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All Posts by Majinash

All Posts by Majinash

53 Pages 1 2 3 4 5 6 7 » Last
1060 posts found
Originally posted by FlawSGI

  the whole party breaking and dismissal of henchman to make room to reinvite a party member everytime you traveled really got old.

Pretty sure they fixed that a LONG time ago.  Party leader can port the entire group somewhere else, as long as everyone has been there.

Originally posted by eyelolled

I think the least interesting thing about GW2 is the misinformed attempts of the GW2 haters to beguile the readers into thinking that it does not deserve the hype and recognition that it's been given.

I really think this statement is kinda ironic when the game hasn't come out yet.  We won't know if the game "deserves" the hype till it comes out and lives up to it.

The fact that right now structured PvP has only 1 gameplay mode.  They could give us some more options and have it still be very e-sport worthy.

Originally posted by NBlitz

 

TERA = The Exiled Realm of Arborea

So are there a whole lot of trees in the game world? Or did they not know what they word meant over in Korea?

I never thought about this, and can't remember seeing any players ever suggest this, but it seems like a great idea.  The next step I can think of is a mini-game played during the que, that might be funny.

Originally posted by Pilnkplonk

My requirement would be that Kickstarter finally begins accepting non-US projects. I am totally boycotting it because of that and I'm sure many more people would do so if they knew this fact.

At the moment, Kickstarter is the place where the world funds American bright ideas and creativity. The rest of the world does not have the right to be creative or original.. and yet they do accept payments from outside the US. I find this policy completely outrageous.

Like the american bright idea to start a site called Kickstarter... if only someone had some kind of idea for something similar, that would serve an area outside the US.

 

Sarcasm aside, I find your point perfectly valid, a fine reason not to donate.  However you seem like you think this is some horrible slant at the entire world.  Think about the goals of that program and it really makes quite a lot of sense the way it is.

Originally posted by dollada06

Actually if you have tracked like eBay and such for Vanilla collectors editions they prices were once up in the $1500 range and now they are usually going for like $500ish.  In terms of collectibles thats pretty severe and its not getting better.  Videogames, especially the discs for an entirely online game wont be collectible items 20 years from now.  It's still software.

I missed the part where $500 was not a lot.  I mean maybe you're talking long term, but I'd never describe 7+ years as a "short window" when an item will be worth nearly 10x the original price.

MMOs
General Discussion « Guild Wars 2
2/08/12 10:42:26 PM
Originally posted by LadyNoh

 

anyways people who think that TSW is gonna be this massive innovative thing need to look at Guild Wars 2 more closely. sorry kiddies, you guys dont hold a candle when it comes to innovation.

Looky what I did.  This statement is full of logic and evidence, not baseless proclamations and insults.

Originally posted by dollada06 It's a small window where collectors editions actually are worth something and after that they become effectively junk. Very few World of Warcraft collector's editions from vanilla WoW are still being sold today.
 

Pretty sure thats because there are almost no vanilla WoW collector's editions left.  I know quite a few people in my guild alone who would love to get their hands on one.

Reactives
General Discussion « Guild Wars 2
2/08/12 8:22:35 PM
Originally posted by Master10K

Yet when someone asks whether Guild Wars 2 has Reactive abilities, I will say it doesn't, because none of the abilities in the game adheres to what that person considers a reactive ability. It's all about perception, not semantics.

That sounds exactly like semantics.  All MMOs do things slightly differently.  If I asked if there were guilds in Lineage2 would you answer "no" because they use the word "clan"?  No.  You'd answer "Yes, they have guilds in Lineage2, but they are called clans and unlike other games they have pretty strict limits to the number of players allowed".  MMOs do things differently, and someone's perception doesn't mean we shouldn't point out that a new game has that same thing, but it might be slightly different.

 

So I'd say the best answer to this question is: "Yes, GW2 will have Reactive abilities, but they won't be based off of RNG rolls, they are tools given directly to the player to react to the actions of mobs or other players (insert example here)"

Originally posted by smh_alot

 

 and currently have more players/subs than any other MMO besides WoW.

 

Korean grinders say "Hello, we have tons of subs cause there are tons more gamers over here"

Reactives
General Discussion « Guild Wars 2
2/08/12 8:02:17 PM
Originally posted by Master10K
Originally posted by athariel

http://wiki.guildwars2.com/wiki/Counter_Blow

http://wiki.guildwars2.com/wiki/Riposte

Those aren't even reactive abilities, because you can use them whenever you want, even when out of combat. Reactives are abilities that only become available, once a certain condition is met. I already provided an example, here's another. The ability is called "Icicle", which is normally a powerful 2 second cast ability, but every 10 seconds, when you electrify a target, it becomes an Instant cast reactive ability.

I feel like you guys are just harping on semantics.  I mean yes, an ability that lights up after some kind of RNG event can be considered a reactive ability, but I don't think we should consider that the only definition.

 

Those 2 skills are skills used to react to a direct action the enemy is taking.  I feel like that very much is the spirit of what a Reactive ability is, especially riposte.

 

Originally posted by Vesavius

 

yeah... I would say there is more then a bit of Lineage in this game... in every sense lol

Yes, I know about all the legal mumbo jumbo and who the makers of the game are.  What I really care about is at its core is it what Lineage 2 was.  Player driven, PvP focused, obviously not as grindy (level 8 in 2 hours?) as when L2 launched.

 

I don't care about the code itself, Just if the game has what I liked about Lineage2. 

Originally posted by maskedweasel
Originally posted by DarkPony

Gah @ US corporate titles like "Chief Accounting Officer"

You'd almost expect that to come with a uniform.

Who says it doesn't?

People that high up the ladder don't wear uniforms.. they are "above" that.

I liked your write up, very informative.

 

By chance have you played Lineage2?  I'm really looking for Lineage3 and Aion simply didn't live up to it.  TERA is supposed to be the next Lineage3 but I'm wondering if someone else could comment on it.

I'm really happy to see Lineage2 doing well again.  I re-downloaded the game again and tried to play, however... it has just changed too much for me.

 

All the people I used to play with are gone, the community I knew have either quit or maybe moved to new servers, and all the core gameplay has changed.  That and none of the people I currently game with ever played L2, so I can't drag them back with me.

 

Without some people I know to get back into the game, I'm afraid I'm just going to have to pass this up.  Which is sad really, as I find Lineage2 was the second best PvP MMO i've played.

 

Best wishes to everyone who is playing on the newly populated servers with lots of familar faces.

Originally posted by Zekiah

 Creating a story-based MMO that is open-ended choice wise would take years and years to create, it's just not feasible.

Years and hundreds of millions of dollars?  Pretty sure BW had those two things.

that... hardly counts as open beta.  I find no downside to this, its just an extra 3day headstart.  might ease up overpopulation in the first few hours of a game you see in starting zones.

They did this with Lineage2, and it really wasn't too big a deal.  OB was a few weeks but most people didn't get far past 20.  However I doubt the grind will be as bad as L2, so I'm afraid we might see some people reach endgame in beta... I don't see that as good.

Yes.  I got minecraft finally after watching the yogscraft lets play of it.  I mean, I already knew it was a very good game, that the video did get me to finally bite the bullet and buy it.

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