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Champions Online: Speculating on What's Next
News Discussion « General Discussion 12/01/09 10:41:30 PM
Originally posted by augustgrace
CO was always going to be a niche game, they were only aiming for 100k subs.
Do you think Cryptic, Microsoft and Marvel were only aiming for 100k subs when it was originally going to be Marvel Universe Online? Or do you think expectations were scaled back to 100k subs when Marvel and Microsoft pulled out of the project? |
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SWG today second best to SWG pre-NGE
SWG Veteran Refuge « Star Wars Galaxies 10/27/09 10:56:09 PM
Originally posted by blueshadow
http://www.mmorpg.com/gamelist.cfm/game/6/view/forums/thread/256141/Transferring-off-of-a-closed-server-now-costs-50-bucks-Did-SOE-follow-through-on-this-edited-for-clarity.html (though you heavily edited your post due to response but repeat it here).
So the best you can do to refute Arc's post, Blue, is to make a reference to the server merges thread, along with a snarky comment about him editing a post? You've got nothing regarding the other issues he brought up in that post? No rebuttals? No counter-arguments to use in this debate? Just the snarky comment about server merges? You're just going to ignore the issues he brought up and hope they go away, hoping no one will call you on it? I don't always agree with Arc (usually regarding CoX), but he brings up very compelling and valid points here. Yet you're just going to sweep them under the rug and not address them -- like they never happened. Lame. Arc +1 (at least) |
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Originally posted by Suvroc Excellent post, and a very appropriate quote for this discussion. Kudos. |
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12 Servers to shut down, TOR starts Beta.
SWG Veteran Refuge « Star Wars Galaxies 10/15/09 8:04:36 PM
Originally posted by blueshadow If SWG died. and thousands of players that love and are addicted to their characters and community would loose their game, a place they stay hours everyday. Would that make you feel good ?.. if so that person is evil. Isn't that exactly what happened in November of 2005? Don't you think the people that post here already have a frame of reference for exactly what you just stated? They know exactly what it feels like to have the rug yanked out from under them, so please don't act like they don't. They've been there, done that. They lived through the scenario you just described. As for using the term evil (which I think is a bit of an exaggeration), just think about the people that made the decisions and brought about those drastic changes in November four years ago. Are they evil for perpetrating those changes? Did they ruin the game and run everyone off? If so, why blame the people that post here for the game's current state regarding population? The people that post here are not the ones responsible for the changes in the game that drove everyone off. The game itself is the reason many people haven't stuck with it. As someone pointed out on these boards before, if the game was great it would sell itself. No amount of negativity could keep people away from it. |
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Originally posted by Raltar
I totally agree with your post regarding BSG. It felt much less like SG-1 or Atlantis and more like BSG. There was also some Lost tossed in, imho. Eli reminded me very much of Hurley, while Rush and the Colonel reminded me of Locke and Jack. Rush seems to have ulterior motives and the previews showed him talking about this being his destiny, very much like Locke. The Colonel, meanwhile, was very straight-forward and focused on getting everyone home while being very much in conflict with Rush, much like Jack was with Locke in earlier seasons of Lost. The story telling also was reminiscent of Lost, with the flashbacks that focused on telling each character's back story. Having said that, I did enjoy the first episode and was intrigued with the directions the show could take. I just hope the resonances of BSG and Lost don't become distracting in future episodes. --Edited for clarity |
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Why Galaxies [is] the best [sandbox] MMORPG out there [edited]
General Discussion « Star Wars Galaxies 10/02/09 2:54:56 PM
Originally posted by Riceman Actually, that was two sentences. "I like Galaxies." |
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The Level Cap: Why it should be increased
Paragon City Hall (General) « City of Heroes 10/01/09 12:46:26 AM
If memory serves, one of the early Going Rogue announcements included the fact that you will be able to quest and add 10 additional slots to your level 50's build. It's not increasing the level cap, but it is a way to add a few more set bonuses to help fill in any weaknesses or further enhance the strengths your 50 possesses. |
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Originally posted by TUX426
Oh sweet Geezus...Mass Effect "again"? UGH!!! I couldn't finish it once >.< I am just soooo not a fan of Bioware RPGs. I admire anyone who was able to play it TWICE...that's my greatest fear of ToR...I just PRAY it's not KotOR or Mass Effect online. And so far, it doesn't look at all like it will be. Obviously some similar styles, but not the same engine thank God. What about Stargate Worlds? Isn't that due out next year? Or Earthrise? Stargate Worlds allegedly is struggling with a lack of funding and allegations that it's caught up in part of a Ponzi scheme. Lot of drama surrounding it. A number of posters in the SGW forum here, including some who claim to be investors, think it'll wind up being vaporware. Check out the SGW forum here. Makes for some interesting reading. |
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SOE working on a new Star Wars Game......
General Discussion « Star Wars Galaxies 9/08/09 9:40:33 PM
Originally posted by asdfg This guy is the anti-matter universe's version of Darth Raiden on these boards. |
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How is the server population currently?
General Discussion « Star Wars Galaxies 7/05/09 2:53:49 PM
Originally posted by ummax I agree with this. The truth probably lies somewhere in between, regarding claims of whether servers are totally deserted or highest population ever. I'm not much of one for hyperbole, which is why I often disagree with Badger's assertions that a given population is the highest it's ever been and such. On the other end of the spectrum, I used to roll my eyes at some of Wildcat's assertions about population size being incredibly low and scenarios for the game's closing, especially since none of us had any empirical evidence to back up such claims on either side. |
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The Star Wars Galaxies 6th Anniversary/Empire Day re-entitlement promotion
General Discussion « Star Wars Galaxies 6/30/09 9:30:56 PM
Originally posted by BadgerSmaker
It is. Log in to one of SWGs top eight servers and see. If players hadn't skewed themselves across the top eight servers with the Free CTS, we'd have a healthy population on all 24 servers, just a bit larger than Shadowfire currently. But try Starsider, it's rockin'. That's an awfully bold claim. What kind of empirical evidence do you have to back that up? I saw your annecdotal evidence above about what you see when in-game, and I respect that. But to try to use that alone and spin it into the claim above is an incredible leap. How do you arrive at this conclusion, other than saying, "I see plenty of people on my server(s)." How can you seriously quantify the size of the population base and deem it's enough to "have a healthy population on all 24 servers"? I don't think any of us can do that, given the limited knowledge regarding subs and such. Are you privy to information we're not? To me, this conclusion just seems like a huge leap with no real way of backing it up. |
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The Star Wars Galaxies 6th Anniversary/Empire Day re-entitlement promotion
General Discussion « Star Wars Galaxies 6/26/09 10:06:08 PM
Originally posted by BadgerSmaker
What server do you play on, Valeran? I put together some server population stats recently, you can see the effect of the Free Character Transfer on the different servers. As Gutboy says, paticipation in the GCW ranking system has increased by 2000 players or so since GU10 and I will be making a new chat on that later tonight. Green: Destination server West Coast USA Servers Flurry - 1219 GCW Ranked players and 188 Rank 2 or above player cities. East Coast USA Servers Starsider - 1749 GCW Ranked players and 216 Rank 2 or above player cities. European Servers Europe-Chimaera - 827 GCW Ranked players and 162 Rank 2 or above player cities. Here's some stats on how the servers ended up as they are currently due to the Free CTS:
So Badger, if we take your hypothesis that there's a surge in population based on the numbers you present in regards to the GCW, can we also posit that almost half the servers are practically empty because they have 12 or fewer officers? It appears 12 of the 25 servers are red and have less than a dozen officers. If I'm understanding you, the bump in officer numbers on several servers is indicative of either a migration of players or of new players/old vets jumping into the game. So how do you explain such low numbers on half the servers, other than the recent migration? Do you think that's a positive reflection of a game with a healthy sub base, and should those 12 servers be shut down or condensed? I'm just curious as to what your take on that is. |
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Originally posted by ummax So if the online tournament is free, I can play without having to pay a monthly subscription fee? If I could download the TCG client by itself as freeware and participate without paying the MMO subscription, I'd agree with you that the tournament is free. On the other hand, if I do have to pay a fee (the monthly subscription fee) to gain access to the TCG client and participate in the online tournament, the tournament then ceases to be free. I'm having to pay to play it, which could be what differentiates the TCG tournament from those Arc posted above as free.
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Originally posted by MikeMB Actually, your description of the TCG matches the process of gambling via lotteries like Powerball and Mega-Millions. There's no skill involved and no one sitting across from you to compete with when playing the lottery. There's no level of enjoyment, unless you win. And like you said, the loot cards are extremely random -- just like the lottery numbers in Powerball or Mega Millions. In both the TCG and Powerball/Mega-Millions, you have to pay to play (either a subscription fee or for a pack of cards in SWG). The only differences are 1) SOE doesn't publish chances to win like Powerball and Mega Millions, and 2) PB and MM are regulated by state and federal agencies. Other than that, it seems your description of the payment/distribution method employed by the TCG matches that of regulated gambling game like Powerball and Mega Millions. |
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Posting patterns, which one seems to fit you best? /moved
The Pub at MMORPG.COM « General Discussion 1/18/09 12:38:24 AM
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Posting patterns, which one seems to fit you best? /moved
The Pub at MMORPG.COM « General Discussion 1/18/09 12:09:31 AM
Perhaps we add an N1 category for posters like myself? I usually lurk and digest the various debates on a daily basis, but rarely post. I'm usually prompted to post when something seems outrageous on either side. This could also represent the few posters that come down on both sides of the fence -- they run the middle of the road, if you will. Of course, that's rather rare here. |
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Saay, how much of the growth on your servers can be attributed to new players, and how much of it can be attributed to current players checking out other servers before the free transfers begin? |
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Originally posted by Gutboy
Gutboy is right, there wasn't a lot of directed quests or story arcs in the pre-cu era. But to me, the beauty of that time was I didn't really need a lot of dev-created content to enjoy the game at that time. I had four toons I used to set up a resources business on Shadowfire. My BH used his scout skills to harvest organics. I took custom orders and had bulk items offered on a vendor. I also enjoyed being an MCH with him, taming new pets and raising them. My smuggler sliced weapons and armor for various smiths or people just passing by looking for a cheap slice. He also sold spice. My TKM/Swords was my adventure toon. I used him to explore the more dangerous areas of the galaxy, and he was my favorite pilot. I'd use him on salvage runs to stock up on ship loot so I could use my SW to RE quality parts for other pilots. I took orders for missiles, torpedoes and flares, and occassionally I built custom ship parts for friends. And the SW was also more than just a ship builder. I used him to mine resources across the galaxy. I spent tons of time surveying on all the planets, setting up my harvesters and logging in my other characters to place harvesters in the best spots, too. When I wasn't off adventuring in space or on dangerous planets, I was checking my harvesters, comparing my prices to those of the competitors and slashing if necessary, haggling on prices with customers, crafting new items, trying to stir up new business in the cantina or interacting with tons of people by just shooting the breeze. So, Pre-cu was more than just doing terminal missions and mindless killing to level up -- I made my own content by running a virtual business and interacting with so many other players. And sure, a number of those things can still be done in the current version of the game (well, except for the slicing and the spice crafting). But for me, it's just not the same without the same bustling community as before. A number of the systems that were set up to promote socialization and dependecy were done away with the NGE. Then the community took a major hit with the NGE, and so did my ability to make my own content and enjoy the game as I had in the past. |
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A comparison of WoW's TCG with the one in SWG
SWG Veteran Refuge « Star Wars Galaxies 12/26/08 6:19:15 PM
Originally posted by Gutboy
Those cards aren't free are they? Don't they come with the $15 monthly subscription? If they were free, you could mail in and get them for nothing other than the cost of a stamp, just like when you enter a McDonald's giveaway promotion. Hence the "no purchase necessary" line that goes with the McDonald's promotion. If you don't pay your $15 monthly fee, do you still get the cards? If not, then they're not truly free.
Edited for clarity. |
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Originally posted by gimmly12
How can you quantify this as a fact? Given it has been three years and there have been numerous free trials provided, don't you think a number of former players have probably tried it to see if they like it? Don't you think a number of players have used their free trials to check out game updates from time to time? I've tried it several times myself. I think if you change the word "most" to "some" in the highlighted fragment above, you might be correct. But to use the word "most" is taking a pretty huge leap when you have no way of actually backing up that claim. |
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