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All Posts by Wraithone

All Posts by Wraithone

165 Pages « 1 2 3 4 5 6 7 » Last
3291 posts found
Originally posted by Loktofeit
Originally posted by Wraithone
What really concerns me, is with NCsoft as their publisher, and knowing NCsofts itchy trigger finger, when it comes to western games, how long does Carbine have, before the NCsoft suits pull the plug?

I don't think "knowing" means what you think it means. 

Exteel, Dungeon Runners, Auto Assault, and the Western L2 servers are all examples of games that NCSoft gave more than enough chance to turn around. Are you confusing them with EA, or are you one of those people bitter over TR and CoH?



"More than enough chance"?... How objective of you... ^^  NCsofts past history speaks for itself. They are not a reliable publisher for a western game.   If you had spent time actually living in South Korea, perhaps you would understand some of the contributing factors to that.

As for the second, I played Tabula Rasa from the very first day, to its very last day.  I very much enjoyed aspects of it.  Both NCsoft and RG made many mistakes, but in the end it was NCsoft that ended up paying RG  $28 million dollars for their unprofessional antics.


What really concerns me, is with NCsoft as their publisher, and knowing NCsofts itchy trigger finger, when it comes to western games, how long does Carbine have, before the NCsoft suits pull the plug?
Originally posted by FleshMask
NCSoft is about to handle this problem, just like Tabula Rasa.

I suspect as much myself.  They have axed 8 or 9 western games so far.  I was very concerned when NCsoft was announced as their publisher.

Friendly fire??... Wonderful... The Goonies are going to LOVE this game...


The Emperor Protects.

Originally posted by Bigdaddyx
Originally posted by Jaedor

Caveat Emptor on crowdfunding.

It's not an investment, so if the big idea you backed raises a ton of money and goes public or gets sold (raising a boatload of cash for the owner), you get nada. Conversely, that great idea could go belly up after raising some cash. And you get nada.

Consider it a great idea you want to support with a gift. And if you get lucky, you might have access to some cool stuff.

That means i can buy a ferrari with your money but i am not liable to explain myself to you or anyone else?

Pretty much... Its the responsibility of the people involved to do some research on the people behind the project,and only risk money they can afford to lose.  I've backed quite a few of these projects, and so far, I've been rather happy with the results.


Give it time, the Haters will be howling.  After all, WoW is the very source of all E-Vile in the MMO world... ^^ Pay no attention to the more than Nine Billion dollars they have made over the last ten years... Its obvious that the rabble playing WoW have no sense of what a good game is  <rolls eyes>
Originally posted by Sora5024
I downloaded it yesterday but I don't have key should I have to wait till 29th july or it has another way to play it like invatation ( I saw something about invatation but I don't know what it is) ?? 

You can purchase one of the action packs if you want to play now.

Originally posted by FiZiKaLReFLeX

Hahaha, this looks like a bad knock-off version of Planetside 2.  I wish companies would stop stealing ideas and go do something of their own.  Why would you play this when Planetside 2 (Awesome game) exists.


Perhaps because PS2 is a P2W gankfest, and lacks the PvE side that Firefall has?

Originally posted by TechnoMonkey

EVE online is a true FFA Sandbox game that has been sustainable for many years... it does NOT have a "PVE base" and it's the main example as to why your premise is wrong. I'm sick of PVEer acting like the sacred overlords of MMOs. You guys just don't GET open world PVP and you should stop trying to shape every MMO out there to YOUR needs. There's plenty of carebear games.


I played EVE for almost six years.  I watched as Concord evolved, and as the high sec ROE changed to protect CCP's business model.

Even though CCP is quite pro Pvp, they aren't fools.  More than half of their player base are Carebears, and seldom if ever leave high sec. 

I'm an example of just such a Carebear.  In all of my time in EVE, I never left high sec, nor attacked any other player, nor ganged with anyone.  I just ran missions, mined a bit and collected battleships.

FFA PvP in the modern western markets is a niche market, and becoming more so all the time.  If you want FFA full loot gankfests, try the Asian markets. They seem to really love such things.

Originally posted by DrunkWolf
To bad they arnt making Asherons call 3.

Considering how badly they and Mickysoft messed up Asherons Call 2, perhaps we should be thankful... ^^

I loved AC1. But AC2 went in an entirely different direction.

Originally posted by Soandsoso
Originally posted by udon
Originally posted by Soandsoso

I didn't know Eve had a finish line where you could win.


Does this mean that of someone wins Eve will be over till the competition starts again?

It may not have a win in that regard but it certainly has winning and losing on a more micro level of encounters between players and corporations.

Plex does give the opportunity to buy your way to bigger and better guns than you might otherwise be able to afford which could under some circumstances result in a Pay to Win scenario but it's also not a guaranteed win button either.  But than again few P2W games really are now are they?  I mean just because you spent hundreds of dollars getting +20 gear for that Asian grinder doesn't mean you can stand still and let your free play opponent beat on you without reacting.

You can spend all the isk you want. But if you lack the skills someone else in a much cheaper ship can kill you. Isk means nothing if you do  not understand the mechanics.


Rule #1 in Eve: Don't fly what you cant afford to lose.


One of the tutorials even sets you up to die so you learn how harsh it can be. Only the player can be blamed.

Pretty much agree with your above. But rule number one is Trust No One.  Rule number TWO, is don't fly what you can't afford to replace. ^^

Nice article.  I tend to enjoy the lore of various games, if some thought has been put into its creation.  It would be interesting to see more Wildstar lore columns.

Rift has its hardcore dedicated players, I doubt thats going to change.  I leveled  to cap twice (back when it was 50). 

I've gone back to check out the game when it went free to play.  I managed to get another two levels on my stealth specialist, before I decided that the game just wasn't that much fun any more.  Different things for different people I guess.

What concerns me, is how much longer Trion is going to run Defiance, before they pull the plug.  The game has always had a troubled position within Trion. I doubt they want to spend much more on its development.  Going F2P may be their last option to get a bit more cash out of it, before they close it down, and move on to something else.

Originally posted by DMKano
Originally posted by AreWeLive


 I really do not know what changed other then i claimed a few things and some like char slots, bag slots and load out slots I already had.. I see no difference with my game then i did before and still can not make that race that came with DLC#2 i think.  So can someone tell me what changed for someone that already owns the game (without the DLC's)

The game got a lot harder - do anything at threat level 5+ and you will see.

If you want REAL "fun", try to do the daily/weekly with some high levels jacking the threat up to 10... I'm wondering how much longer Trion is going to keep this game running.  Given past history, I doubt they plan much more development for it.

Originally posted by syriinx

"This is the power of the crowdfunding that made Star Citizen possible: a publisher would make us ship tomorrow regardless of the current build quality… but as you are all focused on quality rather than a financial return for shareholders we are able to take a few more days to deliver something that is stable."


What a load of crap.  Nothing like talking down to your customers and treating them like gullible morons.  Have some respect for your backers.

Delaying is a good thing, but not all publishers are EA. 

No, some are even worse... Like NCsoft that has axed 8-9 western games so far...

As for the other, I'd much rather them take their time, and release when its ready, than release just to appease a group of jaded, entitled, impatient, spoiled brats.

No one forced anyone to be a backer. Most of us did so, because we believe in Chris Roberts, and his vision for the game.

Best of luck to the tech staff. I hope they all manage to find new jobs, or start their own studio.
Given this is the same turbine that closed down AC2 (right after selling us an expansion...) I'm surprised they didn't just close the servers down.  Neither AC nor the new return of AC2 can be making them much money.  I suspect the servers will not last very long.
From the sounds of it, 2016 is more realistic.  When you have that many different staffs involved, it makes it even more drawn out.
Originally posted by BTrayaL
Originally posted by wormed
I think Mark is assuming we're all forgetful neanderthals. Anything he's apart of, or writes about, has no credence or validity whatsoever.

Can't help but agree. Sorry Mr. Kern, but a pretty damn cool game (Firefall) is now nothing like it was once upon a time. And the people that loved it hold you sole responsible.

Do they? You may, but some of us know more about the complexities of the studio and business politics.  There is no doubt plenty of blame to go around.  The creation of an MMO is one of the most complex software/hardware projects that exist.  Miss any of hundreds (if not thousands...) of variables, and Bad Things happen.

I spent more than two and a half years in Firefall.  I know first hand of its initial promise and potential.  Thats what kept me in the game for so long.  But over time, it drifted from being a shooter, with MMO elements, to being a crafting/economy focused MMO, with some shooter elements.

Its sad, but these types of things happen.  Inexperienced management (all levels) production bottle necks, frequent changes in direction, and finally investor panic.  Its all happened all too many times before.  But as always I wish Jazz Hands and the good folks at Red5 all the best of luck.

While the game originally looked promising, with this new information, its off my list.  It sounds like just another Asian Gankfest grinder. 

Now all they need is full loot and perma death, to make it a Goonies dream game...<face palm>

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