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MMORPG.com Discussion Forums

All Posts by nileq

All Posts by nileq

21 Pages 1 2 3 4 5 6 7 » Last
403 posts found

if its the crybaby wannabe scriptkiddies that ddosed then laugh hard.

http://forums.darkfallonline.com

http://darfkallonline.com

Both are down, and have been down since yesterday?

Snoepie:

I am very much in favour of the aim-to-hit, and the combat will determin wether or not I will try this game. The truth is we don't know yet, we only now what Joekra said, and I am hopint that that will mean some sort of "soft targeting". Only time will tell, but as you I will most likely not try the game if it is "TAB 1, 2, 3, Roll head on keyboard" combat.

This is the teasers from sanya:

 

Teaser #1: 18 classes. Six per faction.
Teaser #2: There are no levels, not really.
Teaser #3: We had to spellcheck words like Annihilate, Adrenaline, Vicious, Psionic, Telekinetic... and convince the spellchecker that Biofuse is in fact a word.

Teaser #4: Each ability has ten levels. If you have the skill points, you decide how far to take the ability and when.

(Sanya clarification: If I have understood our system correctly, our professions are things that improve via use, and our class abilities improve via skill points.)

Teaser #5: There are a total of 15 skills per class, but you only start out with five.

Teaser #6: You will not get enough skill points to max out all skills.

Teaser #7: Don't worry, respecs will be easy.
Teaser #8: Some skills at max level don't just affect you - they affect your group.
(Sanya clarification: But you've only got enough skill points to max out six of them)

Other tidbits:

Hard to say how much difference the weapons will make, because equipment vs stats is a delicate balance. Don't want to be too OMGGEARcentric, but having the right weapons to balance your own shortcomings is good. We'll just have to see.

By progressing. You automatically gain access to the new abilities for your class as you pass specific thresholds of skill points.
 


 

Prime will be more standarde MMOIsh combat than FPSish combat according to Sanya, but still there will be some FPS elements, me myself prefer the manual Aim over all to booring "TAB, 1,2,3,4,"

I think that what you miss is the fact that the combat of DF is vastly different from wow (looking at your list I'd say thats your game atm).

And compaired to tabbing to your enemie and then hitting a range of key's in a specific order, DF PvP are way superior, unless you wan't to press keys in a specific order and let the computer roll the damage dice for you.

DF offers free trials, so give it a try.

I am snickering at the developer that said that Conan was the ferrari and Darkfall the Fiat.

Be patient (sorta sounds like you are 10 years of uo) and don't expect to be maxed 6 months into the game. DF takes time.

And get into a clan, that will open alot of new possibillities for you.

Are you playing on EU or US?

Conan should be shut down from what I hear and if you lissten to the devs talking you will hear words like:

 

-Become who you want to become

-Do what you want to do

the usual sandbox lingo

when funcom devs laughed at Aventurine and Darkfall. Darkfall still stands, witch is actually more than you can say about conan.. and on top of that funcom is adopting sandbox, skill-progression no levels attitude.. I guess:

Aventurine - FunCom: 1 - 0

Now let's see if they can actually produce a playable MMO too.. I have my doubts..

Originally posted by reaperuk

It's so good I just deleted it off my hard drive a few minutes ago. I had to laugh though, as they can't even get that optimised. Where most games would be deleted in seconds, this one took minutes as I was forced to look at thousand of files scrolling past one at a time. This is on an I7 machine with 6GB of memory.

This game definitely ranks amongst the worst three games I've ever tested/played around launch time. The others being Dark and Light and Roma Victor. Don't let anyone kid you that this game has no worse problems than games such as WoW, AoC, WAR, AiON, PotBS or whatever suffered at launch. This game is in a different league to them when it comes to unfinished.

My prediction is that it will be dead in a matter of months. Shame but there you go, that's my opinion.

Oh well, just another couple of days until the next Rift beta when I can be reminded of what a slick new game looks like.

 I fear you are a victim of the sandbox, also about the optimisation, I am not saying they will do a good job about it, but you really can't say anything about it right now, since it is in debugmode. As my previous post stated, I won't be buying this game tomorrow, but I provided some facts to why I will not.

Your post is just full of trashtalk, trashtalk that leeds me to believe that you probably didn't own a gaming-rig at the time of those betas you clame to have participated in.

It very much reminds me of darkfall att launch. There are big holes, alot of bugs and not much content. I did have a blast the first 6 months in darkfall though because of the City seiging and clan-warfare. Since this won't be in Earthrise for some time, I wander if there will be any more depth to the game besides doing repeatable Q's for ponts and progressing your char and THAT is not such a fun prospect for me. That is why I wont be buying ER tomorrow.

The game has potential, but I doubt if there is "enough" earthrise yet to keep the community happy.

-honest opinion

You know that you need to have a beta-account to follow that link?

Originally posted by lizardbones

 


Originally posted by darker70
Had no problem registering after they gave the green light for the keys,but the torrent download is takeing forever might get in game in 2 days if i'm lucky. 




My torrent download speeds vary from 9kbps to 385kpbs...depending on where the moon is in relation to my dog I think. 60% and counting!

 

 Are you guys still having issues witht the download speed? mine is going at 1300kb/s have 3 min left, entire download less than 1 hour.

Exclusive is not so exclusive when the NDA is lifted?

Originally posted by Agricola1
Originally posted by nolf
Originally posted by Agricola1

I'll be in there at launch because it sounds like my sort of thing and they're usually most fun (decent population) in the begining before dieing horribly after 6 months. We'll see how Earthrise does, besides I spend more money on cigars in a month than I would on MMORPGs in a year and some of those smokes can be disappointing so what the hell?

Agri!  Its good to see you around, and I'm glad to hear you'll be giving ER a spin with us =)  I was hoping to see a few of the folks I got familiar with false-hoping for SGW!

 Thanks and it's good to be back now that a game worth looking at is hopefuly going to launch, high to nileq hope to hear from you soon. If you're still with mag give me their TS3 details so I can speak to them somethime.

 

Let's hope this one doesn't crash and burn as nearly all those before it have!

 

MAG dispanded in DFO they are all TFK now. So I dont have their TS3 details. Hope to see you in earthrise m8.

I will definetly try it out, hopefully I will get to try it in beta but it seems like those beta keys will be handed out just when beta ends..

The thrill of a virgin MMO can be SO much fun! I remember the DFO beginning wich was pure madness.

mmorpg.com, when are you having the results of the beta-key giveaway published? It would be awfully nice to know.

regards

OP I suggest that you re-read what the closed beta testers are saying about the game.

 

Char advancement : Grinding kill-quests for someform of points. over-and.over-again

Crafting: All mats drop from mobs (no farming as of yet, will come though) and the crafting process is:

1 Get 4x and 3y

2 Put in crafting-station,

3. Push button

bzzzzt

done.

blueprints only changes statgains on crafted item.

 

I think you will be quite dissapointed at this game.

no pun intended.

I would LOOOOVE a beta key!

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