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MMORPG.com Discussion Forums

All Posts by Aragon100

All Posts by Aragon100

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1548 posts found
Originally posted by Spiider

 Take it from a lawyer: NDA is bullshit and never superceeds laws of countries a person lives in. it's all a big joke.


 

It will stand just fine in court. At least in a Greece court, have no doubts.

 

Originally posted by Blodpls

I doubt that, it's probably a standard Greek NDA thats already been successfully tested in Greek court.


 

Yup. Its a legal contract you sign so if you break it you just have to face the consequences.

It will not be cheap id tell you.

And the money will be taken out of your account no matter you like it or not.

Originally posted by Kurt00
Originally posted by nileq
Originally posted by Kurt00
Originally posted by nileq

It's harch I grant you that but it's not a joke if they drag you to to court.


 

They wouldn't be able to drag me to court because I simply wouldn't show up. They would be sitting there like morons themselves.

 


 

Again, your participation in the proceedings is not required in most civilised countries..

So unless you are from a banana-republic it don't matter. And will only look bad for your case.


 

Who cares?

They can fine me. I won't pay. They would never get their money.

Don't you get it?? It's a joke unless you're able to go to prison.

 


 

They just take the money after court said their thing right out of your account and theres nothing you can do about it. So if youre in that situation i would suggest you dont have money in your bank. Kinda hard though cause your paycheck goes through the banksystem.

Have a nice day

 

Theres a guy living in Greece thats gonna try attend this and report back to the Darkfall main website. Heres his thread over at main site -

http://forums.darkfallonline.com/showthread.php?t=100821

Originally posted by xzyax
Originally posted by Aragon100
Originally posted by xzyax
Originally posted by Aragon100
Originally posted by humantycoon

Having perma death isnt something that would work so why even discuss it?

I was just explaining how lineage 2 gives you the option of playing a permadeath character and explain to me how it dosen't work? I was only pointing out that darkfall is not that hardcore when compared to games that have permadeath.

 

 

 


 

Games that make you get back in game fast upon your perma death isnt hardcore.

Explain to me how permadeath would work in a game like Darkfall?

Takes btw 2-4 weeks to get to 100 in a skill.

If you wanna compare permadeath games with Darkfall then find a game that have perma death and the same retraining period.


 

Care to point to the quote where you gleaned that informaiton in red... I haven't seen that published anywhere and would be interesting in reading it.  Thanks. 


 

Its in one of the dev journals or interviews Tasos attended. I try to find it later on, off to work now.

Think it was in a quite new one. Or a recently released interview.


 

Ahh... I didn't realize I had missed any of them.  It must have been one that slipped by me.  When you get a chance I'd be very interested in the link.  Thanks. 


 

Well been looking for the quote an hour now and cant find it. Havent gone through all but think i should have stumbled upon it by now.

Anyway, read it somewhere but im giving up on it now.

Originally posted by xzyax
Originally posted by Aragon100
Originally posted by humantycoon

Having perma death isnt something that would work so why even discuss it?

I was just explaining how lineage 2 gives you the option of playing a permadeath character and explain to me how it dosen't work? I was only pointing out that darkfall is not that hardcore when compared to games that have permadeath.

 

 

 


 

Games that make you get back in game fast upon your perma death isnt hardcore.

Explain to me how permadeath would work in a game like Darkfall?

Takes btw 2-4 weeks to get to 100 in a skill.

If you wanna compare permadeath games with Darkfall then find a game that have perma death and the same retraining period.


 

Care to point to the quote where you gleaned that informaiton in red... I haven't seen that published anywhere and would be interesting in reading it.  Thanks. 


 

Its in one of the dev journals or interviews Tasos attended. I try to find it later on, off to work now.

Think it was in a quite new one. Or a recently released interview.

Originally posted by humantycoon

Having perma death isnt something that would work so why even discuss it?

I was just explaining how lineage 2 gives you the option of playing a permadeath character and explain to me how it dosen't work? I was only pointing out that darkfall is not that hardcore when compared to games that have permadeath.

 

 

 


 

Games that make you get back in game fast upon your perma death isnt hardcore.

Explain to me how permadeath would work in a game like Darkfall?

Takes btw 2-4 weeks to get to 100 in a skill.

If you wanna compare permadeath games with Darkfall then find a game that have perma death and the same retraining period.

Originally posted by xzyax
Originally posted by Aragon100

Were discussing video games here not real life.

Darkfall is more hardcore then any other MMO out so yes Darkfall is hardcore.

Having perma death isnt something that would work so why even discuss it?


 

Umm... because it's a forum? 

See in forums people make posts on topics that they think might be interesting to discuss.

 

Usually a person who doesn't think that topic worthy of discussion would just... oh I don't know... ignore it?


 

Perma death isnt an option for Darkfall.

Reason for it have already been mentioned in this thread, it takes too long time to retrain a new character.

 

Originally posted by Locklain
Originally posted by Blodpls
Originally posted by Locklain 

Have you played Aion?


 

Nope, and if it was the only computer game on the market I still wouldn't play it.

EDIT: Actually I'm lying I have played it except it used to called World of Warcraft then.

Aren't we a witty one, took you a whole two minutes to come up with that.


 

Well he is right, Aion is just another WoW-clone.

Nothing to get exited about.

Originally posted by strongaxe

Repost from DF main forums by Necodemus123:

 

1.Tasos has stated repeatedly that they would not announce a release date until they were absolutely sure it would be met. They clearly understand the negative effects of a delay.

2. Tasos has also stated that DFO was more complete than many other mmorpg's 1 month after release (and that was in november)

3. Games that have not met their release date in the past have generally announced the release date 6 months to 1 year prior. Aventurine announced the dfo release date within 2 months. When you announce the release of a game in that short amount of time the game must already be completed (or extremely nearly completed).

4. There are relatively very few beta leaks and those that do exist are almost entirely positive. Also there are now over 1000 beta testers according to all the available information. Does any one really believe if the game was not ready or didnt deliver everything that has been promised that we would not know about if? If that were the case we all know there would be negative leaks everywhere.

5. According to mmorpg.it journalist beta started on Monday January 5th. If the game was going to be delayed why open journalist beta?

Flame away, call me a fanboy, whatever makes you feel better.


 

Good post. And i agree with it all.

People tend to be very stirred up the closer were coming release date. Darkfall seems to be ready for release.

Were discussing video games here not real life.

Darkfall is more hardcore then any other MMO out so yes Darkfall is hardcore.

Having perma death isnt something that would work so why even discuss it?

Originally posted by RightInThere   


 

That was a whole lot of "Client is stable". That's very good and will perhaps help on a smooth launch, but that's not what I am saying, I just simple think this game is a bit too outdated technologywise. Again gameplay can cover it all up perhaps, but I am not an optimist considdering that this game looks way worse than WAR.

I will not try this game.


 

There isnt a engine out there that do what Aventurines does. They had to create their own cause noone available on the market had what it takes to create Darkfall.

So i'd say Darkfall technology is way ahead of their competitioners on the MMO market.

Fine, noone is forcing you to play Darkfall.

 

Originally posted by onlinenow225

So when WAR's attack animations were choppy and bad it was all bitch and moan. (don't know if they still are)

But when the so called god send of all games Darkfall has terrible, I mean terrible animations its okay?  How can one game get flamed to all hell, and have a saposive bad launch yet if Darkfall has shitty attack animations its okay. (would call WAR the best launch of any MMO maybe a little above or at least next to LORT)

Can anyone shed some light on this to me?  I've been watching this game because well, it might be fun to stealth gank people and make someones life a living hell untill they unsubscribe.  But, with the mentality of bad animations = okay, then I really hate to see were this game is going.

I laughed at jokes about Tasos, how hes a God figure.  But really its getting to that point.  The fanboys really seem to only think good of this game.  Yet the evidence shows that it is not going to be so good.

 

But anyways can I please be told why horrible I mean worst ive ever seen in a damn video game attack animations in Darkfall is okay, yet in WAR its complete doom and death of the game.


 

WAR didnt have any gameplay worth the name as i see it.

I can live with not that good animations if gameplay is good. A huge difference.

The "evidence" of both confirmed and leaked information tells us that Darkfall will be a hell of a game.

Originally posted by RightInThere
Originally posted by Aragon100
Originally posted by xpiher

large scale wars require crappy graphic. If you played AoC at launch you'd realize this. However, I'm pretty sure that vid is from like 2007


 

Agree, it requires low polygon graphics but i disagree it's poor graphics cause of that. WoW have low polygon graphics and in that case i totally agree, it's very ugly low polygon graphics.

Darkfalls graphics is so much better then the graphics we see in WoW -

 WoW is cartoonish and plain awful. Just look at the WoW sky if you can call that a sky will say.

Have a nice day

 

You are not getting my point. This game suffers from the Vanguard syndrom. I tell you, nice snapshot but very choppy synthetic animations and worlddynamics....as in poor shadow dynamics (for christ sake a barrel in that vid looked like it was made of plastic), poor 3D feel to landscape, the polygoncount is not all that good (hexagonal Cannons), animations in general just have to few frames pr second (smacks the smoothnes), disasterous little detail to any of the scenes showed in this vid and so on...

Don't get me wrong I admire the idealism in the Darkfall team, and I really hope they are getting something decent in place out of all theitr hard work. And they can if gameplay kicks ass. All I am saying is that this game will probably not change the MMO landscape that much. WOW,LotRO,AoC,WAR, EvE are fierce competitors and I think they will keep leading the industry in whatever direction we are moving.... fortunately or unfortunately depending on what kind of a fanboi you are.

 


 

This contradicts what you're saying. Videos isnt reliable at all. You never get the same experience from them as you get ingame looking at your monitor.

Read these judgement on graphics from beta players and you might understand Darkfall is a beatiful world to play in -

http://forums.darkfallonline.com/showthread.php?t=82111

Tasos
Darkfall Developer

The World-Graphics-Technology

The consensus about the graphics is that they’re much better than expected, something we’ve been saying all along. The game has been very stable and smooth overall, even in the full debug mode it’s running in. We’re experiencing really good gameplay from all over the world, even though our beta servers are in Germany, we’ve had no problems reported by testers in Western N. America, or in the Far East.


"The Client is astonishingly stable (except for the Crashes while changing resolutions/graphic settings - though this has got alot better since the last patches too.”

“The meticulously detailed world map is as huge as promised and feels so much more 3-dimensional than past MMORPG's that relied on height mapping. The overpasses, caves, chasms and crags, they add huge amounts of atmosphere to the environment.”

“Only testing for a couple of hours now, but i just have to say, everything looks just so detailed... i am not really into gfx, but i am really amazed on all the things i've seen so far... very impressive...”

“I walked from Chopping Necks (westernmost Ork starter town) to the coast to the east over 2 or 3 hours and NOT ONCE was I bored with repetitive landscape. There is almost always a settlement of goblins, freaky bird-men, hivekin, or something going on, and it's on all sides of you. I swam to an island off the coast, then to a second island. In total, the trip took about 4-5 hours one-way. I explored what looked like ~3% of the total map. Do the math! The world is gigantic!”

“Build 50 is extremely stable. I haven't crashed once and I've been playing a lot of hours. I have found very few bugs.”

“The amount of scaling possible with the graphics is genius. You have more options than ever and they all make sense. You don't have to have an enthusiast-level rig to enjoy df.”

“The graphics scale pretty well apparently. The game looks fine. They need to do some optimization, but everything is running in debug mode and I get 60-90 FPS.”

“From the moment of logging in I was in awe. The world is simply amazing and one cannot describe the intricacies and details of the vast world of Agon. I have never been a visually captivated gamer but I can't help but stop to admire the craftsmanship that formed this virtual world.”

“The world is amazing, I must say. I've only been around the Alfar parts so far - pure awesomesauce there - and every part there feels unique.
I walked around fighting some goblins near one of the starting zones and looked up and thought that the sky looked abit strange, but then realized that it was not the sky that I was looking at, I were inside the mountain and I was looking at a huge cliff that were hanging over me. So you can see that they have spent alot of work shaping the world, which is again, pure awesomesauce.
Climbing mountains feels really cool as well. To stand up there looking down at the world and you get the feeling that you can almost touch the sky.
I've only been around the Alfar parts, but never get bored exploring. The world really is huge, when you look at how long it took to walk from A to B on the map.”

“I wont nit pick for silly things but the game it self ran very smooth I was running at 120-150 ping to the European servers. I only ran across one lag spot as I was running around the land. I love seeing the skill gain system working just from using abilities, it's been to long to see that. I have a high end system but I run on an 8800GT (waiting for release to get my new card) and it still ran smooth.”

“I think there should be more about the quality of the graphics as that was one of the major criticisms made by your detractors. After playing, I honestly think you guys managed to make fools out of them.”

“The client is very stable, haven't had a single crash. The worldbuilding is very good indeed (as other's have noted as well). It looks and feels believable as a world filled with strange creatures, and that you can go wherever you want is really fun.”

“Performance is better than I would have ever imagined on my machine.”

“The graphics are strange in some places and absolutely superb in others. Some stuff like rocks, gardens and books just blew me away with the detail and beauty. Some rocks looked like a photograph while others had some pretty sharp edges to them and didn't look very real. Note that I have not seen much of the world and it is strictly limited to the dwarven starting area.”

“Main thing that has impressed me so far is the quality of the worldbuilding. The people responsible for that really outdid themselves and should be proud of their work. It is sheer delight to go striking out in a random direction and seeing what you can see; both overall settings and nuanced details are superb.”

“Have u ever stop playing, sit back and admire the sunrise or the sunset in ANY other MMO? Darkfall was my first...
Yes the graphics ARE that good”

“Every bit of the music I've heard so far fits the setting it's in, especially the Alfar starting areas and Shoal itself. It's not the typical fantasy MMO style tunes that I had expected but more eerie and dark, sometimes hollow feeling. Even the weird almost digital/ambient-industrial sounding splash screen music is well done and gets you in just the right mood to play.
And the sound effects are everything they should be, from the blocking of a wooden shield, the tinking of metal on metal, the character's vocal grunts and the spattering of blood... on everything. Even when I don't have arrows sticking out of me already, I can tell something is shooting at me and usually from which direction, when I hear the whizzing of an arrow fly past my head.”

“Client is stable and amazing, i've been playing since the MUD/"The Realm"/
UO 97 before T2A (The Second Age) and i've seen bad clients and good clients, ive seen non-stop .exe crashes and memory leaks (shadowbane.exe anyone? lovely memory leak that took over 6+ months to address) to amazing stability (darkfall client) WoW was another well done and stable client, even with all the add-ons that could be attached to the GUI, I also beta tested both WoW and Warhammer, my experience with warhammer was less than satisfying and there graphics aren't as good as people claim they are because for the graphics I receive compared to the performance I
get, to me indicates they did not optimize their graphics/polygons/etc. In closing the Darkfall client does not seem to have any noticeable memory leaks, however cluster loads can seem completely random at times, however are short, 5-15 seconds range = great.”

"The world is massive feeling and as I looked up at the sky I saw the sun moving. The shadows drew closer to me from a tower up on a hillside and I was looking at how the shadow changed as the sun moved. Then I got annihilated by a pack of goblins scouts because I was paying too much attention to the wrong parts of my surroundings."

“I can't give enough credit to the art direction. Everywhere you go, you get a pretty clear "Darkfall" ambience that is truly unique and immersive. There is a lot of attention to detail and you can tell that there was a lot of love put into some of the design. The quality of graphics and animation have a little inconsistency, but overall there is a "wow" factor that I never expected from an MMO that gives you free range over everything. Just watching the sun/moon phases takes up way too much of my time. I never thought I'd be sitting in the swamps of Morak and commenting on the beauty of the sun eclipsing as it sets under a misty horizon.”

 

Originally posted by ziembee

What do you think?

You log into Darkfall after release and see some fag named "Indiana Jones" or "Spider-Man" running around the world.  Do you want to just go PK him immediatley regardless of if he is of the same race as yourself?  I think I would.

I am sick and tired of seeing such lame ass names in fantasy themed virtual worlds.  Not sticking to realistic role playing is one thing.  I can deal with players not talking in context with the environment they are playing in.  But seeing such stupid fuking names in games like this just pisses me off and makes me want to stab their idiotic virtual clown with a shard of glass in the game.

 


 

Hmm that means you dont like my ingame name Rick Roll either?

I dont care that much of ingame names to be honest but i can see your point.

Originally posted by ElendilasX

Aragon100: I dont think it is worth to compare screenshots, because you can take worst ss from DF and best from WoW and make DF look like piece of shit. For minimum comparision you should take gameplay videos...


 

Darkfall will look like the best Darkfall screenshots onscreen. This is confirmed. I can bring you screenshots all day and compare Darkfall and WoW screenies and WoW will loose everytime. I think it's fun that a small Indy company like Aventurine seems to top a large dragon company as Blizzard both in graphics and gameplay. That you dont see every day, do you?

So it will look like this onscreen which isnt at all bad as i see it -

 

 

 

Originally posted by spyhunter107

The current state Darkfall is heading isn't very promising due to unanswered questions regarding the game perior 3 weeks to launch, corpses looting which hasn't been taken out yet, and overall there isn't a NA release date. Adventurine isn't prepared and neither is Darkfall, and I predict Darkfall failing miseribly (Corpse looting is the main reason to blame). I'd prefer if they got a NA publisher, and fix/polish the game  3 months more.

Beside the game itself, I hope Adventuine removes corpse looting from the game. That mechanic is evil and favored by griefers. The'll be the main death of Darkfall - corpses looting. That gameplay almost destroyed UO because griefers killed newbies and killed fellow players that just wanted to enjoy the game.

I hope Adventurine makes the right decision or all is lost!


 

Noone is twisting your arms and forces you to play Darkfall, are they?

I suggest you go back to one of the numerous carebear games available and leave this the only game we the oldtimer UO-players have to look forward too.

But noooooooooo, you have to jump on this game too cause you cant accept it to be ONE game for us to play and have fun in. Talk aout being egoistic.

I wont write here what i really think of you cause that would get me banned.

And people wonders why Darkfall fans hates carebears?!?

Originally posted by xpiher

large scale wars require crappy graphic. If you played AoC at launch you'd realize this. However, I'm pretty sure that vid is from like 2007


 

Agree, it requires low polygon graphics but i disagree it's poor graphics cause of that. WoW have low polygon graphics and in that case i totally agree, it's very ugly low polygon graphics.

Darkfalls graphics is so much better then the graphics we see in WoW -

Just compare these two, both from 2008 -

Darkfall -

WoW -

 WoW is cartoonish and plain awful. Just look at the WoW sky if you can call that a sky will say.

Have a nice day

Originally posted by RightInThere

Have you guys seen this stuff!!! www.viddyou.com/viddstream

This has to be some of the most choppy animations I have seen since Wolfenstein. My god this stuff looks outdated. I really hope they have gameplay elements in place because they can't score on animations, graphics and the smothness of the experience. 

Hold your horses, i can understand animation criticism but Darkfall graphics is top of the class. So Darkfall will score very high on both graphics and gameplay if they deliver whats promised.

And you have to remember - gameplay is always what counts in the long run.

Originally posted by GrandoReaper

Well listen mkay they are able to have FULL looting,pvp,economy,skittles,unicorns and what ever else WoW doesnt have.   that makes up for the graphics


 

Graphics is good, animations isnt.

And i agree, WoW and EQ never had any gameplay worth the name, so im not the slightest worried about some animations not being top of the class.

To OP - Darkfall PvP looks amazing.

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