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All Posts by Leucrotta

All Posts by Leucrotta

32 Pages « 1 2 3 4 5 6 7 » Last
639 posts found
Originally posted by Isane

 Does that  reduce to the hype?

Only yours :)

95% of the quests i did where pointless and meaningless in mmo land so its to many to list and to pick one is even harder

Been part of all launches., guild wars, factions ,nightfall and eotn i can say that i dont expect anything less from Anet, so for me the hype of GW2 is more then justified. I enjoyed myself more in gw then any other mmo (even though its an coop) to date so im not worried at all.

Originally posted by whilan

It's confusing to me because i don't have all the parts.  But just saying..oh hes from another server so it doesn't matter isn't enough for me.  That just sounds like a brush off reason to be honest.

Since when does pvp makes any sence anyways story wise.

 

its pvp, 1 wears blue the other red the other green, red kill blue and green etc does it really need a bloody story?

Originally posted by Loke666 Sure, a few people will change but I don't see any mass changes.

You would be surprised how many people would join the stronger side.

especially when its free, it even made me quit Aion

In Aion you can put something like that on your shield not a full shield though but a ratherr big square in the middle still.

also you can design it yourself and upload it to show on cloak and or shield.

 

Hope to see something simular like that in gw2

Originally posted by Blacknd

I think it's safe to assume that some people left WoW to play Rift, and on a long term basis. The question is, is that number big enough to justify being called a "dagger stabbed deep into the chest of WoW," or any other MMO for that matter.

No one take a stab at Wow or Blizzard anymore even if they pull the plug on wow tomorrow themself, no other game will ever make more money then wow did.

 

Originally posted by MMO.Maverick  Is the number of Steam users per game something that you can see via a weblink, or how can you determine these concurrent Steam users?

Steam dusnt give an accurate number either, as most games require steam to be running whilst for Rift for instance it dusnt.

Originally posted by Vigiliance If I wanted to do that I'd play virtual fighter game and slap on some RPG elements and ta dah you have a game with all game play, character progression and no story.

Still you have  a good game but bad story, take away good gameplay and you are left with a brilliant visual novel with crappy controls which make you quit out of frustration before you could get to  the end of the amazing storyline.

In favor, if i want to explore i explore and try to find more DE's, if i need to go somewhere fast or empty bags or whatever i maptravel and go back to the place i was exploring. i dont see anything wrong with this system, i loved it in gw1 and will do so again in gw2.

 

Nothing more annoying to sit on a horse/bird/whatever for 10 minutes to go to the place you been a 1000 times before.

Originally posted by Endo13

3. Skills aren't just "one size fits all" for PvP and PvE. Some skills will do one thing in PvP, something slightly different in PvE.

 

This would kill the pve nerf in favour of pvp, i never understood why they dont make skills react differently in pvp then it does in pve, is it lazyness that they dont make skills have a pve and a pvp function? it sure aint impossible to do.

Originally posted by Reizla
 

Not entirely true... I started 2 weeks before the plug was pulled, and the game as pretty crowded for a 'failed MMO'. I think that at any give moment about 1000 players were online

Ofcourse there were players, a month or 2 or so (could be less) the game was free to download and play till they pull the plug

Originally posted by res_1

what is there to discuss...

Indeed, and i wont

Originally posted by jpnz

Just due to the fact it is B2P, people will buy it but won't have the urge to 'constantly play it'. 

If the game is good, i have the urge to play regardless wether i have to pay or not. with a sub based mmo the sub didnt give me the urge to play  just because i paid a sub, the cancel sub button is easy to find.

Will i cancel my sub when gw2 releases? you bet i am, i also did with gw1

Guild wars again atm and a bunch of single player games

Sylvari thief at first but im sure the rest will follow after that.

Originally posted by Kalfer  or are they destroying some of the things that made this genre good to begin with?

Can only speak for my self but imo they try to fix some things that imo make this genre look bad.

 

If they succeed is another story though

Originally posted by Lobotomist

You say rare resources will spawn rarely

But they said they will not be depletable. Wich means that once it spawn - it will be harvestable forever.

Which brings question : how rare is it than ?

 

They dont disappear but they do exhaust for you for a while so my guess for a rare node is that it takes much longer before you are able to gather it again

depands on what the negatives are

A negative for you dusnt have to be a negative for me

Hype Level
General Discussion « ArcheAge
3/09/11 11:56:37 AM
Originally posted by fivoroth

This game got 8.83 hype? :O

People are getting hyped over a Korean game :) Although it makes me wonder how GW2 dropped from .7 to .53 in like a few minutes ;D

Discuss!

GW went down because Arche age went up so high, some how those numbers are connected same goes for game rating dunno why.

32 Pages « 1 2 3 4 5 6 7 » Last