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6/16/08 2:01 AM
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Viewed 2455, Replies 37
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Hate to break it to you, but all stats are broken. Stats from gear, skills, and feats don't apply. My main is a conqueror, and other than the chance to proc or an unlocked ability, my character is the same regardless of spec. I die on purpose, to travel from graveyard to graveyard. The penalty is indeed a joke. |
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6/14/08 8:14 PM
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Viewed 2048, Replies 35
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Regening health should be life like and require a stay in a hospital. There should of course be permadeath, and death by natural causes(heart attacks, strokes, starvation, disease). Also, anything 3 ft or shorter should be puntable. |
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6/06/08 9:49 AM
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Viewed 598, Replies 13
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Originally posted by ThillianYeah they've hit bottom. I mean, no one played those two so why play mass effect? AMIRITE?!?! Is there a game out there that this forum won't take a big shit on? |
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6/06/08 9:35 AM
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Viewed 855, Replies 13
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Level 6 in a week is amazing. I bet you are burned out. Honestly though, combat at level 6 is meant to be easy, in the 30s it gets complicated. |
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6/06/08 5:40 AM
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Viewed 1330, Replies 38
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Originally posted by Wilshire12
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5/27/08 10:56 AM
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Viewed 572, Replies 21
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LoTRO was only smooth because they didn't promise much of anything and other than raiding and lore they still lack anything, especially innovative. AoC is a beast that can only be compared to DDO in the area of combat, and in launch comparison AoC has bested it ten fold. There are bugs, yes. Are they total game breakers? Not to me. I am still confused as to what content isn't there that is supposed to be? Sieges? Already had one on my server. Raids? Other than Ebonlore who the hell has a full group of 80's? Crafting? Somewhat, because of traders. However, they need to fix the exploits in them to prevent whatever the koreans throw at it. It's not like they're having trouble getting servers populated, my server has a queue every night. It's STILL growing in subscription base. Largely the trolls are the people sitting on the fence looking for a reason to go back to WoW or GW so they don't have to start over again as a newb with no epeen. |
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5/27/08 5:01 AM
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Viewed 2485, Replies 58
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It's been a few weeks since I've posted here, but here I go again. I've spent all my free time playing AoC for the last two weeks. I'm currently level 38 and I am enjoying it greatly. Granted there are bugs, but this happens at mmo launches. PvE is fun and requires a lot of tactical strategy in places, compared to knowing what you're gonna get in WoW. The open pvp element is nice as well. My guild is a defensive guild only, we only fight when antagonized and do not camp, grief, or gank. We only have two guilds on our KoS list and we have a ton of players that are dedicated to the game. It's the most fun I've had since I played pre-CU SWG. There is so much to learn and so much more that will be in the game potentially. I've been waiting for WAR for almost 2 years, but now im not sure if it will have enough to draw me in fulltime away from AoC. If you don't like it, fine. But really, making a troll post on mmorpg.com is not only cliche but its cheesy. Next time make some points that are more valid to potential players rather than flaming about system performance, instancing, and load screens. If this was all out open world, not many computers would survive. There's too much graphical detail for 100 people to be around the same place, not to mention that would be the biggest non-stop spawn fight ever. Spawn fighting in an open pvp game isn't my idea of fun. |
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5/10/08 12:47 AM
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Viewed 3119, Replies 48
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This new patch has me loading faster, keeps a consistent frame-rate, and has polished a lot of the visuals and bare parts in the interface. Not a miracle but a damned good patch indeed. |
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5/07/08 9:36 PM
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Viewed 2093, Replies 53
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SoE fails logic, you can't LFG when there is no one to group with to begin with. So the 50 guys other than Obraik that play NGE are mad now? Wow that only took 2 years. |
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5/07/08 8:43 PM
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Viewed 536, Replies 21
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I understand having two patch archetypes, it helps you understand why a new bug is presented when fixing an old one and how to prevent it. However, I wouldn't think that would be something done a few weeks before launch. Everything feels so rushed, not unfinished, but just rushed. These memory leaks shouldn't be popping up a few weeks from launch, they should be something patched out during prime beta testing. The fact that quad core's with dual gpu's can't run at high speaks a bit to Funcom's inability to stabilize their client for a range of spec's. It may run great on their development machines but we don't own their dev machines. We all own different machines, with different parts and different specs, generally working out compatibility kinks is the first thing done during a beta other than testing content and finding bugs. This rush is disappointing. |
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5/07/08 8:29 PM
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Viewed 699, Replies 17
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I believe a polygraph would return with all comments being "deceptive" if FunCom's PR staff were given one. If it weren't for memory leaks and having to constantly recompile shaders, the game would be in far better shape. I've actually noticed more leaks since the opening and am again considering cancelling my pre-order because of the difficulty for the client to stabilize at times. I don't exactly feel assured that what we get at release will be much better than what we have now, im sure some stuff will be fixed but 150 programmers can't iron out the game in 2 weeks, regardless of whether they know there are bugs or not. |
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5/06/08 1:29 AM
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Viewed 225, Replies 4
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Originally posted by SGoodyer Use their free IGN Downloader and you can resume when disconnected.
Edit: Also -- "Age of Conan Beta download mirrors may disappear when full. Please stand by as they will automatically reappear when available for you to download." |
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5/06/08 12:50 AM
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Viewed 2190, Replies 36
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I'm still weary of the combat and if it improves and is implemented better going forward past 13, before then it all seems the same, feels like a button mash fest. The performance issues are less worri-some to me because its something they can tweak and patch much easier rather than changing the structure of the combat system. It makes no sense that my low end rig can run smooth if I disable sound, yet people with quad-core's and dual gpu's have major problems. It'd be nice if they would patch the OB client to the latest CB client. Thats a wild card that im looking at as a make or break, is the cb/gold version as polished as some claim. Saying "what you see is what you get" isn't true, but that doesn't mean what we get will be working properly. If early access has this sound problem that increases my loads then ill be cancelling my pre-order before it ships. I originally cancelled but found that gogamer.com was selling for $5 cheaper and decided to take up the offer and register for early access. If I can't cancel I can at least ebay the retail box and break even. Until then im going to play some offline games and maybe start an Eve account as a fall back. |
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5/04/08 9:31 PM
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Viewed 454, Replies 6
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Yep I got this too, im guessing it means they received a new shipment quote from the distributor. Only time will tell. Hopefully this means the beta will get opened soon for us pre-orders. I'm sure it will create another troll fest much like AoC though. |
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5/04/08 5:35 AM
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Viewed 245, Replies 7
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Maybe this is their way of falling into a f2p system in case the game doesn't succeed. Sort of like what Vanguard should have done before development... |
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5/03/08 11:49 PM
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Viewed 2067, Replies 46
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Originally posted by DeadJester Want a piece of my kit-kat bar? I promise it has no razors. |
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5/03/08 11:33 PM
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Viewed 2067, Replies 46
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I just cancelled my preorder. Not because of performance or bugs, but simply that the combat isn't deep as promised. Melee fighting is just 1,2,3 - 1,2,3. Using my abilities makes the fight take longer than just spreading attacks out and hitting across multiple targets. Not being able to time blocks and parries is annoying too, its WoW/EQ without auto-attacks or good spec trees. I also noticed that on low the only way to detect an incoming spell is to see the caster moving its hands, never had a fireball or damage effect happen, and died because a caster was off my screen. Just not innovative, intuitive or fun to me. If I could do my combos without having to activate them, it'd be a lot more fluid and fun. A lot of times using an ability causes the npc to shift shields to that abilities attack side before inputing the combo, making it a waste. Not to mention everyone has the same abilities up until level 4 or so. Needs a lot more concept work. |
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5/03/08 6:19 PM
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Viewed 1730, Replies 58
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Originally posted by ParkCarsHere Remember, help control the troll population, have your troll spayed or neutered, goodbye everybody! |
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5/02/08 11:35 PM
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Viewed 20264, Replies 72
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For those experiencing immense load times and lots of hardware lag, try going into audio options and unchecking "Enable Sound", I don't know why this works at all, maybe because of sound card issues, but my loads went from 10 mins to 30 seconds and I lost most of the lag I received when enter combat and rendering new areas. This on top of the shader dumping should help immensely. I now run at 35 fps or higher on the highest available nivida agp card, 1.7 gigs of ram, and a p4 single core 3.0ghz. |
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5/02/08 10:41 AM
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Viewed 6580, Replies 146
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Originally posted by ParkCarsHere I was fine with losing the characters. I was more-less angry that the people who had done the work got shafted while the new people who were playing the fruits of our labor got a bonus and if we wanted the same we had to do it all over again. I realize it was testing and I have no right to anything in it. Just miffed that open beta players got to keep their toons, and play in the polished OB. It just didn't seem fair that they selected a marketing group of testers to give gifts to while us grunt testers barely got a thank you and also didnt get access to the ob without a fileplanet account. |
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