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Originally posted by yayitsandy
Biggest General Reason - The game has become to easy when WOTLK was introduced More Direct Reasons - Dungeons are not fun and engaging any longer ( No crowd control just zerging) Solo isn't dangerous at all now, no chance of dying Classes have become to similar ( I enjoyed some distinction) Dungeon tiered system Epic loot isn't epic loot anymore its common Number 1 reason: Added an item shop on top of my existing sub, that did the game in for me I don't care what is offered in the shop, I dont' support games that double dip. I pay monthly for the ENTIRE game. |
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Why do you think the latest crop of games is failing?
The Pub at MMORPG.COM « General Discussion 3/04/10 8:28:46 PM
Originally posted by Codenak
I underlined the most ridiculous thing I have ever heard. You do realize you just said you liked paying to play a game that you don't actually want to play to progress? That isn't for "casual players" that is for someone retarded. Why pay to play something that levels you without actually playing? I can't get over how absurd that is. I will never get some people. It is called a "game" for a reason. You know they are bought to be enjoyed and "played". IF you don't have time to actually PLAY it then there is no sense in purchasing it. I will sell you a car that I can drive for you. You can be a "casual" driver, what is great is you don't have to actually drive it .. I will and put the miles on for you. Instead of buying a game that you feel you have to pay to be offline while it skips content you don't have time for. Why not find something in life games or what not that you can play and enjoy in the time you have? Instead of thinking is is so great to be able to advance offline, why not play that you do have time to actually play? |
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Why do you think the latest crop of games is failing?
The Pub at MMORPG.COM « General Discussion 3/04/10 6:54:45 PM
Cheap shallow, instanced, solo player, heavily instanced, linear, quest driven, and lack of challenge/depth/length. There you have it right there. To top it off, greed with double dipping item shop on top of a sub. |
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Originally posted by camp11111
I dislike lazy players whose only experience is doing easy content and avoid at all costs hard content and then complain about it. It is your choice of not willing to conquer the latest Raid content or start up challenges in PvP ratings. That's your decision to just do heroic dungeons (whose sole purpose it is to diminish the grind to gather gear for those end Raids with your alts and first time mains). Nothing more to add if you don't even see those very elementary gaming tools. Time consuming and dull time sinks in "gearing ups" are a thing of the past and are not "hard". Play Aion for that one.
You really defend WoW but one thing that can't be argued is I no longer personally find the game entertaining. All MMOs destroy themselves after years with crappy expansions and WoW did this for me by releasing TBC. Everquest did this when they released Shadows of Luclin. I enjoy what made the original games a hit, and they always seem to lose this over time.
I dislike phasing in an MMO, it is unrealistic to be in a world with others and you and the other people are on different pages within the same world. Story is for single player games, in MMOs the players playing the game should be making the story. That comes from social interaction and getting together to defeat challenges. I dislike scaled dungeons and content, cheapens a challenge. If we can't beat this boss in hard mode, lets go to easy mode .. don't like it. Even the solo game has become ridiculously easy. I remember when WoW first was released, you could actually die doing the solo progression quest. I dislike the lack of strategy in five man dungeons. Even the heroic dungeons are stupid easy. No CC, just run through zergfest. No chance of dying, no paying attention to succeed, equals no fun. Games are meant to be win or loss .. not win or win .. where is the game in that. I dislike all classes becoming the same, they have lost their uniqueness. The list goes on, WoW is ruined. |
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Originally posted by camp11111
Everybody that is left playing WoW are people who were not hardcore raiders. What do you expect? The bar has been lowered. |
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How To: Cancel Your Account And Get Your Money Back
General Discussion « Star Trek Online 2/08/10 6:55:19 PM
I have no information on whether or not STO is producing false information, providing you a way to cancel but I can say I have done this in the past for LOTRO. I almost bought into their cheap promotion to obtain the expansion pack of Mirkwood untill after signing up I seen the other part of the expansion pack was sold seperately as an "adventure pack". I called Turbine and let me them now I wanted a refund due to misleading advertisements. They refunded my money. |
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Originally posted by Nekrosis1
Unfortunately the EQ of today is not the EQ of the past which was the great game that made it a hit. Today's EQ is awful, nothing like the game of the past. I wish you could have the chance to experience what it was like during the Velious era. Do yourself a favor and uninstall. |
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If The Old Republic Were To Get A Cash Shop, Would You Still Play It?
General Discussion « Star Wars: The Old Republic 1/30/10 11:10:07 PM
Is it free to play with cash shop? Answer: Maybe but not likely Is it pay to play with a cash shop? Answer: No |
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I'm Sick of Companies Trying to Scam Players
The Pub at MMORPG.COM « General Discussion 1/29/10 9:29:41 PM
Originally posted by Devour I am with you. The only way you can vote is with your wallet. I do just that. I have quit purchasing most games. I buy indie game developer's games most of the time now. I will not contribute to this garbage. I don't know how others don't feel stupid for playing these games and letting these companies run over them. |
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Item Malls are never good for any game, are they?
The Pub at MMORPG.COM « General Discussion 1/28/10 8:57:46 PM
Originally posted by GTwander
I am okay with games that are free to play having item shops, like you said they have to pay the bills and make a profit. I will not play a P2P game that has an item shop though. I should get all of the game if I am buying it and paying monthly for it. |
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Classic Server at any point before Luclin. |
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We know the game got a bit too easy (official forum post)
General Discussion « Star Trek Online 1/22/10 9:51:06 PM
Originally posted by Drachasor My feeling about this "bug" was twofold; on the one hand it truly gave a rush, the mobs actually scared me when it happened and I found that awesome, on the other hand with some mobs it means getting killing straight up, no tactics could stop it from happening, the first one there would die, no matter what he did and that wasn't all that fun. The no death penalty during the beta made it so it didn't matter much, but a pve situation which means the first one to be seen will always die can't really be seen as a correct AI tactic. A funny one, but hardly a correct one. :) No, it IS a correct tactic. They should be focus-firing, just like people do in PvP, but if it is resulting in instant deaths then there is too much enemy firepower (probably because there are too many ships).
Should a group fighting a bunch of other ships disable "crowd control" some of the enemy ships or is crowd control even in the game? I think there should be deaths if people attempt to fight a whole party of enemies without any strategy. Then again I haven't played the game, it may be like the retarded games of today where there is no strategy just zerging. |
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DEATH penalty! Yes, I'm for it, but I want to keep playing too.
The Pub at MMORPG.COM « General Discussion 1/22/10 9:39:22 PM
Rubies of Eventide's death penalty was the best IMO. That game had a lot of great ideas, too bad it died. In Rubies you could insure your items if you would like to play it safe, when you die you would rez with the items you insured. The catch is, the more items you insure less of an XP bonus you would get. There was no length of time you had to wait to insure or to remove the insurance on items, so it depended how you felt at the time or what you were planning to do. Very cool system. If you did not insure items, those would remain on your corpse to be retrieved. Sometimes it depended where you died on how easy it would be to retrieve your items if at all. There was a timer on your corpse, after a certain amount of time, your corpse was lootable by all. |
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(CAT)Oh Snap!!! Ironforge is DESTROYED!!!! Gnomeregan is the new Capitol City for Alliance WTF!!!
General Discussion « World of Warcraft 1/20/10 9:11:56 PM
Originally posted by tro44_1
Poorly done? WoTLK was awesome!! Death Knights Phaseing Epic Lore
nvm no need to go on WOTLK is garbage. The fun challenging 5 man dungeons are gone, now replaced with AOE retard zergfest. I quit the game after learning this. Also soloing quest use to have challenge, now nothing can kill you while soloing. The game is now made for for monkeys. |
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Star Trek Online Subscription: $240.00 to play as a Borg Character? What do you think?
General Discussion « Star Trek Online 1/16/10 8:50:48 PM
Originally posted by MMO_Doubter I completely agree. I dropped WoW and ALL of Blizzard's future games when they came out with that pet shop. It's greed and contempt for their customers. Yet some posters will thank them for it.
As did I, glad some people out there that can see customer milking for what it is. |
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EQ vs. WoW after 6 years on the market
The Pub at MMORPG.COM « General Discussion 1/10/10 5:07:39 PM
Originally posted by Funball
I agree. My memories of EQ seem to hinge around a bunch of loser nerds in a graphical chatroom waiting around to engage in tedious combat with poorly-designed little monsters. If it wasn't for WoW I'd probably continued to avoid MMOs in general, not because of some perceived difficulty of the games (since by nature no MMO is 'HARD'), but so I wouldn't be forced to associate with people like the douchebags in this thread. Good god, it's like reading post after post made by the Comic Book Guy from the Simpsons.
Funball, have you ever seen the move The Sasquatch Gang? If you haven't, watch it then tell me who Zerk Wilder reminds you of. |
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I prefer the xp to come from the kills you make not the quest you do. The quest should serve as ways to obtain items or other rewards. I also would prefer all quest that are in the game to be repeatable and not linked. One time quest and linked quest break groups up. Last I would prefer quest to be posted on a bulletin board in a tavern, this is where quest should be obtained. The game I just described you would have options not to quest if you just want to kill monsters or if you do want to quest anyone could join you because they are all repeatable shareable jobs. |
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World of Warcraft: Hotfix Adds Loot Improvements to Oculus
News & Features Discussion « General Discussion 1/06/10 11:36:24 AM
Maybe if the instance didn't suck, people would want to do it? It is sad Blizzard thinks the way to get people to want to do it is throw candy at them. Actually I doubt anyone would do any 5 man instance in WoW if there wasn't loot attached to it now. They are all boring AOE zergfest. The only way you can die is deliberately do something horribly stupid and that is just a maybe on die. I am speaking of maybe jumping in lava or pulling 8 packs of monsters with the healer afk. The instances are awfully boring now and not worth playing. |
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Preorder goodies getting a little out of hand?
General Discussion « Star Trek Online 1/01/10 2:03:43 AM
Originally posted by Terranah
Instead of perhaps begging the company to make you pay extra for these items on top of your box purchase and sub fee, maybe you should expect all items for your fees. You must be the people they sucker with all this garbage. Instead of running out and buying preorders for items and begging for cash shops, if you didn't play because of this and others followed .. there wouldn't be a milking of the customer like this. All items would be included in the game when you buy it. |
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Originally posted by SweetZoid
I would have if they only fixed bugs and left the original game's design in tact. Unfortunately they ripped that game's original design apart to try to copy EQ2. If I wanted to play EQ2, I would play EQ2. No thanks, I hope it dies to show SOE they ruined it with all the changes they made to the game to make it more casual friendly. |
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