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All Posts by Ascension08 - 1550 found

9/21/08 4:47 PM
Viewed 238, Replies 5

People seem to forget about WoW's 4 years of polish and additions. Of course it'd be nice to have things like item links, but right now, Mythic has much bigger concerns. It's a good feature however and Mythic listens to their community, so since the majority would enjoy it I think it'll be implemented sooner rather than later. I want to see them tackling the big issues during the first month, like stability and performance, then add in the extras after that.

Glad you're enjoying it though! As for "if it's different at level 40 or not", the game is designed around PvP first (class balance wise) so, if anything, it'll be more fun - but still balanced - because you'll have more skills and abilities .

9/21/08 4:12 PM
Viewed 1902, Replies 26

This is almost exactly how I feel, except I'd add that it's a little rough around the edges performance-wise right now - lots of high end machines having stuttering and hitcing, so let's hope Mythic takes care of that ASAP. However, this game is great for people who are tired of WoW, but not tired of WoW. Meaning you're tired of Warcraft, you're not tired of the auto-attack/skills combat system, questing, and all the things that'd make a game a "WoW clone".

In fact, for me, this is how WoW should've been.

9/21/08 3:28 PM
Viewed 105, Replies 2

Good discussion, even though they play Destruction

9/20/08 8:00 AM
Viewed 355, Replies 12

Originally posted by kit1986
Originally posted by bodypass

As for the WAR fanboys posting here:

Pity but on amazon Germany, UK and even US now, the new WotLK expansion outsells that other game by a wide margin already - 7 weeks before launch.

 

Probably because WoTLK is the EXPANSION of a game that already has 10,000,000 players and Warhammer is a brand new game? ? ? ? ? ?

WoW fanboys are too stupid to understand this. They think WAR already has millions of subs or something. They say WotLK will be super awesome because it's Blizzard! Yeah, Blizzard has had one expansion and 4 years and, what, at least $15 million a month to learn and expand. Then they say WAR sux because it's not WoW. Or, <insert problem here that ALL new MMOs have because they're rough around the edges>.

Or something stupid like "I don't like the setting IT'S THE GAME'S FAULT NOT MINE LAWLAWLAWL"

I played WoW, I enjoyed it, time for something where my actions have a purpose (other than selfish grinding and leetsauce gear in a frozen continent where you can 10-man one of the most "badass" villains in WoW.)

 

8/16/08 4:27 PM
Viewed 2706, Replies 94

Originally posted by Pelu

Let me guess... in general warhammer isnt going anywhere.... WoW is going to stay on top... unless you like pvp a lot then you can pick up warhammer for a walk...

Listen, I like to look at it more as you have much more freedom in WAR. It still has restrictions, such as levels and stats, but you aren't forced to PvE or PvP (only). You can do both. Now because of this, WAR can't be the king of both PvE and PvP...it would take years and years to develop and get just right. Because they trademarked RvR and it's their thing, they focus on the PvP more - but it's not the only thing there. While the PvE content may not be as good as some other games, it's better than many games. This means that it's still there! Why would you ignore it just because it's not super-hardcore?

On paper, WAR has two very important things - choice and motivation. No matter what you do you're helping your realm, which means you might do an extra quest that normally you'd skip. But you also have a choice to do a scenario instead, if you want to PvP instead of PvE - that's your choice. I hope WAR truly delivers these two things (I believe it will) because if so, many people will like it.

 

8/16/08 2:27 PM
Viewed 1454, Replies 42

Originally posted by AmazingAvery
Originally posted by Ascension08

Yes, I believe time is a factor, but it's more the company than how much time they have. AoC took how long, 4 or 5 years to develop? WAR has only taken 3 and it's a more complete game. This means Mythic is better at making MMOs than Funcom, but I'm sure Funcom would be better at making single-player RPGs than Mythic (since Mythic is strong at "team" stuff - hence RvR).


 

War is not even out yet. So how you can reason who is better is moot amongst many other factors.

415K subs as of 2 weeks ago is not something to sniff at either.

If FC was so bad and EVERYONE knew how bad they were, why did AoC break all previous pre-order sales for an mmorpg? When we talk complete we talk about missing content, its the same with both companies. Funcom has made very successful single player RPG's, Mythic hasn't. The only company that can make RvR games is Mythic (trademarked) and look at how Daoc bled over the years with its awesome RvR.

Different games appealing to different segments at the end of the day. AoC has no DX10 nor PvP system yet. Warhammer got pushed out the door early by EA with missing cities and classes (announced after CE went on sale). And for those that mock FC for showing dx10 at Leipzig, watch when Mythic next year shows the missing cities.

Yes, WAR isn't out yet, and I admit this is my assumption - we will see once NDA lifts almost a month before release, instead of a week or two like another game.

I think FC was so bad and NOT SO MANY knew how bad they were. I know that I didn't even know what the hell Funcom was until all the AoC hype started and I came to this site. I had heard of Anarchy Online but it didn't interest me. That's why it sold so many pre-orders. Plus, the PR, as even you must agree, was entertaining and appealing. You're right about RvR being trademarked, and I acknowledged that Funcom (apparently) makes good single-player RPGs. Why did they try to venture into the MMO world again? Did they not learn from AO? That's what I'm seriously wondering. 

Yeah Warhammer and AoC will appeal to different people. But most people only want two things in their games - fun and content. They want stuff to do and they want that stuff to be fun. Can't have fun doing what's not there, right? I don't think that taking out four cities and adding six very large end-Tier fortresses is necessarily cutting content. The classes of course are a clear cut but we're all past that point. The decision has both positives and negatives. But both cuts were announced with ample time to cancel your pre-order if you wished.

8/16/08 2:18 PM
Viewed 3856, Replies 46

And Mark will tell us why 3 things needed to happen for NDA to lift once NDA is lifted Kabbax...I'd say sometime this week, next week lastest. That's still almost a month before release, not a week or two.

8/16/08 11:21 AM
Viewed 839, Replies 36

When I think of Anime style I think of crappy F2P games unfortunately (let's see if Aion changes that.) I prefer realistic but they don't have to be so realistic that they turn things into a slideshow. I liked DAoC's style because it was very medieval, and WoW is similar...everything is just a little more "bulgy" and bright.

8/16/08 11:20 AM
Viewed 3856, Replies 46

ME WANT IN BETA!

Oh well.

8/16/08 9:51 AM
Viewed 1230, Replies 26

Originally posted by erandur
Originally posted by Ascension08

Another realistic feature would be the Orc translator. When you type into the chat box as an Orc, your normal, well-composed sentence turnz into sometin like dis, where da Orcspeak is da only way ta talk.

As for the growth feature, yeah hopefully that'll be added in later.

Random sentences with the same amounts on words? Unlikely. :)

Nah I meant as you're typing it, you see it normally, but then once you hit Enter and it shows up in the chat box it's Orc-ified...

I thought the WAR Europe site had something like it. Was pretty fun.

8/16/08 9:45 AM
Viewed 1230, Replies 26

Another realistic feature would be the Orc translator. When you type into the chat box as an Orc, your normal, well-composed sentence turnz into sometin like dis, where da Orcspeak is da only way ta talk.

As for the growth feature, yeah hopefully that'll be added in later.

8/16/08 8:57 AM
Viewed 1454, Replies 42

Yes, I believe time is a factor, but it's more the company than how much time they have. AoC took how long, 4 or 5 years to develop? WAR has only taken 3 and it's a more complete game. This means Mythic is better at making MMOs than Funcom, but I'm sure Funcom would be better at making single-player RPGs than Mythic (since Mythic is strong at "team" stuff - hence RvR).

8/16/08 8:44 AM
Viewed 1454, Replies 42

Stick to making single-player RPGs?

I was just thinking about that as I was looking for a new game and was searching through "good" RPGs. I saw The Longest Journey and Dreamfall: The Longest Journey in many lists as great games (though I tried a demo of Dreamfall and I hated it. The animations are kind of clunky but graphics overall were good.) But alot of people seemed to like it, it got ratings of 8.5 and above.

Apparently everyone loves the first 20 levels in AoC where there are voiceovers and a strong sense of story, like in a single-player RPG. So why in God's name did you try to make it an MMO after that Funcom!? YOU FAIL AT THAT! They should have learned from AO (yes it got better over time but the negative launch is something you can never fix) and learned from The Longest Journey games and just made Age of Conan a single-player RPG. I'm sure it would've done much, much better.

Anyone agree? Funcom is not a company for MMOs?

8/16/08 8:37 AM
Viewed 2706, Replies 94

To the OP.../sighs and prepares pre-made answer...

WAR will be it's own game, it'll be fun, it won't kill WoW, it'll make a big dent and if it's solid then that dent will only grow, make sure you play Order, Destruction sucks, for Sigmar, I need some Frosted Flakes.

I never did that earlier hehe.

 

8/16/08 8:27 AM
Viewed 2489, Replies 106

Originally posted by gillvane1
Originally posted by MarleVVLL

Why is the western culture so tolerant?

 

Uh, because we live in Democracies which promote freedom of the individual?

Bow your knee to "national security" and watch those freedoms slip through your fingers while you sleep.

To the OP, I've always thought that giving the opinion on something in-game that is under NDA isn't really breaking it. I don't know the specifics so I'm probably wrong, but the example you gave wouldn't really be breaking the NDA. You say you like the water in the game, but you don't explain why. "Oh, the ripple effects are very realistic, and I love the way it interacts with the land..." Now, that would probably be breaking NDA because it gives specific details that the devs don't want the public to know about yet.

I'm not saying the "boy scouts" are wrong, they should just make sure it's truly breaking NDA. It's the person in beta who has the responsibility - the mindset of "OOH I'm TELLING!" is annoying though. Let the mods handle it, but we need to report that post if it truly is breaking NDA. We don't have to scream it out to the whole world so we can get a badge though.

8/15/08 4:13 PM
Viewed 1045, Replies 44

Originally posted by Grisu
Originally posted by Ascension08
Originally posted by Grisu
Originally posted by Syyth007

Well, it looks like the open beta isn't open in the traditional sense.  If you did not get accepted into CB, or preorder a CE or SE retail copy, you won't get into the open beta.  Looks like they're going to have a massive ob with just the preorders, so they don't really need to invite anyone who didn't preorder into the open beta.  It's more of a perk for those who are going to buy and subscribe to the game, then a free preview to anyone who wants to download the game.  If you wanted to try it before you buy it, you could preorder, play a bit of the OB, then cancel before the shipping date, but I believe they are trying to discourage this so the open beta does not turn into a free "trial" of the game.

 

thats ridiculous. mistake on there part imo.

Yes. God forbid they choose to let only people who care or have enough interest in the game to pre-order it into beta..

just cuz i didnt pre-order doesnt mean i have interest. ive been following it for over a year, im just not making the same mistake twice.

 

 

aoc...

That's a shame. Wait until a month after release if you want, I don't care. But beta is NOT a publicity stunt and it's NOT just a test drive. At least, it shouldn't be. Sadly, that's what it has become with plenty of games...but Mythic is doing it right. They want to focus on testing most of all and not be weighed down by people just wanting a free trial.

8/15/08 4:06 PM
Viewed 1045, Replies 44

Originally posted by Grisu
Originally posted by Syyth007

Well, it looks like the open beta isn't open in the traditional sense.  If you did not get accepted into CB, or preorder a CE or SE retail copy, you won't get into the open beta.  Looks like they're going to have a massive ob with just the preorders, so they don't really need to invite anyone who didn't preorder into the open beta.  It's more of a perk for those who are going to buy and subscribe to the game, then a free preview to anyone who wants to download the game.  If you wanted to try it before you buy it, you could preorder, play a bit of the OB, then cancel before the shipping date, but I believe they are trying to discourage this so the open beta does not turn into a free "trial" of the game.

 

thats ridiculous. mistake on there part imo.

Yes. God forbid they choose to let only people who care or have enough interest in the game to pre-order it into beta...to actually, you know, TEST stuff because they WANT the game to be the best it can possibly be so they don't WASTE their money.

No free trial for you.

8/15/08 2:05 PM
Viewed 365, Replies 10

Originally posted by Tyres100
Originally posted by Ascension08
Originally posted by Tyres100

A cinematic trailer does not show a game. How many times must I tell people this who rely on the trailers of games using CG. I can show you old games such as UO EQ1 that had nice cinematic trailers, does that show the game, no. Besides that trailer is to short and is just intended to create game hype.

Edit. The best cinematic trailer for an MMO I have ever seen was WOW. I doubt anyone will beat WOW's cinematic trailers.

This...is a trailer...of the trailer. Also, no one believes it depicts the game. Anyone who thinks today's games can be 100% CG like the trailer is in for a rude awakening...especially an MMO. And Blizzard's trailers are short too. Nothing special really, the Night Elf is fighting some Orc. Oooh yeah that's soooo exciting.

Was basing that off of the idiots who post on other forums and under these cinematic trailers on youtube. Quotes like, "dude this game looks sweet." "Can't wait to play this game the trailer looks amazing."

To many idiots across the net look at these cg trailers like it is the actual game and what it will be.

Ah okay, I see now. When computer games can be cinematic-style CGI and still have a reasonable amount of people able to play it, I'll be happy. Then the trailers will be accurate, haha.

8/15/08 1:59 PM
Viewed 1091, Replies 31

Oh my God.

"...exciting loot such as the legendary inflatable swords..."

My life is complete.

8/15/08 1:57 PM
Viewed 365, Replies 10

Originally posted by Tyres100

A cinematic trailer does not show a game. How many times must I tell people this who rely on the trailers of games using CG. I can show you old games such as UO EQ1 that had nice cinematic trailers, does that show the game, no. Besides that trailer is to short and is just intended to create game hype.

Edit. The best cinematic trailer for an MMO I have ever seen was WOW. I doubt anyone will beat WOW's cinematic trailers.

This...is a trailer...of the trailer. Also, no one believes it depicts the game. Anyone who thinks today's games can be 100% CG like the trailer is in for a rude awakening...especially an MMO. And Blizzard's trailers are short too. Nothing special really, the Night Elf is fighting some Orc. Oooh yeah that's soooo exciting.

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