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8/30/08 10:13 PM
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Viewed 3253, Replies 84
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Originally posted by ModifyMenuW
Oh man, that is epic...lol. Are you sure Erling is the owl, and that he didn't just eat the owl and/or several other things? |
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8/30/08 10:09 PM
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Viewed 3253, Replies 84
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Originally posted by bluberryhaze
I'll admit it has its moments, especially up into the 50's. After that it takes a community effort to have fun and level, which is difficult considering the community. My guild was great, however I have erradic playtimes so coordinating with them was difficult. I cancelled on principle more than frustration, just didn't want to fund yet another games development like I did SWG. If they repair melee mechanics, dupes, bugs, and add more solo friendly pve I'll likely return. It can't be the best on the market at any level though, its lost too many subscriptions to justify such a statement. Maybe the best for some people, but not the best from a stability standpoint. |
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8/30/08 4:56 PM
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Viewed 3253, Replies 84
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Allow me to say what the OP should have said in his first post.
....for me, to poop on! |
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8/30/08 8:54 AM
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Viewed 663, Replies 29
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Looks like dubbya has tagged ya'll with some good ole american friendly fire! BANG-BANG! He goes to war and ruins our economy, and you get to pay for it! BANG-BANG! |
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8/29/08 7:18 AM
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Viewed 346, Replies 10
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Originally posted by Dameonk
I'm still confused. All tanks in the game can use either a 2hander or sword+board. The only thing that I can think of is that Chosen has auras to debuff attackers.... but, it still does better with sword+board. So I'm not following what the OP is talking about. All four tanks greatly benefit from using sword+board. There is no "two-handed weapon" tank. Actually some Black Orc abilities require a Great weapon, or a shield. So there are builds for 2 handed tanks. The OP doesn't realize that Great Weapons(2 handed) aren't vastly more powerful than one handed weapons, at least not compared to a game like WoW. It's a matter of build and preference in WAR. |
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8/29/08 7:08 AM
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Viewed 255, Replies 7
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It's funny how threads like these go untouched yet the total troll threads go to 8+ pages. |
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8/29/08 7:05 AM
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Viewed 685, Replies 13
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Originally posted by Ed2099
If he would have had any sense he would have sold it all.
Given the right management the game could be salvaged. If they don't do something with melee combat the PvP will be worthless. I agree though, should have gotten rid of most of it. |
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8/29/08 6:57 AM
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Viewed 1791, Replies 46
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Originally posted by TeamFortress Kudos go to Funcom for their epic success in creating a mediocre MMORPG. |
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8/29/08 6:37 AM
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Viewed 4295, Replies 114
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Originally posted by Dameonk
Just a slight correction. You can go back to prevoius tier PvE zones and not be turned into a chicken unless you attack another player. If they attack you, they're fair game. If you go to previous tier RvR zones though you will be automatically turned into a chicken.
To add to what Dameon said, if you don't complete enough of the tiered RvR portions of the ToK to satisfy you, you may have a complex of some kind. Seek psychiatric help if it applies. |
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8/29/08 1:03 AM
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Viewed 2168, Replies 42
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Oh man, this is the sandbox I've been waiting for! HECK YES GOSH DARN IT! |
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8/28/08 10:12 AM
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Viewed 262, Replies 7
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Seeking true, dedicated WAR players. We have a dental plan. |
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8/26/08 11:14 PM
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Viewed 1665, Replies 33
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The Joker in that screen shot is awful, really really awful. It looks like they've reskinned SWG engine models. |
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8/26/08 10:36 AM
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Viewed 300, Replies 5
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Real life war tactics are a lot like hide and seek, if your enemy can't see you they can't kill you. Using cover, flanking, rushing, trapping, ambushing, these are tactics of real life combat. These are the tactics the SG teams always used to beat the Goa'uld and Ori. You can't expect a Stargate game to have people rambo'ing and running around bunny hoping and standing out in the wide open with no consequence. Believe it or not but a lot of FPS games are hide and seek, I see you first you die, type games. |
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8/26/08 10:30 AM
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Viewed 516, Replies 14
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The expansion is going to be all the promised release features, the stuff they promised in June(PvP/Fugitive, etc.), all the bug fixes they've held internally, more nerfs, and of course new and exciting bugs for everyone to pay2playtest for them. Once all that is done, they'll close most of the PC servers and release a polished game onto 360, unless the investors have decided enough is enough and cock blocked their console aspirations. |
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8/26/08 10:22 AM
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Viewed 1100, Replies 22
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I liked perpetuals ideals much more than Jack-ass Emmerts watered down product. Why have your own ship? Why not form a crew of...gasp..real players. Also, creating your own race is going to not only destroy canon but it will kill the immersion in the game. Lastly, Klingon vs. Starfleet PvP? Why didn't they pick the Romulans or some race that isnt on friendly terms with Starfleet? |
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8/25/08 11:33 PM
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Viewed 1005, Replies 49
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Scenarios are fine, its a good distraction while grinding money for skills or rr gear. One thing that needs fixing is the auto-buff. Max it out for the scenario. Level 11 vs. Level 8 is a lose for a level 8 as long as they're not stupid. I mean really, why buff to 8. If you're going to admit that level disparity is problematic then fix it completely and not just partially. |
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8/24/08 7:48 AM
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Viewed 262, Replies 7
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Originally posted by fattycakes
Turns out I had an error in the settings, its fixed now, thanks for telling me. |
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8/23/08 8:52 AM
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Viewed 262, Replies 7
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Mission Statement of The Dark Passengers Recruitment: Open to all Classes Guild Origins We are a guild comprised of long time real life and online friends. Most of us have known each other for around four years. We are original founding members of a World of Warcraft guild known as The Tau'ri located on the alliance side of the Khadgar US server. We eventually moved on to PvP servers(Emerald Dream, Mal'Ganis) after release of the Burning Crusade. We no longer operate in any games outside of Warhammer Age of Reckoning. Purpose We exist strictly for the purposes of our own entertainment. We do what we want, when we want, and how we want to do it. If we feel like smashing your keep, rolling your pug, or hammering your little sissy warband, we'll do it. If we feel like running around Inevitable City naked and yelling out random Chuck Norris jokes, we'll do it. We're animals, and WAR is our unclean and run down zoo. Goals Our current goal is to pound stunties, hummies, and elves into tiny little blood covered pieces that we can turn into very fashionable accessory wear. Once we reach T4 we will be working on sieges as well. Most importantly though, we just want to have fun at the expense of the carebears of Order. Recruitment Our recruitment is open to all classes and ages at this time. In the future we will likely close recruitment and move to an invite only policy. All members and recruits are required to use Ventrilo Voice Chat software. Please visit the recruitment forum for more information. If you're interested in joining, please visit http://www.thedarkpassengers.com
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8/22/08 4:20 AM
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Viewed 658, Replies 29
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Originally posted by Teganx Tier 1 is small, even on the world map tier 1 is small. It's linear yes, because you follow tiers...kind of the point of the game. PvP'ing competitively in tier/scenario RvR so you don't get beat by massive level hikes(though you do need to be in the latter levels of a tier to be effective in world RvR). It's not an explorers game really, and to be honest the detail needed to freely explore fantasy terra would be immense.
Originally posted by UberKnot I'm not sure myself beyond tier 1, mainly because I don't want to progress past there until early access. I do however know that it isn't anywhere near as closed off as AoC. You can climb hills and take scenic routes to different areas in a tier. |
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8/22/08 1:27 AM
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Viewed 2086, Replies 54
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As long as EA and Mythic will work as resume references then there should be no problem. They aren't with them at release because they were either fired or got a new job, focus on your future and not your past. Really, should they credit every individual working with the team? Secretaries, goffers, etc? I wouldn't be surprised if some of the uncredited designers were interns. |
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