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All Posts by dalevi1

All Posts by dalevi1

38 Pages 1 2 3 4 5 6 7 » Last
744 posts found
Originally posted by Zarynterk
Originally posted by seelx
Originally posted by Irishoak

Umm, really, seriously? Ok.

I suggest the EU does not take this sitting down. This is like racism, well, except against white people not like how it's usually done. The EU should gird it's loins and invade the USA. I suggest attacking via our soft spot, Canada. It's like our soft underbelly, if we were lounging on our back. Which we may be. So yeah it's our soft, supply, slightly fuzzy underbelly, because we're on our back, remember?

Ok here's the deal, get a bunch of ships, pile in with your combined forces and sail over to near that New Scotland place.  Everyone gets out, oh, bring buses or something, the Canadians are a friendly people but they have a bunch of trees and stuff. They haven't raped the Earth and converted the spoils into GMC Pacers yet. So take your buses and head South, or Down, how ever it works in metric. When you get mugged you are in New York, start attacking.

Just so you know though, we've all seen Red Dawn, well except the gang members, you know what, you may want to skip New York, it's pretty dangerous and France would most likely surrender after seeing American mimes in Central Park. Ok, when you get off head to the middle of Canada then head Down. travel about 400Hectargrams and you'll be in some Dakota place. Don't come in winter though, it lasts from September to about June there.

Come to think, this is getting complex, just make your own games.

great. :)
 

They might also try attacking through Mexico.  A couple thousand pesos, 1/2 a Euro maybe, should be enough to smuggle them into Arizona.  Bring water.

If you don't want to pay, just follow an 'accidental' Mexican army incursion accross the border.  These things usually go unnoticed for days.

You can use the empty homes as temporary headquarters while you plot to attack California.


 

 

Sorry I'm from Zona... we have more guns in this state, then all of Mexico lol and lots o' crazy whiteys...

I think we have more guns in the populace than all Western European miitaries combined. Just sayin. No disrespect to the UK though, they have taken some hits as of late...

To go the route of Mexico to the north though, I would have to say hearts and minds to get Mexico over to your side, then good luck beating texas, we couldn't do it in the last 8 years.

Actually our football team did it once. Different field I think.

Yeah, shipping to cali might be your best bet, but if going through LA or Oakland? Good freakin luck.

The IP is completely mute to me now. SWG aside, the "final" three films were terrible. The kids movie was atrocious. I never really watched the animated episodes because at that point I was fed up. I just dont get where this whole thing went wrong. In terms of SWG it is well documented, but the output of LA in terms of Star Wars in the last ten years has been really bad.

At this point, if the game is bad, it's just another bad game. There are plenty of games out there that people play, but are not to my taste. WhateverTheTOR might be the same to me...for once...I am ready to look beyond the childhood addiction and judge the game on it's own merit.

Originally posted by Ozovich

What the hell, when did this happen? Wasn't this game supposed to be free and based on micro-transactions?

 

"We'll follow this story as it develops."

It never developed, hence they never followed it.

My first reply...haven't read the rest.

I have to admit. You picked 10 mmo's, not a "top 10" mmo's. So, there has to be some forgiveness intended. UO, of course is a staple, no I never played the game, and I am glad I didn't, but it seems every 2009 account on MMO is a "pre-trammel" player, whatever that means.

Darkfall, has two servers...each "able to handle up to 10,000 players at once". Conclusion, there are less than 20k subs. If this rocks your boat, well done. In the definition of vaporware, DF nailed it for years. Then it released, and not only did people get a game that did not add up to the website feature list, they got a months long wait just to buy into beta. Darkfall does have a place in history although. By creating 8 years of hype, and being better than DnL, and making people wait for donuts, you might just be able to fund a 2nd server considering the economy in Greece.

Sims online...Released in 2002. Second Life was released in 2003. Which company exerted more control over the user, and which is still...Right...for better or worse, sl.

No Final Fantasy? I think it also released on a console? Major props for a mmo...

EvE...Not my game. Well done...

SWG. In historic respects, as this article comments on, I would like swg to be known for something other than the NGE, but no chance of that happening. I remember crafting, profession choice, (open) housing, the cantina, hospitals, interdependence. even politics...good times.

Toontown...guess they have a point...DnD...way to turn a failure (not a bad game), into a....

EQ, I go nothing. WoW...both deserve to be here...One lead to the other.

I think I played SWG until the bitter end. It's still up there but was pretty bitter for me. I played L2 for a good few months, and was lucky enough to find a great community there, but the repetition killed me, played MxO, with no community to speak of and lasted a few months. Tried WoW for a few months with a few rl former swg mates, found it bug free, and interest free. I fell into Ryzom and just loved it until it went off line for a year (yes, I am sure it is still great). Then fell into Tabula Rasa, which was actually getting my attention, and right, shut down a month later (note I beta tested this, it was better).

Basically, seems everything I liked in the last few years just went belly up.

By the way...the level equalizer in Oblivion just killed the game for me. I tried to like it...really I did...but that just killed it for me, over and over and over...

Originally posted by Frostbite05
Originally posted by shal.ffxi

Hi, am running a duo core 9600gt, 6gb or ram (64bit). It's definately not my comp but mostly my ISP. Where I come from my ISP sucks. I'm on 2MB line...... : (

 

ah then its your connection hands down.

Forum revelation.

Frost...you are a wise man. Minus it's your "comp". You have a future in troubleshooting.

Hands down.

Originally posted by Frostbite05
Originally posted by shal.ffxi

I got registered to EU servers. Slightly more expensive paying in Euro but I guess I've no choice. I'll post later on how EU servers plays.

Thank you for all your comments.

 

either you play way way far away from where the servers are located or its your comp. If going euro doesn't fix it then its your computer im afraid.

and you still don't have the specs.

well done m8...

Originally posted by Frostbite05
Originally posted by RendRegen

This is the same reason I stopped playing WAR. Why do developers make games they know their servers and clients can't handle?

 

All WAR's lag came from the server and client not ones computer. Any lag encountered in this game is purely your computer. Upgrade or leave either way its not the games fault your comp can't cut it.

 

Saying this not even knowing what the specs are...well done.

Originally posted by deviladvent

because  you suck that doesnt means the game sucks.. dont get offended , but this game aint no wow or AOC or a korean mmo. this game is like that and you will get your ass busted. do some research before getting it ? or you like to play wow or aion more ?

yes the game isnt for everyone and isnt for you. thats all.

The same thing could happen in some Korean games. Accept in most of those you will only lose something that cost a month's worth of a cash grind. It's not that much different.

 

<soapbox)

I read the exact same article on BBC today, the million xbox 360 users banned from xbox live, which IMHO is their prerogative and their right to do. The argument is out there that hacking the xbox is necessary for homebrew applications, and I support that if your objective is to play those games and use those applications, then Xbox live is probably not your reason for purchasing the console. The thing it does not stop is piracy, which means if you only wanted to play the single player version of a game, being banned from live probably will not bother you either.

 

The PC is not much different in this standpoint. Of course, it would be impossible to ban you from a complete network if you only buy the boxed version, and if you used a hacked version any intelligent company would ban the key from online play (maybe not in a intranet/behind your router if you are running a server). I remember people being unable to play quake3 play ten years ago for hacked keys. The PC just does it on a game by game basis. If you are currently trudging through any Bioware game, chances are  if you got it third party, you don't care about a online experience. Story driven single player games will continue to suffer no matter what MS does with the Xbox, because a hacked single player Xbox is the same as a hacked PC game (not talking about game play experience by platform here). The xbox live bans seem to only address online play, so quake3 and modern warfare 2 are safely unplayable (yes, I know Q3 is not xbox).

 

To the console/pc war, minus piracy, (I choose the PC), with a console you know games will work for the life of the system, which can last many years. With PC gaming you know you will need to upgrade eventually due to PC games, the best ones at least, being far more robust. You also know that glitches tend to happen. I don't see the argument here to be honest. The best games translate to all platforms. Although I am still angry that I will never get a shot at The Lost and Damned (yes cheesy), because it was a MS exclusive, but not worth the price of the console when I have this thing. 

 

Edit: I intend to say it is a homebrewer's right to hack their property, and MS right to ban them from their service.

</soapbox>

 

Originally posted by Angelof2070

Is SWG: Pre-CU was as "amazing" as people say it was... there would be an emulator by now and private servers running it.

 

Every other MMORPG has private servers and emulators. Some within months of the game releasing.

 

I have a very strong theory that SWG Pre-Cu was NOT this amazingly perfect MMORPG that ushered in the golden age.
My theory is that instead, it's a niche game that wasn't even that good, but since people "remember the good" but forget the bad, all they can do is reflect on the "glory days" of Pre-Cu, which in reality wasn't anything special because its flaws hindered it as much as its positives gave it "glory".

 

I have been playing MMORPG's for over 10 years, and I was around Ultima Online Pre-Trammel and Everquest 1.

Everquest 1 was amazing because it was the first 3D MMORPG that was worth anything, and was epic in scope. In reality, the game actually isn't that good. It's a massive time sink. I was a young teenager when I played it, so I didn't mind wasting 18 hours to accomplish nothing.

Ultima Online was and is a great game, but not because of pre-trammel or because of trammel.
In fact, pre trammel was NOT as good as people say it was. Everyone is nostalgic for the "glory days" of UO pre-trammel. Most of them were also 13 at the time and didnt mind being griefed repeatedly and playing a game with massive time sinks.
I do indeed miss Ultima Online, but NOT because of pre-trammel. I miss it because of the PvP. This PvP stayed after trammel, and became very cool with the city captures and Four guild sides.

 

I certainly do NOT want to turn back time. Everquest 1 would bore me to death and frustrate me to no end. Ultima Online would make me think "...why am I paying 14.95 a month for this?" after I lost 3 hours of hard work for some lame-ass reason. And although SWG: Pre-Cu sounds amazing, I know in reality it was not that amazing. As every "glory day" for these three MMO's, the reality is far from the nostalgia.

People tend to remember the positives of these old games, and forget the negatives which were the reasons for the changes.

If I had a dime for every pre-trammel UO player on these forums I would own the site. You obviously did not play swg during this period. If you had, you would not feel the need to ball out your mmo resume. And, for your obviously educated information, there is a server which will not be discussed out there, which is developed by very talented people. The problem though, is there was no reason to emulate a game that most subscribers (not trials, subscribers) found worth the money to keep playing. SWG was not Lineage 2, hacking that server took them 2 minutes, the gameplay was that shallow. We played swg on official servers, simple as that...When they changed the game, so did the attitude towards a emulator.

Turns out, the game was more complicated than the pile most mmo companies churn out...especially when you are trying to patch back to 2003.

I guess you know this and all, being another random 2009 pre-trammel player.

User Deleted. Too bad. I was on Euro-Chim during those days and it's the last mmo I gave two pents for...Good times. From what I understand my old guild is doing well with the server merge last month...I also understand my friends list would still be empty. I have also read the "We were explorers" post a gazillion times, quoted in many forums.

All this for a ten minute wait. Somehow, it seemed to work for a few of us...

Why EVE sucks
Jita (General) « EVE Online
11/02/09 11:58:06 PM
Originally posted by Krisevol
Originally posted by Ginkeq
Originally posted by EricDanie

You can't play EVE with the end-game focused mentality from level-based games, this is a sandbox and one with requirements based on skill training choices, there's a ladder to climb up, and it's not a bad thing because there is no end-game in the traditional level-based sense. You may see veterans running level 1 missions, driving beginner ships, mining in a 1.0 system. Skills in this game can't be compared to a traditional end-game.

A game doesn't suck for everyone because you disagree with their design choices.

 

Like another poster said, EVE is just a screensaver...

I just wonder how any company gets off calling their game an MMORPG when the game consists of waiting offline for skill queues to catch up to what players can buy.

Know why they put those RL time limits in?  Because if they didn't people would grind fast and get everything, then they'd realize EVE sucks because there's probably nothing to do in that game except collect ISK while you wait for their lousy RL-time based skill system to catch up


I like MMORPGs that you actually play, not ones where you sit offline all the time.  EVE is probably one of those carebear MMORPGs for people who don't actually play games, they just sit offline and log on every week for 5 minutes.  That's not playing an MMORPG.  EVE reminds me of that mybrute thing, come back tomorrow for 3 more fights.

 

Sounds like someone needs to go back to WOW.  Eve won't hold your hand for you and tell you how to play.

 

Your comment has nothing to do with his opinion of skill progression in eve. Nice try however.

 

Dunno if I agree with the suggestions in the poll. WoW and LortO seem pretty stable, the others are too new or too stale to care about. EvE has it's own culture, I respect that and predict it will be strong in two years time. It seems to me mmos are falling apart in the last few years. FFA, or FTP...doesn't seem to matter...quality/ideas are suffering...

The game specs have been out for some time. Perhaps you should have read them.

Please post your specs here: Processor G Card (RaM), system RAM and speed, HD (speed most importantly), and OS.

Originally posted by local93bc

I put a post up in there forums.

 

To fix this game they need to keep track of how many players from each side is in a pvp lake at any given time and reward

the underdog with pvp xp & RP bonus for any kills they manage to get.

 

if your outnumbered 5 to 1 you should get 5 time the xp for one kill.

It was 5 times the challange.

 

But they cant do it.

If they could, it would have been done already.

 

 

 

Actually, if they wanted to they would have done so already. Like my response to the last post. Just quit. If you are asking for 5x just for being a minority, perhaps (1) you should try to network amongst your r, or (2) just rage quit.

Originally posted by _Jord_

Third! (just kidding).

WAR was one of the biggest disappointments in my personal gaming history. No. I take that back. It was THE biggest.

It would take some free play time to have a prayer at winning me back. 14-day retrial for previous members? Might be just what they need to get the numbers up a bit.

 

So you are playing or you are not playing...You posted third for what? To beg for free gaming time...

If they gave it to you, the result would be the same. You would claim 3rd to every post with a lighter in your hand and gas in your mouth. If a game it the "biggest disappointments in my personal gaming history" then I hate to tell you, it always will be. The game has launched, the classes are clear as is the game perspective...At this point, if this is the biggest disappointment of your gaming career, then allow other game's history's set the example for launch and evolution, the do not change so much.

In other words...stop asking for free time. Find another game. Move the fuck on...

Originally posted by zipit

 

 

      Be mindful of your premature conclusions. Bear in mind that Star Wars encompas an fanbase that spans 3 generations. That's ....3 generations. In terms of the game itself, TOR, also remember that Bioware has the considerable if not entirely unified backing of the Exiles who formed following the NGE Order 66. Us Exiles alone can pump + 75-100.000 subscribers into the game at any given moment if we so choose. If Bioware is able to appease the Exile community while at the same time appeal to new players which will be their primary target audience then I'd say they're off to a flying start. I have slight misgivings about their lack of focus on crafting, but they have this Exile's full support......for now.

 

 

     Dritzz Darkwood

     55th Mechanized Rifle Division

     Tatooine

 

 

I don't think the Exiles have quite the influence you think we do. Many have just us have moved on or quit entirely.

I do agree with you that SW has three decades of back story, but the I.P.'s reputation has taken a huge beating over the last ten years, three stale movies (only one slightly well received, and that because the other two were so painful), that cartoon movie (also not well received). Also the SWG debacle, which is the worst thing that can happen when you think of reputation among MMO gamers.

I agree in principle with the OP that World's initial popularity was due to the reputation of Warcraft. When they logged in they found a solid game, and it snowballed from there. Their claimed numbers didn't happen overnight though.

I think swtor will do just fine, but don't expect it to overtake wow at launch, expect large launch numbers, say along the lines of 1.5 to 2 times that of AOC (they sold a chunk of boxes in the first month). This is just my prediction, we'll see. If it does overtake wow, to me that would just be 1. a miracle, or 2. the wave of the market. If swtor, say 5 years down the road has warcraft's numbers, then I will say, damn, they were right about Bioware.

I am not playing now. Haven't for what seems an eternity. I use to go back in three month cycles after the NGE, till then I was straight on for 2+ years. In the two years I played before the NGE, I never once ground, or tried to grind, a Jedi. They sucked and I was Imperial.

There was one second when I thought they might be on the right track, unfortunately they took that track and made it the basis of every last update to the game. IIRC, the skill trees were completed about the same time as Restuss, and Restuss was a lot of fun until you realized it was a grind. Commendations for awhile became the defacto sgw currency. Over a month I realized it was the first time swg felt like a South Korean grinding game (no offense, they set a standard for grinding). Then came the GCW grind, then the four stat grind, then came the +35 grind, and then the "heroics" grind for jewelry. In between there were nerfs handed down to each system rendering most "work" (worthless) re-grindable. I don't only mean each system, because aside to that every class was slapped with multiple revamps, rendering for many, even more grinding to re-equip their character. Sound familiar?

Not to mention the economy, at the point I left, was so far inflated a new player would be completely asked to submit to yet another grind for credits.

Is swg still a sandbox? At the core of the design sure (always was there), but in order to be effective you have to run these little instances for GCW and Heroics? Doesn't sound very sandboxy to me...

I fail to see how that poll supports or refutes your statement.

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