crumble under pressure", much less something written by a bigot. Here's an excerpt from that "article":
"To run from one end to another at regular running speed could take more than eight hours." Eight hours? Correct me if I'm wrong, but didn't you mention just a bit earlier that your number one priority is gameplay? If I'm paying 15 bucks a month to play an MMORPG, I do not want to be spending hours upon hours of my time during the month just getting from place to place. Again, the gamer is fickle, and attention spans are getting shorter and shorter these days (sadly). With the miracle of gaming technology players can be in a fight and or battleground at the click of a button. If I wanted to go on an eight-hour hike, I'd put my trusty pair of Adidas runners, walk out the front door and burn the fat off my own pasty-white gamer arse. www.warcry.com/articles/view/editorials/mitrasmethod/3542-Age-of-Conan-Editorial-Piercing-the-Darkness The author blatantly throws out arguments that have no merit. The entire map takes eight hours crossing on foot, and suddenly that's synonymous with having to spend hours upon hours getting from place to place? He doesn't want to go on an eight hour hike? Does he really think that if the game is released, people would have to spend hours upon hours getting from place to place, even going on eight-hour hikes? I'm not going to say more, the "article" does a good enough job on its own at discrediting itself. The author passes on a very good opportunity at questioning the lack of information on Darkfall. If it was done reasonably, objectively, there could be hope that it would influence the DF developers. Instead, the text is simply a trolling post disguised as an article. That abomination of reason, that is in no way resembling a proper article, is the pressure you suggest the developers are crumbling under? Are you insane? If the public rejected their concept, that would be pressure. If a major gaming site played a version of their game and said it sucked, that would be pressure. What you pass off as pressure... no. Doesn't even come close. The public can indeed pressure them with their lack of showing a game meaning they don't have a game. But if they have a game, that won't matter to them. If they actually don't have a game, I'm pretty sure they don't need the public to tell them that. Yeah, there is enough information, or lack of it rather, to believe they won't manage to release a product. Assuming they do release, there is reason to believe it won't be what they say. None of those reasons are because of this "pressure" you speak of though What excactly are you trying to achieve with your posts? To convince people there's no point in hoping for this game? To prove the game won't be released, or that it will suck? If it's the former, you will certainly not achieve it by trolling. If it's the latter... it's pointless, you obviously can't prove that. Stop posting. |
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5/01/08 9:31 AM
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Viewed 2606, Replies 75
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Originally posted by CatizoneThey're crumbling under the public pressure? Being critical towards this game and its developers is logical. Your arguments, however, are never. You're a troll. |
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5/01/08 9:21 AM
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Viewed 1642, Replies 41
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Originally posted by Catizone Huh? I don't see what you're trying to get at. That doesn't prove anything else than that whatever the guy saw, had bugs. Could be taken either way. And that's pretty funny, because it's excactly what people will do with this post (like you did yourself). Just wait and see. |
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5/01/08 9:07 AM
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Viewed 4076, Replies 92
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Originally posted by Roin Very good point, I have to agree with you.
I will make a speculation though: In the long run, being so dubious might have gotten them more publicity than if they were 100% credible from the start. I don't actually think that's true, and if it was true, I don't think it's true anymore. If they did what you're proposing, and got good reviews, the hype would explode I think. And another thing: "Considering they don't have a marketing department, they are probably making as much publicity as possible with as little work as possible the way they are doing things right now" actually seems much more accurate if we assume they don't have a game they will ever be able to release in a proper condition. I don't see what the point of that is, but still :D |
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4/30/08 12:12 PM
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Viewed 4076, Replies 92
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You don't make sense. There is no reason for them to prove anything until release or open beta. Considering they don't have a marketing department, they are probably making as much publicity as possible with as little work as possible the way they are doing things right now. I don't think its the right thing to do, but it sure beats the shameless marketing some other MMOs have had. |
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4/29/08 9:04 AM
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Viewed 1557, Replies 29
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"No you did not say that, you said that the game is not going to look as on the screenshots. And stop trying to change the parameters of your arguments as time goes. But anyway I pretty shure that the game will be looking as on the screenshots when I play it, Im also pretty shure that in reference to the looks of the game I won't be disappointed. As I know that the things shown in the screenshot (in general) is not something impossible. That was what I replied to, I did not reply to something saying that if your don't have spec for it computerwise it will not look as on the screenshots. The game looks in videos and screenshot, these screenshots, really beautiful. There is no reason to believe that it won't look as good." What? Did you really think my original post was meant to say the screenshots arn't "real", and that the graphics are unobtainable? That's what I'm getting from your post, correct me if I'm wrong. If that is the case, wow. I never meant that, nor did I say it. Read my post again. Take it for what it is, not like someone is out to get you. That you replied to something I didn't say is your mistake, not mine. rvjones10 has the right idea. But you are right in one thing, there is no reason to believe the game won't look that good (if you have the necessary specs). Who said there was though? Me? No. But there is reason to believe you wont be playing with the game looking like that. As for whoever said something about the quotes from the reviews being selective, of course they are selective. What else in those reviews do you think I should have included? Both quotes clearly state the graphics look very good. Both quotes clearly question the performance. What did I miss? If I failed to include something relevant to the graphics or their performance, please tell me what. And Player-X: I'm not a tard, and I didn't highjack the thread. Backup your claim please. Someone posted screenshots, I replied regarding the screenshots. Now, stop it please. Who wants this |
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4/29/08 6:54 AM
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Viewed 1557, Replies 29
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Originally posted by Iijs True that, good point. And thanks for the compliment. Your post made me lol |
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4/29/08 6:04 AM
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Viewed 1557, Replies 29
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Fattynopants and Orphes: I said nothing that justified you insulting me. Save me the fanboyism and try some objectiveness. I have this game preordered by the way. "The game has some pretty challenging performance issues, and while the graphics are really good, the number of pauses and skips as the game loads this stuff up can get really irritating. From the talk of other players in the chat, feeding Conan super-fast CPUs, gobs of RAM, and dual $500 video card setups helps somewhat, but it won't eliminate the issue. I hope that these issues can be ironed out for release, and in the case of MMO launches, this has happened in the past as debug code has been turned off and final optimizations went into place." http://www.atomicgamer.com/article.php?id=554 "The graphics are definitely high end and in my opinion the best “realistic” graphics currently available in a mmorpg. As for their performance it’s sadly what I expected. The game is a big fat resource hog and my PC is having trouble providing me with a decent looking and playable experience to my personal requirements. Your mileage may vary but here are my specs which should give you an idea of where your performance will be:
The game has three options for default settings: Low/Med/High and a lot of customizable options for scaling. I am able to run it on Med with tweaks to AAx2, AFx4, shadows completely off, draw distance <1000, and textures on medium and bloom OFF. On average I am able to pull 25-40fps (and yes, it fluctuates regularly giving it the illusion of hitching or being skippy) when I’m not in PvP. When I get into PvP my FPS drops under 20 and drops below 5 in huge fights with spell effects. It’s completely unacceptable performance for pseudo-twich pvp and I hope that the problem will be rectified before release." http://www.keenandgraev.com/?p=982 There are several reviews stating similar things. I certainly hope the issues are gone by release as well. The thing is, no matter what they do, I doubt it will be playable with "screenshot settings" in big-scale PVP without framerate issues etc. unless your computer is COMPLETELY off the hook. Most people don't have that. So to repeat myself: If you think you're going to play with the game looking like that, you'll be disappointed. |
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4/28/08 9:49 PM
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Viewed 1557, Replies 29
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If you think youre going to play with the game looking like that, you'll be dissappointed. |
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4/28/08 8:39 PM
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Viewed 379, Replies 4
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Thanks for the great replies, I will definitely try this game. Not being solo-friendly isn't that much of a drawback when I think of it. |
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4/28/08 4:37 PM
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Viewed 379, Replies 4
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Is PVP balanced between classes or whatever? Do I have to play 10 hours a day to ever be able to reach the highest level? Is good gear important, and if it is, is it very time-consuming or hard to get? Is the players skill important in PVP? Do I have to be in a guild to enjoy it, or to even be viable at anything? I'd really appreciate it if someone could answer these questions |
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4/27/08 8:33 PM
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Viewed 1843, Replies 33
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I havn't read all the posts in this thread, so sorry if I'm repeating something. If combat in Darkfall will be as good as they claim, here's my take on why: FPS games mainly rely on positioning, aim, reactions (twitch) and choosing the right abilities in the right situation. Assuming conditions are equal for both players/teams, and that the game isn't buggy or a random piece of shit, the player/team that played the best will come out on top. (Please don't say that when there's a team involved, tactics come more into play. Of course they do, but that's already covered in positioning; the players of a team working together with their positioning). Games like Pokemon (anyone ever played on IRC or NetBattle? :P) are 100% turn-based. The players who have built their team the best; choosing the right species, the right species combination, and the right combination of abilities and stats on their species considering the whole team, and than utilizing that team in the best possible way, will mostly come out on top (they won't always because of critical hits and some teams countering others). Fast reactions and positioning are entirely absent. WoW takes a little of both these game-types (not going to take the arena into consideration). It is dependent on you building your character; you have to choose a combination of gear and talents that work (discount the fact that nearly all classes have one talent-build and one gear-set that trumphs everything else). To utilize the character you have built, you have a certain degree of positioning, you do have to react fast, use the right abilities at the right time, but you have no such thing as aim. The guy doing all this the best would always come out on top if you discount levels, and some classes countering others (and of course WoW's infamous class imbalance)
Now, if Darkfall is what I hope, it won't take a little of each gametype. It will take EVERYTHING. You will need to build a character with a viable combination of skills and gear. You will need positioning, aim, fast reactions, twitch, and you will have to use the right abilities at the right time. Randomness will be as absent as possible. Imbalances will be as absent as possible. Now, obviously Darkfall will take more skill to excel in. Working together as a team will be awesome I think, with all those factors involved. Not discriminating between enemy and friendly targets, plus the collision control, will REALLY reward skilled players working together (Think "The 300"). On top of everything else, advancing your character won't be a grind-fest. Skill > being a geek and playing all the goddamn time. The dimwit with EPIX won't succeed at anything. I really hope Aventurine can pull it off. |
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4/27/08 11:52 AM
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Viewed 434, Replies 13
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The game will either be released, or it won't. If it is released, it will be good or it won't. These matters have been discussed, speculated on, trolled and flamed to death, with either side having no proof. Apart from the occasional updates on the games' status, there's really nothing worth discussing. I don't see the point in insulting people who don't have any hopes for Darkfall, and vice versa. Why do people give a damn. |
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4/26/08 8:45 PM
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Viewed 466, Replies 11
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Originally posted by Mazuma
Why are you putting "dev" in plural? Your link is from the blog of ONE of the developers. Your post states the developers are busy playing crayon gameS. To nitpick a little more, it is ONE crayon game. Anyways, admiring a game and making a simple video of it is hardly enough to suggest someone is generally busy with said activity. It doesn't even imply it. That doesn't really matter though, the developers of Darkfall should obviously be developing 24/7, not allowing themselves any free time at all, much less sleep. To think of it, Darkfall is a scam and has no real developers, so why am I posting this. <modedit> |
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