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Well to be fair it's the Darkfall forums, I think it's fair to expect fans of the game to congregate here.
For what it's worth, I don't think Darkfall would have been anywhere near as successful without the trolling. So if there are any losers here, it's the trolls - they have themselves to thank for Darkfall's success. |
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Originally posted by Alandora
Obviously you weren't around when EVE was released.
EVE almost died in the first year due to all the bugs and stuff that didn't work.
lie more carebears! |
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Originally posted by CaesarsGhost
Did he post his CV again? I warned him that was a bad idea the last time he was trying to prove his metal. He reminds me of the "Ph.D. in Music" from USC that poked the Maitre D from Hell's Kitchen when he had the "audacity" to tell him his actions were illegal. "I have a Ph.D.! Damn You!!!" "A PH.D.!!!!"
HAHAHA! I remember that! he poked Jean Phillipe and told him he was "more educated". But he ordered pizza into the restaraunt. Great show. Great analogy. You get +3 in my book. :-D
Weren't you the first one to bring up your credentials? Guy sounds a lot more credible than the rest of you put together to be honest. Too funny. |
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Darkfall has the most amazing graphics I've ever seen in my life
General Discussion « Darkfall 12/02/08 9:04:53 AM
Originally posted by sabutai33 You must be talking about poorly written graphics engines, or better yet. You must be talking about MMO companies that purchase pre-made engines and cant even rewrite the core graphics engine to be usable with more than 5 players onscreen, yeah thats it.
You mean like AoC, which was based on the year 2000 Dreamworld engine that was used in AO?
I for one loved those 5SPF AoC sieges with only 25v25. |
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Why it's so hard to judge the graphics in Darkfall
General Discussion « Darkfall 12/02/08 8:38:41 AM
Originally posted by Ihmotepp
They gave us 17mins of direct game video just recently, and some (clueless) people complained it wasn't real and that they wanted a video of someone playing the game. voila.
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Originally posted by FE|Tachyon
this post has a very distinct odor of rotting troll. Flaws.... 1. Games won't release the week of Xmas. Wrong. It's been done by publishers befor. Why would this title be different, Just because its an MMO? Kids are out of school. Seems like a great time to lauch a game. 2. Have you honestly looked at the newest screenshots? Looks better then WoW, Warhammer, Runes of Magic, and a dozen of other MMOs that are alive and kicking, and/ or under production. 3. All the NON-Fanboys are going to have a field day? By this You mean TROLLS. By Troll I mean people who honestly don't plan to play the game, and just want to torment, make statements that are completely irrelevent, or false.(LIKE the Comment I quoted) You think they haven't been saying the same crap all along? Aside from the Vaporware crap, Nothing has changed for trolls. Different games get the same Troll responce. "Graphics suck" "It won't be finished" "Pay to Beta" mobo jumbo.
The funniest thing is looking at a Darkfall trolls post history and seeing fanboi posts in WOW forums. WOW's graphics were outdated when the game released, and look where it still is now. |
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Originally posted by Polarization
Polar finally showing his true colours: just another increasingly desperate troll.
Anyone with a clue can look at any of the videos and screenshots released in the past few years and realise that all the major elements of the game are in. Not to mention you don't sign contracts with datacentres and publically-traded distributors unless your product is as ready as you say it is. In the real world, there are these things called duty of disclosure and due diligence, which in a nutshell means if your shit isn't up to what you're claiming, you get your arse wtfsued and potentially jailed.
There aren't preorders or CEs to sell, they have absolutely zero to gain from saying the game is ready if it wasn't. DF might not release by Dec 31, but so what?
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Originally posted by Kien
i don't think a Dec release or Feb release makes much difference to the people who are planning on playing it.
what DOES make a big difference is the number of bugs in the game. AoC was released in almost alpha quality and tanked, War was released as a mid-late beta and is also losing a fair proprtion of their subscriber base. I hope DF doesn't get sucked into releasing before they're ready. seeing as they don't have some big faceless publisher breathing down their neck they are probably in the best possible position to make that call. |
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Darkfall has the most amazing graphics I've ever seen in my life
General Discussion « Darkfall 12/02/08 7:27:07 AM
Originally posted by Deathstrike2
dude you're not allowed to post common sense here. |
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It's especially telling how well DF is doing from the failtrolls having moved from "roflvapurz" to "this game will fail".
aside from minor detractions like female elf running animation, all the new stuff has been nothing short of great.
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Darkfall has the most amazing graphics I've ever seen in my life
General Discussion « Darkfall 12/02/08 7:09:54 AM
I agree with you that DF has good, sometimes great graphics.
eg: compare your OP screenshot to this one from AoC. i especially like the ground texture.
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Originally posted by Amegashie
MMO history is meaningless - what happened to other games has ZERO influence on home DF turns out.
All the main features of Darkfall have been shown now in screenshots + movies. easily implemented stuff like X + Y = Z-style crafting i don't need to see to accept it's in the game. all the major stuff is obviously there. the only reasonable question is how well it's implemented, not whether it's there or not.
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it's obvious now that the game is there, all the main features are there, and the game is likely to be fairly popular (bearing in mind it is unapologetically hardcore). we can also definitely say the graphics are better than most of us expected (with some minor animation ugliness for a couple of races/sexes).
the only questions that matter at this point are: how good/stable is the game and when will it be released?
i think for sure there are external people in the beta right now but i don't think the scaled-up "open" beta has started yet, or we'd have heard about it by now.
08 release is looking unlikely i agree, but you can never be sure of anything with Av -- they could just as easily have an open beta from Dec 1-10, then release Dec 14.
I have a funny feeling there will be an announcement on Monday... |
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the graphics of DFO are good people. The running animations aren't.
General Discussion « Darkfall 11/28/08 9:52:18 AM
Originally posted by GrayGhost79
you must be new here. the guy you replied to is a dedicated darkfall troll who gets banned every 2 weeks and comes back with a different nickname. hilarious but true, everyone who knows this forum just ignores/filters him out.
i agree with you that DF's environment graphics are generally as good as or better than AoC |
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the graphics of DFO are good people. The running animations aren't.
General Discussion « Darkfall 11/28/08 8:52:07 AM
Originally posted by Greek_Matt If you honestly can't tell the difference between the AoC environments and those of Darkfall then I suppose you're lucky, since you're far more likely to enjoy DF than most. As for "...we can already see that Darkfall AI is going to be great..." I have to wonder where the hell you get that from. You've seen one minute of footage of a lone player chasing a lone goblin who is running away, and from this you infer a great AI?! Or maybe it's from all those suspiciously positive "legitimate beta reports from actual testers" that sounded like they were written by Aventurine's AI testing bots... reports that once again only seem to talk about goblins. Perhaps goblins are all they have? you should try watching some of the other vids that are out there so you don't come off so uninformed, |
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the graphics of DFO are good people. The running animations aren't.
General Discussion « Darkfall 11/27/08 12:13:53 PM
agree 100% darkfall world and environment graphics are as good as AoC, and far better than WOW or W:AR.
Darkfall's character models are not up to AoC standard, but they're not supposed to be, they're supposed to be lean and fast, for massive battles.
Darkfall's animations are its weakest point - we can already see that Darkfall AI is going to be great -- even the lowest & dumbest mob - the goblin - fights and acts believably and certainly is not the standard just stand still auto-attack crap that every other MMO has. |
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i just watched the HD video and graphics and gameplay look great. female human running is pretty bad, but meh i wasn't planning on playing a female human anyway... ork running from ADW was pretty good.
i am seeing a lot of potential for intense PVE and high skill GvG action.
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Originally posted by Moosejooce
Probably the most accurate post in the thread.
Will DF have some disappointments? Probably. Especially people expecting anything like WOW.
Will DF have some amazing, awe-inspiring moments? Probably. I think the 'environmental' stuff in Darkfall (wind/weather/shadows/sunsets/sunrises) is pretty underrated and will blow people away in-game.
Regardless, the MMO industry *needs* more variety and more innovation, and DF is going where the 'big' companies are too scared to go.
if DF delivers decent gameplay, it will be a hit, no doubt about it. it's biggest limitation -- subscriber number-wise -- will come from the full-loot, friendly-fire aspect.
Will they have to soften up the game somewhat? eg: more roaming NPC guards around towns? yeah maybe, and i'm ok with it; the fundamentals of the game are strong and a working, living game with a few adjustments is better than a hardcore game with noone playing.
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Seeing as you've been wrong (and admitted it) about Darkfall on several occasions now, isn't time you kept quiet so as not to embarrass yourself? |
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Does anyone actually believe everything DF has claimed?
General Discussion « Darkfall 11/23/08 6:46:05 AM
i think Tasos spins everything in a positive light, but he doesn't grossly exaggerate. A lot of people do over-read however...
yes i believe the game will have all the major features that have been specifically described as being in the game.
yes if they have invested as much time and effort into the server code and with the appropriate server hardware then yes i believe they should be able to manage their 10K+ players in a server instance.
EVE regularly manages 35K+ in a single server instance but there are many things to consider: 1) EVE server cluster hardware is pretty high end, we don't know how big DF's clusters will be, i'm sure they will be testing that in the public beta. 2) EVE's server code is written in python (a fairly slow scripting language); DF's backend is written in much much faster (and scalable/tweakable) java/c++. 3) DF's server code is more advanced than EVE's -- EVE's zones are restricted to a single node in the cluster; DF's aren't. 4) EVE's combat system is not real-time. the demands of a real-time combat system are much higher.
that said, it's clear that 10K+ simultaneously connected clients is well possible, the real question is at what point does the combat performance degrade? then you just set the max number of clients just below that number and everything's sweet.
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