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All Posts by Rodentofdoom

All Posts by Rodentofdoom

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242 posts found

The lack of Elves, Dwarves, Orcs & Gnomes ..... and Pandas

The lack of restrictive profession roles (which is also the same reason that makes some people NOT want to play Eve)


There is only 1 Race split into 4 Sociological/Political Factions

You can Create a character from Faction D, fly the ships from Faction A, and equip the weapon types from Faction C, if you want to.


It's the last part thats the really important part.

It's not what the game design lets you do, it's doing what you WANT to do that generally keeps most people playing.

I can't really recall the game at all, it might have been doom


but i remember the PC (mostly)

486 DX4-100 cpu, 8bit Soundblaster Card

a vga card (forgot what, how much ram)


got a voodoo 3d accel (with passthrough) cable for it ..

all hooking up to an awesome 14" CRT monitor







apart from the screen size, my keypadless (nonesmart) touchphone is more powerful

Originally posted by Hairysun

Just got this on Steam and am enjoying it a lot.  I somehow managed to miss the older series of games so I can't make any comparisons.  


Sigh ..... losing a good squad member is down right painful.






You can purchase the older series on steam too, Package price isn't that steep £10 ish iirc

Enemy Unknown, TFTF, Apocalypse, Interceptor & Enforcer (The last one i wouldnt bother with, it wasnt very good), they have been tweaked to run in windows instead of MSDOS, but you may still need to run them through the compatability wizard.

Then theres the UFO series made by czech dev-company that werent too bad either

I'd like to agree with you, but I can't, because I feel you've missed a very important point.

It's not just the games/genre that have changed, the players have too.


10-15 years is a long time, and people can change a LOT during that amount of time

A wife or husband, 1+ children, a new job with wider responsibilities are all external things that affect us.

Age changes us too, a person at 35 will generally have markedly different attitudes and values than they did at 20, or 25 because they have experienced more of life, and that experience changes us.



The new modern gamer is not the same an old gamer, thier expectations are not the same. They don't have the same 'patience' ....



You do not fly your ship (like you can in X series, or Wing Commander), you travel between fixed points within a system.


You want to do anything, you need the skills for it.

Skills go from Level 1 to Level 5.

There are about 200 Skills


You do not learn Frigate L5 by flying around in a frigate.

Want to fly a Carrier ... your training skills for 12-18 months.

Skills train in realtime .. a 5day skill takes 5 whole days to train, and yes there are skills that take 30+ days to train.

Most people are totally unprepared for how Eve handles character progression.


Eve requires you to KNOW what you want to do and what you want to fly before you install the game for the first time, because just being proficient in 1 type of battleship takes the best part of 4 months.


All that aside, theres a lot to do in eve.

Skillbooks and a few basic commodities are sold by NPC's, everything else on the market is there because a player either mined it, looted it or made it.

Originally posted by fkujustin
Can someone explain the difference between combat and attack?
is attack speed?

For the Frigates at least

Attack is DPS + Tackle

Combat is just DPS

If F2P is Honey

and WoW is a shit sandwich



Then sure it will taste sweet, but it will STILL be a shit sandwich.

Originally posted by Belarion
Originally posted by wickymagee

Or maybe they could just keep developing the game that's been alive since the early 2000's and has a solid (if not enormous) player base. If you want a space game to hit level cap fast play star trek online (it's even free so when you decide you hate it because it's not WoW you're out nothing).  If you want WoW play WoW, otherwise shut up and put effort in to something for once in your life.

Harsh! Jeez lighten up. I just dont want to be sitting around looking for something to do. I want some fast paced action.

Take up Motocross


Nothing wrong with eve tbh ... It's different to other mainstream mmo's

but its still FULL of grind .......

Once I figured out the game - Anarchy Online.

Before that is was EQ, couldnt quite get my head around the graphics & thousands of people online all at one time. Was great running around talking randomly to people aged 17 :P

Traders were just pure evil aswell.

I agree, the game had probably more options available to you than most other than EVE.. Gief glory days of AO upto just before AI release.

Sad to see this game dying.. was my much loved game for many years.

Even more so knowing FunCom wont make a AO2. They already stated they have no intentsion to do so. Hope some developer see's the potentional for a new Anarchy Online in todays market.

Truely do miss the days when a Enforcer could viably use 1HB, 2HB, Dirks aswell as 10 other things and still do a equally good job no matter what set up they picked. Same with many other class's in the game. Such a shame

Ive been following this game very closely since it was announced. Once a release date was set I was sooo close to purchasing. Im glad I holded back an wait for a couple of months.

The main reason to this was I had very simler experience with Anarachy Online launch. I loved that game and played it untill 2006/7. Since Ive been looking for something to replace it, with no luck. I hope they figure it out quickly before it becomes a dead land.


Good review btw!

I got it about a week ago.

The games combat is actually really, really fun. Think its cause its fast paced compared to many other MMO's ive played. Got to Level 30 in 4-5 days. After that I found myself running raids, which got boring quickly. Even the PvP got boring, it needs more content an some bug fix's. As of today I personally unsubbed.

I wont be uninstalling it just yet, im gonna watch the game and see how it goes. Alot of bugs and lack of content made me cancel mine. Oh yeah, an combat, combat an MORE combat. Entertaining for a while but soon wares off.

Good idea's, more content an bug fix's pretty much sums it up for me. I might return in the future.

Anyone have a EU spare key please??

After something new after years of WoW bashing :P

Thanks in advance!

Using the quest example given earlier ....


In ALL current mmo's PQ's and quests are static.

If you kill 10 ogres, the village is still there

If you don't kill 10 ogres, the village is still there


In GW2

If you don't kill 10 ogres the village is GONE






Are you spotting what's different yet ....... ??

Wonder if they all have Level 3 cyberbrains after this long .........



I thought Fiesta Online was a porngame at first ... then I saw it had little to do with the flashmag available in the newsagents and left diasapointed.

Originally posted by Cavall

"Ren and Stimpy Online", "World of South Park"

I'd play those ......

Anarchy Online

Metaphysicist, Engineer, Beuarocrat, (Trader kind of aswell)

Only have experience of the Metaphys/Engineer, but really enjoyed those 2 classes over all the other classes I tried.



Yes AO is old, with an old top-heavy playerbase

as a plus you can try the game as a "froob" and if you like it subscribe.


froob = 'free noob'


The mythical graphics update may even happen 1 day.

MMO's are based on Pen & Paper role playing games, in those questing was pretty much all you did.


Thats all they have in common though, in an MMO a quest is a rigidly defined single event (possibly repeatable) but in the pen&paper original a quest was random and dynamic because it all happened in the limitless expanse of human immagination.

Thats the fundamental reason for the difference between the 2 events although they use the same mechanic

1 is limitless, unpredictable and random

1 is limited, predictable and fixed


Current hard/software technology will not give us the scope of pen & paper whilst online, and not for a long time.

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