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All Posts by Rodentofdoom

All Posts by Rodentofdoom

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245 posts found

Ive seen valley of the dolls .....

well some of it ....

 

it wasn't exactly what i'd call entertaining, and I've watched a lot of films over my 44 years.

 

The world will be a better place when he's gone, may it happen soon.

I've never needed techsupport in GW

 

Did once with Aion and although it was a lengthy process in determining how to fix my problem, they didn't give up until it was fixed, they emailed me at least once every day, and replying within 6 hours to any mails i sent them.

You have to put into context what these so called 'experts' consider as "art"

 

 

I have a pile of bricks in my yard ... but i dont see any galleries rushing to offer me untold riches to display it ....

 

 

If you percieve art as "an object or image of beauty that inspires awe and/or wonder" then many games can be classed as art

 

FFXI is beautiful in it's representaion, as are many other games.

Neither players nor developers stifle 'innovation'

 

Publishers on the other hand do ..

 

WoW/Blizzard

AO, Conan/Funcom

Eve/CCP

 

are the big 3 inhouse developer/publisher combines.

 

Most publishers have thier fingers in as many pies as they can manage.

External publishers limit the creative freedom of dev-teams via Dead-Lines, Concept Changes, Art Direction etc etc.

 

External publishers are however very much needed, they provide the funds to support development, they provide the PR & ad campaigns, localisation and distribution of box's.

lol @ internet lawyers ...

 

seriously though .. ndoors box system is just a mechanich designed to relieve thier customers of $

 

nice game concept

shitty (cash shop driven) economy.

Mechwarrior

 

we need a sci-fi mmo that not spaceship-centric

 

 

 

 

 

 

chances of it happening - never  :(

Final Fantasy VII ... less than £10 on the store .. it's the Carlsberg of the FF series imho ...  :p

the latest version is reasonably ok, if you dont mind 10 chapters of linear gameplay and 1 chapter of puregrind .....

 

dont get dragon age until theyve fixed the crashing problem with the latest OS (v3.3) installed

Sony/Bioware claim to be working on it, so hopefully it won't be too long b4 it's playable

It really all depends on your personality and playing style for the most part ..

 

Eve takes time ... not playing time but REAL-LIFE time

time that you pay for to gain xSP/hr of training time

 

how much time you need as a minimum depends on what you want to do

L4 missions takes 2-3 months of skill training

decent Mining skills takes 2-4 months of skill training

nul-sec pvp can take 6 months to 2+ years of skill training

 

 

just mission running is boring .. missions are predictable, which makes them easy

mining is boring too, strip-miner cycles are 180s long, during which time your doing nothing else

nul-sec pvp can be boring too, hours of travelling through empty system after empty system looking for something to kill

 

if you think you can cope with all that waiting/boredom/tedium & monotiny, then you may enjoy playing eve

 

because bizarrely it's the downsides that make eve enjoyable

the 1st time you solo a L4 mission

the 1st time you undock in a hulk or carrier or dreadnaught

those are the moments that give you the "Yes!!! I've made it" feeling.

Eve is the Marmite of the gaming world

 

 

You either like it or you don't ..... in this case you either 'get it' or you don't .....

 

 

PvP is usually blobwars .. or 5v1 ganking because thats human nature

people don't like losing, people do like winning

 

Wow is no different on the PvP servers ... hit the contested zones like Stranglethorn, and you'll find a lot of high-levels there looking for thier easy kills and they WILL run & hide from equal level players (just like happens in eve at gatecamps)

However the difference between Wow/Eve here is vast ...

5-10 L30's stand no chance against 1 L80 player in wow

5-10 lowSP players can easily beat 1 highSP player in Eve

Originally posted by wishsinger

 

There are some awesome PVP corps out there

-- Cade

 There are a lot of bad ones aswell

 

he's been given the advice "join Eve Univercity" numerous times (via comments to all 4 of his articles).

 

2 possibilities are made apparent

he is either diliberately ignoring any advice given as comments to his articles

or more worryingly is totally not bothering to even read the comments to his articles

 

the first is plain stupitidy, most of the comments are comming from people who really HAVE been eve newbies, they are sharing what they know to help someone overcome the initial problems allmost everyone encounters in eve.

 

and if it's the 2nd ...... well thats just poor journalism

Originally posted by Wharg0ul
Originally posted by WSIMike
Originally posted by Wharg0ul
Originally posted by maitrader

We feel that the way the game was back in its original state, when Rubi-ka was the world, and shadowlands did not exist, was the most fun that was had in any MMO.


 

This.

Shadowlands ruined the game.

Of course....this is coming from an old "god mode" GA4 fixer.

Ah....running BS missions....roller rats in chests....having to go down the lift three times to survive a boss fight....

....and shouting for two hours for a doc that would bail after the first three rooms.....ugh.

 

Yeah.. I always liked SL areas and the concept and such... Some great environment and creature design, etc. It just seemed so out of place in AO.  Really should have been developed into its own MMO; the overall map was certainly large enough. Perhaps it could be a tie-in to the AO "universe" or something -shrug-

I remember friends of mine who frigging loved AO were disgusted with how symbiants (if I recall) sorta "killed" the traditional implant system as they were overall easier to get and by far overpowered most anything equivalent from RK - at least that's how I think I remember it; it's been a while. Friend of mine used to have an Atrox whose preferred weapon was an I-beam.
 

Well, the rumor at the time was that SL was another MMO that Funcom had been working on, on the side....but for some reason had decided to just tack it onto their current game as an "expansion".
 

Blah. I can't believe I even pre-ordered that crap. I even got the "Jobe Luxury Apartment".....which is basically worthless except as a grid term to RK proper.

SL turned my fixer into a weak soldier with laughable runbuffs and HoTs. Mind you, I wasn't a fixer for FoTM reasons either...I had been a fixer long before the craze set in. And that's one of the things that made me so mad...I had no alts, or anything....my identity in that game was being a fixer. I hooked people up with guns and armor, ("summon that ammo baby!") and had one of the sexy yalms from the NW expansion (to show off my uber wealth)....and a gun that fired incredibly slow but had a 7k burst (Manex FTW!!). I could evac my team from a fight as the doc went down and literally save them from death, since they would find themselves alive and well in teh grid (back when death meant REAL xp loss).

-=sigh=-

SL was AO's NGE. No doubt about it.

 I perfected the evac heal with my fixer ....

you just listened for the 'death groan' and evac'd before the body hit the floor ...

They got you have died message, but were still alive with all thier xp, and usually very grateful :p

 

 

I spent most of my time playing an MP ... getting teams was a nightmare and i had to resort to bribery

"Of course you can have [xyz] Moochams ........ once were inside the mission!"

Publishers just want money now!now!now!now!

All they see is Blizzard raking in vast sums of $$ per month from WoW, and they want thier slice of the pie too ..

cue the release of lacklustre shoddy fantasy games en masse ...

 

 

CCP are more than welcome to my £15 a month as Eve is neither lackluster, shoddy or fantasy.

Originally posted by summitus
Originally posted by Rodentofdoom

Droid Arena

 

I had much fun playing that whilst working in a callcentre

 Mmm I guess thats why your spend so much time on hold is it  ??

I have no sympathy for people who bought thier PC's from PCWorld

 

they deserved to spend 8hrs+ on hold ....... 

Originally posted by LordAdder
 
 I still experiment with various configurations and tactics, even to the point of mixing weapons and ammo and putting various shield, armor, and (GASP!) hull mods on ships that most would not!! I can hear it now - "BLASPHEMY!" " What a noob!"  "I hope I run into him!! He'll be easy prey!"
 
Originally posted by itpaladin

Like we said in the first article comments:

Eve University.

 

 

From whats been posted as comments to parts 1 & 2 .. it's looking like he's not bothering to check the comments on his posts, for whatever reasons ...

 

 

hell i check for replies to my 'comments' ...... if i wrote an article i think i'd be refreshing it every 2 seconds :p

 

I got virtually all my levelling in AO from PUG's

 

sometimes they were awesomeness on toast

sometimes they were so bad i wanted to drop the group within 5 seconds

mostly they hovered inbetween those 2 extremes

 

 

In Eve, there isnt generally a lot of PuG opportunity (paranoia mostly), but ive met some great people on the 'Help My Mission' Channel .... it's the closest eve has to regular PuG's :p

If he's getting different coloured weapon effects, im guessing he's got multiple ammo's loaded (and/or different guns)

 

If he does check these comments, DONT MIX AMMO TYPES or WEAPONS, it's bad mkay ..

 

Help My Mission Channel is a good thing to know about too.

theres only 3 skills on the test server for it

 

prices on structures is harder to guess tho ... everything costs 100 isk :p

 

it's possible basic structures will be relatively cheap, but higher tier stuff will be more expensive

atm pricing on PI things is pure speculation, and we won't know till TQ is patched

 

 

 

It's every planet in the game

 

Nulsec

NPC 0.0

lo-sec

hisec

 

and wormholes too apparently

 

Corp/Alliance membership isnt requirered either, you can still do PI from within an NPC Corp

When i started playing computer games (in the mid/late 70's), they were invariably impossibly difficult to complete.

 

Now they are invariably impossible to fail at.

 

 

Imho that's the single biggest change within gaming overtime.

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