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ah so i have decided not to buy this game
General Discussion « WAR (Warhammer Online)
8/31/08 11:13:29 AM
Originally posted by markoraos
I wouldn't call those points "easy", I'd call them "comfortable". There is a difference between the two you know.
As for the fast leveling part of the argument, I don't see the problem here. WAR, imo, is finally putting some weight behind the "the game begins at endgame" part of the mmos. The stated goal of the developers is to get you as fast as possible to the T4 where the "real" game and your character's progression truly begin. Most other MMOS funnel players from multiple wide open low level areas into a very few max level ones. Your options decrease with leveling until you're left with very linear gameplay at max level (raid or die!). WAR is completely the opposite - T4 areas are as big as all other tiers combined and they are much more open in all respects.
Actually WAR is almost a level-less game in disguise. The first 39 levels can be seen as a kind of an extended tutorial. Once you get to 40 you start the real game with Renown ranks (amongst many many other things) that the devs mentioned it'll take you at least a year to max out.
Just to avoid a bit of confusion, the level/tier system is a bit more complicated than that but you get my drift. For example, you get into T4 well before 40 and in T3 the chicken does not apply... This gives a kind of a second dimension to the endgame RVR since T4s can meaningfully participate in T3 area to grab some spillover points. It is a very cool system that got me really impressed. However the point remains the same - a PvP game cannot have as steep a character progression as PvE one. This is the main flaw in WoW's PvP, for example... and this is why WAR wants to get you as fast as possible to max level where characters advance much more slowly and thus the playing field becomes more level and fair.
This is just wrong, why not just take out levels then? Why have them if they mean nothing? I like the progression of my character and I want to enjoy every level of a game. If they don't want me to spend time in their game at every level then I don't see a reason why they don't just put you in game at max level and let everyone run around if that is the game they want. I don't see much of a game there but .. whatever.
Seems like a waste of time to create a world then have everyone rush through it. I would rather see really slow leveling and fun stuff to do at every level or no levels what so ever. That is right, don't give me some super quick progression that you really don't want me at in the first place.