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All Posts by dokah

All Posts by dokah

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7 posts found

Berserkers, Blademasters, and Merceneries are fun to play and will probably be welcome in PUGs if Charge still exists. Warriors, Heroes, and Armsmen are highly sought-after. Eldritches, Bainshees, Runemasters, Bonedancers, Sorcerers, and Cabalists are commonly found in PUGs. The Theurgist class will not be available.

High-demand classes are typically support, tanks, and either melee or caster DPS depending on the group setup. In a Midgard PUG, you'll need 2 healers, a shaman, and a skald. In a Hibernia PUG, you'll need 2 druids and a bard. In an Albion PUG, you'll need 2 clerics, a sorcerer, and a paladin.

The most fun class for me was the Armsman -- it's tough and it hits like a truck. Leveling as any tank can be frustrating on older servers, but I believe they will be in high-demand at the onset of Origins.

 

I'd like one, thanks!

Jumpgate Evolution looks good. http://www.jumpgateevolution.com/index.php

A space sim MMO using all of the Wing Commander proper would be very cool, but I'm sure someone is sitting on that IP.

Does the Empire have gunboats? Those TIE ships are flimsy.


Originally posted by tenaeste
There is no way that Mythic will turn this into a PvE grind to get the latest armor set. Their main focus is good PvP, and they are the best company to do it. Most of the PvE'ers who enjoy the 40-man raiding (I really don't know how anyone can enjoy that) will stay in WoW.

As I understand WAR, there will be 40-man raids, but the raids will include siege engines hurling destruction at fortified positions.

The screenshots you've seen thus far are most likely how the game will look at release. As I understand Mythic, they are using pluggable technologies to drive WAR (i.e. a game engine like Gamebryo, or a physics engine like the one used in CoH/CoV.)

The true weight of the aesthetics for WAR lies upon the tech artists, texture artists, modelers, and designers. I believe we will be delivered a world that feels like it has a great deal of conflict. Mythic is innocent until proved guilty.

In any case, if people truly want to help the WAR team do their job well, then people will offer constructive criticism beyond, "WAR looks like WoW OMGZorz!11"

If people are shallow enough to read "WoW Copy" on a useless hype and never bother trying WAR, then I'd rather not even encounter those people in-game. And I think WoW is great btw -- it keeps most of the tards within their playpens!


Mythic's target audience for WAR isn't exactly WoW players anyway. WAR will most likely attract DAoC (and ex-DAoC) players, Warhammer enthusiasts, and a whole lot of Europeans (who can also be DAoC players and Warhammer enthusiasts.)

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