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All Posts by mike470

All Posts by mike470

111 Pages 1 2 3 4 5 6 7 » Last
2208 posts found

Funny picture thread, the bestest threads of all.

There's a discussion about Zorvan's bum and nobody tells me about it?

lol

Thanks for the update, nice to know things are going well.

Originally posted by Feldron
Originally posted by Jatar
Originally posted by skipeth 

CoS lacks end game content and there is no point in which character progression stops.  Therefore it lacks the inherent idea of builds which are integral to Diablo II and WoW. 

 

Not exactly true... CoS DOES include a climactic ending of the game story, though you may continue your character into the next sequel story. However, you are NOT required to reach that end game at any particular pace. You could hurry to the climax, or take you time waltzing through the daisies (or crushing maggotmen skulls, your choice). The point here though, is this is a story driven game, and you will eventually get to the climax and have that big payoff that ties up all the loose ends. We felt it was important to offer this ending, as it gives players something to work towards besides just improving their character forever.


CoS has much in common with a set of epic fantasy novels, there is a big story, you are an important part of that story, and you will be there for the big climax. Of course, unlike the novel, your path through that story will be your own.  How we achieve this for each player is something you will have to experience. The whole concept of players joining an advancing epic story in a dynamic world, with different players starting at different times... was a mind boggling design conundrum. I still lose sleep. But... we worked out how we will do it, and by yimminy, we're sticking to our guns... er, crossbows.

 

 


 

you said,  though you may continue your character into the next sequal story. 

Will the game launch with several in place or just one?

Will you be able to repeat them?

Can you run out of the Big Story?

 

I can't remember exactly, but I'm pretty sure the story never ends.  You just continue following your story until you stop playing the game (remember - your original story will take a very long time to complete).  So, after you spend the time to complete your original story you will have a sequel, then after that you have another sequel, etc.

As for your first question, I'm not sure what you're asking.  If you're asking how many stories will the game be launched with, then the answer would be a lot, since every character has their own story line that no one else can follow.

Please correct me if I'm wrong, my CoS knowledge is a little rusty.

 

Thanks for stopping by Jatar; it's nice to know everything is going well.  I've always liked how you (and MMO Magic) treated the community - always answering questions, discussing game concepts with us, and not promising something that may not be in the game. 

I await eagerly for the next CoS update :)

http://citadelofsorcery.com/news/index.php

"A short update:

Not a lot of 'new' things to report, just a lot of work done on furthering existing elements such as:

Final touches on Enact Phase 1 (in game level building too).

Testing and tweaks on the new game client update system.

More NPC character development.

Lots of design work on player Abilities.

100s of bug fixes to existing elements in game.

Level building continues to add dynamic objects.

New models pouring in, both static and dynamic.

Design tweaks here and there on the game.

We're going to be entering a period of development in the next few months where this will be the norm. Meaning, we have already finished much of the core functionality, and now we're just adding more and more using the existing tools. Of course this doesn't mean we won't post progress updates, otherwise people seem to get worried. Don't! Progress is continuous. "

Nice to know everything is going well over at MMO Magic. :)

 

Originally posted by paulscott

slept in till 9AM, ate breakfast,

 

You call that sleeping in?

And yep, just like any other day.

Originally posted by gnomexxx

The only difference was that when I was that age my parents were there to slap me.  Nowadays, where are the parents?  I know they're not too busy teaching they're kids anything.  And they're kids don't care to learn anything when they do try to teach it to them.  They think reality is what's on television.

 

How can you jump to the conclusion that parents don't care?  Not everyone works eight hour days, has off on weekends, lives in a nice neighborhood, and can afford everything for a nice lifestyle.A lot of parents are stuck working a lot of hours to provide for their children and themselves; they can't always be there.

Also, [again] you jump to the conclusion that it is suddenly the parents' fault that the kids do this.  Kids do stuff BECAUSE THEY CHOOSE to do it, not because mommy didn't tell them it was bad. I could easily go out a drink or whatever if I wanted to; I CHOOSE not to, while other kids CHOOSE to do so.  I have friends on both sides of the fence; either way it's their decision. 


Originally posted by Dakirn
Originally posted by skipeth

"...testing phases planned later this year."  sweet!! BETA

Guilds/villages/keeps sounds like it's moving in a great direction.  I thought that instancing every guild from the same door in town kinda weak, but this sounds great.

Keep up the great work!!


 

Alpha actually ;)

Lots of games get confused with beta and alpha.  A "beta" game should be feature complete, as taken from Wikipedia:

Beta level software generally includes all features, but may also include known issues and bugs of a less serious variety.

The word "beta" has been used incorrectly for MMO testing because all of these beta MMOs are no where near feature complete.  They're more like an alpha or pre-alpha testing phase where there are still major features missing.

As far as the instanced guild thing... that's no different than EQ2 or other games that have instanced player housing.  The problem with player and guild housing is real estate.  You only have so much physical space and you can't possibly fit everyone into it.  You also don't want to leave anyone out when space runs out.

That leaves you with heavy instancing or specific places in the world where you can build.  Each fixes a problem while causing others.  For example it doesn't make sense that two people who enter the same house have different houses.  In the case of "world specific spots," that you can only build a specific building on a specific piece of land.  No matter which way a game chooses they're either going to have to instance the guild housing or deny people housing when space runs out.

I think the idea of allowing guilds to build out in the world is a much better idea and gives more control than most MMOs that allow guild/player housing.  I think the size of the world means plenty of space to build the size of guild you want.

 

 

Very well put Dakirn.

I don't think there's anything wrong with having instanced housing.  I remember in Vanguard how houses would be in the middle of nowhere.  I mean, sure, they're uninstanced, but who really sees them?  In my time during Vanguard I only saw a few houses; each of which were designated for a certain plot of land.  They may as well have been instanced.

And yeah, it probably is the alpha testing phase, but you got me excited for a minute there skipeth.

I'm realy excited about Guild Halls, the ability to design your own guild hall sounds awesome.

 

Originally posted by xxvicexx

I'm also sick and tired of people claiming its discrimination or in somehow violating a persons "Rights".

 

So you don't like hearing the truth?

Not allowing gays to marry is no different then not allowing blacks, asians, whites, or any other ethnic group to marry.  Why?  Becuase none of this is a choice, being gay is something that a person is born with, and whether you like it or not they should have just as many rights as anyone else.

Not allowing someone to marry and adopt children *is* a violation of rights.

No, I liked the old layout better.

An option to swich between both would be nice.

Originally posted by hvc801
Originally posted by eagles12555
Originally posted by ste2000

Well obesity is a big problem not only in America but in Europe too and is spreading around the world as people get wealthier.

Some people says obesity is genetic (the big boned theory) some other say that is psychological, i strongly believe is the latter.

Personally I believe that obese people should stop finding excuses and pull themselves together and do something about it, I am not very simpathetic with them.
Of course no offense to big people, but obesity has barely anything to do with Cancer or Alzahimer, it is not a cronic illness which you don't have control of and can't revert it, so I don't understand why people don't do anything about it.

Question is, do you simpathise with obese people for what they are or do you think they should bring their asses down the gym and eat less fries?
Or do you really think is a genetic disease?
 

 

false, although many rich people are fat, a lot of the poor population is fat.

why?

easy. Whats cheaper? A candy bar and a coke or an organic dinner?

although i eat Big macs almost everyday and stay fit, thats just because i got saweeeeet genes

yay fast metabolisms

 

EDIT: oh and i didnt read all of the post/forum so if someone already said this my badd.


 

oh yeah, werd up to the fast motabolisms!!  Ill eat 3 main meals a day ( breakfast, lunch, dinner) in between those ill eat more also.  Even when i dont eat that often, perhaps only dinner. my motabolism still does not get any slower, im 21 years old, at 5'7" and i weight 135lbs.

Getting fat is sooooo hard for me.. I once drank a protein shake every night before bed for a month, and didnt gain 2 lbs. yeepppp.... 

 

Heh, I'm the say way.  I weigh 108 pounds at 5'8 (although I am younger).  Technically it's underweight, but not too much; I eat three meals a day and everything, I just don't gain much weight.

Oh, and I don't exercise often.

Originally posted by Gameloading
Originally posted by hvc801

Thats it?  we're going to waste the 200 sum posts we've planted on this thread and not going to watch it grow?? Oh i see how it is, you play you posts just like your MMO's

 

IIIGHT, no doubt....


 

C-C-C-COMBO BREAKER!

 

No.

lrn2meme

Originally posted by Zorvan
Originally posted by Capn23
Originally posted by Zorvan
Originally posted by Ekibiogami
Originally posted by Illius
Originally posted by Teala

Then lets talk about Illius...what has Illius been upto?

Lets not.  I am by no means an exciting or excitable person so if this thread was about me it would have died after about 10 posts if it were lucky.


 

*Uses a Cattleprod to force Illius Up onto center stage.* Lady Teala Demands to Know what your up to. And to be fitting for this thread it should be in SONG!!!!!!

It should be in SONG while wearing a THONG.


 

and smashing a GONG?

 

*puuuuuuuuuufffffffffffff* While we all pass the BONG.

 

While we all play ping PONG.

Originally posted by Zorvan
Originally posted by qazyman
Originally posted by Zorvan

 

 

All I have too say!

 

 

Every woman loves a go at my banana.

 

Although it can get annoying when they try to peel off the skin.

Originally posted by popinjay

After talking with some people, the discussion of official forums came up. Some seem to think a MMO company should provide official forums where customers can reply directly to the maker. Others think "third party" sites where the makers pop in/out sometimes is just fine. Some said none at all are needed.

What do you think? Official forums or not?

 

Having an official forum is a lot of responsibility and takes a large amount of time to moderate and read them.

Personally I believe developers shouldn't have forums unless they can afford that time; which some games (especially indie) cannot do.  As long as they read what their community has to say (no matter what forum it is) then I don't think official forums are too necessary.

Edit: And yes, of course they need a website.

Originally posted by Elikal

I kinda have this feeling that about 99% of all posts here are superfluos, essentially always saying the same. So, to save us time and to solve the vast majority of debates with a finite answer, here comes "Elikals Four Laws of MMORPGs."

 

§1. WOW sucks.

§2. Every MMO will be like WOW.

§3. If a game is not yet like WOW, some change will come within 99 days which makes it like WOW.

§4. Everyone who has not the same opinion as me is a sucker.

With that the use of this entire forum has been depleted, since we now have the finite answer to all possible questions, threads or postings on this forum. Have a nice day. ;)

 

(Note to Admin: Pls sticky this and then lock down the forums, we have finally realized the truth about it all.)

 

Boohoo.

Originally posted by Zorvan
Originally posted by Teala

Hey Zorvan, you know what we need in the forum that we haven't had in a while?  A good GOD IS REAL thread or a good Christianity thread - save us Zorvan...save us.  

 

Your wish is my command, my Lady.

www.mmorpg.com/discussion2.cfm/post/2577801/thread/219617#2577801

 

Damnit Zorv, we had a good streak of no-religious debates going too

Originally posted by Teala
Originally posted by mike470
Originally posted by Teala

Ugh....going to take a shower, get a bite to eat, and then...die.   I am so tired and feel like I have no energy.    I am probably going to lay around the apartment all day watching TV.   I just don't feel like doing much else.

 

Basically what I've been doing all day as well.  Being lazy can be fun.

 

Mikey!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!  ::poke::  - ::gives him a cupcake::

 

Aww, how did you know?!

Now, could this cupcake and I please have some privacy?

111 Pages 1 2 3 4 5 6 7 » Last