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There are no raids... can you live with that?
General Discussion « Elder Scrolls Online 3/27/13 2:26:21 PM
Originally posted by morbidlymystic Exactly. Don't listen to what people *say* watch what they *do*. WoW for all its faults (which are legion at this point) is a good game all the way up to level cap (currently 90). It has years worth of content, and when Ghostcrawler isn't up to his usual antics, at least some of the classes are entertaining to play. WoW has made Blizzard billions upon billions of dollars, over years and years. Anyone who respects the concept of a free market (of which there is damn little in reality) has to respect that aspect of Blizzards operation. That having been said, WAY too many business suits/investors have been dazzled by those mountains of money. At one point, all it took for them to throw truck loads of money at you, was to whisper the mystic phrase; "Its just like World of Warcraft"... ^^ Thankfully, after many failed games, the edge is starting to wear off of that. I'm hoping we do not see a crash like we did in 84, but given various trends thats possible. Bottom line, there are many, many different ways of making an entertaining game, but it requires Dev's who have the experience/knowledge/wisdom/resources and time to do it right.
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There are no raids... can you live with that?
General Discussion « Elder Scrolls Online 3/27/13 2:01:23 PM
Originally posted by nerovipus32 QFT. I'm LONG past tired of dealing with the GO! GO! GO! crowd. Take a few moments to read the quest text, so you have a sense of what needs to be done, and some people go into hysterics. Hell, I've even seen some of those nut cases want to kick the tank, because they didn't pull everything in LOS at once. With a 45 minute wait just to get here, are you out of your mind?? GO! GO! GO!...<rolls eyes>. Don't even get me started on the dps meter/Min/Max Gscore fanatics, who turn any given game into a second job...<face palm> Raiding is just another tactic used to extend the time people will stick around a game. It gives a sense of progression (which is good, its one of my focus points as well). But its been badly abused by people who by this point should have the experience/knowledge to know better. Its the natural result of the design decision to have hard (rather than soft) level caps. But thats an entirely different can of worms. |
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There are no raids... can you live with that?
General Discussion « Elder Scrolls Online 3/26/13 10:28:05 AM
Originally posted by Sephiroso I'd not say stupid, as much as inexperienced in dealing with all of the variables involved. Not to mention, that its typically the suits who make many of the decisions that result in clones. The suits are typically the direct representatives of the investors (or publisher), and tend to be quite risk adverse. Thus they look at what has been a success before, and attempt to follow it. Its ironic, that such a focus tends to result in one failed game after another. As for raiding, I suspect that one would find that games that have a heavy raid focus, tend to have head Dev's or a raiding faction, driving the internal development policy focus. Even though only a small fraction of the general player base has any real interest in raiding. Look at WoW's attempt to spread raiding to a larger percentage of their player base, with the LFR system, as an example.
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Is it even possible to make an F2p without selling advatages?
The Pub at MMORPG.COM « General Discussion 3/25/13 5:38:34 PM
Originally posted by jtcgs Yes, we know... Korea, and F2P are the future of gaming... Nexon has one of the worst reputations in the gaming industry. Even worse than NCsoft and SOE. I'd hardly consider them being involved in something a glowing recommendation. As for PWE, I like some of their games, but others are little more than the typical re ruled, repurposed shovel ware, that we've all seen way too much of. While F2P is simply a different business model, many of those using it are guilty of seriously abusing it. |
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Is it even possible to make an F2p without selling advatages?
The Pub at MMORPG.COM « General Discussion 3/25/13 2:42:53 PM
Originally posted by psiic As well it should to any thoughtful, rational individual. We have now had several generations of people with that entitlement complex. As gaming has become more main stream, it more clearly reflects a cross section of that general population. You do know why its called the main stream? Because its too shallow to be a river... ^^ F2P is simply another business model. If you don't like it, don't play games that use it. Its really just that simple. |
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gamebreaker first hands on TESO revealed.
General Discussion « Elder Scrolls Online 3/25/13 1:20:32 PM
Originally posted by SysFail I played Age of Conan at launch. It was fun up to level 20. Then it really dropped off. I suspect it was pushed out way too soon, without proper development of the areas after the starting zone. |
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[Preview] Elder Scrolls Online: PAX East 2013 Impressions
News & Features Discussion « General Discussion 3/25/13 11:18:28 AM
Originally posted by BillMurphy Given my experience over the years, MikeB has always seemed to be fair and even handed. I've always respected that of him. But lets not forget, that fan bias can impact anyones judgement. Look at my support of Firefall, as an example of hope over reason... ^^ I've never been any great fan of TES series, so if its not like that series, I'd not count it a negative. Everyone should do their own research on games, and make their own decisions. I doubt that MikeB (or you) would allow money to bias your columns, but that possibility does exist out and about, so I'd not take it personally when someone mentions it. |
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gamebreaker first hands on TESO revealed.
General Discussion « Elder Scrolls Online 3/25/13 11:03:57 AM
Originally posted by SysFail Perhaps because there is a rather limited market for "brutal open world" games? Games of that type auto niche. Given the millions upon millions that these games take to create, I can well understand why they wouldn't want to drastically limit their potential ROI. |
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Originally posted by tintilinic Have you ever done business analysis? The internal simulations/projections are based upon various assumptions. Those get weighted according to the persons experience/bias/agenda. That impacts the results. That is what I mean by subjective. As for the rest, the emotional loading of your statement indicates your positional bias, just as mine does. |
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Originally posted by tintilinic "That doesn't do good" Is my point. It tends to be entirely subjective when it comes to NCsoft and western games. Its to the point that any western studio that would have them for a publisher has to be naive/ignorant and/or desperate. None of those are a good sign for a studio or their potential players. Mix that in with Nexon being one of their major investors these days, and it doesn't look good. |
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There are no raids... can you live with that?
General Discussion « Elder Scrolls Online 3/25/13 8:40:39 AM
Originally posted by Kuinn I know how that is. Those shiny purples get replaced by quest greens/blues in just a few weeks, after the expansion hits. Then the cycle starts all over again. I finally burned out on raids. I'm hoping that TES turns out to be an entertaining game. Thats all I'm looking for these days. |
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Originally posted by DashiDMV Good points. NCsoft has axed way too many western games for it to be a simple case of cutting their losses. Either they had really bad judgement to start with, or their high level suits have totally unrealistic expectations (or both). As for me, I still fault them for axing Tabula Rasa (I also fault RG for splitting his focus). Many people are well past annoyed with them about how they handled City of Heros/Villians. Who knows what game they will axe next? |
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Originally posted by Betakodo It wasn't just graphics. Perma death in a PvP game turns a lot of people off. |
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Originally posted by funcon You must be new around here. Otherwise you would know that its not normal to say anything positive about a game, especially one that hasn't launched yet. ^^ I'm quite looking forward to Wildstar myself. I want to see how it plays, before I make any judgement calls on it. What concerns me most is that their publisher is NCsoft. Thats NOT a good sign for a western game. |
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30 minutes of gameplay - complete with questgivers with yellow exclamation marks
General Discussion « WildStar 3/24/13 6:21:59 PM
Originally posted by acidblood Thats to be expected. Dev's almost always cheat, its one of the perks of being a Dev. ^^ |
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30 minutes of gameplay - complete with questgivers with yellow exclamation marks
General Discussion « WildStar 3/24/13 10:12:06 AM
Originally posted by Margulis Yellow !?? Oh, the horror, the HORROR!!... ^^ From what I've seen, Wildstar looks like a great deal of fun. The only thing that really concerns me is that their publisher is NCsoft. Which means that at the slightest sign of weakness, they will be axed, like NCsoft has done to four or five other western games at this point. |
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[Column] General: MMO Design and Mickey’s 10 Commandments
News & Features Discussion « General Discussion 3/24/13 9:18:07 AM
Nice list, and good points to remember. But much of that becomes victim to the political games that get played in the typical studio. All too often the lead Dev has a Vision(tm) problem, and the producers lack the people skills (experience) required to manage the creatives, in order to actually get things done, in a timely fashion. Mix in suits who are in general clueless about the creative process (that this is very much an art, NOT a science, with all of the inherent implications), and lack any real understanding of games in general, coupled with investors who panic if their hand holders aren't up to the task, and the only wonder is that things don't turn out worse than they usually do. |
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There are no raids... can you live with that?
General Discussion « Elder Scrolls Online 3/24/13 7:31:50 AM
Originally posted by Vorthanion Exactly. Anything anyone else gets is called a "welfare epic" by all too many of those clowns. It doesn't matter what the system is, if its not a raid drop, its "welfare". I doubt many of them even understand the term, let alone its proper application. Obsession with dps meters and gear score has corrupted what was once an enjoyable activity. I fault the Devs as much as I do those who endlessly chase after the latest shiny purples. Its their designs that aid and abet these types of obsessions, and exclusions. Given the time/talent and experience it takes to create this type of content, and the small percentage of a given player base that ever sees it, one wonders if its a good application of that time and talent. But thats up to the Dev's to determine (shrug). |
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gamebreaker first hands on TESO revealed.
General Discussion « Elder Scrolls Online 3/24/13 7:16:56 AM
Words fail me at how bad the format for this video was... ^^ I'm hoping that the other 136 in the series aren't nearly this bad. Since I've never been all that fond of the TES series, the fact that TES online isn't like the single player game, doesn't bother me. All I look for these days is an entertaining game.
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Is it even possible to make an F2p without selling advatages?
The Pub at MMORPG.COM « General Discussion 3/23/13 6:49:26 PM
Originally posted by CalmOceans What is this "greed" you speak of? That people want to make a profit from their investment? What is the difference between profit and "greed"? Its been my experience that many people use the word "greed" to mean; "you have more than me" or "you want more than I think you should". |
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