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All Posts by Wraithone

All Posts by Wraithone

174 Pages « 1 2 3 4 5 6 7 » Last
3462 posts found

Dallies have become just about everyone's bane.  They are simply a lazy and thoughtless approach to design.  Which would pretty much describe much that his Divine Devness Ghostcrawler came up with over the last while.  Perhaps now that he has left Blizzard, they can get back to a game thats not just paint by numbers. 

I have four 90's at this point (warrior, rogue, DK, hunter) and timeless isle allowed me to gear them up for the next expansion.  But I'm on vacation now.  I have very little interest in raids (people howling at you because you don't know a fight, the first time through tends to be annoying... ^^).  So timeless isle was a good opportunity for semi decent gear for once.

Lets hope that WoD can salvage at least some of what made WoW such a good game, during some of its rise to fame.

 

That business model works for me.  You don't have to play the game if you don't like it.  These games cost tens of millions to create. I have no problem with the Dev's wanting to make a profit off of their work.  It remains to be seen how the game will play. Until we know that, I'm going to reserve judgement.
Originally posted by DamonVile
Originally posted by Myria

Wow, I always thought the only way he was leaving Blizzard was with a toe tag.

 

Would be really interesting to know what brought about his leaving, but I have my doubts we'll ever know the true story.

You never do unless it's just a train wreck of a person that goes all tabloid. I really doubt GC is leaving on bad terms. He's either unhappy with the direction the game is going or as a creative person really wants something new to work on and maybe even has a new offer somewhere else.

 It could be any number of possibilities.  From a rat fleeing a sinking ship, to someone over at Blizzard corporate, finally seeing the writing on the wall, after losing millions and millions of players.  Only time will tell.

Originally posted by SteamRanger
Christmas came early!

Exactly my thoughts!! Merry Christmas to all! 

Nah, just mostly dead. ^^  Its free, anyone can check it out and make up their own mind if they enjoy it or not.  I came in at launch, and played to cap (50 if I remember right).  This was the second time for Dave Allen (first was Horizons, now Istaria) and also the second time for him being back stabbed.  But thats water under the bridge at this point.

http://en.wikipedia.org/wiki/David_Allen_%28game_designer%29

Originally posted by Akuma_The_Wicked

This isn't a troll post. I want to love EQN.

 

EQ1 was my favorite game of all time. I loved EQ2 and WoW as well. Every game since has been the exact same formula with a different skin.

Convince me that this game is going to be different. What are the main points that are making it different than any other generic MMO out there? What has you sold?

 

Thanks in advance

 

Convince you? I've not managed to convince myself at this point... ^^  What I've seen looks promising, but at this stage separating the hype from any real advances isn't really possible.  Once we have more real data and some hands on experience, that will no doubt change.  Until that point, do your own research and take whats said with several grains of salt.

Originally posted by Abuz0r
I tried scarlet blade, it's like the poster child of what im saying.

Tell me about it... ^^ I made it to level 15 (just to see what the next armor looked like ^^) before I uninstalled it.  The jiggle physics are nice, but the game itself is nothing worth bothering with.  Its the usual pointless grind fest that we've come to expect from certain sections of the Dev community.  Even the combat system itself is generic.

If you want eye candy and a better than average action combat system, try TERA. I have four 60's (lancer,zerker, warrior, slayer) all Casti females. ^^  But the end game is pretty much the same endless gear grind that you find in most other games.

http://variancetera.files.wordpress.com/2010/08/tera-castanic-female-armorarchetypes.jpg

Originally posted by Xssiv
Originally posted by Nirrtix

I frankly have lost faith in this game. Blizzard too little too late. Housing is in every modern MMORPG, to not add it for so long was silly. Everquest 2 has the best housing system in any MMORPG, but WoW has kiddified EQ2 as well.

 

Everyone calls WoW "Kiddie Craft," but WoW was far from that in Vanilla. Kiddie Craft started in WOTL, but mostly in Cataclysm. After all of this does Blizzard really think this expansion will bring players back?

 

I BETA tested WoW Vanilla WoW was epic. The game in it's current state is a mess. It is too easy to get to max level. So many servers are empty becuase they overfilled them. So many aspects of the game are dumbed down. I say this as someone who actually likes some of the less popular changes. I actually like the dungeon finder. The battle grounds I have mixed feelings about. They killed world PVP, but some people forget how difficult it was to get groups for some dungeons before that.

Long story short, Blizzard you flat out waited too long to listen to your base. WoW will be no more once the new MMO's come starting next year. 

LOL!  

I can't believe people still say this type of stuff after all of the failed attempts to dethrone WoW. 

 

Exactly. The only real threat to WoW, has always been and likely will remain Blizzard themselves.   In this case its easy to put a name to that, Ghostcrawler... He has done more to lose Blizzard millions of WoW players, than all of the other MMO games since 2004 combined.

Originally posted by Ganksinatra
Citation needed? Look at the world first contender guilds dropping to ten man from twenty five or dissolving all together. Hardcore raiding has NEVER been a majority and it's only getting smaller. Why would a company make content only 5% of the playerbase gets to experience? I have 4 50s in this game, all decked in DL gear and haven't set foot in Coil. Like the other poster said, I'm in no hurry to either. Players who consume content like locusts are the same ones who end up playing for a few weeks after a patch then unsubbing till the next. Why would you make content for people that fickle?

Well stated.  The 733t raider types will almost always complain about anything that isn't so difficult that it inspires a rage quit response in 98% of the player base.  The idea that a company should spend the time/talent/money that quality content takes to create, to pander to a SMALL percentage of the player base is nonsense. Yoshi P is anything but a fool, so I wouldn't expect him to cater to such types.  2.1 looks like a lot of fun. Lets see how it plays.

UO

Asherons Call

Horizons (now Istaria).

Ryzom.

Good games, but long, LONG past their prime.

Originally posted by SidQFT
im half tempted to give this a try as its only $10 on steam.  Firefall isnt doing it for me anymore :(

Firefall is to my mind, a better game (potentially), but Defiance is a lot of fun, right now.   Only time will tell what happens with both games.  Lets hope this next DLC is better than the last one.

Oh my dear sweet lord... And here I didn't think they could manage to dumb the game down even more...<double face palm>

In times to come, when Blizzard has managed to lose even more millions of players for WoW, will his Divine Devness, Ghostcrawler be held accountable for his crimes?...   Just make certain that he doesn't escape his trial into the past, and show up in 2004... ^^

Originally posted by LittleBoot
Am I the only person who generally finds the low level armours more attractive than the absurd, drag-queen costumes you end up with at higher level in most MMO's? 

It all depends on personal taste.  Play with what you like.  I personally like the eye candy in TERA, which is why all four of my level 60's are Casti females... ^^  To each their own.

Just when I think they can't get any sillier... ^^  We will have to wait and see how the game plays. But it does look entertaining.
Originally posted by freston
Originally posted by immodium
Blizzard should have the option of having a maxed out toon at character selection, for raiders/pvper's.

And a 105 level character, for hardcore gankers and griefers.

Nah, 110 at the very least, with epic gear. Those types need all of the advantage they can get, thats why they roam around in packs, while they gank lowbies... ^^

I've not been too impressed with what I've seen of WoD so far.  It remains to be seen how it will play.

Originally posted by KaosLegion
That's what you get for being a smart ass to the community manager, funny it doesn't seems you linked your post to that page.  Maybe this http://forums.firefallthegame.com/community/threads/vip-program-and-pricing.2408621/page-9 not saying your right or wrong but don't sell your shit on a lie.

 

Yes, I remember that one... Taunting Phobos isn't one of the brightest moves at this point... ^^  Red5 does try, and they have some VERY talented/creative people. I'm hoping that things eventually work out for them.  A studio in full production cycle is stressful enough, without having to deal with all manner of drama and other such.  Lets just hope for the best.

Originally posted by Muke
Originally posted by TheRealBanango

 

While MMOs cannot please everyone, what is so bad in trying to do so?


 

 

 

Why isn't there world peace, and never will be untill 1 human is left over?

 

Because the world is ruled by dangerous sociopaths?... ^^ And always has been.

MMO's are simply the latest in a long stream of game concepts.  But the current generation is becoming prohibitively expensive, and as the economic system grinds itself to pieces, will become less and less likely to be funded and created.

The future of gaming is really in the area of whats known as middle ware.  As technology and software become more refined, it should take fewer and fewer people to achieve certain goals.  But thats years (if not a decade or more) in the future.  For now, we will be seeing evolutionary, rather than revolutionary games.

What you are seeing is the typical response of a studio that has gone into siege mode.  They had to know that a lot of people would be unhappy with these changes, so they are taking the approach. "You are either with us, or against us". 

While that is a private forum, and they are welcome to conduct it as they wish, there ARE consequences.  There are some legitimate questions being asked, and the CM's are less than forth coming in their responses.  Only time will tell how this turns out. 

But Turbine hasn't been noted for their transparency... Look at their antics during the expansion and the closing of Asherons Call2, as just one example.

Originally posted by Fendel84M
Originally posted by Orrinn
It's too early for me to make any kind of judgement on the expansion, as a whole, but there's one thing in that list of features I'm not a fan of - Boost to 90 and play instantly... Cuz lvling out of a zone before I'm even close to finished with the quests isn't fast enough.
 
I'm most interested in hearing about garrisons, though.
 
 
 

One, you don't have to use it. Two, it's a one time deal for one character. It makes perfect sense, a lot of players come back for a new expansion and they want to offer a way for new and returning players to jump right into the new expansion with one character.

Which means you end up with a lot of people, with no clue about how to play their class...Wonderful, just wonderful...<face palm>  But pretty much what I've come to expect from Ghostcrawler and his fan club.  It remains to be seen how this new expansion will actually play.

Originally posted by demonic87
Why are all the asian mmm's getting so advanced when our western mmo's are "still" releasing tab targeting theme parks into the next year....

As with all such things, it depends on the game.  No one has a monopoly on talented/creative Dev's.  They are to be found in many parts of the world.  The problem is that the investors/suits tend to be quite risk adverse (especially these days), so they tend to stay focused on what has worked before.

Of course, what worked before, may not work nearly as well (if at all) as time passes.  Hence the endless stream of clones of World of Warcraft and other such.  Bless does look good, but until I see how it plays, and how the various game sub systems operate together, I'm reserving judgement.  The same applies to WildStar and Everquest Next.

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