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All Posts by UNATCOII - 325 found

7/04/08 8:07 PM
Viewed 1241, Replies 51

What I want to see in a MMO? It's very basic -- non-sensitive, trolling pricks. So sensitive that if you don't like something about the game, they  HEY MOD to harass another (then claim they're innocent) -- even days later.

Probably get banned for stating that (and frankly don't care. Someone's a prick, he'll be treated like a prick -- and don't email me 3+ days later about it), but that's the truth.

Prefer gaming with communities that care about gaming, not flipping their wig if you don't consider their game the best thing sinced sliced bread; nor more interested in trying to rob players blind (paid hypers, which this genre is full of).

Add that MMOs are repeating the same lessons not learned in gaming even 8 years ago -- amazing how time flies! -- they're doomed to repeat the failures of gaming past. Linear game play is a no-no, that it continues in a new genre, especially one that's suppose to constant and ever expanding, shows a clear lack of insight in their own genre. They rather listen to money, and players so stupid to keep them rich, then complain they're bored about the game (you got what you wanted, so why complain now?).

And industry can't perform like that unless gamers allow it. If gamers are but tools for the companies (like hyping games that are clearly not ready for primetime), the problem isn't just with the game companies, it's with gamers who continue to way to take the path MOST travelled ("it has 20 zillion subscribers so it must be kewl!").

So what I want to see in a MMO is a community that understands gaming (that it's not just pretty moving pictures), and smart enough to not be tools to corporate because of it.

7/04/08 7:07 PM
Viewed 611, Replies 16

It could be...

1.  Mode connecting from the monitor to the PC.

2.  Turned on/off any advanced tweaks (like triple buffering).

3.  Having something like a fan or speakers too near the monitor.

4. The videocard is about to die (been playing with overclocking?).

5. Game being played (some old games will tear, as it was never designed for a faster system).

6. Power to the PC is bad (and I had that issue before -- destroyed 2 HDDs alone. The electric company had to fix the outside transformer).

7/02/08 11:19 PM
Viewed 1468, Replies 52


Originally posted by Kasimir

Problem I see is, in a community, people stop behaving like intelligent people with a personality of their own, and instead start to behave like the majority around them. They turn from an individual culture into a group culture, and no matter if they are doctors or 11 year old brats, they will after a time start to talk in a similar fashion.


One of the most offensive guys I've ever met online was a MD (yep, a medical doctor). Sick puppy, not only how he regards race (yes, race), religion and host of other things. The guy is practicing medicine with those blights, and he gets online to hang around basically kids (pervert I don't know, but his maturity level equals your typical driveby troll).

It's reasons like that I don't see age as a limit, other than folks wanting to hang with others with similiar backgrounds (a group that likes 70/80 music and want to talk about old times between questing and such).

Age in itself isn't a sign of immaturity, immaturity is a sign of someone not willing to act appropriately.

There's a time a place for everything, folks just need to learn when and where. Those who don't (and to answer the guy above, yes a test could be done with 10 questions to weed the folks out) are the ones that need to be banned/barred. If a 15 year-old is decent, fine.

The quest is getting folks on that simply behave within some measure of decency.

7/02/08 11:00 PM
Viewed 1207, Replies 30


Originally posted by yoyo10910

MMOs appear to be losing a lot of their players due to Comunity, PvP, PvE, and a lot of other reasons. I am one of these players who lost intrest in MMOs. I am going to give WAR a try though. it is my last chance.                                                                          


They lose them like they lose them in SP and MP game development -- when they listen more to themselves and those like them, than the fans.

Had the disappointment to watch a post-mortem of DX:IW last night, and that dialogue was enough to make me angry, upset and outright pissed at game development. It shows how much they really don't know, and how much they really don't want to listen to anyone but like kind. It's like gamers really don't matter. That interview also highlighted what gamers would dread to hear: you can't make a game for the hardcore market (yes, actually said).

So what do you think is the outcome in gaming all over with that mindset? DX:IW trash.

MMOs face the exact same inbreeding and loss of community, even for the base they're making the game for.

 

7/02/08 10:52 PM
Viewed 376, Replies 11

Other.

Guess I won't be satisfied unless it's a Deus Ex Online. That's where my heart is in games, and where I'd rather be playing...for the nth time!

7/02/08 3:51 AM
Viewed 1468, Replies 52

Age isn't the real factor. Played BF2142 with 10 year-olds (you knew they were 10 year-old due to their voice on chat), and they weren't a problem.

The issue is plain immaturity. 20 year-olds wanting to horse around or rain on other gamers parade. There's a time to be serious and a time to have fun, but some don't know that line. When they don't they interfere with playing the game -- like the punk who thought it was fun leaving his mic key open so his whole squad had to listen to the worst gangsta rap known (he was a v-e-r-y sick puppy and cleared the squad quick).

So maybe the age limit isn't what's needed but a way to weed out jerks, no matter what age.

7/01/08 9:51 PM
Viewed 5600, Replies 137


Originally posted by moxfactor

To some of you obviously blatant racists, fuck you.  We asians play a different style of game


We Asians can also not like Asian style games. I'm Japanese-American, and can't stand anime anything -- in games, in movies, in comics, you name it. Gets o-l-d quick!

When I see a anime style MMO or that cutesy look, I bypass it. More into realism, than artist expression in games (seen enough mod projects and what designers can do to ruin a game's theme alone).

 

7/01/08 9:44 PM
Viewed 2795, Replies 91


Originally posted by Nunez1212

I was just wondering why lots of people seem to hate WoW with a passion.


The same way I'm hating what has been done to the Battlefield series with "Bad Company" -- don't like cutesy games. Major turnoff.

Plus, I don't like forced grouping/guilding to play a game.
 

7/01/08 9:40 PM
Viewed 2347, Replies 49


Originally posted by gurugeorge
This is just getting stupid - you've never had Windows crash because of some other piece of software running on Windows?

Since Windows 3.11, I can remember only less than 5 apps that ever conflicted that caused a BSOD. CTDs, less than 10. I'm serious, and I can have over 128 installed apps on my rig at a time (and that includes software off of Sourceforge).

It's why the Icewind Dale/Bioware Infinity engine incident is so memorable -- that was 9 years ago, ya know?

Just don't have the problems with Windows, never did.

7/01/08 9:14 PM
Viewed 1166, Replies 36


Originally posted by silkakc
Only Vanguard and AoC have had buggy launches of  landmark proportions in the last few years.

Anarchy Online's launch was probably the worst in MMO history. People tend to forget there are other games that didn't launch very well; or had problems with expansions causing chaos; or even having corporate cause the chaos in game (Eve and it's devs helping special factions with everything from blueprints/high techs onwards).

Don't think a MMO (let alone any game) that hasn't had dirt at it's launch or during it's operation. Just folks wanting to not remember it.

 

7/01/08 9:03 PM
Viewed 1630, Replies 54


Originally posted by TdogSkal

Instances ruin the feel of a living world.  Instances allow everyone access to the same content at the sametime without any contact between playerss.


Instances are sorely needed in F2P games, especially due to campers, and folks can't get to fight the beast(s) for their loot/epics.

When a guy or group hogs the goods, you actually want instance gaming.

 

7/01/08 8:53 PM
Viewed 5600, Replies 137

 


Originally posted by TdogSkal
1. WoW has classes - Classes cannot be in a Sandbox game.
2. Can you pally become a DPS machine? a stealth assasin? a ranged hunter? a duel wielding warrior? a caster DPS?   No it cannot, your pally can only be what the game allows.  You cannot create your own class.

 

Okay, folks, losing track of even points. If there can't be any classes in a sandbox, you can't create them, either.

Either there are classes; or no classes. Can't have no classes, then classes.

Freedom to make what class you want, means there are classes.

7/01/08 7:56 PM
Viewed 451, Replies 19

PvP + PvE = chaos. No one is satisfied. PvPers being cast aside and with 10001 rules; PvEers to encounter them (and usually in the areas they need to gather mats, on top of beasties).

To me a good MMO is basically scriptless and not pressing you to HURRY, GAMES ENDING IN 1day!! Soloable, and I mean 100% not 60%, people don't have forever to wait for groups to form. Want to explore -- the main reason I even play MMOs besides going after the dragon -- and have the time to do so after clearing the field, not get nagged by respawns every 5 minutes. Want to craft, with a game that takes it seriously, not as some afterthought -- with handcrafted goods being the epics (loot can be raws/money/skills/treasure).

Something so simple, and still can't find in MMOs is the above. Not everyone is in MMOs for Myspace 2.0; nor do they want to get involved with the dramas and politics of guilds, either. My time is my time, and like to play on my time.

7/01/08 2:14 PM
Viewed 284, Replies 9


Originally posted by daelnor

I wouldn't waste money on creative these days. They've pissed off pretty much everyone in the industry


Including consumers. They had a consumer revolt, and anyone who didn't know about it, go over to their forum and read up.

Seems Creative got real sly, and a handy dandy modder found out. It then all hit the fan.

Company operates like that, is a company to avoid. It's your money, and your time.

My cheap 24bit Creative soundcard (that broke, every last one I had did, including the $100 models), is the last one I have from them. Poor construction; terrible drivers (and resource hogs); and only to learn they capped cards for sheer greed.

6/30/08 11:10 PM
Viewed 5600, Replies 137

Originally posted by Raora

I would kill for another great sandbox game about right now

 

 


 

Don't know about killing for it, but more and more I read it's more like what I prefer. Openess, and the ability to "get off the script". The immersion factor alone is tempting.

6/30/08 11:02 PM
Viewed 538, Replies 18

Originally posted by gath
Originally posted by UNATCOII

That's the biggest load of BS dumped, tonight, especially the "I never had an alt".

[...]

 

That's the biggest load of BS dumped, tonight.

But, you will obviously start saying the others are wrong, no matter how many will be against you, it is you that is right, all the way, always. The others dont know nothing, you are the one gifted with knowledge.

 

Yet, you are the one stupid enough to pay so a computer can play for you...

But, like i said, you will always consider yourself right, and we will always consider you a .


 

Come in hot and heavy, dump, and act like your games are the only MMOs of the universe? Then get upset when I answer you point blank?

And how do you not know that folks don't use their alts -- every MMO I've played has either users playing alts exclusively or talked about, even in game (including EQII). Do you think all those level 80 EQII AFKers in the cities just login to waste time? No, one is bumming in the city while their main or alt is doing something else.

Using a main and an alt for PvP, in a game that makes you just stand there wouldn't be difficult -- which is why it could be found in EQII (they just stand there mainly and fight -- only moving to pull mobs or flee if necessary). Playing 2 characters that requires true combat skills, ah, no, not happening (why you don't see it done in FPS games).

That PvP can be played by a main and his/her alt, is truly lame. PvE with 1001 tasks to do and some bottable, no, it's part and parcel of that gameplay.

6/30/08 10:39 PM
Viewed 3070, Replies 89


Originally posted by gath
This isnt "other game forum". This is a forum for Games. HUGE diference.
And of course you never played D3... i wont even explain why it's so ovbious...

It's obvious that you can't or won't read. Is this a common theme of D3 fanbois?

What part of a DX3 forum does this site represent? Do you even know what DX3 stands for? DEUS EX 3.

These drivebys are even there, when this game has ZERO to do with DX3.

This is some campaign of cheap promotion, when they try to drop their hype on OTHER GAME SITES THAT'S NOT EVEN MMO BASED, LET ALONE SIMILIAR IN GENRE.

I'm glad I never played the game, and will glad that it fails like any other hyped trash. Usually games that are over hyped turn out TO BE trash.

6/30/08 10:18 PM
Viewed 538, Replies 18

Originally posted by Mackerni
Originally posted by UNATCOII

If folks aren't playing 2 or more alts at a same time, it's not a MMO. Almost everyone does it. In F2P games it's almost even required. Even got 5 of my alts together to form a guild itself (took every byte of memory to pull that feat off, but got them to the guild hall to do it!). A guild of one and 5 alts! lololol

 

Bullshit.

I've played plenty of MMOs and 95% of the time I never had an alt.


 

That's the biggest load of BS dumped, tonight, especially the "I never had an alt".

You know darn right alts and playing them at the same time is as common as Big Macs in MMOs. Just because SOE requires buying a second account to do it, doesn't mean other games won't allow it or it isn't done. F2P, especially if it has severe space and weight restrictions, it's even required -- and those aren't "multiboxes", they launch within the same rig, and can even be played as such.

When I played VC, I played 3 at a time -- fisherman, field helper (to carry plants to the warehouse while in the field) and my main. Botters would have 10 ships at sea doing runs itself. Other players would be botting mats and selling while they go after the TRex.

That's how it is.

6/30/08 9:53 PM
Viewed 277, Replies 7

Originally posted by Allimdoore

I'm making a gaming comp and wanted to know if ddr3 would make a big difference in performance or if it would just be a small improvement. Also are games going to require ddr3 any time in the near future?


 

If you're plan on building a new rig, and have money to burn DDR3 is the way to go.

But the downside is the latency of DDR3 memory is horrid (much like RDRAM was). High latency makes it slower to process instructions. It's so new, like 32bit RDRAM was, it's still a niche market and not really utilized yet. In a year or two, yes, but now, no.

If you're more on a budget, load up on the fastest DDR2 your motherboard can handle -- 4x2GB modules if you can afford it (and plan to use 64bit Vista). More memory, even if slower, is better than faster but less memory now.

Games are hungry for more memory. Be it in videocards to system memory. It'll eat what you can feed it, and usually wanting more. :/

Plus, remember to give the OS at least 25% of it for it's use. If you don't it'll start slowing the system down.

6/30/08 9:38 PM
Viewed 538, Replies 18

If folks aren't playing 2 or more alts at a same time, it's not a MMO. Almost everyone does it. In F2P games it's almost even required. Even got 5 of my alts together to form a guild itself (took every byte of memory to pull that feat off, but got them to the guild hall to do it!). A guild of one and 5 alts! lololol

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