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All Posts by Rodentofdoom

All Posts by Rodentofdoom

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256 posts found
Originally posted by Hokie
You know now that I think about it. The few people that I work with who play MMO's almost always talks about their toons in the 1st person. While I almost always refer to mine in the 3rd person.
 
Personal attatchment .... It's very easy to form it with an object you spend weeks & months interacting with.
 

heh .. player made missions --> Ryzom Ring (does any other MMO have this kind of feature ??)

 

now player made patches/content suggestion .. could be a smart move, or it could explode in thier face

Originally posted by Signe 

PS  My husband has only crashed twice, I think, in Dragon Age.  I hope our luck doesn't run out!

 

Does he reboot fairly easily ??

 

Originally posted by Hyanmen
 

Way to take a step backwards ArenaNet =/.

 

 

Being as the game ISNT available to play yet, it could also be a step forward

 

If they had the same stuff as before, it would only be GW:expansion3 not GW2

Some skills are weapon specific ... that means your skillbar will change during play instead of only in the town.

I'm quite glad Dust 514 is staying away from the PC as a gaming platform

 

Look at most of the other FPS games on the PC

There's an Aimbot, Wallhack or some other BS cheat for them .. ALL of them

not even the config files are immune to 'dubious practices'

 

Consoles have a different level of cheats .. Unlock Codes embedded into the game by the Developers.

 

Ive played Quake, COD, UT, CS, CS:S, BF & Halo on my PC and i've encountered every type of hack available, from ping spoofing to aimbotters

Ive played COD & Halo on my sons console, and encountered no hacks.

'Eves learning curve' isnt actually all that steep, it just requires a totally different mindset to someone used to standard MMO methodologies and practices.

 

In almost all other MMO's the player is led from A to B, then to C, then to D they might later get the choice between moving from M to N or O, but N and O both converge on P. In eve the developer led content alphabet stops at A.

 

In almost all other MMO's character development is accomplished by doing things to earn XP, in Eve doing things just gets you 'stuff'.

 

 

These are the areas where people "Don't get Eve" ... this doesnt make people stupid, or noobs, they are just outside thier 'gaming comfort zone' and some take the time needed to adapt, some don't ...

The seperate continents aren't going to be a feature in 2

 

Travel is restricted due to the dragons re-awakening ... So there won't be as much of the world available to play in, so i guess they are going to focus on enhancing the little 'bit' that you can run around in.

 

It may of changed since then ... it was about a year ago i read the above info.

(wanted to keep this seperate from the stuff above)

 

The "Eve has no Endgame" myth.

 

Not in the Fantasy MMO sense, but it has many 'End Games', mostly the difference is in eve endgames arent something that you do, but something that you do it with, a small but significant difference.

 

Ship Classes: Each base ship class has it's own seperate & independant endgame.

Friagtes - Interceptors, Stealth Bombers etc

Cruiser - Recons, Strategic Cruisers etc

BattleCruisers - Command Ships

Battleships - Black Ops, Marauders(sp?)

Capital Ships - the bigboy stuff and there are some advanced hulls here too.

 

Level 5 Missions - (warning: missoins can be boring and repetative) Train for a Tech 2 Battleship

Mining - (warning: mining can be boring and repetative) Train for a Hulk, Train for an Orca (Mining Support)

Trading - you dont even need a ship ..... Transport for regular hauling, Frighter/Jump Freighter if you bulkhaul

Exploration - finding the sites only needs a frigate, dealing with the contents varies, BC/BS will be plenty.

Wormholes - Probe skills are a MUST, upto class 3 a BC is good, BS for higher classes.

0.0 PvP - for this you need to be accepted by the current residents .. a typical 'wanted skillset' is HIC pilot, the default tho is T2 cruiser and T2 fit BS.

Train the 2 skills below to level 1

Cybernetics

Infomorph Psychology

 

Cybernetics 1 will allow you to plug in +3 Attribute Imps. Perception, Intelligence, Memory & Willpower are definates

Charisma is only really useful if you plan to train many Trade/Leadership Skills so a +1 or +2 Implant will normally suffice

Those 5 Implants will use around 45-55m of your 200m gift, but the training boost they give is worth it.

 

Infomorph Psych will allow you to have a Jump Clone (a spare implant free body, that you can PvP in safely without risking the Implants installed above)

Talk ingame to Estel Arador as he runs a corp that has the standings required for cloning, and he charges no fee.

Clone Jumping has a 24hr cooldown, but it's a good way to protect expensive Implacts when you know you will be entering PvP.

 

Decide NOW what it is you want to do in Eve

Decide NOW which ships you want to fly later

Because eve is sandboxy, it's easy to get lost in possibilities, plan ahead, develop an overall goal that has mini-goals as waypoints, and suddenly eve get less overwhelming, less confusing.

only 2 games have had that moment for me ..

It's not the quantity of mobs thats important, it's the challenge they represent, and not always mobs.

 

Anarchy Online (Pre SL):

- Perfecting the art of Bodypulling  single mobs from groups of 3-5.

- Tanking L220 Missions with my TL5 fixer (much to the annoyance of the Soldier ingroup :p) , QL200 Manex was awesome :D

- Evaccing the team when an Enforcer AoE taunt went wrong, 3 deathgroans +1 evac = 3 very happy people that lost no xp.

 

 

Guildwars: 

- Completing all 4 end of campaign missions with random PuG's

- Soloing a few HardMode zones with 3 hero's & 4 Henchmen, it took quite a while to do and about 2-3 attempts each. Fire based Elementalists arent the perfect build for HM zones :p

 

[edit]

I'm equating 'heroic' with the "warm fuzzy glow" feeling success brings .... maybe not heroic to you, but they felt it to me.

Originally posted by Waldoe
 

Also, I love the journey from the begining to max level, but I also enjoy having a lot to do when I reach end game. What kind of stuff is there to do whent he max level is reached?

 

 

Theres tons of stuff to do

capturing elite skills (most are in the L20 playfields)

quests for Hero access (Nighfall & the north)

collecting 'collector armour/weapons'

finding unique 'green' weapons

expanding your list of available skills

 

and lots and lots and lots of titles (most titles to L9/10 can only be completed in Hard Mode)

Ive seen valley of the dolls .....

well some of it ....

 

it wasn't exactly what i'd call entertaining, and I've watched a lot of films over my 44 years.

 

The world will be a better place when he's gone, may it happen soon.

I've never needed techsupport in GW

 

Did once with Aion and although it was a lengthy process in determining how to fix my problem, they didn't give up until it was fixed, they emailed me at least once every day, and replying within 6 hours to any mails i sent them.

You have to put into context what these so called 'experts' consider as "art"

 

 

I have a pile of bricks in my yard ... but i dont see any galleries rushing to offer me untold riches to display it ....

 

 

If you percieve art as "an object or image of beauty that inspires awe and/or wonder" then many games can be classed as art

 

FFXI is beautiful in it's representaion, as are many other games.

Neither players nor developers stifle 'innovation'

 

Publishers on the other hand do ..

 

WoW/Blizzard

AO, Conan/Funcom

Eve/CCP

 

are the big 3 inhouse developer/publisher combines.

 

Most publishers have thier fingers in as many pies as they can manage.

External publishers limit the creative freedom of dev-teams via Dead-Lines, Concept Changes, Art Direction etc etc.

 

External publishers are however very much needed, they provide the funds to support development, they provide the PR & ad campaigns, localisation and distribution of box's.

lol @ internet lawyers ...

 

seriously though .. ndoors box system is just a mechanich designed to relieve thier customers of $

 

nice game concept

shitty (cash shop driven) economy.

Mechwarrior

 

we need a sci-fi mmo that not spaceship-centric

 

 

 

 

 

 

chances of it happening - never  :(

Final Fantasy VII ... less than £10 on the store .. it's the Carlsberg of the FF series imho ...  :p

the latest version is reasonably ok, if you dont mind 10 chapters of linear gameplay and 1 chapter of puregrind .....

 

dont get dragon age until theyve fixed the crashing problem with the latest OS (v3.3) installed

Sony/Bioware claim to be working on it, so hopefully it won't be too long b4 it's playable

It really all depends on your personality and playing style for the most part ..

 

Eve takes time ... not playing time but REAL-LIFE time

time that you pay for to gain xSP/hr of training time

 

how much time you need as a minimum depends on what you want to do

L4 missions takes 2-3 months of skill training

decent Mining skills takes 2-4 months of skill training

nul-sec pvp can take 6 months to 2+ years of skill training

 

 

just mission running is boring .. missions are predictable, which makes them easy

mining is boring too, strip-miner cycles are 180s long, during which time your doing nothing else

nul-sec pvp can be boring too, hours of travelling through empty system after empty system looking for something to kill

 

if you think you can cope with all that waiting/boredom/tedium & monotiny, then you may enjoy playing eve

 

because bizarrely it's the downsides that make eve enjoyable

the 1st time you solo a L4 mission

the 1st time you undock in a hulk or carrier or dreadnaught

those are the moments that give you the "Yes!!! I've made it" feeling.

Eve is the Marmite of the gaming world

 

 

You either like it or you don't ..... in this case you either 'get it' or you don't .....

 

 

PvP is usually blobwars .. or 5v1 ganking because thats human nature

people don't like losing, people do like winning

 

Wow is no different on the PvP servers ... hit the contested zones like Stranglethorn, and you'll find a lot of high-levels there looking for thier easy kills and they WILL run & hide from equal level players (just like happens in eve at gatecamps)

However the difference between Wow/Eve here is vast ...

5-10 L30's stand no chance against 1 L80 player in wow

5-10 lowSP players can easily beat 1 highSP player in Eve

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