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7/17/08 5:21 PM
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Viewed 1234, Replies 27
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I work in games industry myself. If I were asked to give my opinion on a candidate and I see they have writing experience for a site that would count. Game developers value passion above all else. We tend to work crazy hours. If you don;t have the passion, then you probably won't last long
Writing experience helps towards acquiring game designer positions. the only danger is that if your views is too different from what the company is seeking |
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3/01/08 8:18 AM
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Viewed 2715, Replies 33
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Originally posted by Truelevel
Right now, it appears the carebears on the AoC forums keep saying we shouldnt get ANYTHING (emphasize NOTHING) for pvp on the FFA server. They claim they have fun just killing each other pointlessly all day long. This makes no sense too me. Notice they all pretty much admit they love raiding What will there be to fight over on the FFA Server if there is no loot? How will Guilds have meaningful wars that see a meaningful end? I'm talking about the FFA server, where war will be everywhere not just the BK
Unlike those PVE based games you just mentioned Age of Conan actually has a chance to have some really epic PVP. For end game PVP I really want to be able to get some sort of PVP reward (At least earn money to pay a crafter, something to trade). I guess they are just planning for PVP at Border kingdoms. I think they got that planned out. But whats going to make FFA server standout? |
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2/29/08 2:15 AM
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Viewed 2715, Replies 33
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Originally posted by Xasapis <edit> Thanks I never did vote on that poll I read some folks talking bout it
Did they at least confirm pvp rewards via Battlekeeps? I dont want to get owned by raiders WoW used to be like that and it sucked so hard getting pimped by some raidfer that just mouse clicks one or two buttons |
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2/29/08 2:08 AM
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Viewed 2715, Replies 33
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I've been registered over there at AoC for 2 years but I cant take it anymore. The pve'ers keep saying we dont derserve any loot from pvp whatsoever. I mean no rewards period. I hate that community so much now (no, I havent been banned or anything) I hate their indecision. pirates of burning sea told us what they were planning years before release. Not that i play the game, but just followed it with some interest. Why wont they tell us anything? There is so much fighting about looting on those forums. The pve'ers know they're getting raiding. Why dont we know anythng?
I was interested in WAR because at least you get rewards from PVP I saw in the podcasts. Random loot, city loot, give me something if I cant have player loot. Dont wanna raid, please god knowes I'ma PK every pve'r that asks me over and over |
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2/29/08 1:20 AM
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Viewed 2715, Replies 33
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I hate visitng Age of Conan forums. There is no pvpers there left, jsut a bunch of hateful carebears that say pvpers dont deserve any rewards from PVP. No loot, nothing. Nevermind they can just gankbang a raid boss and take all their loot. What kills me they do the same crap, the same dance, the same dance routine everytime and keep getting loot. The carebears have ruined yet another MMO :( I think I'm gong to wait on Warhammer Online like most other pvpers
Anyone else bailing? When will they announce pvp rewards for the FFA PVP server? What is point of rolling on an FFA PVP server, get killed left and right, and not get any loot whatsoever for PVP? We just gonna level like 10x slower then the normal servers |
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2/01/08 9:25 AM
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Viewed 497, Replies 12
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Originally posted by gestalt11 Are you kidding a new skill-based title gets announced every couple of months. Its always been a known fact most PVPers hate Classes. Like Levels, it sucks to lose due to imbalances
Team Fortress 2 did well for a PVP Class based title but even it is losing players to freeform FPS titles that do not suffer from ridiculous Class imbalances. The latest imbalance they say a team of scouts wipes all |
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1/24/08 8:14 PM
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Viewed 857, Replies 33
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I talked to some of the original devs from SWG and they told me it was a nightmare to deal with all those unique items in the database. The DB was literally overflowing with all these 'unique items'. So now those devs have of course spread out, teaching future MMO Devs (fast forward to present)- to not use unique items Apaarently this is a side effect of sandbox, giving players all this freedom has more technical issues I think they ended up switching DB servers which helped nulled this problem
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