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All Posts by dethgar - 120 found

7/09/08 10:09 PM
Viewed 575, Replies 8

Because the only adults that will ever play this game are old ladies that collect cute shit, and pedophiles.

7/03/08 11:33 AM
Viewed 1316, Replies 29

Originally posted by lolhahaha
Originally posted by Zorndorf

not even including the Wrath of the Lich King with REAL open world PvP and siege systems without the "epic" limits of 48 vs 48 at 4 Frames per second.

NOT instanced open world combats in 2008, sure the only game that will have it now...will be .... WotLK.

Again Blizzard was just one step ahead of them all. Just as they were back then in 2004/2005 :)).

And do not forget: FULL air, sea and land battles with full team manned tanks. All in one package

 

Dude, its 2008. Dark Age of Camelot had all this, with classes that are actually completely different and not photo copies of each other, on 3 sides, with an actual point to the PVP, 6-7 years ago.

 

Yeah, Blizzard jumped them all on this PVP thing. Lets not even get into the quality of WOW PVP.

 

LOL

 

QFT

 

WAR will also be out before WotLK, with sieges, rvr, etc. By the time WotLK is out AoC might have functioning sieges and pvp.

7/02/08 9:35 PM
Viewed 1278, Replies 37

Yes, I can login right NOW...but, I don't want to.

6/27/08 7:00 AM
Viewed 331, Replies 6

It's more like eating shit and drinking piss. The apetitizer is great, but once the meat arrives you realize you're eating shit and drinking piss. Not only that, but the desert is not only delayed but its unfinished, half cooked, and raw to boot.

6/26/08 9:40 AM
Viewed 171, Replies 5

I am thinking of giving this game a third try, I do have some questions that would influence my decision.


  1. Are there no instances at all? Meaning groups have to fight for mobs in dungeons etc?
  2. Is there any pvp on the pve servers? Battlegrounds or pvp zones at all? Guild wars of any kind?
  3. How much grinding(ie Kill mob for xp or loot) is there?
  4. Is the client still a performance nightmare?
  5. Whats the most popular server?
  6. How long does it take before you max out your combat level?

6/25/08 10:29 PM
Viewed 2402, Replies 87

I've never understood the fascination with fake playing a plastic guitar when you could get a real one. Seriously, why? I think peripherals for gaming died with the NES, the people playing Wii and Guitar Hero are just lazy yuppy scum who are afraid to try the real thing.

6/25/08 10:23 PM
Viewed 2402, Replies 87

Originally posted by Beatnik59

The things that consoles do better than PC:

1)  Gimmick perepherals (Guitar Hero, WII)

2)  Cinematic gameplay (Metal Gear Solid, Grand Theft Auto)  with great cutscenes

You do realize that GTA, Mass Effect, etc. have those same identical cut scenes in  their PC counter-parts?

3)  "Party" games where players play in the same room (Madden, fighting games)

Since when do people throw a madden party? Even the tournaments get players from the online ranks.

The things that PC does better than console:

1)  "Data coordination" (looking at a load of stats or a bunch of units like in RTS)

2)  Long term, multi-session strategic play (The Sims, Sim City, Medieval Total War)

3)  Repetitive activities (AKA, Grinding)

Consoles have grinding as well, but less "end-game" content.  You also might want to mention how console FPS games and players usually have or require less skill due to controllers being a bad interface for sensitive things like aiming and movement.

 

So I personally believe that both PC and console will be around for a long time coexisting with each other.  What we may find though is that the console may change into something different than we have now.  For example, "playable movies" you can use on a DVD player that you play using the remote control, or downloadable games from your cable provider, or "stand alone games" similar to the 1970's, but instead of a dedicated Pong console, we'd have dedicated Guitar Hero consoles that contain everything needed.

 

6/25/08 9:59 PM
Viewed 2402, Replies 87

I actually expect the next generation of consoles to be economy pc's built for ordinary joe's. Microsoft would do itself a favor developing a console that can play pc games or a pc that can play console games. Granted the OS would be restrictive to browsing and gaming, in order to prevent pirating, etc. But the console market is in the direction of the digital age and more and more often they will be economy pc's with games on demand, like xbox live. Maybe integrating digital rental services allowing developers more control of rental revenue in the way of timed downloadable content, sort of like the trials on XLA but for more extended time.

6/20/08 1:28 PM
Viewed 3425, Replies 80

9 out of 10 MMO gamers probably haven't played and never will play PnP. Gearing PnP rules toward MMO guidelines is stupid. Make a separate ruleset for that stuff.

6/20/08 1:23 PM
Viewed 316, Replies 10

WAR could be a total failure and end up barely affecting EA. Funcom spiked and is leveling off, AoC is a big deal for Funcom. WAR might not even be in EA's top 5 titles for this year or next year, however if it has a showing like AoC did at release EA would put pressure on Mythic to follow through with fixes asap as well as filling content. WAR would then be important to EA's stock. Right now though, and even at its release, their EA Sports titles are the backbone of the company.

6/16/08 2:01 AM
Viewed 1867, Replies 37

Hate to break it to you, but all stats are broken. Stats from gear, skills, and feats don't apply. My main is a conqueror, and other than the chance to proc or an unlocked ability, my character is the same regardless of spec. I die on purpose, to travel from graveyard to graveyard. The penalty is indeed a joke.

6/14/08 8:14 PM
Viewed 1451, Replies 35

Regening health should be life like and require a stay in a hospital. There should of course be permadeath, and death by natural causes(heart attacks, strokes, starvation, disease). Also, anything 3 ft or shorter should be puntable.

6/06/08 9:49 AM
Viewed 555, Replies 13

Originally posted by Thillian
Originally posted by pencilrick

Read this from a review on Gamespot:

"Players stepped onto this stage as Commander Shepard, a hero at the vanguard of humanity's ascension in the arena of galactic politics, and thus began an epic story bolstered by engaging characters and rich, branching dialogue..."

Sounds more like a movie than a game.  They name your character, you're in a story, "branching" dialogue.

How is the gameplay.  Any freedom at all?

 


No same crap as SWkotor and NWN. After BG1 when a good bunch of their designers left, bioware is going downhill.

Yeah they've hit bottom. I mean, no one played those two so why play mass effect? AMIRITE?!?!

Is there a game out there that this forum won't take a big shit on?

6/06/08 9:35 AM
Viewed 713, Replies 13

Level 6 in a week is amazing. I bet you are burned out.

Honestly though, combat at level 6 is meant to be easy, in the 30s it gets complicated.

6/06/08 5:40 AM
Viewed 1129, Replies 38

Originally posted by Wilshire12

I have been lazy lately and have done nothing except play AoC since it came out. Basically, I just can't take it anymore. Below are my truthful reasons why the game doens't measure up to any standards.
Note: I have played this game on a macbook pro running xp and have had ZERO problems with graphics. My FPS ranges between 20 and 40. Sometimes dropping lower when many (25+) models have been rendered. SO.. I will begin with the extreme problems of this game.
AHAHAHAHAHAHAHAHAHAHA!

1. The graphics - The graphics are actually FANTASTIC, but they have major compatability issues. The game has major issues wtih both ATI and NVIDIA cards. That means that even if you have an awesome system, the game could still be completely unplayable. If you buy this game you are rolling the dice.

2. The Content - Okay pay really close attention here, read closely. At any given point in the game, there is at the absolute most three zones at you can adventure in at any given level. Three.... ........ .... no really, three zones (which happen to occur at level 20-32ish). From levels 1-20 there is ONE zone, from levels 20-32 theres three (one for each starting race). From 32ish to 80 theres between one and two zones, usually one where you can grind. Quests are great until about 30 or so, then they devolve into the same type of other quests that any other MMO has to offer. The intial zone is great (tortage) but ultimately its a single player 7-8 hour mission. If you start a new character you must replay the same quests. And in all actuality, theres pleanty of quests to level up by questing alone (till about 40, then its pure grind), but theres not more than about one round of quests (should of been a single player game). There are a few "okay" instances, but mostly all of the dungeons and instances are just trash filled with one generic monster type and don't even have any quests.

Tortage is an island, not a zone. Within Tortage there are 5 quest zones(including night time destiny). 20-32 there are 3 available quest zones, yes. At the mid-thirties these branch out into 3 more, 40's there are 2, 50's there are 4. You also forgot dungeons and quest instances within each zone. Also, anyone who takes 7-8 hours to finish Tortage, probably enjoys playing a nintendo wii or using an apple computer, because they're...well they're stupid.

The lack of content in this game is disgusting.
It does need more mid and end game content, but it is in the first month. It's not like WoW didn't add zones and dungeons and raids months after launch.

3. Point Three - On the box i was promised some ass and titties and some mature sexual conduct and I have seen none so far. If I pay for some nudity in a game, I want it.
Well...create a female character, take her top off. Bam, nipples and bouncing tits. If you want interactive sex, try second life.


4. The Combo/Active Combat System - Wow, this is by far the most overrated aspect of AoC. Instead of having abilities that you can do, you are forced to play simon-sez with the computer to cast abilities. Its fun for about 2 hours, then you're sitting there going shit... I have to press 1-3-1 to cast my 3 hit combo. The game does keep your attention more than say a game wtih auto attack, but ultimately its just as mindless and boring. The game has all the same types of abilities as WoW, but just makes you press extra buttons, which gets extremely boring after awhile. They try and make it play like an action game, but if i wanted that I would go play an action game like devil may cry or something. It sounds interesting, but its just retarded. Also take note here, you can not cast abilities while moving. You can chase something and swipe at it with normal melee attacks, but to cast an abilities like a slows, stuns, and combo hits, you have to stop (more on this below), which is extremely stupid. This is not okay, this is not an easy fix, this is an extremely piss poor piece of code written into the game, and is a FUNDAMENTAL flaw. This is retarded.
I have a feeling you cried a lot because you weren't able to go one on one with a ranger. If you're smart enough, anyone can be beaten. As for the combat system, no you don't have to stand still to execute a combo. You can move and swing at the same time, as long as they in range of the final swing, it lands.

5. PvP - There is no PvP, I mean you are allowed to attack other players on a PvP server but that just means that you can gank someone right after they get done fighting a mob and are low on HP. PvP is the most incredibly unbalanced thing that has ever happened. The game itself does not lend itself to PvP because the combo system forces players to STAND STILL TO CAST EVERY TYPE OF MELEE COMBO! For instance, if you start a combo that stuns an opponent, but you are forced to press 1 then 3 and then it fires before the stun will fire, the other guy can simply take two steps back and can completely avoid it. What? How retarded is this? So basically, if you're a melee class, don't expect to be able to use any of your abliities in PvP.



Next up with PvP is how rangers (the ranged class, duh) are insanely overpowered when it comes to PvP and go around ganking everything. Its retarded. However, my guardian (the AoC version of a Protection warrior in wow) has such high defense and HP that he can sit there and laugh at people who try to PvP him. I can take about a mintues worth of damage from another melee class, and then simply run away from them and regenerate all of my HP in about a minute, and then allow them to beat on me again. Its such a joke. There is no balance, there is no "honor" system, there is no group pvp, there are no battlefields, did I mention there is no balance?And there are no rewards. Its just random ganking, anything goes. Retarded. PvP SUCKS!

PvP leveling is turned off right now. Why you ask? To keep people from going around ganking people. There aren't enough level 80's to even warrant having the system in place, since the gear is for end game. As for the battlefields, did you ever read the manual or look at the help? You can join a PvP match at any time from the social pane.


6. Broken talent (feat) trees - There are feat trees similar to talent trees in WoW, and they are full of holes and are broken. No though or rhyme or reason has gone into making them, and they copy and pasted half their abilities from WoW and the other half just came up with stupid repetative shit to put in there. I have heard some people say as many as 25% of the feats out there don't work or malfunction consistently.
It's not broken as much as it is unimplemented and unfinished. Some talents don't work, and some don't work right. You win this one.

7. Lack of Community - The HUD absolutely blows in AoC. Also, NOBODY GROUPS IN AOC. WHY PLAY A MMO IF YOU CAN'T GROUP WITH OTHER PEOPLE? Well, theres a disgusting lack of group content for starters, then from there it just gets worse. Hardly anybody talks to each other, and the player made guild cities pretty much suck. Its amazing how bad the chat system is and how not condusive the HUD/CHAT/GAME is for players to interact and form a community. Thats why you play an MMO, for the community, and thats pretty hard to get interested in an MMO when nobody talks to each other. Sucks right?
The interface isn't perfect, but that is no reason for you to complain about finding a group. This game is built on guilds, pick-up groups can only be found for the harder quests really. The chat system functions, its a chat system, what else do you want out of it? Or maybe you failed at reading the manual...again.


Conclusion
This game is unfinished, and the only *decent* part is the graphics which are buggy at best. The starting city (tortage) might be the greatest zone ever made for an MMO, but its only good for a single run through. From there, the content level drops to zero over the next 15 levels.
Bottom Line: The graphics, the bugs, the unbalanced classes/pvp, and the active combo system are all unfinished, and these are NOT easy fixes, these issues are fundamental flaws with the game. Fixing these issues will take at the very least 6 months but most likely at least a year to fix. If there are so many flaws in the game, how can you expect them to deliver new content like siege PvP? I doubt siege pvp will ever go live in 2008. The game will kill itself off before it ever truly gets off the ground, just another wow clone with different graphics and fatalities. WoW remains the industry standard, they actually do everything right over at blizzard.

If by do everything right you mean, count the money, leave class imbalance, and force massive large scale grouping for hours in order to see the best content...then yes.



This game is a joke, no really it is. What kind of f**king retarded developer would release a MMORPG that has 7-8 playable zones in it?

[flame]
"LAWL DIS GAME BLLOWWSS I KWIT!! HAR HAR HAR!"
[/flame]

 

5/27/08 10:56 AM
Viewed 516, Replies 21

LoTRO was only smooth because they didn't promise much of anything and other than raiding and lore they still lack anything, especially innovative. AoC is a beast that can only be compared to DDO in the area of combat, and in launch comparison AoC has bested it ten fold. There are bugs, yes. Are they total game breakers? Not to me. I am still confused as to what content isn't there that is supposed to be?  Sieges? Already had one on my server. Raids? Other than Ebonlore who the hell has a full group of 80's? Crafting? Somewhat, because of traders. However, they need to fix the exploits in them to prevent whatever the koreans throw at it. It's not like they're having trouble getting servers populated, my server has a queue every night. It's STILL growing in subscription base. Largely the trolls are the people sitting on the fence looking for a reason to go back to WoW or GW so they don't have to start over again as a newb with no epeen.

5/27/08 5:01 AM
Viewed 2245, Replies 58

It's been a few weeks since I've posted here, but here I go again. I've spent all my free time playing AoC for the last two weeks. I'm currently level 38 and I am enjoying it greatly. Granted there are bugs, but this happens at mmo launches. PvE is fun and requires a lot of tactical strategy in places, compared to knowing what you're gonna get in WoW. The open pvp element is nice as well. My guild is a defensive guild only, we only fight when antagonized and do not camp, grief, or gank. We only have two guilds on our KoS list and we have a ton of players that are dedicated to the game. It's the most fun I've had since I played pre-CU SWG. There is so much to learn and so much more that will be in the game potentially. I've been waiting for WAR for almost 2 years, but now im not sure if it will have enough to draw me in fulltime away from AoC. If you don't like it, fine. But really, making a troll post on mmorpg.com is not only cliche but its cheesy. Next time make some points that are more valid to potential players rather than flaming about system performance, instancing, and load screens. If this was all out open world, not many computers would survive. There's too much graphical detail for 100 people to be around the same place, not to mention that would be the biggest non-stop spawn fight ever. Spawn fighting in an open pvp game isn't my idea of fun.

5/10/08 12:47 AM
Viewed 2793, Replies 48

This new patch has me loading faster, keeps a consistent frame-rate, and has polished a lot of the visuals and bare parts in the interface. Not a miracle but a damned good patch indeed.

5/07/08 9:36 PM
Viewed 1699, Replies 53

SoE fails logic, you can't LFG when there is no one to group with to begin with. So the 50 guys other than Obraik that play NGE are mad now? Wow that only took 2 years.

5/07/08 8:43 PM
Viewed 437, Replies 21

I understand having two patch archetypes, it helps you understand why a new bug is presented when fixing an old one and how to prevent it. However, I wouldn't think that would be something done a few weeks before launch. Everything feels so rushed, not unfinished, but just rushed. These memory leaks shouldn't be popping up a few weeks from launch, they should be something patched out during prime beta testing. The fact that quad core's with dual gpu's can't run at high speaks a bit to Funcom's inability to stabilize their client for a range of spec's. It may run great on their development machines but we don't own their dev machines. We all own different machines, with different parts and different specs, generally working out compatibility kinks is the first thing done during a beta other than testing content and finding bugs. This rush is disappointing.

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