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MMORPG.com Discussion Forums

All Posts by Thunderous

All Posts by Thunderous

55 Pages First « 4 5 6 7 8 9 10 » Last
1100 posts found
Originally posted by miagisan

i just came back as well, and i can honestly say i am impressed as well....and in a good way. It's not as bad as i remembered at all. I transferred my toons to StarSider from Valcyn, and gotta say i am having fun as well.

and yes i was a closed beta vet :P

and if anyone calls me a shill they should get kicked in the nads.


 

It's ok that things were too hard Pre-CU.  Some modifications made the game much easier to play for a lot of people.  Of course, SWG is still bugged and busted to the core, but hey, let's not mention that...

I'm DONE
General Discussion « Darkfall
1/16/09 8:14:59 AM

OP:

I would suggest you go outside for a while, get some fresh air, enjoy the planet and what it offers.  Darkfall is a GAME, it is not YOUR game, it is a game designed by people in Greece and it isn't done quite yet.

You have NO money or resources invested in the development of this game.

Why in the hell would you allow yourself to get this emotional over a game that isn't released yet and that you have nothing invested in, other than time reading forums?

Seriously, go outside for a while.

Dark and Light was very much a scam.  They took preorders (money) and subscriptions for a game that was what could be considered an "Alpha" stage of development.  The world was huge and empty.  Game features were missing.  The game was horrible.

They took money to provide product that was clearly incomplete.

It would be the same as if Honda sold you a car that had no engine, no electronics, it was just a frame and some wheels that looked like a car, but was essentially worthless.  That would be considered a scam just as Dark and Light was a scam.

 

Originally posted by Daedalus732
Originally posted by Thunderous

We will know soon enough.

 

So people have been saying... for five years at least.

What's it going to take for someone like you to admit that this game isn't coming out?

 


 

Someone like me?

Well, I have given this game until January 22nd to prove that it is worth playing.  If by January 22nd, I don't see credible evidence, I'm just going to stop watching.  Does that answer your question sir?

Originally posted by BadgerSmaker
Originally posted by Nebless

I can say that as of last night on Kett server>Tat>Mos Eisley I saw 6 to 8 players between the spaceport and cantina between 7 and 8 pm (PST).


 

Try that same test on Starsider.


 

You are bragging because all of the players from the dead servers have transferred to the more populated ones...

WHERE ARE THE NEW PLAYERS?  SWG will NEVER grow until the game is good enough to retain new players.  Even with the Station Pass SWG can't accomplish that...

So instead of going to every internet site and posting that SWG is booming and the populations are high, consider that it is the SAME players as last week, they are just consolidated on new servers.

SWG can't keep new players hence the populations keep declining over time.

Originally posted by Galadourn

More than 50% of the followers of Darkfall come from the US. It would have been wise to discard the plans for a global release in favor of a more realistic, plausible approach allowing EU players first in only. That would automatically trim down the number of potential players by half at least.

I think Aventurine were a bit overoptimistic on their hosting capabilities, and underestimated interest on their game.


 

So you're afraid that all of us US players are going to own your asses in Darkfall? 

The bottom line to all this is that Darkfall will be played by a LOT of peope on January 22nd.

We will know right then and there if it is any good or not.  I have a hunch that they wouldn't allow open beta if the game isn't mostly ready.

I have been very much a skeptic this entire time but today was a good day for Darkfall and it's fans.  We will know soon enough.

Originally posted by BadgerSmaker
Originally posted by Thunderous

How exactly did they "optimize" each server? 


 

It's an ongoing thing, the SWG server infrastructure team has some cool people in it and they manage to squeeze every bit of performance out of these rigs.


 

The publisher's notes say NOTHING about optimizing the number of players allowed, so I don't see where you are getting this information. 

What I want to know is how did SOE technically accomplish this?  Many of us on here have a good understanding of severs and clustering and would like to know what SOE did...

It would require a great deal of time to actually accomplish that.  I simply don't believe that it's true.

Originally posted by BadgerSmaker
Originally posted by pdxgeek

Well since SOE changed the threshold for what constitutes a "heavy" server it's still kind of meaningless, isn't it?


 

It's true, they did change it to relfect the fact that a series of ongoing server optimisations means that each galaxy can accomodate more players than ever.


 

What a load of BS.  How exactly did they "optimize" each server?  You are simply spouting things you cannot support with any logistical evidence.

If anything, that server statistics have been greatly reduced from past iterations of this game.  I would say that "Heavy" in NGE is probably the equivalent of "Medium" in Pre-CU, IF THAT.

Bloodfin was great back in Pre-CU.  Now it's a just a ghost-town.  It's pretty sad every time I log on actually.

Originally posted by Reklaw
Originally posted by lightning-rd
Originally posted by Reklaw
Originally posted by BadgerSmaker
Originally posted by lightning-rd

I think I can say with absolute certainty that my opinions are far more representative of a far larger block of SWG players (past and yes, present) than those of Badger, Obraik, etc.


 

Lets hope he was being sarcastic............
 

 

My "vocal minority" is bigger than theirs.

 

Shame it wasn't that big when we needed it most.
 

 


 

The "Vocal Minority" have never had anything to do with Wow-envy that SOE and LucasArts have to this day. 

Keep blaming the CUSTOMERS...  LMAO

 

Originally posted by Hives

If people can't see the outcome of the 22nd with the past history of this game then I don't know what to tell you so save the excuses why it wasn't released. I could imagine how bad it would be if they actually released info..


 

I have followed this game since 2003.  I also watched the Light and Dark debacle take place.  Darkfall appears to be in much better shape than that crapfest was but Aventurine certainly has a lot of expectations to live up to on January 22nd, expectations of their OWN creation.

We will see.

I think we have seen enought screenshot and video gameplay of Darkfall to know it does exist, in some form.  I am starting to lean towards the notion that we are all going to log on when it launches and find that the game is essentially an empty open world were are supposed to carve out ourselves.

I will be shocked if crafting is complete.  I will be shocked if the skills are complete.  I hope the game is ready but they seem to be hiding something from the world...  Whatever that is it doesn't sit will with those of us who are skeptical.

Darkfall clearly exists, it isn't vaporware.  It's also clearly more complete than Dark and Light was at launch if you watch the videos.  It is ready to go live?  I have doubts but I hope to be wrong.

Originally posted by MeatEtr

Thanks for the feedback guys. So it sounds like the end game for AoC is whats lacking then. I can deal with that as long as it's fun all they way to level 80. I've never been real big into PvP anyway, more of a PvE player.

Oh and no, I'm not upgrading my PC for AoC alone. I'm missing out on a lot of other new games.

My specs are:

P4 3.2 Ghz XP SP3

GF 6800GT

1G RAM

SB Audigy 2


 

Give Fallen Earth a look.  Age of Conan just isn't worthy paying for, and I'm far from alone in my belief of that.  Developers shouldn't be rewarded for poor performance.

Originally posted by Reklaw

My theory will always be at that loud majority of whiners on the official forums, that didn't like the game we did enjoy, those who felt Jedi was to hard, those who felt there was to much reading, geez those topics about reading, can't imagine any of you have forgotten these, yet the one comment from a dev somehow is the only thing I see mentioned here. To many felt crafting was to complex, to many options, nothing that held their hands, shuttle travel time was seen as not needed, overall people felt they needed to travel to much, it takes to long to creat full groups.

So when a company listens to all of that I see the NGE that is a result of that, isn't it a shame that we who enjoyed the game so much where just a small minority......................


 

I thought Smedley said that only about 10% of a game's population posts on the forums...?

That would seem to put and end to your theory, right?

Blaming the gamers for fraud and a lack of ethics by LucasArts and SOE is insulting to all of us who spent years developing characters only to have them rendered useless in one day, with almost no warning.

People left Age of Conan because it was horribly incomplete at launch, criminally incomplete.  I feel quite wripped off especially after I rolled a Dark Templar only to realize that it was the most neglected "class" in the game -- And that is saying A LOT.

The game is more stable (AS IT SHOULD BE) now.  It has more content.  It has better PvP.  It still has no real crafting or any freedom.

Basically Age of Conan is entertaining for a few days and then you realize that you are wasting time you could spend doing something more fruitful and fun.  The game has no purpose and it feels like it was designed for a 10 year old (violence aside).  The game is simply the most dumbed-down game I can imagine playing.  It's the most linear game I have ever seen.

After Tortage (the beginning 20 levels or so) the game goes to crap, and fast. 

My suggestion to you is don't upgrade your rig to play Age of Conan.  Regardless of what SOME may tell you on this site, Age of Conan lost 75% of it's playerbase for a good reason.  I wasted a lot of money on that crapfest and I hope that others don't do the same.

Give your time and money to a company that actually offers a good product, good support, ethical behaviour, and a somewhat COMPLETE game.  Last April my gamebox said "Enahnced for DX 10" and I never got to play it in DX 10 because Funcom doesn't have it in the game -- LMAO.  What a joke.

Originally posted by lightning-rd
Originally posted by BadgerSmaker

SWG will still be the only MMORPG that allows you to live the saga of the Star Wars Movies.

 

When did Lucas do that movie between ANH and ESB where suddenly the Jedi returned by the thousands and could be seen EVERYWHERE, where "Clone Wars" technology suddenly returned and was better than modern stuff, and the Hoth fight in ESB happened years before it did in the movie?

SWG has nothing in common with the movie saga other than (sort of) the physical setting.  Much like the current NGE game has nothing but avatars and physical setting with the old game.

 


 

LoL, that is 100% ironically correct.  Badger is more full of spin than a yo-yo but truth can't be denied.  I am going to pop The Empire Strikes Back in my Blue Ray and see if I can locate the hundreds of Jedi I have been missing on screen all this time.  I know they MUST be there!  I mean, SWG is true to the movies... Right?

Ooops.

Bloodfin is my main server and I have been looking for other players for the past 3 years.  I can find about 50 or so around Mos Eisley and another 10 or so in Rustess...

I guess all the others are in space doing missions - LMAO

Basically, Badger just showed you that Bloodfin likely has the highest population and I can tell you that finding more than 75 people online at any given time is pretty difficult.  Of course others will tell you otherwise but I will be happy to meet you in game and we can go on a treasure hunt and try to locate all the supposed players that have evaded me for the past 3 years.

Originally posted by kobie173
Originally posted by hatertots

That's the issue though, the pre-CU fanbois have no intention of 'discussing' the current game.  All that kind is interested in is validating their hatred toward the NGE and it's players.  Their inabability to move on prevents them from having any sort of discussion, and hence the reason why they need some many alts to post their vitriol here.

The current game *is* the NGE, though. The description of this forum doesn't say it's for positive comments only.


 

Nobody's asking for sunshine to be blown up their ass, but a significant portion of the criticisms of the current game (certainly not all or most, but a noticeable percentage) have little to no basis in reality.


 

Like what?

Combat - Bad

Economy - Bad

Gameplay - Bugged

Servers - Empty (hence major server merges coming)

Expansions - Nope

Development Team - Small

 

So what were you saying again?

Originally posted by stckmojo

I recently  resubbed after a 3 year break and am enjoying it quite a bit too.

Server transfers are coming up in a day or so and should really help the game thrive again.

These forums are notorious for having trolls invade every thread and try to bash it or make the game look like crap because they are still discruntled...  just ignore em and have fun!


 

Low post count - Check

Returning player - Check

Attacking "Trolls" - Check

 

Yep.  Payroll baby.

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