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All Posts by Sasami

All Posts by Sasami

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312 posts found

I think anyones alarms should ring if you find "deep" article in website of normal magazine. They are crap, usually written by interns, someones kid or some nobody in street. This article is pretty much crap, firstly it gives impression that article is about business but there isn't any talk about business. Useless opinnion by someone who had change to write it in "paper".

Originally posted by FrodoFragins

It's tough figuring out how many servers to make, but they certainly need more considering there will be a big influx of players on release day.  But they may be saving those servers til release so noone has a head start on them.

I personally fail to understand these cock fights. What advantage does head start give in PvE, or even PvP and who the **** even cares unless you are cock, and animals shouldn't play games.

But if thing are like you say and cocks have won, it's very sad day for humanity.

I guess people whined so much for queues that Bioware gives them that. Only 1 server is green, rest are red meaning full or very heavy. Mine has 1hr queue -.-. Now if someone could tell me why the hell there is more german and french server combined than english. Idiot americans.

Sounds like exact opposite of what we view as good in real life.  It's for people who want to feel better than others since they can put more time and effort in game. It sounds superego nightmare where those that are "better" feed those that are "poor", like in Texas. If point of game is to make you feel better than you are in real life, why would you want to have game that has exactly same or even worse system that is in real life.

Besides there is tons of those games, they are competive sport games. Only difference is that they don't try dress themself as something else. In the end it's same thing saying "Oh I'm so much better than you, here have this buff" as it is "Oh I'm so much better than you, eat dirt and die".

OMG I didn't get to Early Access earlier than originally promised Worst launch ever in MMO history!

Originally posted by Mardukk
I think people are missing the point. It appears they have pretty much admitted that they will never take the space combat off rails. Not good news. Everyone keeps saying be patient...well he already said they bypassed xwing/tie fighter combat on purpose, no need to hold out any hope for the space combat in this game.

Why is that even bad thing? Whole open space PvP is stupid thing. It's a concept full of problems in itself not to mention those problems that happen when you try to stick it to game which major point is typical MMORPG group playing.

Stuff we likely to see as someone said before in this thread:

1) Group missions, instead of flying alone you have 3 other people shooting same targets. Easy to implement.

2) Planet missions, I'm not sure but I haven't seen flying in planet surface. Again easy to implement.

3) More stuff. We have now basic cannon and missiles? Add more stuff.

And when people ask why didn't they bring this and that from SWG, I like to remind them: BECAUSE SWG WAS F***ING FAILURE!1! It's like putting your hand on pile of shit and wish it's full of gold when you it out, it never is.


Originally posted by TweFoju

so what if you disconnected? that counts as log out, and thus you lost your item????





 


 Yup, you can imagine the whining in forums when this game starts. Of course there will be huge whining why people who actually try do stuff are punished instead of PKs.


How fast time flies. So any rumors on early access timeline? Since launch is 20th day I would guess we get early access in next week friday, perhaps even earlier. Perhaps they have beta testweekend system where those who registered early get earlier access in friday.

Not single problem here. Your list is pure nightmare, possibly memory related problems. I just hope you haven't done any "speed improving" crap that Internet is full of, and I'm not talking spam crap, but so called expert sites that advice you to screw services and other important parts that they just don't understand. Anyway, when Windows BSOD problem is usually in driver side or broken HW. Having latest non-beta drivers usually helps.

Originally posted by DeViLzzz2007

Bioware is already ruining the game.  They got rid of cc and interrupt combo for mobs in questing.  I wanted a challenge from questing for once and hoped this game would give it but the player community cried cuz they want to rush through the game and get to raiding and the other part are just lamers and want no challenge at all.

 Whole point of MMO diffuculty is to get people work together! Since point is to service many people having ultra diffucult mobs in solo content just annoyes people.

So 1 server for english in Europe. Great!

Originally posted by Superfluous

Am I the only person who likes Skyrim the way it is? Just single-player? There are no obnoxious teenagers bugging you, no-one is stealing your mobs, you actually have time to breath and enjoy the scenery instead of being rushed all the time. Why do people need a 'multiplayer' option to everything? Where am I?

 Nice you manage pull all bad apples out of tree, congratz. There is tons of great points in multiplayer games that you can't have with Skyrim type single player games. Sure you have huge sandbox to play, but it just gets very boring in the end due lack of human elements. Skyrim didn't bring nothing new to table and even if it did most of them couldn't be used in MMO since it's totally different world.

Jeesh the hatred again. Firstly it was lot funnier than 99% of commercials out there. Sad part, Chuck Norris looked old.


Originally posted by Kaelano1
Originally posted by vellus

As soon as WoW became the #1 (subscription/players), which was it's day of release...

 

Nothing attracts attention like being at the top.

I don't know if this statement is entirely accurate, but it's ok if it is. I played EQ for 5 years, EQ2 for a year, before I picked up WoW and they were better games. The community was better, the lore was more deep and interesting, and heck, WoW, to me after that period of time, was just an EQ clone with what should have been better, second gen graphics but was cartoony, easy and boring.

 

I "came over" to WoW because people I knew played it, including a girl I ended up dating for several months, but I was never really happy with it. Very few people I met through WoW were actual "gamers" who were able to immerse, but rather treated WoW like a "Second Life" with swords and magic. My personal experiences with WoW made me tired of it virtually before I started playing.

 

WoW isn't "good" and it was never "good". It's easy and popular, that's it. Some people think it's great because they are ignorant, same reason fat people like McDonalds. For anyone with common sense, McDonalds was a bad deal the day it opened; same with WoW.

 Lol, WoW was better. No need to keep computer running all night for selling goods, no need for macroing stupid mini-game crafting, no artificial instances every where just fluid movement from place to place. EQ2 community wasn't any better, it was just smaller so big egoes had more room to yell. So called gamers were worst people I seen MMO world, small dictators that have very little respect on those who didn't agree or had nerve to call some other MMO better.

And answer to OP question, WoW bashing started even before it was released or in beta. I remember playing EQ2 and boy were they bashing. Still they feel so bitter.

You fail to understand true meaning of your argument. It's not details but boarder meaning. Warcraft was huge name before WoW came. Who cares if they didn't knew details, they still knew Warcraft and Blizzard.

Then again history shows that it's not enough. SWG was disaster and so was WAR because they were poor games. I think argument is partly valid meaning that WoW wouldn't been so big if it wasn't based on well know IP.

When ever developers try to out-smart players they end up looking idiots. Thats what whole Google thing will be. And it's not even nothing new, games in 80's had this. Take look AVGN(angry video game nerd) review on swordquest. I guess next we will see MMO where you need to call some pay number to solve problems, epic way to get more money.


Now that all GW2 fanbois have blasted the thread maybe back to Swtor. So take barrel roll back to your own forum and come back talking when game is actually game and not pile of demos.

It was nice to see raid target in such a low level. Normally these are skipped so intresting to see how much people will actually spend time on this stuff. Also epics in low level, nice. While people been moaning graphics there was lot of positive things, firstly everyone looked pretty unique and there wasn't much clones mostly thanks to different colors in weapons. Yes the combat did get pretty boring but you can't really have heavy scripting on such a low level, it would ruin the boss. Same goes for sound effects. But then again huge raids are never easy to design and they feel same in every MMO.

I think big thing for me is how solid the game is? So far what I seen and heard it seems pretty solid. I remember playing AoC and thinking this was epic, but then I got out of Tortuga were it all went down hill. Someone who played WoW from begin enjoying until totally giving up after playing Catalysm for few months, Swtor might be perfect game.

Looks standard stuff nowdays. Lack of hair and facial hair style was odd but hopefully they add more in future. Youtube video seemed to be done someone suffering ADHD, badly.

Originally posted by Bladestrom
Originally posted by lizardbones

 


Originally posted by VengeSunsoar
Yes and no.  I do think all those things you mentioned are skills, with the possible exception of patience.
However I don't think it took more school to play say EQ or Daoc than WoW.  I can tell you with absolute certainty that I played Wow the exact same way I played EQ, the only difference was EQ took longer.
So yes it takes some basic level of skill to play any game, it doesn't take more skill to play old MMO games as opposed to new MMO games
Venge





What is the skill that separates the old school mmorpg player from the new school mmorpg player?

 

  Experience and patience. Wow hard mode is no less difficult than another other game in the history of mmorgs, but (and its a big but) it offers easy-mode as well and tries to present it as 'other' content, when actually it is the highly tuned and difficult content made with a lower skill requirement.  

edit : incidently wow present this the other way to make it palatable, ie, normal mode, but there is a 'heroic level'   However, heroic is simply high skill level that has allways been here since early mmorgs.  You could argue the hard level is harder than in the past because the player base is 20 years + more experienced, and obviously skill levels rise over time.  Again easy mode muddies the waters.

 Bollocks, old MMORPGs weren't hard, they were tedious and boring. Most tasks weren't hard but complicated and time consuming. Mastering poor UI, misusage of game mechanic and macroing were "skills" needed by players. You also had to know things not by using intuation but by repeating them over and over. "Skill" was combination of suffering boredom and repeative tasks. AI was crap and lacked programmed pattern. World were so empty and mob spawn system sucked so players needed to create own imaginary "content".

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