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2/06/08 10:25 PM
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Viewed 1017, Replies 12
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Great post. I too agree that is one of the things that made EQ so great that was taken away via expansions. Sometimes people complain and don't realize that some things they complain about is actually things that they like. People will always complain to make things easier but sometimes being difficult keeps people interested. Nothing worth doing is easy.
I too miss classic EQ and there seems there will never be another MMORPG that will be as good as it was. All MMORPGs now days are made too shallow, fast, and easy because they feel that is what people want. Some may but there are alot that miss EQ of old days that someone could capitalize on. |
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2/06/08 10:03 PM
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Viewed 848, Replies 18
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Originally posted by Nadia I always find that argument very silly. "Levels needed" comment just shows how out of touch you are with what games are. Games are meant to be fun. Games are not just about the finish line. When you go to purchase single player games do you hunt for the one that takes the less time to complete or the one with the less content to go through? Probably not, then why would you do this in your MMORPGs unless you only play to be better than others.
I myself would pick up a MMORPG that had tons of levels and content if it was all quality and not ridiculous garbage that is EQ today. EQ today became trash after Velious and that is why most don't play. Alot want the game back to the day when it was at it's best. |
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2/02/08 4:56 AM
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Viewed 3882, Replies 153
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Unfortunately almost all games are garbage now anyhow. |
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1/31/08 6:28 AM
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Viewed 1468, Replies 32
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Originally posted by Lidane
I feel the original trilogy was a 100x a better game than the garbage it is today. There is a certain URL that I will not mention by name that currently has 10,000 people visiting it everyday in support of EQ classic and if it was more well known I bet it would equal the population of the authentic EQ forums.
"If you want Classic EQ so badly, uninstall the current game from your hard drive, find your old disks, and just install the expansions you want then ignore the rest. Problem solved." I don't just install a garbage game and run around and pretend I don't see the garbage. What about the crappy revamps of old zones? Or how the Bazaar effects trading? How about retarded cats on a moon, or the ridiculous PoK floating somewhere you get to by clicking on books in the woods, All races in a big happy floating plane ... I play a game for the whole experience of it being a well crafted game, EQ is a pile of mixed up garbage now that was poorly poorly put together. Anyhow even if someone was to run around and pretend being in their own little world on the crap that EQ is today, xp rate gain is too fast now, game mechanics have been changed, and fundamental class changes have been made. |
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1/30/08 6:34 AM
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Viewed 848, Replies 29
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Originally posted by Rubakai You can play many online FPS but how much farther can you really take them? You said yourself they are fun to just jump on an hour or so. They have no depth and really not much in way of an ability to advance a character. Didn't they have some World War Online not so long back? I wouldn't pay a monthly fee to get on ever so often to play shoot'em up. FPS are just too shallow to expect a monthly fee. |
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1/30/08 2:16 AM
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Viewed 1280, Replies 17
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Open your eyes Sony, look at all the comments regarding your chat. We want a classic trilogy server. You know there would be a lot of money to be made. My friends and I would be back in a moment paying our monthly fee for years to come. We don't want expansions and new content, we want the trilogy server.
I for one would play for years with multiple classes. Get to work Sony, surely you have to code backed up from years back somewhere. |
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1/29/08 11:03 AM
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Viewed 1651, Replies 36
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What I dislike is the emphasis on questing. It is stupid to have so many linked quest that require a group to complete. If no one else is on the same part as you then you are out of luck. Don't confuse what I am saying for a bias for solo play over group play. I am quite the opposite. I only enjoy grouping games but I don't need stupid linear quest, I have an imagination.
EQ 1 had it right. Grouping but without quest emphasis. You could find a group easily because everyone needed one and there wasn't some stupid linear quest line that everyone had to complete to play the game. It was fun, social, and very addictive. Somewhere down the line the games have been dumb down and are very shallow as well. |
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1/29/08 2:28 AM
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Viewed 1468, Replies 32
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Originally posted by LidaneI wouldn't say never. I had heard that in the past many times about different things that came to past. Never is a strong word. The server would stop at Velious and there would be nothing to streamline, there would be no production on that server. When updating other servers they just simply do not update that one. I think one day some MMORPG developers will start have a variety of choices in their servers for different people. Sometimes people leave because of an expansion that hate that ruined the game and sometimes people dislike easy death penalties or dislike pvp etc. You may see servers such as a classic one, pvp, hardcore, casual, etc etc. Options are great. |
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1/28/08 11:01 AM
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Viewed 1468, Replies 32
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Originally posted by Lidane No. They could have a single classic server that is never touched like the EQMac server. The EQMac server still has people on it, that should give them a clue. Give us a trilogy server please! |
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1/28/08 10:51 AM
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Viewed 3901, Replies 53
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Originally posted by TymoraI think it is unfair to say the differences between our games and the asian games is ours are fun and theirs are work. That is your perception of fun. I happen to like the games that are not filled with silly quest and that are finished in a few weeks. I consider the longer ones that you just kill monsters (make your own adventures) more fun than the instant gratification ones of the US, WoW, LOTRO etc.
We use to have some games that required an attention span in the US, EQ1 for an example but it seems the mindset of what is fun in the US and in asian countries is different. Sadly I feel the way they do. Console games are so boringly easy as well now in the US that do not offer any challenge nor do they make you think. The asians purposely ship the easy instant gratification games to the US and not the more difficult ones that require some thinking and time. Sad really. |
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1/13/08 7:32 PM
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Viewed 308, Replies 13
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1/13/08 8:19 AM
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Viewed 496, Replies 7
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Just feels like a game to me. I expect a "world" from my MMORPG. EQ was the last of those for me though. It is an okay game, but that is all it is. Quest, quest, quest, quest .. blah blah blah blah .. do developers think we need linear garbage to keep us entertained? I personally want a world with monsters in it, and some rare ones lurking in cracks here and there. Let me make my own adventures with others ..... you just provide the interesting world to do it in.
EQ was great for this and sadly WoW has made this genre shallow. WoW had some good points but they took away too much of a world feel and turned this genre into just another game and LOTRO just took the baton after WoW passed it to them. |
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1/12/08 8:17 PM
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Viewed 5522, Replies 183
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Originally posted by Zathoral
Whether you agree or not for open betas doesn't matter to me. I will not be the first to purchase a game that I didn't get to try in open beta, I will wait for a few months to read some reviews. If they want my money quicker then open beta is the way to go. |
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1/12/08 3:55 AM
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Viewed 365, Replies 11
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I think constant patches is the downfall of any good MMORPG. A MMORPG gets popular for a reason and that is because it is a good game. I think devs shouldn't even pay much attention to the crying in forums, usaully people want changes for selfish reasons to make the game easier for them or to make their class stronger. Very good post OP. It is a stupid to expect a game to continue to be patched. I think MMORPGs should start at least leaving a few servers expansion free for some customers that do not care to be pushed into a game direction away from the original if they choose not to. I know I would still be playing EQ if they had this option. They ruined EQ with some expansions and they ruined WoW with the first expansion. Those games are not the same game from when they came out. It is ashame you can never go back and play the originals again, that is why one or two original servers should linger on. I for one hate contant changes in MMORPGs and WoW is idiotic to the extreme on this. What is even stupidier players expect it. |
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1/10/08 9:39 PM
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Viewed 3471, Replies 135
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Originally posted by KaltesHerz I don't know why I am asking this but curiosity is killing me. What is this made up word "hella" everyone seems to be putting in their post? Is it short for "hell of a"? Thanks was curious, seems like the new hip word to say for the kids I guess. |
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1/10/08 9:23 PM
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Viewed 916, Replies 22
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Don't worry like Wow they will cater to the mass cryings for balance and proceed to make balance changes untill each class is boring garbage. |
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1/01/08 7:44 PM
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Viewed 462, Replies 16
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Originally posted by ianubisi Correction: The original Everquest is exactly what you are looking for but too bad it no longer exist. |
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1/01/08 7:40 PM
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Viewed 462, Replies 16
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Zoodoo I have to agree with you. I play MMORPG for the social aspect and getting things accomplished with others. I can play single player rpgs offline without a fee every month. MMORPG creators need to realize they need to have different versions of their games for different people. Microsoft and Apple has realized this with OS's, when will game MMORPG makers realize this? MS XP Home and Professional ..etc etc. Everyone has different needs so there needs different servers.
PvP servers, PvE servers, Group play, Solo, Hardcore, Casual etc etc .. people have different needs to have fun. |
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1/01/08 6:46 PM
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Viewed 172, Replies 4
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I read your post but failed to see the detailed well thought out plan to make a progression server work. I only read why it didn't work. I too want to experience EQ the way it was again in the beginning but the progression servers were failed attempts. First off it was just like live just with expansions locked out.
Even the god awful PoP books were in place which was so stupid. That killed immersion from the get go. What most want is a classic server. I mean pure classic. They need to dig up old code from back between the original and velious era and use that for the server. Next the only expansion that would ever be unlocked would be Kunark and Velious. After Velious was unlocked they should give players the option to transfer to a live server, leaving the classic trilogy server in tact for players that want to make this their permanent home.
That is how a progression server would work. Sony themselves said it was the best sales in a long time EQ has seen when the progression servers were introduced. Too bad they don't realize that was because so many want the classic experience back. After everything was unlocked all that sales was gone.
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1/01/08 6:19 PM
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Viewed 2594, Replies 85
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Originally posted by hubertgrove Where is your source for this information? Don't get us old EQ'rs hopes up. If you mean progressive servers .. no thanks. |
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