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All Posts by Smartwhois - 33 found

1/14/08 5:45 PM
Viewed 2478, Replies 65

Undoubtably, EA Inc. will push to make Warhammer very similar to WoW - a game that appeals to the lowest common denominator.

You can count on that.

1/14/08 5:34 PM
Viewed 5117, Replies 44

Couldn't you change your IP (dynamically it only takes a few seconds), or use a socks proxy and buy a Visa gift card, virtual card, or pay someone else to buy an account?  If they also ban by system ID, couldn't you reinstall windows or use a different system?

I don't see how anyone could ever really be perma-banned from an online game since there is no requirement to show a valid ID?

Just curious.

1/14/08 5:24 PM
Viewed 1421, Replies 11

How about learning to wipe?

1/04/08 1:22 PM
Viewed 5299, Replies 60

Originally posted by Maurizio

Had RB took into consideration what the entire RV community has asked for in the past which was the ablility to have a client that by passed the patcher which takes way too long for many people to patch. This would not have been a problem.

There is a differance between cheating for an advantage and "cheating" using something like a test client, which was basicly only used to by pass the patcher.


Bypassing the patcher allows you to modify the files allowing major cheats.

1/03/08 4:00 PM
Viewed 275, Replies 6

That they are mostly just interested in getting a return could also be a bad thing for their games.

1/03/08 3:53 PM
Viewed 10210, Replies 38

Originally posted by Daidalos7

Warhammer online FTW!!!!

That's not even out yet, WTF?

1/03/08 3:50 PM
Viewed 1579, Replies 13

I agree.  Follow the core of what the game is based on and ignore what everyone else is doing.  Do what you do and do it the best.  And conitune upgrading.  Upgrade the game, don't change it.

1/03/08 3:38 PM
Viewed 5299, Replies 60

One great thing about RV is that they seem to have zero tolerence for cheaters.  No matter how small their playerbase, they appear to ban any accounts connected with cheating.  I can't stand games where cheaters are allowed to operate while the devs turn their heads the other way or ignore it as a non-issue.

There's almost no point in playing a game where other players are cheating, and that's a lot of other mmos...

Praise to RB for strictly handling cheating.

1/02/08 7:32 PM
Viewed 1442, Replies 24

UO is a zombie of a game.  The original concept is long, long, long gone and the last bit of good to be found in it is falling off in rotten chunks of EA neglect.  The game that started as an amazing virtual reality and lively community has withered away through multiple EA expansions and changes aimed at making the game generically enjoyable to the lowest common denominator of pimpled teenagers and their 3 month attention spans.

12/31/07 9:41 AM
Viewed 250, Replies 7

What's the best trial available now?  Anything better than the standard 10 day accounts?

12/31/07 9:28 AM
Viewed 1070, Replies 15

Bots seem to be a common complaint in L2.

12/31/07 9:19 AM
Viewed 641, Replies 18

I'm afraid he's right.  EA makes it's money by buying up and grinding out the competition.  Once they buy a company, they milk it for everything it's worth and then dump it by the roadside.

12/31/07 9:10 AM
Viewed 22211, Replies 167

Ya, the players are definitely dedicated to the game...too bad EA isn't.

12/25/07 5:02 AM
Viewed 1070, Replies 15

Wish more game were this way!

Now that's what I call a world. That's damn cool!

12/25/07 5:00 AM
Viewed 855, Replies 12

Originally posted by Ceolas

A trial server is in the works, as is an optional monthly payment fee.


What good would a trial server be?  An empty sample of things to come?  Trial accounts would be better.  They could be limited to the starting areas and attending and expire after 14 days or so.  Then newbs would pouplate the starting towns, helping the game, rather than another empty trial server.

What good is a monthly payment fee?  You can do that right now can't you?  Pay the same every month...there you go.  Because it's automated is not going to make much difference, it may actually result in some placing a limit on themselves, their automated payment, resulting in them spending less.

The only thing that makes sense is trial accounts, because after playing the trial, if someone likes the game then they have a reason to pay and continue thier progress.  If it's a trial sever, they have less reason to pay unless their character could be transfered over to the real server.  But it also does not good for the game to have players spread out across two servers.

12/25/07 4:47 AM
Viewed 2730, Replies 34

An MMO could go forever as long as they kept the technology fresh and the marketing targeted.  It's a service more than anything else.  So, far no MMO developer has done this, most likely because they have not planned on it, and as a result they have always fallen behind.  But make no mistake about it, an MMO is not like an unchanging movie, board game, or most other types of entertainment.  Because an MMO is malleable, it can be kept current, updated and interesting - once again, trouble is nobody has realized this yet.  MMOs are still mostly being sold as games rather than services....

12/24/07 9:50 AM
Viewed 679, Replies 20

With ebay gone, something had to come along.

12/24/07 9:44 AM
Viewed 1070, Replies 15

Originally posted by windstrike1

A few days ago, I left all my loot on the ground and the next day it was still laying there.  Whats that say?

No decay?

Cool!

12/24/07 9:37 AM
Viewed 3486, Replies 37

12 month trial?

12/24/07 9:35 AM
Viewed 22211, Replies 167

Wow what a revelation!  I didn't know 'owning' and 'managing' were synonyms.

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