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All Posts by Sasami

All Posts by Sasami

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312 posts found
Originally posted by Lord.Bachus
 

That sounds a lot like warhammer to me.... Which i think is a good thing....

 Yes and no, it's good thing when there is equal number of players intrested on doing same thing which happens as often as your bowel movement. So in any other time it's not fun at all. You might have huge overnumber which makes whole thing feel like shooting fish in barrel. Or more likely you find yourself undermanned and just call it quit. Reason why instanced PvP work is because it has nothing to do with real life war, just like our normal lifes. Reason why war movies work is because they show 2% of soldiers life missing all the waiting and dull moments. Open world PvP doesn't work because most of time it's dull or unfair.

It's a galactic war which is like world war 2 with laserz. And like in World war 2 you have 3 sides axis, allies and neutral. And playing neutral isn't fun, unless you are swedish, like demonstrated in this video: http://www.youtube.com/watch?v=pw3e64sosEg

Because porn sells, period. So simple answer for probaply best post in this forum.

Originally posted by Requiamer

One thing is sure, it is that basing a modern mmo on Kotor serie was a bad choice. The game just aged very badly and this is obvious when watching new SWTOR ingame trailers. They just based there whole product on something that should have been avoided, and not taken as an exemple, especially the combat part. The game feel older than it should and this is clearly a very bad choice when it come to mmo, because mmo are at the edge of gaming, or at least thats what are expecting players.

 What a hell are you babbling? Are you talking technical because SWTOR is based on Hero engine. Not same engine that was Kotor. Or are you talking that lore is bad? Because thats just crazy. Or do you mean having action bars? Because they already said having action bar in MMORPG is best solution.

Didn't they have similiar contract with some asian company? What happened to that deal?

I hate generalization of classes. It should be I who determines my characters past and class. That's the problem with question things, they limit RPG element.

Originally posted by Blazeyer

Not trying to troll here, but I was thinking about it today. If you replace the lightsabers in this game with regular swords, rename the game to something non star wars related, and take all the star wars names out of it replacing them with other names would this game still be a big deal? Would anyone really care much about this game if that was the case?

 

Is the only thing that's holding the idea of this game being good together the fact that it's a star wars game?

 Well it would still be Bioware game. They have history of making good lore like Mass Effect and Dragon Age. Sure it wouldn't be that big then again I doubt Bioware would have made MMO without big brand. Actually no sane company would. Ehat was last original lore large MMO, that german game that went bust in month? After that EQ2 I guess.

I just bring few cons that are just my opinnion:

- Poor lore, I been playing last 3 games and haven't really gripped the lore side. But I rarelly do, it has to be strongly integrated on story like Bioware does before I care it.

- First person view, FPV in shooting games work because you aren't interested on your character. FPV in RPG is harder, I never feel that character represents me if I can't see it on 3rd person view.

- Another medieval fantasy world, I'm getting tired of those. Could we have some other time period.

- It wouldn't be same as single player game, I don't think they could just take Elder Scrolls game and turn it MMO, it wouldn't just work. There is tons of technical things that differences so much on single player game, how to deal lag, economy, combat balance, group questing, PvP, communication etc. Would the game still have same Elder Scrolls game feeling or would it be game in Elder Scrolls universe, I think later.


Originally posted by Zefire

Warcraft 3=dota




Starcraft 2=?



 


 Starcraft 2 = Space DOTA. Since it's not really MMO, but rather those dreary lobby multiplayer games. So the originality level dropped quite lot.


Originally posted by Requiamer

My point of view about this is that Lucas specifically asked to have space ship combat and few other features that are a must in his ip, and Bioware had to do something, but it was so off from their vision, they just slap a crappy '80 system in their mmo to fillfull that. I see no other logical reason for this. I'm pretty sure Lucas expected something more like Eve, but whatever.

 

Edit: And the mini game theory, i don't beleive in it a second, if they designed the game to have some mini games, then the game would have at least 4/5 of them, but it doesn't from my knowledge.

 Haha you think Lucas want something like EVE?!? EVE isn't popular game, most casual don't like it because it boring sandboxer. Oh but history clearly shows that people want sandbox MMO, oh they don't! Majority of people don't want ultra complex space sim, they want simple FUN game that makes them feel good after few hours of gaming. Spending 2 hours mining some fricking asteroids in empty, dark space middle of nowhere isn't FUN!

There can't be harsh death penalty because people don't have time nowdays. I'm probaply average MMO player nowdays with job and gf having about max 25 hrs to spent playing per week if I'm lucky. Since majority of my age have already kids they have even less time to spent. Now imagine how happy average player would be if spending half of that time to achieve something would lose it in few minutes. I think one way to satisfy PvP would be having poker system where players need to deposit money to take part on PvP event.


Originally posted by tank017

This is the same company that said their last MMO was a "fine steak dinner"..




 


 It would been but they spend 4 years making content on this game instead of AoC. And what was biggest problem in AoC, lack of freaking content in the end. I guess they wanted to shoot last of AoC fans with this announcement.


Originally posted by onehunerdper
Originally posted by waynejr2

beta testing has been going on since summer of 2010. 

You want to know when a release date will be available?  When they put out the official announcement.  Be patient.

Well I know they've been running closed betas, but they've been doing that on a smaller scale since before that haven't they?

I'm not looking for a release date, but just wondering if the flood of information is a sign that they are preparing for open beta and that the release may be sooner than the rumors of a Christmas or 2012 launch.

 Why people think this game will even have open beta? I mean story will be big deal so would they spoil it, i doubt. Perhaps huge closed event or possible open beta for pre-orders. Open beta has never really made sense in first place in my opinnion. I can understand why small teams needed to do that to test server capacity but Bioware could probaply do it internally using all workforce. Open beta is often mess that has lots of negative aspects also. Sure it's nice way to market something but the audience is already there so why offer bad experience due overpopulation.

If we want to speculate on date here is some things we must consider. They need atleast 1 month between announcment and release date just for marketing, ads need to placed, boxes printed and delivered, it's a huge task. I would close out July and August on release date canditates because they are holiday season. You can't just release game and go on holiday, not gonna work. So most likely release would be in september-october. I think game is mostly done but they are probaply polishing and tweaking things and need to replace lots of placeholder graphics, sounds and voices with release versions.

Originally posted by jukinru

Yep that's how I see it MumboJumbo. I think what is causing the confusion is one guys says 4 giant battlefields to fight over and the other guys says 4 large maps.  So they are either talking about the same 4 maps or its as mumbo and I have said. 1 battlefield chosen from 4 kinds at the begining of the week with each battlefield made up of 4 zones.

 

Edit: I am personaly hoping for 4 battlefields that have a home zone for each server and one middle ground. This means you won't be fighting over the same maps every week.

 It says that 4 maps are available all time so you can just switch to next map if you don't like current. Does it mean that its always same server against same servers in all 4 maps or different servers in all maps, it doesn't say. If its same servers on all 4 maps then tactics play bigger role since rallying people to certain map would give advantage in terms of players.

Originally posted by Yamota

Spoilers for MMORPGS?! 

/facepalm

Are we playing Mass Effect 3 now?! What has the industry come to...

 A lot better thankfully. I'm glad we are finally entering phase where MMOs don't mean "Look we laid this pile of turd, go figure it out" crap. Games like WoW showed MMOs don't need to be aimless wandering and making up stuff from your head, but actual FUN. But don't worry the indy developers will keep bringing crappy "figure it all out yourself"-type games for people like you, so we all can enjoy MMOs in future. And sites like mmorpg.com shouldn't spoil story parts.

BTW don't bother feed trolls with this singleplayer nonsense, just report. Whole subjects been thru long time ago.

Originally posted by raff01
Originally posted by kallearses
Originally posted by Rohn

They added a couple more screenshots today:

WOW really EPIC, did not most of the people laughing about the gfx in MO?

 

but i bet now most of them are complaining for missing contents, and what would be happen after that?^^

Its not so much the GFX itself, the 3D engine in its new version along with speedtree works fine and renders well.

Problem which can be associated with GFX is level/world design. example : even with trees, I notice they tend to make 1 tree model and have most of those trees identical in size and planted with same angle all looking the same.

Foliage and ground texture repeated, tiled with the same shitty pattern, empty places with nothing to do etc...

So yeah, mostly design issues now.

Those 2 last screenshot however do look good I admit it, but then it can be very deceiving, originally there were awesome screenshots and videos in alpha/beta and it turned out to be pretty ugly after release so, I'll wait and see what its really like.

 Even the original screenshots looked good because they stuff FAR away. Come closer and you start pick up the problems. Mostly everything look really crude and pixelated. Look picture that Slap posted, that stone doesn't really blend in. The color blending is really poor and game looks sometimes like 90s games with poor bitmaps. Keep mind this is Unreal engine behind and some games that use it are pretty damn impressive. Animation is also pretty poor in some points but it's got lot better.

Problem with all this small budget indie MMOs is that they make huge world and fill it with automation, where as big budget companies do all that by hand and it shows. But hey they can brag about having huge world, but since most of it is useless it's just marketing. Main point: Aim low and execute well.

Tbh I was hoping Bioware would go bold and allow any class to fill any role. Also allowing players to change that in anytime would be good. I know there is problem of people rolling not there current gear and all that crap, which could be easily solved by giving classless tokens or craft mats as drops. I don't want trinity to go because there is some very good aspects in it and it gives designers more flexibility. Most of players today don't have that much time to play anymore, so having less walls in playing experience is getting crucial.

Great arguments, wait there was none. Seriously only thing Bioware could use GFWL is marketplace. All the other Live services are aimed for lobby-style gameplay, not MMOs. All Live services are usually basic stuff in MMOs like in-game communication.

I can already see usefulness of this with people sending pictures of penises with insults to each other and then someone steals those posts. Seriously this just adds junk to game since already people are using IRC or Vent/TS to handle communications thanks to lacking way to do it inside game. And where the hell is the pigeons, someone remember them?!? Or are they gonna introduce some skills in those books so player can teach them to each other? I can already see the fun copying ten pages of lorem ipsum and then find after completing you made typo and have to start all over, epic fun with realism.

Can someone tell or link what cyborg race means in SW universe? I mean yes there is lot of artificial limbs in Star Wars movies and even implants, but that I doubt means cyborg in this case. Besides what a hell is cyborg RACE. For me race means this(source Wikipedia):

In biology, races are distinct genetically divergent populations within the same species with relatively small morphological and genetic differences

So far all races we seen are true races in biological term rather than what could be social race.

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