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All Posts by maveric007

All Posts by maveric007

8 Pages 1 2 3 4 5 6 7 » Last
158 posts found

New raid spots now open.

pm's applied to.

pm's replied to more spots open.

All pm's replied to!

All Pm's have been replied to.

All Pm's replied to thanks!

Sorry about the improper post, that post was supposed to look as it is now rather then that jumbled mess it turned into.

We need Healers and Mage DPS ASAP!!!!

Guild Name: Violent Impact
Recruitment: Positions Available
Application: All applications should be filled out on the Impact Gaming Url above.
Raid Schedule: TBD (Based on EST)
Guild Type: We are a mixture of casual/semi-hardcore/hardcore players that will do end game raiding with some PvP thrown into the mix.
Voice Communication: TeamSpeak3
DKP: Zero Sum Dkp System "More Details On Our Forums"
Server:KeenBlade (PVE)
 
VI Charter
 
Quick Summary:
We are not a start up guild. We also are not a zerg guild "100-200 members recruiting as fast as possible no matter the quality". Our main goal is to bring back the tight nit family guilds used to be. We have been around for a pretty long time and you as a member will see benefits from this immediately. What you will get with the experience of VI members and officers is a fast paced, well organized, drama free environment. We aim to have a blast while still being able to progress in the game. Our end goal is to run end game raids and have our VI events (consists of pvp and other fun stuff). Our age restriction is 20+. Like most other high end guilds Team Speak is required but a mic is optional.
 
Background:
A portion of VI was created by a group of friends a long time ago under various other names. The second half of the current members come from FFXIV guild Neutral Impact. Through the years we have progressed to high end game play. VI has various elements that been competing in professional tourneys for the last 4 years. The core of VI are hardcore players with some weekend warriors thrown into the mix.
 
VI members are expected to follow these principals:
Honor:
All members represent Violent Impact in and outside of the game. We do not tolerate any, in or out of game behavior that doesn't represent VI in the proper manner. "Ie flaming on guild sites or the main forum/Repeated slurs against other players." That doesn't mean we are clean when we talk, but you know when you cross the line.
 
Friendship: 
This I believe in strongly. Primarly you are online to have fun and actually progress in the game. I have found over the years players who are lifers in the guild are also players who can get along and who enjoy to play the game as much as everyone else.
 
Respect :
Our membership is made up of many different personalities and experiences. All members must work to keep the bs to a minimum. All in all officers/gm have the end word which isn't negotiable.
 
Guild Structure
There are class officer positions available.
 
Gms:
This is pretty self explanatory. The gms run all high level operations of the guild. The gms are also responsible for promotions and removal of guild members.
High Officers: These three officers are the highest level officers in VI. These officers are responsible in conjunction with Gms for DKP, Guild Bank, and scheduling raids. After VI raids a few times these officers will also take control in leading raids. In absence of the GM these officers will control the guild and operations there of until the gm is online. Generally these are players that are online a large amount of time and have extensive knowledge of running raids or have shown the abilities of doing such.
 
Class Officers:
There is one class officer per class."IE Tanks, Healers, Offensive Casters, Dps" This officer is expected to have a decent amount of knowledge about their class. The CO is is expected to lead their class during raids. CO's also give assistance to their class members in making proper decisions on specs,gear, and other areas their members have questions about. During raids the raid leader will give orders to the class leader in which the class leader will setup their class properly for each encounter. The class leader is also responsible to know who has what gear and what spec before each raid. This allows the class leader to make the appropriate decision of who should be in the raid and who shouldn't. The CO is also a moderator of their own forum. This is an excellent way to give information about strats/items/events for their class. Depending on the looting system the CO generally speaks up for the class on cross class gear. This creates an organized way of distributing cross class items. Cross class gear is usually posted up and the CO's select what and what not should be looted to his class based on their class members votes. I find that most CO's who are successful are not only demanding of their class but also make it enjoyable for their class to play. These are usually players who are online a large amount of time or make a large amount of raids. These players also have a in depth knowledge of their class and strats.
 
Assistant Class Officers:
There is one assistant class officer per class. Its the same description as above but with slightly less power. The assistant class officer acts as a consultant to the Class Officer. In the absence of the Class officer he/she will take on the full duties of the CO. The ACO is generally selected by the class officer. However it still has to be approved by the gm in order to put the correct person in this position.
 
Members:
Well your members. You are expected to make raids/pvp and pitch in when you can and of course have fun.
 
Initiates::
New members to the guild. Generally less then 3 weeks old. In order to make it out of this position you must show that you belong in the guild. This can be done by showing that you have exceptional skills in the game or by stepping up and assisting the guild in various other tasks that are necessary.
 
Semi-Hardcore:
This is a very simple concept of having great high paced end game progression, while fashioning the amount of raids and raid times around those of us who can't do raid 7 days a week. Generally you will find Semi-Hardcore to be 4 nights a week that end at a reasonable time. Using this concept we have been able to complete server first end game content in multiple MMO's.
 
If you have any other questions just shoot me a pm.

Updated

Welcome new members, all Pm's now replied to.

All Pm's replied to.

Yes updated the url to a new site.

PM's replied to thank you.

We have corrected the issue, sorry about that.

We still have open slots for new members.

Thank you!

We have a decent size crew in beta if you would like to group before you apply.

We have very few casual players. We are semi-hardcore so we are made up of more hardcore and used to be hardcore but still play a bunch players.

Hopefully we will get a guild specific forum soon here!

We had a great time in beta 3. Looking forward to the next beta and hope to see more recruits!.

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