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All Posts by Adamantine

All Posts by Adamantine

141 Pages « 1 2 3 4 5 6 7 » Last
2802 posts found
Originally posted by DashiDMV
Brad has had enough chances. Hopefully Project Gorgon can become the game Pantheon wanted to be without all the drama and nonsense.


I am not aware Pantheon development has stopped just yet.

Okay, now I am confused as to why multiboxing should be disallowed, while multiple players combining forces should stay legal.

Whats the friggin difference that I'm missing here ?


P.s.: Oh, and I never play p2w games, so I could care less about the poll.

Originally posted by vandal5627


Not !!!!

Originally posted by CrazKanuk

Challenge can/is alive and well in many games, you just have to look to find it, if that's your bag.

So YOU are the confused one.

Challenge to you is clicking faster.

Challenge to me is thinking about what abilities to use and how and when.

Originally posted by Hyanmen

I always love it when old school MMO gamers confuse time consuming dedication with challenge.

Which is exactly what I didnt demand.

Originally posted by aesperus

The answer is simple, though multifaceted.

1) Most people are stupid. With very few exceptions, most countries (the United States included) have a national average for intelligence / education that is below what you would expect. It's a sobering fact, but a fact nonetheless.

Let me guess, you would be the guy who complains that half of the people are below average in their talents ?

Also, why would the USA be special ? The USA and Germany are the current leaders in the discipline of having the most powerful economies, but the worst educational systems.

Countries with a good educational system, thats for example Sweden or, to a lesser degree, Japan (*).


(*) Japan in special, as well as asia in general, seem to have a knack for overly restrictive education systems that put a ton of knowledge into their children, but do not exactly work on improving creativity, independent thought, and initiative.



Originally posted by AlBQuirky

In one word: Impatience.

Not anymore. Many people WILL wait in this situation.

As I already said, the error is on the other side of the counter.

If games would keep their price for a longer time, it wouldnt be rational to wait this long before you buy the game.

But if a game loses over 30% of its price in the course of two weeks, quite frankly most people arent THAT bored that they wouldnt be able to wait.


And as I said, for MMOs this would actually be rational. Sell the game for 50% more in the first two weeks, then drop price and keep it at that level. Because for early buyers, that extra price is rational, because they get an early intro.


Originally posted by shingoukieh
[...] Only real advice i got from mmorpg gamer to mmorpg gamer is wait for an entirely new game to surface. One that gives you that urge to play. [...]

Yeah, well, thats what I myself am doing. But that might take a while. Like, a very long while.


Originally posted by Bigdaddyx

OP don't listen to this guy. Nothing wrong with taking break from a MMO you have been playing for a year or more. 


He's talking about switching though, not about taking a break.


Originally posted by jesteralways

If you don't mind a game that doesn't have 64 bit client and/or direct x 11 and also every few weeks become bugged then i will suggest you play swtor. if not try eso. 

I fear you.

You claim theres a MMO out there thats bugfree ? LOLz !

And, seriously ? You complain that a game doesnt have some cosmetics on paper that ultimately mean nothing at all ? Who the frak cares ? I would care about actual performance and about actual graphics quality, but not about some stuff on paper.

Especially for MMOs I much more prefer a game that can handle 200 units on the screen over one that looks uber gorgeous, but will start to lag with more than 4 units. One can always play offline games for the later.

Play them as you like them, but to me, MMOs are longtime experiences.

Originally posted by Lord.Bachus

i would love to see a good MMO with only a single character build/ toon.... And then a system where every change you wanted to make like switching out skills or abillities would make you hunt XP again...  This way nothing comes for free, but nothing is set in stone either...   ( would be awesome if you combine this with a skilltree system instead of a class system)


First of all, only one player character in a MMO is a dumb idea. There is no reason why you would want to exclude altist players (like for example me) from the very get go, for no apparent reason at all. Just dont create a second character if you dont want to.

And second, isnt that what games do ? They dont always use XP for that, for example in WoW I think they use game money, and, well, you cant change classes at all, usually. Whats the point of that, anyway ? You'll have to reset the class level to 1 anyway, so you might as well roll a new character.

Also, fortunately, MMOs in general, especially matured MMOs, tend to not have dud classes, or few of them. Thus reclassing shouldnt be necessary in the first place, unless you actually want to play that other class.

Originally posted by DMKano
Originally posted by Gestankfaust
ESO if we are being honest....but so far I can see most aren't being honest




Apparently that dude (or gal) believes everyone who doesnt have their opinion must be lying.

Err yes I'm not interested in pay to win, or, as it is so nicely misnamed, "free to play". I want a game with equal chances for anybody.

I dont care what happends with WoW, either.

Neither do I give a *** about any mobile games ever.



Originally posted by Dakeru
If he is basing his theory on WoW then I can only take him as seriously as the analyst who predicted ESO would become the biggest game on the mmo market.

Do I read this correctly ?

There is actually still a chance that you still might take any analysts seriously ?

Personally I think I would much rather ask a random generator what will happen. For at least a random generator has a chance to be right. Analysts however are always wrong.



Because you're young and stupid.

Well, I'm old and stupid, but I no longer need any game at release. Well, I never needed them at release, but some I was pretty excited about and got them pretty quickly. So I guess the main problem is really that I'm just not excited about any new game.

But whow, the falling prices for the games you list are pretty entertaining. Right now I'm waiting for the prices for a new camera to fall. Thats because camera companies demand quite a bit more money on release, than later. Since good cameras are sadly hella expensive, waiting a couple months before you buy them pays off substantly now. Still, we talk about about 20% drop in price here, over a couple months. But 35 instead of 50 bucks just after 2 weeks ? LOL, now thats a bad idea. If I was selling any product, I would demand full price for a game (or camera, or any compareable product) at least for the first two years after release. Unless its actually a bad product and actually compares poorly to the competition.

For MMOs, though, I would actually consider spending the 50 bucks just so I have the game in hands 2 weeks earlier. In this special case, i.e. persistent online game, it could be totally worth it.

Originally posted by mmorpglover1 

Then there are the last class of people, the people who are multi millionaires and genuinely don't care about investing any of their money to multiply it. For them, its legitimate if they really want to pay 60 pounds for dragon age 3 on origin or get it off for less than 30 pounds today.

Dude, thats a very, very small number of people worldwide. Pretty much completely irrelevant.

Originally posted by Amjoco
I'm having a blast playing the current mmorpg's. I think the problem is folks are expecting way to much and just bounce from game to game. They basically lose interest and then blame developers even at the slightest bit of boredom. I say stick with it and don't just quit hoping for that feeling that we had 10 years ago. You only really get that once, and it's over. /shrug

It wouldnt be too hard to satisfy me, actually.

Just make a good solid old style MMO with depth and 3D graphics on the level of Lineage 2 (i.e. when that game was young, I dont know how the graphics are nowadays). Manga style a la Lineage 2 is okay, western comic style a la WoW is not. I dont need the best graphics, but the game should be aesthetic.

And make the classes old style static, with a ton of abilities. Ideally it should be like Vanguard - no matter how long I played, I kept finding new ways to play my characters, it was big fun. Static classes make balancing easier and they allow it to have different classes that work fundamentally different - something thats not possible with skilllists.

I dont even demand crafting or anything. Just give me a seamless world to travel and explore, with lots of involved questlines, and then over time keep adding new quests to the game.

But unfortunately, the MMO genre as a whole is moving in the opposite direction. Gaming gets simpler and simpler, skilllists are getting shorter and shorter, and challenge is on the way out. Thats why I dont play anything.


Only informed myself in more detail about ESO. Sadly that one is definitely not worth sub or time. At least at release that was a crapfest. Dunno if they work on fixing that, and how hard they do - I havent followed it further.

Okay, lets ignore all the limits reality imposes on us. Limited developers, limited computing power, whatever.

If you could do whatever you want, what would you want to play ?

I would want to play a wizard with thousands of spells, traveling a classic fantasy world like the Forgotten Realms, with quests all over the place.

Originally posted by Dibdabs
Humans too picky?  As opposed to what other species that plays mmorpgs?


Frankly I'm not interested in superhero games.

They tend to have a skilllist shorter than most baking recipes.

Vanguard: The game was shut down.

Guild Wars: bored to tears after 3 days.

Originally posted by Jemcrystal

Well ... animalkind, actually.

At least humans typically get some nice specials and usually look good as well.

For example in Lineage 2 humans got all the great classes. Like Necromancer, or Dark Avenger.

I really hated the animal races in Vanguard. They looked like egyptian deities - i.e. that really was an animals head on the top of a human body.




Originally posted by Gormogon

Dwarves.  You could take a dwarf from one game and put it in another game with dwarves and it wouldn't be out of place.  Even more than elves and humans, dwarves and dwarven culture are virtually identical across games.  I have probably a hundred different MMO characters and none of them are dwarves.

I deleted all my Vanguard dwarves because that race had no appeal to me.

I think in Lineage 2 most of my characters have been dwarven ... because I was playing on freeshards (quick leveling) and dwarves are the only crafters in L2.


Since when do investors get a guarantee of success ?!?!?


Crowdfunding is exactly like investment in this respect - you risk money you dont need for other things, in order to get an extra benefit. In the case of actual investments, thats money. In case of crowdfunding a project that otherwise wouldnt see the light of day.

Originally posted by MMOExposed

I believe I have reached the point were leveling is actually turning me off from games..

Uh ... then I have a VERY hot tip for you:


Play one MMO over a long time, and you will have to level ONCE and not every time again and again and again.

If you keep starting new games, well then you'll have to restart from zero. Thats how this works.

At the current state of MMOs, I have no clue why anybody would complain about levels. You level like a month or two and then you're done. Almost forever. Until the devs introduce new levels.

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