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All Posts by Illyrian - 294 found

4/21/08 5:01 AM
Viewed 780, Replies 16

I am definitelly among those that love the housing option in LOTRO. The level of customization works well enough for me and some of the items really look amazing. It is really nice and enjoyable to design the housing interior plus I love the addition of decorative items that drop from dungeon bosses.

 

Truth be told the squid tentacle in the barrel is just disturbing as its still moves and twiches but I love the idea behind the design. I recently acquired Samborg's Helm from Great Barrows and I must admit that thing looks great mounted on the wall.

 

Some of the details I love in different housing areas are - two women arguing while looking at the Arnorian ruin at Bree homestead and a hobbit telling fairy tales to three hobbit children at Shire homestead. There is more of course and this level of detail really satisfy my tastes:)

4/21/08 4:42 AM
Viewed 10652, Replies 209

Originally posted by DragonOak

I really believe that on these forums when there is this much hate posting it translates into the game is freaking awesome, I am sure I will buy after I get my new system.

Currently the "hate" post is every post that doesn't state in advance that the game will be great.

 

By reverse logic there are also so many fanboi posts that the game should transalte in complete and utter garbage.

 

I beleive it will be decent, possibly worse, but not much more then that.

4/21/08 4:35 AM
Viewed 4205, Replies 75

Fair enough however offering tidbits of different games wrapped together makes it for a compilation.

 

It might be good, it might be bad, it might be mediocre. That will be seen after the launch.

 

The simple thign is that there will  be focused games with better individual PvE, PvP, and economics. Now that means that compilation game might simply fall through the middle as people opt for the games that are focused on their player style. Granted, some will like the combo but yet others will chose to go with more then one game. Last example I had was a freind who plans to go for WAR for PvP (as it is PvP centric game more then AoC) and for LOTRO for PVE (as it is PVE centric game more then AoC), thus getting his fix of both.

 

Pure speculation on my part though, I just wanted to point out that IP and compilaed features might prove both a hinderance and an asset.

 

Just for the record, and based on info I gathered, I beelive the game will be decent to mediocre with 200k of stable base. I think it was poster "Whacko" who satated, in my opinion very correctly, that the game will be financial success. Business success doesn't mean an enjoyable game in long term.

 

We will see when it launches, the more the merrier, the only reason why I would want this game to fail is if it was released with too many bugs, technical issues, broken mechanics, half baked quests etc. Quite simply I am against the idea that new game should be half baked and then fanbase should support it while they work out the kinks during the next 6 months to a year.

4/21/08 4:20 AM
Viewed 5893, Replies 109

 

Originally posted by olddaddy
Originally posted by WhiteknightI

I agree that there should be some kind of way for newer players to advance. 

Unfortunately, I started a new Privateer on Spain Blackbeard. there are no good starting ships (Mediator/Mediator Heavy) available on the market in any Spanish town, haven't been for weeks. In Grenville they are available, but cost more than a Mastercraft Locust (25,000 dbns). So, my privateer sits in Havana, I play him once a day for about 15 minutes to check if any Mediators are available at a reasonable price. The Blackbeard players would rather price gouge new players rather than encourage them to stay, I guess. Mostly, I play my Rackham French. A more successful server because we keep it reasonable.

But it seems like most players nowadays are the WoW carebears wanting to be spoonfed and root out the thrilling aspects of MMOs, which sounds to be crossing pvp zones while sweat drips down off your forehead. 

And that feeling that you get when you successfully cross that red circle and make it is like no other sensation. Yea, you sweat, you pan all around you constantly, you dodge the NPCs that will slow your run down, you look for an NPC as that higher level PC pirate approaches, it's an emotional rollercoaster.  Frankly, there have been times in this game, when I finally made port, that I realize my heart is pounding. It's an undescribable feeling.

Who wants an MMO that's predictable?  Not me. 

Unfortunately, most players appear to want to sit behind the keyboard and mash keys as their group of six ganks that lone NPC orc. But when they get ganked by 6, look out, it's not fair and something has to be changed.  

I imagine the ship combat pvp is the biggest lure to this game.  I've never played it, but I'm seeing a trend of carebears raining down to cry about all MMOs that offer up risk and reward pvp.

Well, in all fairness, the PvP risk vrs reward is off. Unlike EVE, there is no insurance on ships, so when you lose your ship you are out alot of cash. Ships can cost up to a couple of million gold, though most competitive ones will average around 50 thousand. Still, the only way to introduce money into the game is quests and grinding NPCs, and the average NPC drops between 300-500 gold. So, to replace an average 30 thousand buck ship you would have to grind between 60 and 100 NPCs. That doesn't count the cost of ship equipment. Frankly, PvP'ers would rather PvP then mindlessly grind NPCs. That is what the PvP'ers complain about, they are forced to endure endless, mindless PvE to support their PvP losses.

PvE players are fine with enduring the endless, mindless grind for cash.  It's just like WOW. They just don't want the PvP players to swoop in and ruin their fun, or to block access to the port they need to complete a quest.

In short, this game tries to please everyone, but in doing so forces players to play the type of game they would rather avoid. So both PvP and PvE players vote with their feet, and leave in droves.

 

 

 

Right on, it is a bad design.

 

For me it went like this - rolled a privateer, heavily pvped one afternoon, took me four days to grind up what I lost in one afternoon.

 

Advice #1 - join the big society! I didn't want to as I prefer casual gaming.

Advice #2 - grind or dabble in economics! Short on time for the grind and econ is borked if you are solo or in small society.

Advice #3 - you are screwed! Yep, I got that.

4/21/08 4:15 AM
Viewed 5893, Replies 109

Originally posted by WhiteknightI

I agree that there should be some kind of way for newer players to advance. 

 

But it seems like most players nowadays are the WoW carebears wanting to be spoonfed and root out the thrilling aspects of MMOs, which sounds to be crossing pvp zones while sweat drips down off your forehead. 

 

Who wants an MMO that's predictable?  Not me. 

 

I imagine the ship combat pvp is the biggest lure to this game.  I've never played it, but I'm seeing a trend of carebears raining down to cry about all MMOs that offer up risk and reward pvp.

The opposite of carebear label is pvpturd or pvptard, depending on the preference.

 

I see a trend of pvptards trying to turn everything in ffa pvp, they should go and play CS or something. It is nice to generalize, isn't it?

 

That is not the point with POTBS really - the game dosen't work as it is poorly designed and dedicated pvpers were among the first to leave.

4/21/08 4:03 AM
Viewed 3857, Replies 62

 

Originally posted by allennc55

i have no clue why everyone has to bash a game everytime a new Mmorpg comes out.. but i have a pretty good idea...

1) They are children and their parents wont buy them the game so they try to bash it in because if they cant play. they try to discourage others into not playing

2) They Are Adults that cannot afford the game/subscription (same outcome as #1)

3) possibly they played the Buddy Key Trial and didnt like it  (like i said possibly, but highly unlikely)

4) they buy the game and it wasn't fully what they had expected. and instead of coming to the conclusion that others had different expectations they decide to bad mouth it)

 

People need to take into consiteration everyone else if different, a game that you play and dislike; someone else might play and get hooked on it and love it to death. Just because you dont enjoy it doesnt mean you have to trash talk about it , to discourage anyone else from trying it.

Look at me for instance, im an old Vet and fan of SWG pre-Cu.. and when the NGE came out, of course i was upset about it.. but i didnt go flame it down.. simply for the fact that the new gameplay wasnt for me, but others still can enjoy it.

 

And before you go and flame me about it.. saying im one of the active players just defend the game or whatnot.. I didnt like the game all that much.. but it wasnt because of poor Development, simply for the fact it didnt turn out to be the type of game i can get into, i played it for 30days after i purchased it.. yea i did have fun from time to time.. but its not a game i would dedicate myself too,  Like it said its just not my type of long term game, but hey everyone else it different..

 

In my oppinion i think BoTBs Will Succeed "Not Fail".. its in the early stages theres still alot of updates and patches to come to fix things..


Sorry, I for one fall into neither of your four categories. Care to try again?

 

 

My reason was lack of content, poor planning, lack of balance, game flaws, technical bugs etc.

 

Types like you are precisely the reason why companies like FLS can and do get away with murder. The usual garbage "new game", "has potential", "give it xyz months" etc.

 

I will bash because I have reasons to do so - it is a garbage sub par product sodl at full price. It might recover but that is very unlikely.

 

At this time POTBS is worth more dead then alive because it enhances the negative trends in gaming, namely poor product for full price. Yes, I expect finished or lamost finished product when I buy it, not a piece of junk that has to be developed for next six months.

PS

NGE is one of the biggest flops in gaming industry, good for you for not being upset with it. I prefer those that barked against it rather then those that got slapped in the face and took it quietly.

4/21/08 2:27 AM
Viewed 4345, Replies 59

Originally posted by mccoyy

Illyrian

You would be 100% correct.

Death, no, I didnt set around for months just waiting to gloat...and truth be told..I was crossing my fingers that POTBS would be a good game to play just like most of you.

The point is really that people love to toss around thier opinions that just because someone sees the game for what it really is early on...they cant possibly be correct and they are just losers that troll these forums and try to get others not to play.

The fact is...I could create a game called "Poop Online"..."create your own custom character and compete against others to make the biggest tird."  "Sit your character on the crapper and just go to town for hours on end...as you level up your character you'll gain new powers like Squeeze, Corn, and unlock many others to be the KING oF the CRAppER!".....AND you know what?....people would play it!...it would have its own fanboi base and..Heck, people would even Pre-Order it.

sure as snot...someone would come along here and say...."Um...guys..dont waste your money on this game..do you really want to play 15 bucks a month to watch your character poop in a bathroom?"...and someone would bash them and say...OMG>..another troll who just wants us NOT to play Poop Online!.

Drives me crazy......the part at the end of my post about the devs...well, that may have been a little creepy of me and self serving..but Im sorry, I just dont like mean, arrogant people....ESPECIALLY ones who have no reason to be...they are the worst.

 

Oh, P.S. just a sidenote.....as far as me not being "classy"....what was more classy?  Me being 100% correct and having the intelligence to figure it out very early on? or that dude who came after me and flamed me for doing so?.....OR......or #3....you who ASSUME....i repeat ASSUME...who knows nothing about me that all i wanted to do was see POTBS fail?  (and were 100% wrong).......please enlighten me.

It is hillarious but sadly you are right - enough hype and any piece of garbage can be sold and find its fan base.

 

I am not saying WAR and AoC will be garbage games but latest incarnations of the fanboi mentality, exactly as you describe them, can be found on forums of those games.

 

POTBS really is just one in the train of underdeveloped and overhyped products.

 

Poop Onliine indeed.

4/21/08 2:24 AM
Viewed 3857, Replies 62

Originally posted by DJXeon
Originally posted by Gyrus

 

Originally posted by DJXeon
...

 most of it are excuses for the fact that some players get bored with constant RvR period.
Until we have other endgame content like player governed ports & Pirates plunder that will break the monotony of RvR it will not be solved.

...

 

I disagree. 

As proof: World War II online.  That game is 100% RvR and 99.9% PvP.
PotBS should be doing better because it also offers PvE, crafting (WWIIoL has none), Economy (again WWIIoL has none) and RP (you can do this in WWIIoL if you are really determined - I don't know anyone who does)

WWIIoL holds subscibers for years.

Why?

 


Have not played WWIIoL but any game that relies on 99.9% PvP is very much limiting its market.

Well, and to ask you as a fanboi, what market does POTBS actually reaches to?

 

It tries to be all things to all people and in that aspect is closer to WoW then to EVE, it fails to be anything to anybody (save the fanbois who would really stick with any Poop Online type of game) and in that aspect it is neither like WoW or EVE.

 

POTBS limited its market by mediocre design and worse execution of the same, all else is irrelevant.

4/21/08 2:16 AM
Viewed 1613, Replies 29

Originally posted by War_Eagle

I was thinking about checking it out after reading some of the gaming sites and their reviews.  From what I saw the game was getting fairly good scores.

Now I'm really confused.  I actually bought the game but haven't opened the box yet.  I'm scared to after reading some of the things here.  Should I just bring it back? 

Get a buddy key, as for reviews - they are copying each other and are little more then paid advertisement.

4/21/08 2:14 AM
Viewed 1174, Replies 28

... no, really I do.

 

One weekend getting spoon fed PvP in controlled and limited environment and dozens of posts crop up with labels like "best game ever!".

 

Right, yes, of course it is, and advertisement that this weekend PvP was has nothing with building up the hype.

 

The game might or might not be as good as PvP weekend (and even that one had some issues) but at any rate this limited experience is hardly a measure for the whole product. Promo events like this usually present the best segment of the game and to honest what info I got on other pieces is none that grand.

 

I prefer to hear argumented naysayers becasue fans will give me the spin on the official hype jingle. Yes, I like to hear both sides of the story since I doubt that any product comming out these days can be ZOMFG amazing.

 

Wait until the game releases and you try more then battle ground style, semi twich combat and single player linear intro. Judging by received information I don't beleive the game is going to be the next generation of amazing, I also don't beleive it will be new VG. I do think that the game will get a large number of creeps due to gore and nudity content.

 

Wait and see, flame on if you will, I don't plan to respond:)

4/18/08 5:38 PM
Viewed 3857, Replies 62

I have nothing against SOE but many people do and the company has a bad reputation. That alone did not help.

 

However there is little doubt that POTBS sinks on its own lack of merit.

4/18/08 5:35 PM
Viewed 2965, Replies 59

Sorry to barge in but I was constructive in another thread.

 

http://www.mmorpg.com/discussion2.cfm/thread/174900

 

POTBS is a healthy game with subscriptions on the raise according to FLS CEO Russell Williams.

 

Now that clearly settles it, POTBS will be the new EVE (minus bugs, bad design, flawed RvR, unblanaced economy, small world, outdated graphics etc.).

4/18/08 5:29 PM
Viewed 2241, Replies 45

http://www.warcry.com/articles/view/interviews/4809-PotBS-Server-Mergers-Explained-Our-Interview-With-CEO

 

My personal favourites:

 

"Earlier this week, Flying Lab Software made the most dreaded of announcements: server merges. Typically, this means an MMO is in trouble, but according to CEO Russell Williams, that is not the case for Pirates of the Burning Sea, which remains a healthy game, for the most part in line with their projections."

&

"So, the bottom line is simple: Are Flying Lab Software happy with the level of popularity they have received? "If you take Spain out of the equation, yeah," Williams said. Further to this, while there has been the inevitable decline in players associated with the loss of those free accounts from launch, the actual numbers have trended positive. "Our paid subscribers have been going up.""

 

I will limit myself to the observation that I would hate to know what would Russell Williams labels as unhealthy game with subscriptions going down.

 

Enjoy.

4/18/08 9:28 AM
Viewed 4345, Replies 59

 

Originally posted by Deathstrike2

 

Originally posted by Illyrian

 

Originally posted by Deathstrike2

Tell me you didn't wait 4 months to drag this up so you could post an "I told you so" type post and flame Cerion....

 

 

Eh, why not? I mean come on, after three months game cloes 2/3 of its servers and there are people ready to argue what a great idea that is and it absoultely has nothing to do with POTBS performing poorly.

 

Because:

1.  It's kind of creepy to think that it bothered someone so much that they felt the need to bring the topic back up after 4 months. 

2.  It's not a very classy thing to do.  I'll never understand people who take delight in seeing MMOs struggle or fail.  It seems like a very immature attitude.

 

Good points, my post was a rather weak tongue in cheek more then anythign else. I agree with 1. but 2. is a different matter. To put it quite simply I am one of those that fell for the hype, fair enough - my fault. However I also felt that devs were constantly trying to spin the issues and I don't like to be played for a bigger fool then I really am:)

 

For me it is also a matter of consumerism, bad products have to be shouted down if for no other reason to encourage decent products. I am not saying it is very classy but I beleive thze fundamental question is of the current MMO trend headings. It is the hobby I enjoy and unfortunately it seems more and more products are shoddy goods at full price while players are expected to play and pay while devs work out the kinks.

 

Heck if I payed for a match of tennis I want to be able to play that match, not to keep paying someone to get the terraine ready so I MIGHT be able to play at a later date.

 

Btw, I was under the impression the poster in question just stumbled over an old post and took a joking pot shot. I didn't see it as a serious thing, I might be wrong though.

4/18/08 8:52 AM
Viewed 2535, Replies 75

 Honestly it amazes me that something that should be a simple truth, namely "try before you buy", is argued and debated.

 

I agree with OP, it is a matter of principle.

4/18/08 8:22 AM
Viewed 2965, Replies 59

 

Originally posted by DJXeon

Quote Rusty:

"I mentioned a few weeks ago that I think we've done a bad job of communicating our intentions by the red zone comment. It stands, but griefing is something that we're working against, and we've also been working on the skirmish system, which is all about setting up equal contests."

believe Rusty or not i think you will find that he & FLS have a lot more gas in the tank to get to where they want to in a much faster time than the bigger mmo companies can.

Sure in retrospect a lot more should have been done before release but better late than never.

 

Well, the man is brilliant, what gave him that idea? The fact that majority of people left and 2/3 of servers needs to be folded? Definitelly builds customer confidence into his competence. "Hey, I screwed up past xyz times BUT next time all will be well!"

 

I think people understood all to well "no crying in red circle" & "if you don't like it - leave".

 

4 servers survived out of 11 after three months and that is worst then Vanguard (universal measure for bad start) - feel free to spin it anyway you like. I am not going to argue your cheerleading in this thread as it is pointless and boring.

4/18/08 8:08 AM
Viewed 1529, Replies 54

Originally posted by Lobotomist

After years of wait for this little miracle , i decided.

I am not going to preorder , if i do not play open beta. And by open beta , i mean full open beta that lets you see aspects of game - crafting , questing , classes - not just pvp arena.

If Funcom does not make free open beta , but just payed one ...

I will wait for release and ...

I am not going to buy the game if I am not given the free trial.

....

In the mean time - when NDA bomb drops , I will be bombarded by negative posts - We all know it.

Especially when it will be announced than Keeps PVP , Spell weaving ...etc , is not implemented.

And I will be even less inclined to buy the game (without trying)...

 

So I will lose a good game - although I doubt that if the game was good they will not give free taste ?

And Funcom will lose one customer - although i think there is many like me...

 

This is what i decided.

Perhaps I will get to play bit later than you. Or not at all. But at least i will not be disapointed

 

 

 

A sensible position which I will most likely follow. Good points.

4/18/08 8:04 AM
Viewed 2965, Replies 59

Originally posted by DJXeon

You know what, the game runs on "no crying in red circle" so they shouldn't cry over canceled subs.

 Never seen FLS cry over any lost subs, they have admitted what they got wrong more than most other mmos do.

In the end, potential doesn't keep games alive - execution of the potential does.

not exactly - it's the subscribers that do & there are still many more than are playing because of the potential you refer too.

Lots of players like myself are still willing to support Potbs until it gets put right.

i would be much more worried when players like yourself give up posting, the fact that they hang around here means that they have not completely given up even if they have nothing good to say.

Bad publicity is better than no publicity or indifference!

 

Bloody hell, FLS did a great job then, plenty of bad publicity!

 

And feel free to support it all you want, the drones of your ilk are precisely the reason why FLS and wannabes think they can get away with murder. Because, lo and behold, they can - no matter how crappy a product is somebody will cheerlead it.

 

Don't get your hopes too high though, I am done with the Pirates of the BS and I am here express some of my views regarding consumerism etc. And I will do that until I see fit.

4/18/08 7:41 AM
Viewed 4345, Replies 59

 

Originally posted by Deathstrike2

Tell me you didn't wait 4 months to drag this up so you could post an "I told you so" type post and flame Cerion....

 

 

Eh, why not? I mean come on, after three months game cloes 2/3 of its servers and there are people ready to argue what a great idea that is and it absoultely has nothing to do with POTBS performing poorly.

4/18/08 7:37 AM
Viewed 2965, Replies 59

Yes, yes, give them a break because they are new.

 

You know what, the game runs on "no crying in red circle" so they shouldn't cry over canceled subs.

 

As for FLS, I have pretty low opinion on their communication and consider it a cosmetic ploy. They will reply quickly if one states what they want to hear or the fluke is so great it cannot be ignored.

 

My observation is that Russell Williams is a stuborn, trashtalking and not very competent CEO surrounded by minions who are of about the same ilk. This is my personal opinion based on observation of of