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All Posts by boomerangx

All Posts by boomerangx

13 Pages 1 2 3 4 5 6 7 » Last
245 posts found
Originally posted by GoldenDog

Needs another thread?  I think not.

 

There's nothing wrong with posting this link into that "original" thread.  You see there's this admin with a kitty avatar going around and closing subthreads like this one because THERE's already a thread on this as you mentioned.

 

The cheese does not stand alone.

 

i guess that's why they closed this thread?

 

not?

There is another thread that says 3.0...but this is so bad ass it enjoys an HD thread so you can see it in all its glory.

 

This is from Aionus in HD.

 

www.youtube.com/watch

 

Enjoy

Originally posted by Dilir79

So on another words this game was another  FAILURE?, so we wait for   another year or so  and hoping we  see a decent game =/......

 

try the game, it is a little rough as far as leveling and cost of things go, but if you enjoy a good challenge this is the best game i have played in many years...

Originally posted by Maleus666

 Something says me that Aion is fail. Dang, just now that i bought the game to know... me and my  sotne head!

 

lmao no

well they laughed at AoC

they laughed at WAR

now they are FINALLY getting an idea of what it feels like to have real competition

 

magic attack seams to boost healing...

Originally posted by bazak

quick explanation of the term zerging

 

to zerg something is to swarm it with a large number of anything (could be like 200 low dmg classes or a mix of high and low or all high dmg doesnt matter) and overwhelming your enemy with sheer numbers in a way that there is no chance the enemy can win the term zerging was derived from the game starcraft where one race the zerg had a base unit called the zergling people would quickly and cheaply make as many as possible and swarm or "zerg" their opponants be it in game story or online vs players even though the enemy would have multiple powerfull units the amount of zerglings would easily overwhelm the enemy units

 

now that i got that over with i am waiting for the open beta too i cant wait to see what the 1.5 patch will be like i am gonna roll a ranger this time round and go with elyos so as not to burn out on the asmodians :)

 

hope to see you there

there's about 50 definitions for zerging depending on what games you have played...

www.urbandictionary.com/define.php here are 14 that are common, i use the term to define a large group that is moving around swarming, however i use the term more to define a player or group of players that mindlessly run into pvp to just run back again and die..with no thought process - usually games that have a weak death penalty in pvp or a weak death penalty all together promote zerging play styles... just my 2 cents...

Originally posted by EyeballAion

I can't wait to start playing.  I haven't actually played it yet, but everything I read about it just makes me want to hack my way onto the server and start playing now.

 

did you get into the OB? or are you waiting till the release? either way i am sure you will have fun

Originally posted by linren
Originally posted by Thenarius

Wait OP, did you say that Aion won't eventually result in a endless gear grind? That's how any skillspamming MMOs today end in anyway.

 

No he/she did not say that exactly.

Aion is commoon sense based and gear only play the part of enhance and customize character.  So no, you won't be able to one shot people because you have a certain weapon, but it helps if you have a more powerful gear.  Powerful gear also does NOT make you win automatically, play well and know when to run and when to go for the kill is what make you successful in Aion's PvP.

As for grinding gears, of course people always want better gears, but better gears varies in Aion.  Abyss gears are good for PvP in the Abyss because they give good set bonus and also extend fly time greatly.  However, there are also other ways to gear up such as go for pure stat boost from craft critical gear or raiding boss for gear.  It purely depend on how you fight and what your focus in Aion is.  There are also manastone and godstone to further customize what your character want to specialize in.

 

nice replies in this thread folks, lets keep the positive vibe..ONLY 1 MORE DAY TILL OB!

YOU ALL BETTER DO ALL YOUR ERRANDS AND STUFF TODAY

Sooooo anyway........

anyone else getting pumped up for sunday? i am going to try and do all my errands and such tmrw so i can just sit in front of my comp all day on sunday

Originally posted by fiontar

Ironically, in Aion, the PvE zones are where you will find Zergs as 95% of the PvP that goes on, where as The Abyss, which contains the PvP zones, is where you will find the highest percentage of small PvP skirmishes, aside from the focal points around fortresses.

 

this is a thread about being excited for aion's release

if you would like to start your own "informative" thread on everything it is you know about the game that is great, but please don't turn this thread into a ton of your statements you obviously feel are the way everyone will see aion...ty

Originally posted by fiontar
Originally posted by mutombo55
Originally posted by boomerangx



....The whole system veers players away from a zerg playstyle.....


Can you explain with some details?

And don't BOLD your entire post "bro"

 

The Aion design is completely designed with Zergs in mind, it doesn't discourage them, it forces them.

Defenders will rift camp, so it's often suicidal to go through a rift with out a zerg.

You lose Abyss points for dying in PvP, so you only go through if you think you have a big enough zerg to have odds on your side.

The zones are full of narrow choke points, so invaders can shut down mobility.

A level 40 Zerg can quickly reach the level 20ish areas of a zone, where they can then mow down everyone in sight.

There are two narrow exits from the main towns into the zone, which for a strategically minded invasion zerg makes gaining and holding those two spots the key to the entire zone.

Control of the zone will then come down to the clash of the Zergs. Rift based PvP is not 1on1, 6on6, 12on12; it's entirely the zerg. It's even useful for zergs to mix lower level alliances in with higher level alliances. Since you can't tell an opponent's level, when you are looking at a three alliance zerg, you're not going to know if only 25% are from the higher level ranges or all of them.

This also means if you see a zerg, you run, even if you are a small group of level 40s in a level 20-40 zone.

The Zerg is Rift PvP.

you are not using the term zerg correctly

zerging is running into a pvp fight with no thought and no remorse for dying...hence respawning and running right back for the same thing...over and over.."zerging"

 

just bc in aion you need larger groups to be successful does not mean it is a zerg minded game...why do you think most of the top rated pvpers from other games are going to aion? bc it is a zerg fest? no...WAR is the ultimate zerg fest..and i really did like the game but omg the zerging killed it for me...

 

a ton of players mindlessly fighting and rushing back to their deaths over and over...no ty

Originally posted by mutombo55
Originally posted by boomerangx



....The whole system veers players away from a zerg playstyle.....


Can you explain with some details?

And don't BOLD your entire post "bro"

 

"bro" i already did explain...re read FTW!!!

Originally posted by twiggy550
Originally posted by fiontar

Please remember, a lot of people were very excited about WAR and AoC prior to release, or even for some time after release. Liking what you see so far tells you nothing about the long term appeal of the title.

Many people will find Aion fun short term. Long term? The game shares many of the flaws that plague WAR and AoC. In some areas, it more closely parallels AoC.

I'm maintaining my Aion pre-order and hope to get two or three months out of it. However, I'm actually much less hopeful for long term appeal from Aion than I was for WAR when it launched. The game world is tiny when compared to WAR, with very few zones. I can see it getting very restrictive and very "old" fairly quickly for me. Yes, I play a lot and level pretty quickly, so I'll "use up" the content more quickly than casual players, but a lot of casuals will hit a wall when faced with Rift enabled PvP.

The two biggest foreseeable road blocks to long term success for this game are the small world size and it's PvP gamer's niche focus.

I really enjoyed WAR when I got to play it (this was when the community was dropping from its peak) but the problem with it was that you always needed people to get anything done (derp) and the problem that laid within that was there generally weren't enough people in one zone to get anything done. Because there were a lot of zones, you didn't really get a chance for enough of your faction to mass at one point and fight the enemy faction.

In Aion I'm not so worried about that because due to the small world size, this allows battles to be found much quicker so you're not searching for 30 minutes to an hour looking for a fight or something along those lines. I think it was that main factor that really made me quit WAR (aside from the constant computer crashes it gave me due to glitches and bad game coding)

 

I have high hopes for Aion. What's really going to do it for me is the flashy combat system, I'm digging that big time.

 

yeah man i totally agree with ya...the small world is a bonus for open world pvp...

 

and yeah the flashy combat is a major attractive bell this game has...i am glad that not only does the combat look good, it feels responsive and tight as well...the animations cutting of moving is also something i like...it makes you think a bit before hitting that "cast" button and penalizes you for making the wrong decision..

Originally posted by fiontar

Please remember, a lot of people were very excited about WAR and AoC prior to release, or even for some time after release. Liking what you see so far tells you nothing about the long term appeal of the title.

other than the fact that the game has been played for close to a year in korea with constant feedback/patches - bringin it up to the state where WAR and AOC currently are 1 year after they launched...

Many people will find Aion fun short term. Long term? The game shares many of the flaws that plague WAR and AoC. In some areas, it more closely parallels AoC.

all games suffer from this unless u like doing the same raids for 6 months and doing the same dailies every day...

I'm maintaining my Aion pre-order and hope to get two or three months out of it. However, I'm actually much less hopeful for long term appeal from Aion than I was for WAR when it launched. The game world is tiny when compared to WAR, with very few zones. I can see it getting very restrictive and very "old" fairly quickly for me. Yes, I play a lot and level pretty quickly, so I'll "use up" the content more quickly than casual players, but a lot of casuals will hit a wall when faced with Rift enabled PvP.

a small world is good for pvp it keeps the players where the action is...in WAR almost EVERY SINGLE zone is empty except for the war camps...heh i think the large world back fired on mythic worse than any other game..

The two biggest foreseeable road blocks to long term success for this game are the small world size and it's PvP gamer's niche focus.

aion before release has more end game dungeons than both AoC and WAR. that should keep the pver's happy till they release more content...as far as the size of the world...i think that is a huge bonus that they are utilizing...

 

Originally posted by LodenDSG
Originally posted by boomerangx

Well...after AoC and WAR left a bitter taste in my mouth I can honestly say I am very excited about Aion. I went back to WoW after AoC and WAR lost my interest and I just never could get back into that endless gear grind that is WoW. I am a PvPer and have been since the early days of EQ1. That being said I feel like Aion is a much more polished and complete game than AoC and WAR are currently (after close to a year after launch too)!


The PvP in this game blows every other new game I have played out of the water. Why? It is simple. The risk vs. reward system they have set up (AP Points and the Slayer system). The whole system veers players away from a zerg playstyle (much that WAR encouraged sadly)..and I feel like it offers a more challenging and rewarding game experience. You actually LOSe something important when you die in PvP (actually you lose multiple things!) Also they got the right idea with the PvP ranking system, and this is one thing WoW did do right and then sadly changed it for TBC.


Aion does have a unique feel (the art/colors/voices/etc) due to it being an Eastern created game. Yes I know it was tailored to the western market but I am saying that I think the new flavor it adds to the MMO genre we are used to spices it up quite a bit. It is nice to have a world other than dwarves and elves...


So even though I feel alot of the early traffic to this game will be from players seeking change, I feel like the game will shine when it comes to longevity and will really make an impact on this market.


See you in AIon I hope you are all as excited as I am!


 

Im with ya, AOC was fun for levels 1-40ish War was fun for 1-20 but nothing has held my intrest and WoW lost my intrest around the BC launch.

As to the ranking system I like it, I would like to see a life time system as well as the current system mostly because I rarely have the time it takes to comept in the fast paced ranks but would like to see my avatar grow from PvP. I have not found my PvP fix since DAoC and the SI expansion and even if I never make the high ranks in Aion PvP the battles alone are worth the price of admision.

Now I hate to get to hyped after all War was made by the same developer as my all time fav MMO (Mythic) and well as you no it was a flop (I blame EA rather or not thats correct) but NC soft is a solid dev, they have plenty of exp and the game as I understand it is popular in other markets so all signs are pointing to a damn fine MMO that should get me back in the grove that I have been missing since the SI expansion to DAoC.

 

Just for note, I think War and AoC both where worth the cost of the box and maybe a month or 2 of play they are "fun" but not solid enough to hold a gamer for long, heres hoping Aion drains me of a few years of subscription fees.

 

great post man we think very similar, i really hope aion delivers... i agree with you too, that WAR and AoC were both worth the cost of the box but yeah you and me both had about enough after a few months...i tried WAR again after they released the land of the dead and the slayer and choppa, but tbh i felt nothing exciting about the game after such a massive let down...

Originally posted by Ethian

Can't wait for Aion either. PvP alone should be enough to keep me busy for awhile I think. I'm currently playing AoC, which seems to have decent open world pvp but theres not enough intentive to WANT to PvP in AoC. Aion seems to have some great ideas brewing..lets hope its as good past 30 as it looks.   :-)

 

yeah man aoc had refreshing pvp...i really liked the way you had to use the directionals for skills...however you hit it right on the head..the game offers no real incentive to pvp, and to pvp in a way that requires more skill than numbers and time...

 

aion does indeed have alot of good ideas brewing and they have put them in play for some time now over in korea...i am really hoping that with all this effort, testing, feedback, and ability (money/devs/etc) - NCSoft can pull out something amazing here...

Originally posted by MasterchiefM

Im also looking forward to Aion. I never was much of a PvP'er mainly because most the MMO's ive played had terrible PvP (With the exception of a few). Been playing WoW for now, but WoW isnt what it used to be, its so brain dead easy now its not even fun.

 

well i am sure you will find the pvp in aion a bit more exciting as i feel it is done oldschool and with that comes a more challenging/rewarding gameplay experience...

 

and as for wow, i feel exactly the same and have about that game for about a year now...every since the boss nerfs the game has become extremely easy, and only requires that you have a lot of people that can play 40 hours a week to actually progress to the end of the game now...the feelings of accomplishment for me have long been gone from wow..

 

aion here we come!!!

Originally posted by Mithrandolir
Originally posted by boomerangx

yeah bro i really wish the beta started today :X i have plans for labor day and i will be busy most of the upcoming week

 

That sucks, but it will make launch that much sweeter :)

 

 

yeah man i totally hear that..

will be nice actually seeing the game pretty fresh rather than playing from level 1-30 4 times already like some of the beta players...but still i wish i could play more this week and they started today hehe

Originally posted by Mithrandolir

I'm very excited myself!

I loved M59 and UO, EQ1 and AC1 and onward.

But my absolute love for pvp/rvr came with Camelot.

From what I got to see in Aion's beta, I really love the game, and the rvr with the third NPC realm looks to be a recipe for success.

I am really stoked for OB and launch!

 

 edit - because I am excited... not exited... that'd suck

 

 

yeah bro i really wish the beta started today :X i have plans for labor day and i will be busy most of the upcoming week

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